[Dev] Voidwatch: Response To Feedback |
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[Dev] Voidwatch: Response to Feedback
I still think your work time/effort should be equivilent to the degree of your reward (gear). Of course in todays XI this sort of thinking doesn't apply to the Abyssea/VW era of XI.
As it's been said many times over, drop system in VW is terrible and like someone said earlier, a whm who has no idea what to do, or where the rift is can easily go 1/1 on an item, and someone who plays 10hrs a day + could go 0/300+ But back in the HNM days, someone investing that amount of time WOULD get some gear, regardless if they were being exploited. Less obsessive players had the choice of doing Nyzul Isle, Einjhar, Salvage and even ZNM to obtain somewhat high standard gear that differed them from Elitist's, and noobs. Both events, HNM and VW are very similar but also very different. The only reason you couldn't go to Fafnir or Tiamat with a group of friends like you did in Abyssea was because hardcore players would be camping the NM @ ridiculous times, and casual players that have flooded the XI playerbase would never be seen doing this. HNM was a timesink, but a very well disguised timesink due to how ls ldr's distributed drops via points usually. Ls members would just see the event as a points gain if they weren't next in line for gear, still thinking there gaining some sort of credit, which they were. But in VW, the chest @ the end of the fight is the only real leader. Nobody can decide what gear you get, wether you deserve it or not. There's never ever going to be a system in FFXI where "only the best" players will be able to "display" the most-exclusive, rarest, most-powerful equipment.
People who are pining for that are simply blindly barking up the wrong tree. If you can't see that, I do feel sorry for you. I will never understand why FFXI players believe their satisfaction with FFXI should be directly-linked to how flashy one looks while afk'ing in town. I can not think of a more stupid means of evaluating oneself. Play ... the ... game ... to enjoy it ... for what it is ... with people you enjoy spending time with. If you're playing so that you can "show-off" things you've acquired, or so that you can be the "first" to acquire something ... you are wasting your life and your time. Anyways, back to Voidwatch ... the OP here from the Community Rep is pathetic. It basically says "hey, we know you've had some complaints about Voidwatch, but rather than addressing the aspects that you find unacceptable, we've decided to ignore those things, and instead make some other irrelevant adjustments to Voidwatch, and we're going to start testing them out on the test server right away!" Bismarck.Elanabelle said: » There's never ever going to be a system in FFXI where "only the best" players will be able to "display" the most-exclusive, rarest, most-powerful equipment. People who are pining for that are simply blindly barking up the wrong tree. If you can't see that, I do feel sorry for you. I will never understand why FFXI players believe their satisfaction with FFXI should be directly-linked to how flashy one looks while afk'ing in town. I can not think of a more stupid means of evaluating oneself. Play ... the ... game ... to enjoy it ... for what it is ... with people you enjoy spending time with. If you're playing so that you can "show-off" things you've acquired, or so that you can be the "first" to acquire something ... you are wasting your life and your time. Anyways, back to Voidwatch ... the OP here from the Community Rep is pathetic. It basically says "hey, we know you've had some complaints about Voidwatch, but rather than addressing the aspects that you find unacceptable, we've decided to ignore those things, and instead make some other irrelevant adjustments to Voidwatch, and we're going to start testing them out on the test server right away!" Pretty much the dev team's response to everything since...forever. The official forum is a complete and utter facade. "We don't need your feedback - You're not playing the way we envisioned we wanted you to, so we're going to make sure you do things our way!" HMN camping sucked, windows for HNMs sucked, most Epeen HMNLS had leaders that were blatantly cybering with a Mithra (who then got all the good stuff) only to find out it was a 30 y/o hiry dude, that Taru that was alway mouthing off in the "other" LS sucked, 1-3 year waiting/line for a drop sucked, pick up groups suck, Abyssea sucks, leveling up 10 levels in a day sucks, leveling up 2 levels in 3 months sucks (Hi to pre-Abyssea THFs), Voidwatch drop distribution sucks and the list goes on.
Makes me wonder why we even bother playing sometimes. As for only competent players only being in HNMLS that simply codswallop, most players have a life outside FFXI and that does not mix well with HNM camping. Good players are there but HNM ELITE WOULD NEVER LOWER THEMSELVES TO SOCIALIZE WITH MERE NORMAL PLAYERS. So unless you look like ![]() you can GTFO ^That actually looks a little like FFXI, in Delkfutt's Tower lol
Fenrir.Leoheart said: » ![]() Sexy beast lol that does look like ffxi in that pic
I have no idea who it is, but a mate o' mine just posted it on our LS's Guildwork page.
And from what I can tell, it looks like a Taru, in either Delkfutt's, Shrine of Ru'avitau or Fei'yin :x I cant believe all of you are so upset by the response that SE put out regarding VW. How long have we all been playing? We know how things roll with them, they make it as confusing/frustrating as possible. Just sit back and let things so, you know its NOT going to change.
Cerberus.Sevvy said: » I cant believe all of you are so upset by the response that SE put out regarding VW. How long have we all been playing? We know how things roll with them, they make it as confusing/frustrating as possible. Just sit back and let things so, you know its NOT going to change. It's because we've been playing so long, actually, that we can tell which direction the game is taking, and with each and every Dev Update ffxi itself is taking a step forward to it's own demise. Here's my point in action:
Phoenix.Ataaboy said: » So much mad it hurts You're so upset about HNM that you feel the need to insinuate that anyone who ever was involved had no life and looks like a troll. I could be losing your connotation in the translation of what you posted to understandable english, but I get the impression that you were serious. I put very little effort into HNMLS. I didn't get outlotted by some skank who was *** the boss (well I did in social LS but that just furthers what I'm saying). I never neglected my personal life in leu of playing a video game. I did have a couple times I felt I put in more than I got out when a shell detonated but I never felt "abused". Regardless, you're all going to continue to make broad generalizations and repeat someone elses stories about it. Quote: I do wish there were more ways to "set yourself apart from other players" but that doesn't necessarily mean that it has to be based on difficulty of obtainment. I still think that regardless of the system that is in place, a majority of people are going to ***. FFXI has been a community of people who cry about anything and everything all the time. Mnk doesn't get updates for years..... *** *** ***. Mnk gets overpowered..... *** *** ***. Abyssea is too easy to get ***. wah wah wah. Voidwatch makes it too hard to get drops. boo *** hoo. Welcome to ffxi. My point is that, people always going to moan no matter what, and yes the game has always had flaws. You either deal with it or play something else. Someone suggested a trial type system for VW whereas X amount of trophy's would equal a harness or w/e IMHO this is a good idea as all we're asking for from the Dev's is a light at the end of the tunnel in regards to VW rare drops and not a constant battle against the random number generator.0/1000 kills is simply unacceptable, and incredibly frustrating when one person has gone 3/50. I've heard people from HNMLS used to eat babies and then feast in the name of the Beast.
Fenrir.Leoheart said: » Cerberus.Sevvy said: » I cant believe all of you are so upset by the response that SE put out regarding VW. How long have we all been playing? We know how things roll with them, they make it as confusing/frustrating as possible. Just sit back and let things so, you know its NOT going to change. It's because we've been playing so long, actually, that we can tell which direction the game is taking, and with each and every Dev Update ffxi itself is taking a step forward to it's own demise. I'm calling BS on this. While the loot system of VW is inherently flawed, people have had to suffer much worse in the past. I will give you the prime example of Defending Ring. How many of these have you actually seen? VW is something you can spam if you had enough voidstones while in the past you had to wait 3-8 days for KB to pop and still only get a 1% drop from those 3-8 days. The system on getting loot is flawed in Final Fantasy XI, I agree, however to say the game is going to ***is another thing. We have all played with a shitty loot pattern since 2003 and I think we will continue, not much has changed. (This wasn't meant to be offensive Leohart, its just a point to show that the systems have always been flawed, yet we still play.) Bismarck.Eburo said: » ^That actually looks a little like FFXI, in Delkfutt's Tower lol For a moment there I was worried that no one would bring up the issue that FFXI IS DYING!
Have no fear Leo is here? :o
Going to repost because all I got was gredival saying only the best players are allowed to get the best gear:
Siren.Kalilla said: » Question: Why should someone get something over someone else, especially in voidwatch? Serious question, what qualifies you to get something over someone else. You may know how to use it correctly, but would the increase in your damage be as great as it would be for them? I don't think it would, but that is just guess and speculation. I've always wondered why people get angry at players who they consider bad unless they have some feelings against them personally, which is a whole different subject. I think that, in a competitive environment, good gear should go to the most skilled players that will put it to the best use.
In a non-competitive environment, it doesn't much matter to me where the gear goes. I just think that doubles shouldn't happen and should be authomatically or manually re-randomed to someone else's chest. If another player has awesome gear and is still terrible nonetheless...sucks to be him.
Phoenix.Sehachan said: » I've heard people from HNMLS used to eat babies and then feast in the name of the Beast. |
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