RNG Last Stand Set

Language: JP EN DE FR
New Items
2025-11-14
users online
Forum » FFXI » Jobs » Ranger » RNG Last Stand set
RNG Last Stand set
First Page 2 3 ... 4 5 6 ... 11 12 13
 Bismarck.Helel
Offline
Server: Bismarck
Game: FFXI
user: Billzey
Posts: 1335
By Bismarck.Helel 2012-04-22 18:45:36
Link | Quote | Reply
 
Asura.Kenrusai said: »
yes, but also, a 2nd stormsoul and tp bonus moonshade will improve your set. I think theres also a new body out that is better than AF3 body, popular belief is that AF3 body's enhances velocity shot gives a ratk/racc boost, this, however is false. The bonus on it is only an increase to firing speed (snapshot+)

It's not false... Why would you dispute something that is so obviously true. It took me literally 5m to warp out to the cape and retest this again. There is a huge difference between firing with kirin's osode and sylvan caban +2. What I cannot say is what the exact increase in ranged attack is; I have no idea if it's a % or a straight increase. It's "probably" a % increase considering that's what velocity shot is, but I don't know.
 Fenrir.Nightfyre
Offline
Server: Fenrir
Game: FFXI
user: Nightfyre
Posts: 11681
By Fenrir.Nightfyre 2012-04-22 19:20:35
Link | Quote | Reply
 
Bismarck.Helel said: »
Asura.Kenrusai said: »
yes, but also, a 2nd stormsoul and tp bonus moonshade will improve your set. I think theres also a new body out that is better than AF3 body, popular belief is that AF3 body's enhances velocity shot gives a ratk/racc boost, this, however is false. The bonus on it is only an increase to firing speed (snapshot+)

It's not false... Why would you dispute something that is so obviously true. It took me literally 5m to warp out to the cape and retest this again. There is a huge difference between firing with kirin's osode and sylvan caban +2. What I cannot say is what the exact increase in ranged attack is; I have no idea if it's a % or a straight increase. It's "probably" a % increase considering that's what velocity shot is, but I don't know.
How exactly are you testing this? You should be able to determine the exact percentage quite easily by finding the mob's defense and then progressively lowering your ratk below pDIF=3.0 with the Caban equipped and fSTR capped. Any bonus or lack thereof would be immediately evident given the deterministic nature of ranged pDIF at cap, so there's no reason for any back-and-forth with no solid data.
 Asura.Kalasin
Offline
Server: Asura
Game: FFXI
user: liar
Posts: 27
By Asura.Kalasin 2012-04-24 11:50:18
Link | Quote | Reply
 
I'd also be interested in that kind of testing, and while I'm sure Helel hasn't even attempted to test anything at all with it, I did a few minor tests that give a few first ideas.

Test was done with RNG99/BLM49, base STR91, base AGI94, Marksmanship skill 426, Annihilator(90) and Dweomer bullets, target were Boulder Eaters in Gustav Tunnel, distance 18.0. Very unlikely that ranged attack was capped in this scenario.

Velocity Shot not active, Caban+2 equipped, no other gear:
170 170 170

Velocity shot not active, Caban+2 not equipped, AGI+12 STR+12 in gear, no other gear:
170 170 170

Velocity Shot active, Caban+2 equipped, no other gear:
189 192 191 188 190

Velocity Shot active, no Caban+2 equipped, AGI+12 STR+12 in gear, no other gear:
187 188 183 186 185

I know way too small sample size etc., so either use it for something or not. Maybe one of you can figure it out, could be no bonus or just a really small one.
 Siren.Froggis
Offline
Server: Siren
Game: FFXI
user: Froggis
Posts: 117
By Siren.Froggis 2012-04-24 23:53:20
Link | Quote | Reply
 
About +3~5% ranged attack from Caban+2 bonus to v shot, most likely 5% though is what it looks like.

edit: I say "most likely 5%" because a larger sample size would probably result in favor of the higher %
 Phoenix.Dramatica
Offline
Server: Phoenix
Game: FFXI
user: Darkmagi1
Posts: 1285
By Phoenix.Dramatica 2012-04-25 00:55:43
Link | Quote | Reply
 
I'd just like to get some confirmation here, is Helel batshit crazy about claiming to be hitting 6.5k last stands(and seemingly regularly according to the way he worded it) while capped pdif? I'm either doing something really wrong, or he's exaggerating to an extreme. I believe I peaked out at 5.2k out of 12 fights, and I'm pretty sure my pdif was capped with 11 chaos roll, stalwarts, minuet x2, berserk, velocity shot, and red curry buns.

Pretty sure there isn't anything major wrong with my set either, obviously not enough to make up for that major damage difference. Nguul/95 annihilator/adaman bullet/Thaumas/gorget/moonshade/sylvan/sylvan+2/thaumas/Stormsoul x2/Sylvan/elemental belt/thaumas/thaumas. Is there something I'm missing here? Average was around 4.8k I believe, too lazy to find the parse.
 Valefor.Prothescar
Guide Master
Offline
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-04-25 01:16:52
Link | Quote | Reply
 
If I could get your base AGI that'd be great, but with capped fSTR2, 225AGI (seems high... by a lot), 198D (adaman bullet+95anni), and a capped pDIF of 2.6 (this is assuming PW is lv115, I have no evidence to support this but it seemed fair):

Damage before pDIF1 and 2 randomizers: 4791

With randomizers at max: 5281


To hit 6,500 Last Stands, not only do you need capped fSTR2 and capped pDIF, you'd also need about 350AGI.


For fun let's say PW is lv125 instead of 115.

Before randomizers: 4331

After randomizers: 4774

Again this is with both randomizers hitting the max of 1.05. To hit 6500 damage, you'd need about 400AGI.
 Asura.Fondue
Offline
Server: Asura
Game: FFXI
user: Caliber
Posts: 2446
By Asura.Fondue 2012-04-25 01:19:31
Link | Quote | Reply
 
Phoenix.Dramatica said: »
I'd just like to get some confirmation here, is Helel batshit crazy about claiming to be hitting 6.5k last stands(and seemingly regularly according to the way he worded it) while capped pdif? I'm either doing something really wrong, or he's exaggerating to an extreme. I believe I peaked out at 5.2k out of 12 fights, and I'm pretty sure my pdif was capped with 11 chaos roll, stalwarts, minuet x2, berserk, velocity shot, and red curry buns.

Pretty sure there isn't anything major wrong with my set either, obviously not enough to make up for that major damage difference. Nguul/95 annihilator/adaman bullet/Thaumas/gorget/moonshade/sylvan/sylvan+2/thaumas/Stormsoul x2/Sylvan/elemental belt/thaumas/thaumas. Is there something I'm missing here? Average was around 4.8k I believe, too lazy to find the parse.

I remember seeing that too and 5k wildfires.. I think he was talking about only on fetters, did he delete that post? the 5k wf part made me wtf too but I assumed he meant just on fetters
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2012-04-25 01:19:51
Link | Quote | Reply
 
I think Fetters take incresed damage or something .... damage vs. them seems really strange.
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2012-04-25 01:24:40
Link | Quote | Reply
 
Case and point:

 Phoenix.Dramatica
Offline
Server: Phoenix
Game: FFXI
user: Darkmagi1
Posts: 1285
By Phoenix.Dramatica 2012-04-25 01:26:21
Link | Quote | Reply
 
The context was qilin, this was in the RNG update thread. 141 STR, 187 AGI, couldn't even manage to get his claimed numbers on fodder. Not really much that can be improved in the set either outside of random augments and possibly some of the new abjuration gear.

Also I love the /echo for your bullet. lol
 Valefor.Prothescar
Guide Master
Offline
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-04-25 01:28:19
Link | Quote | Reply
 
It would not be remotely possible to do a 6.5k Last Stand on Qilin, or any non-piercing weak VWNM. I doubt Qilin is much lower than 115, so the numbers above are still somewhat valid.
 Phoenix.Dramatica
Offline
Server: Phoenix
Game: FFXI
user: Darkmagi1
Posts: 1285
By Phoenix.Dramatica 2012-04-25 01:30:29
Link | Quote | Reply
 
I figured as much, I was just getting annoyed by his RNG beats every melee DD mentality that he seems to be stuck on. That kind of mentality is why our bullets will still remain retardedly priced. Massively exaggerating your numbers isn't going to help your case either. Last stand is a very strong WS, but it's by no means the fix to make RNG very relevant.
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2012-04-25 01:31:18
Link | Quote | Reply
 
I've also done a 5k Wildfire to a fetter, but I guess for some dumb reason I didn't screenshot it.
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2012-04-25 01:32:02
Link | Quote | Reply
 
NOT THAT YOU GUYS CARE, I'M JUST SAYING.
 Valefor.Prothescar
Guide Master
Offline
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-04-25 01:33:59
Link | Quote | Reply
 
Since I'm bored tho, let's continue assuming capped pDIF and fSTR2. With your AGI, assuming Qilin is about lv115, your maximum possible damage would be 4865 with 1.05 rolls for both randomizers. If he's 110, max damage with 1.05 on both randomizers would be 5100. I sincerely doubt Qilin is any lower than level 110, so I'll leave it there. The odds of you having capped fSTR2 on any VWNM with a STR that low are also incredibly minute, you're likely at fSTR2 min.
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2012-04-25 01:34:45
Link | Quote | Reply
 
Maybe Flashy shot?
 Leviathan.Hohenheim
Offline
Server: Leviathan
Game: FFXI
user: Hohenheim
Posts: 3351
By Leviathan.Hohenheim 2012-04-25 01:35:00
Link | Quote | Reply
 
do you have the 20 and 15 mab atmacites 15/15 with fire affinity sylow?
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2012-04-25 01:36:30
Link | Quote | Reply
 
I use Discipline/Coercion/Slayer @15.

But the 792 is really high for a fire shot, too. Also, the 2800 is obviously a set proc, but 792x3 != 2800.
 Valefor.Prothescar
Guide Master
Offline
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-04-25 01:37:26
Link | Quote | Reply
 
Bismarck.Sylow said: »
Maybe Flashy shot?

with Flashy Shot the max would be 5615

edit: derp nvm, cRatio caps at 3 for ranged attacks so pDIF must cap at 3.

edit2: you'd need all other variables capped as well as 225 AGI to hit 6.5k last stand on qilin with flashy shot.
 Phoenix.Dramatica
Offline
Server: Phoenix
Game: FFXI
user: Darkmagi1
Posts: 1285
By Phoenix.Dramatica 2012-04-25 01:40:55
Link | Quote | Reply
 
Just checked parses, and you're right. My highest was a 5102 last stand, had a +25 boost agi and braver's.
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2012-04-25 01:41:35
Link | Quote | Reply
 
Are you accounting for True Shot III and any other random %age bonuses?
 Asura.Kenrusai
Offline
Server: Asura
Game: FFXI
user: Starkzz
Posts: 69
By Asura.Kenrusai 2012-04-25 01:43:14
Link | Quote | Reply
 
mob debuffs? angon etc, I've broken 6k before with heavy buffs and angon, a few 6k LS screen shots on pg 2 or 3 of this thread with hotsoups doing 6-6.1k, and a 7k ESS aha.
 Valefor.Prothescar
Guide Master
Offline
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-04-25 01:45:30
Link | Quote | Reply
 
No, I wasn't counting True Shut due to the fact that you might not always have it active and thus would not be "averaging" 6.5k last stands. With the +7% WSD from true shot III you're still only looking at 6008 max damage with darkmagi's set. You'd need roughly 217~AGI to hit just under 6500 with the same bonus. Again, this is still assuming capped fSTR2 which, after reviewing normal RNG sets is not even close to likely.

Angon and ***wouldn't do anything when you're already at capped pDIF.
 Phoenix.Dramatica
Offline
Server: Phoenix
Game: FFXI
user: Darkmagi1
Posts: 1285
By Phoenix.Dramatica 2012-04-25 01:45:58
Link | Quote | Reply
 
Mob debuffs wouldn't mean anything if pdif is capped, was that 6k with flashy shot? EES can triple proc I believe, I don't know any other way to explain that. The main argument was that Helel was acting like 6.5k last stands would be something you will commonly see, and that clearly isn't the case(if it's even possible)
 Valefor.Prothescar
Guide Master
Offline
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-04-25 01:47:51
Link | Quote | Reply
 
If it's possible in any capacity it would be one of the rarest events you'd ever see come out of your gun.
 Phoenix.Dramatica
Offline
Server: Phoenix
Game: FFXI
user: Darkmagi1
Posts: 1285
By Phoenix.Dramatica 2012-04-25 01:49:33
Link | Quote | Reply
 
I guess it could be an augmented +2 legs critical. (I'm dumb and finally looked at wiki for EES, 5fold damage if accurate)
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2012-04-25 01:49:47
Link | Quote | Reply
 
Well, Helel has an item set listed on his page. Pretty sure based on previous posts he stands at sweetspot range pretty much fulltime.
 Asura.Kenrusai
Offline
Server: Asura
Game: FFXI
user: Starkzz
Posts: 69
By Asura.Kenrusai 2012-04-25 01:50:50
Link | Quote | Reply
 
umm, was a awhile ago, so not rly sure tbh. I don't remember averaging it so yeah probaly
 Valefor.Prothescar
Guide Master
Offline
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-04-25 01:51:07
Link | Quote | Reply
 
Helel's set is inferior to Darkmagi's if that's the one that he uses, so if anything projected damage would be lower.
First Page 2 3 ... 4 5 6 ... 11 12 13
Log in to post.