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New Bard + march/haste cap questions
Server: Fenrir
Game: FFXI
Posts: 66
By Fenrir.Mrflawed 2011-11-23 19:31:46
Victory march caps at 12.5% with 600 skill
Advancing march "Base Haste caps at 7%."
but adding any march + items gives an extra 1% (AF3 +2 hands is +1 and ghorn is +3)
so thats 19.5% + (4% x2) for ~27.5% correct?
or is the cap for Victory march higher now that your skill level can reach upwards of 800 combined skill
I wiki'd all the information and i used the old crappy site that no one likes/updates/takes seriously.
also, with the spell haste and double march one, given the 27.5% for double march), a person would get ~42.5% haste from spells on top of the 25% haste from gear which is ~67.5%
So is my math correct for the march part, and whats the haste cap again? ~80%
Bahamut.Weasel
Server: Bahamut
Game: FFXI
Posts: 805
By Bahamut.Weasel 2011-11-23 19:47:47
Yes, max is 80% from gear, magic, and JAs together. Individually: gear 25%, magic 43.75%, JAs 25%.
And no, they haven't changed the haste cap on Victory March as far as I know. Honestly, with all this excessive skill, they need to come out with more songs that can't be capped with natural skill. What's the point of all this gear?
Server: Fenrir
Game: FFXI
Posts: 11681
By Fenrir.Nightfyre 2011-11-23 20:07:50
Your starting figure for Advancing is a little high (64/1024, or 6.25%) and your value for march+1 is a little low (16/1024, about 1.5%). Other than that, everything looks right at a glance.
Server: Fenrir
Game: FFXI
Posts: 66
By Fenrir.Mrflawed 2011-11-24 17:04:07
oh oh oh wait i just remembered my other question!
soul voice doubles pot. of songs, sooo does that allow any breakage of the magic haste cap for the duration of the song+2hr?
or still has the magic cap at 43.75% (meaning with double marchs w/ 2h haste would be pointless)
Fenrir.Niniann
Server: Fenrir
Game: FFXI
Posts: 2871
By Fenrir.Niniann 2011-11-24 17:11:08
oh oh oh wait i just remembered my other question!
soul voice doubles pot. of songs, sooo does that allow any breakage of the magic haste cap for the duration of the song+2hr?
or still has the magic cap at 43.75% (meaning with double marchs w/ 2h haste would be pointless)
A cap is a cap. So yes, marchx2 during SV is pointless. When I 2hr on BRD, I do March+Min and Haste spell unless Min need to be Madrigal or something else. Also, Embrava is silly to use with SV March and Haste for the same reason.
Server: Fenrir
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By Fenrir.Nightfyre 2011-11-24 17:11:24
Can't break cap.
Necro Bump Detected!
[66 days between previous and next post]
Ragnarok.Sekundes
Server: Ragnarok
Game: FFXI
Posts: 4189
By Ragnarok.Sekundes 2012-01-29 17:42:19
Bumping for clarification.
Will a Brd with a +2 march instrument and the +1 march from empy hands will cap magical haste without marcato nor SV?
This is what I understand it to be roughly:
Victory march ~12.5% +~4.50% = ~18.00%
Advancing march ~6.25% +~4.50% = ~10.75%
Haste: 15.00%
Total: 43.75%
I don't have Gjallarhorn yet and won't for a good long time so I needed to see at what point I should only use one march if ever prior to getting it.
My Victory with Marcato would be 27% right? That'd put me at 42% with haste. Is 1.75% haste worth using a second march? And I would guess if I get the +3 march instrument or are using SV that you'd use a just victory?
Server: Asura
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By Asura.Ludoggy 2012-01-29 17:52:18
You have your haste numbers off.
The 12.5 base you have for victory is from including the +2 instrument.
So you'll still be needing to use marcato to cap magic haste with both of them.
Lakshmi.Byrth
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Server: Lakshmi
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By Lakshmi.Byrth 2012-01-29 17:54:21
96/1024 is Victory March's cap, +48/1024 from +3 March.
144*1.5/1024 = 216/1024 = 21%
(216+150)/1024 = 35.7%
So you aren't particularly close to capping magic Haste with Marcato March + Haste. Someone with the +3 instrument would still only have 38% Haste. Someone with a 99 G-horn would give 40% Haste.
That said, if you have a Dancer you don't need to cap Magic Haste. Haste's total cap is 80%, (about 819/1024) and people generally gear for capped or near-capped gear Haste.
256 (gear) + 216 (Marcato V.March+3) + 150 (Haste spell) + 100 (Samba) + 100 (Hasso) = 822
So you're delay capped. DDs without Hasso are generally going to have Dual Wield or Martial Arts, which means they'll be delay capped too. In a zerg fight, I would have to imagine a Minuet V would be superior to whatever gear-based improvements the melee could make by breaking their 25% Haste builds.
But yeah, that's only with a Dancer. Without a Dancer, non-DRK 2H DDs can't cap Haste even with double Marches.
444 (Magic Haste cap) + 256 (Gear Haste Cap) + 100 (Hasso) = 800
That's almost 2% off the real cap, and would effectively be 10% damage if zergs these days weren't almost entirely WS (and thus WS delay) based. As it is, I can't really tell you what is the best.
Except for Dancers. We're the best.
Bismarck.Sylow
Server: Bismarck
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Posts: 3111
By Bismarck.Sylow 2012-01-29 18:09:30
To summarize Byrth:
The correct answer is just to bring a Dancer and call it a day. You'll swing faster and the dancer's swag will make the rest of the party look better.
It's a mathematical fact, but I'm going to pull a Walter Rudin and leave the proof of that fact as an exercise to the curious reader.
Ragnarok.Sekundes
Server: Ragnarok
Game: FFXI
Posts: 4189
By Ragnarok.Sekundes 2012-01-29 18:31:11
Hmm, k I guess that'd explain why I was able to notice a visible difference with marcato. Thanks for the information. What is advancing's cap in /1024?
Carbuncle.Crollion
Server: Carbuncle
Game: FFXI
Posts: 221
By Carbuncle.Crollion 2012-01-29 18:41:27
if im correct it was posted above at 64/1024 but hey i could be wrong no math genius like these guys.
Lakshmi.Byrth
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By Lakshmi.Byrth 2012-01-29 18:46:23
This thread has most everything you need to know about marches:
http://www.bluegartr.com/threads/99367-Victory-March-now-caps-%28Sad-Face-Here%29
Advancing caps at 64/1024 (before instruments)
[+]
Bahamut.Atoreis
Server: Bahamut
Game: FFXI
Posts: 475
By Bahamut.Atoreis 2012-01-30 04:29:20
96/1024 is Victory March's cap, +48/1024 from +3 March.
144*1.5/1024 = 216/1024 = 21%
(216+150)/1024 = 35.7%
So you aren't particularly close to capping magic Haste with Marcato March + Haste. Someone with the +3 instrument would still only have 38% Haste. Someone with a 99 G-horn would give 40% Haste.
That said, if you have a Dancer you don't need to cap Magic Haste. Haste's total cap is 80%, (about 819/1024) and people generally gear for capped or near-capped gear Haste.
256 (gear) + 216 (Marcato V.March+3) + 150 (Haste spell) + 100 (Samba) + 100 (Hasso) = 822
So you're delay capped. DDs without Hasso are generally going to have Dual Wield or Martial Arts, which means they'll be delay capped too. In a zerg fight, I would have to imagine a Minuet V would be superior to whatever gear-based improvements the melee could make by breaking their 25% Haste builds.
But yeah, that's only with a Dancer. Without a Dancer, non-DRK 2H DDs can't cap Haste even with double Marches.
444 (Magic Haste cap) + 256 (Gear Haste Cap) + 100 (Hasso) = 800
That's almost 2% off the real cap, and would effectively be 10% damage if zergs these days weren't almost entirely WS (and thus WS delay) based. As it is, I can't really tell you what is the best.
Except for Dancers. We're the best.
The problem with DNC is you need one for each melee pt :/
For 2hr zerg BRD wont even sing marches because you should have SCH there to embrava whole ally and thats magic cap with haste spell.
I think at this point COR buffs are more benefical for zerg then BRD.
Lakshmi.Byrth
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By Lakshmi.Byrth 2012-01-30 05:00:06
For an ADL zerg, sure. TP-phase matters more there though, so Dancer is possibly still a +10% damage bonus for your non-DRK 2H users (WARs, SAMs, DRGs).
For something like Botulus Rex where you can't rely on 2-hours it is a different story though.
Bahamut.Atoreis
Server: Bahamut
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By Bahamut.Atoreis 2012-01-30 05:55:44
For an ADL zerg, sure. TP-phase matters more there though, so Dancer is possibly still a +10% damage bonus for your non-DRK 2H users (WARs, SAMs, DRGs).
For something like Botulus Rex where you can't rely on 2-hours it is a different story though.
Well for normal fight like Rex I still think DNC in DD party is a waste of space.
4heavyDD+brd+cor will be better than 3DD+DNC+BRD+COR.
For me DNC is made mostly for lowman and its priceless in some events but in big ally it hardly have any use over other jobs.
Lakshmi.Byrth
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By Lakshmi.Byrth 2012-01-30 06:02:42
It could do worse. Exenterator has been a huge boost to the job. I find myself tanking monsters in pickup VW groups very frequently due to my attack speed (without any buffs even) and the damage I do.
My Ukko's average is lower than that on Pil, but I have put much less effort into WAR and am not even 99 yet (98 with the GA skill of a 93).
Bahamut.Atoreis
Server: Bahamut
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Posts: 475
By Bahamut.Atoreis 2012-01-30 06:33:09
Are all those Rudras with Climatic? or its mix of climatic and non climatic?
You are best or one of the best DNC on all servers so its hard to actually compare you to avg WAR. The differences in playstyle its very important too. I outdmg 99% of ppl on w/e job I go (DRK MNK or WAR).
I can usually outdmg 90% of Ukon WARs with my BLU too only because i actually use food and macros in optimal way. Sometimes I feel like I could parse 1st as melee WHM if Ragni wouldnt show up.
My usual parse looks like
30-50%me
10-20%Ragni (RNG or SAM)
10%Mischief BLM
below 10% Everyone else including random Ukkon WARs
Im in work now but I will post some when I come back home.
Bahamut.Atoreis
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By Bahamut.Atoreis 2012-01-30 06:35:06
wrong button
Lakshmi.Byrth
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By Lakshmi.Byrth 2012-01-30 06:45:27
tbqh, I don't do Voidwatch on Dancer very much because it doesn't have useful procs. I got one white proc during that Pil outing (Wild Flourish).
Most of those Rudra's are with Climactic, but you can see the one (Q.Q) that missed the main hit, or the other that didn't have Climactic. I think that one more of them (~1500) didn't have Climactic on it. Attack makes a huge difference, though. I use Exenterator when Climactic is down, and I am /WAR for Berserk.
Typically I get 300TP and 5 FMs between fights, then use RCB, Building Flourish, and Berserk before pop. Stalwart's, Braver's, Fanatic's on pop and then Presto -> Box Step -> Climactic Rudra's -> NRF -> Reverse -> Climactic Rudra's -> Dusty Wing -> Climactic Rudra's.
Pil is kind of an *** and generally tends to mess it up somehow, but that is what I like to try to do anyway. xD Also, dumping that kind of damage less than a minute into the fight makes him tend to try to kill me. No healer and DNC/WAR with Berserk up... I live until Fanatic's wears. I should really start making Pil alliances myself, lol.
I find that playstyle and temp usage has a big influence on how much damage I do / how the fight goes in general. People are still adapting to post-white voidwatch. They tend to want to sit around and hold the monster at 75%+ while they cap lights and then kill it instead of just blitzing it from 100% to 0% with a few procs and still ending up with capped lights. Also, quite a few people don't use statustimer and can't tell when their Fanatic's is going to fall to use another and keep it going.
Bismarck.Sylow
Server: Bismarck
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By Bismarck.Sylow 2012-01-30 07:19:23
I made FFXI play the Invincibility Star music while Fanatic's is up. Now I rarely die to forgetting about it.
(it was rough after the update when xiview hadn't updated yet x_x)
Bahamut.Atoreis
Server: Bahamut
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By Bahamut.Atoreis 2012-01-30 07:22:47
Recently I tried WAR vs good SAM parse at VW with me just using 3-4 Ukko to keep AM3 up and most dmg comes from swings. I still won. That is also reason why I started to care less for Ukko nerf (obviously that was with marches).
I actually wonder about this for DRK with Apoc. Is WSing at 80% delay reduction actually boost or reduce your DPS?
Lakshmi.Byrth
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By Lakshmi.Byrth 2012-01-30 08:06:32
Probably, yeah.
99 Apoc DRK DPS with capped Delay reduction, Ratio, fSTR, and 30% DA does about 1000 damage every 2 seconds on average. Unless you wouldn't break 1k damage on WS under the same conditions, it is better to WS.
Bahamut.Atoreis
Server: Bahamut
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Posts: 475
By Bahamut.Atoreis 2012-01-30 13:14:19
Too many characters.
Bahamut.Atoreis
Server: Bahamut
Game: FFXI
Posts: 475
By Bahamut.Atoreis 2012-01-30 13:16:10
Im in work now but I will post some when I come back home.
Uptala 1 Code Damage Summary
Player Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg Spell Dmg Other Dmg Absorbed Dmg
Atoreis 70612 36,82% 19281 0 0 51331 0 0 0
Brigs 12941 6,75% 0 0 0 0 12941 0 0
Diemx 4766 2,49% 832 0 1027 2907 0 0 0
Dillan 4304 2,24% 2316 0 0 1988 0 0 0
Havelock 8570 4,47% 0 0 0 8570 0 0 0
Kazius 11 0,01% 0 0 0 0 11 0 0
Kiba 2895 1,51% 976 0 0 1413 506 0 0
Kujah 5468 2,85% 0 0 0 0 5468 0 0
Minikowalski 101 0,05% 0 0 0 0 101 0 0
Mischief 12086 6,30% 0 0 0 0 12086 0 0
Phix 2405 1,25% 711 0 1171 523 0 0 0
Ragni 47319 24,68% 9986 0 37333 0 0 0 0
Rikuu 8780 4,58% 4294 0 130 4356 0 0 0
Samunai 30 0,02% 0 0 0 0 30 0 0
Seohyun 3 0,00% 0 0 0 0 3 0 0
Swchocolatee 10722 5,59% 0 0 1146 9576 0 0 0
Wuffi 218 0,11% 189 0 29 0 0 0 0
SC: Fragmentation 532 0,28% 0 0 0 0 0 0 0
Total 191763 100,00% 38585 0 40836 80664 31146 0 0
Melee Damage
Player Melee Dmg Abs'd.Dmg Net Dmg Melee % Hit/Miss M.HR % M.Acc % M.Low/Hi M+0.Avg M-0.Avg
Atoreis 19281 0 19281 27,31% 48/1 97,96% 97,96% 147/470 272,42 272,42
Diemx 832 0 832 17,46% 6/0 100,00% 100,00% 110/208 138,67 138,67
Dillan 2316 0 2316 53,81% 66/51 56,41% 56,41% 1/71 24,96 24,96
Kiba 976 0 976 33,71% 17/1 94,44% 94,44% 12/105 52,85 52,85
Phix 711 0 711 29,56% 9/1 90,00% 90,00% 0/112 65,71 65,71
Ragni 9986 0 9986 21,10% 45/1 97,83% 97,83% 124/660 195,56 195,56
Rikuu 4294 0 4294 48,91% 45/22 67,16% 67,16% 3/198 79,41 79,41
Wuffi 189 0 189 86,70% 4/4 50,00% 50,00% 40/55 47,25 47,25
Melee Crit Damage
Player #Crit C.Low/Hi C-0.Avg Crit%
Atoreis 15 348/1265 686,07 31,25%
Diemx 0 0/0 0,00 0,00%
Dillan 19 29/186 60,16 28,79%
Kiba 4 58/105 72,25 23,53%
Phix 2 102/149 125,50 22,22%
Ragni 6 274/797 393,17 13,33%
Rikuu 6 99/482 199,50 13,33%
Wuffi 0 0/0 0,00 0,00%
Weaponskill Damage
Player WSkill Dmg Abs'd.Dmg Net Dmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg
Atoreis 51331 0 51331 72,69% 21/0 100,00% 618/5342 2444,33
- Ukko's Fury 51331 0 51331 100,00% 21/0 100,00% 618/5342 2444,33
Diemx 2907 0 2907 60,99% 2/0 100,00% 1126/1781 1453,50
- Torcleaver 2907 0 2907 100,00% 2/0 100,00% 1126/1781 1453,50
Dillan 1988 0 1988 46,19% 11/1 91,67% 17/560 180,73
- Flash Nova 43 0 43 2,16% 1/0 100,00% 43/43 43,00
- Judgment 296 0 296 14,89% 1/0 100,00% 296/296 296,00
- Leg Sweep 185 0 185 9,31% 4/0 100,00% 17/93 46,25
- Penta Thrust 350 0 350 17,61% 2/0 100,00% 163/187 175,00
- Skullbreaker 97 0 97 4,88% 1/0 100,00% 97/97 97,00
- True Strike 1017 0 1017 51,16% 2/1 66,67% 457/560 508,50
Havelock 8570 0 8570 100,00% 5/0 100,00% 1714/1714 1714,00
- Wildfire 8570 0 8570 100,00% 5/0 100,00% 1714/1714 1714,00
Kiba 1413 0 1413 48,81% 2/0 100,00% 616/797 706,50
- Chant du Cygne 1413 0 1413 100,00% 2/0 100,00% 616/797 706,50
Phix 523 0 523 21,75% 1/0 100,00% 523/523 523,00
- Camlann's Torment 523 0 523 100,00% 1/0 100,00% 523/523 523,00
Rikuu 4356 0 4356 49,61% 6/0 100,00% 0/1522 726,00
- Brainshaker 0 0 0 0,00% 1/0 100,00% 0/0 0,00
- Shining Strike 27 0 27 0,62% 1/0 100,00% 27/27 27,00
- Victory Smite 4329 0 4329 99,38% 4/0 100,00% 406/1522 1082,25
Swchocolatee 9576 0 9576 89,31% 6/0 100,00% 1596/1596 1596,00
- Wildfire 9576 0 9576 100,00% 6/0 100,00% 1596/1596 1596,00
Ability Damage
Player Abil. Dmg Abs'd.Dmg Net Dmg Abil. % Hit/Miss A.Acc % A.Low/Hi A.Avg
Diemx 1027 0 1027 21,55% 1/0 100,00% 1027/1027 1027,00
- Resolution 1027 0 1027 100,00% 1/0 100,00% 1027/1027 1027,00
Phix 1171 0 1171 48,69% 3/0 100,00% 157/640 390,33
- Spirit Jump 157 0 157 13,41% 1/0 100,00% 157/157 157,00
- Stardiver 1014 0 1014 86,59% 2/0 100,00% 374/640 507,00
Ragni 37333 0 37333 78,90% 19/0 100,00% 1028/3296 1964,89
- Tachi: Shoha 37333 0 37333 100,00% 19/0 100,00% 1028/3296 1964,89
Rikuu 130 0 130 1,48% 1/0 100,00% 130/130 130,00
- Violent Flourish 130 0 130 100,00% 1/0 100,00% 130/130 130,00
Swchocolatee 1146 0 1146 10,69% 3/0 100,00% 382/382 382,00
- Fire Shot 1146 0 1146 100,00% 3/0 100,00% 382/382 382,00
Wuffi 29 0 29 13,30% 3/0 100,00% 6/15 9,67
- Flame Breath 29 0 29 100,00% 3/0 100,00% 6/15 9,67
Uptala2 Code Damage Summary
Player Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg Spell Dmg Other Dmg Absorbed Dmg
Atoreis 67395 34,94% 18778 0 0 48617 0 0 0
Brigs 9528 4,94% 0 0 0 0 9528 0 0
Diemx 16897 8,76% 4961 0 0 11936 0 0 0
Dillan 5121 2,65% 2784 0 38 2216 0 83 0
Havelock 12749 6,61% 0 523 0 12226 0 0 0
Kazius 5335 2,77% 1323 0 0 3951 61 0 0
Kiba 5618 2,91% 2382 0 0 2803 433 0 0
Kujah 8185 4,24% 0 0 0 0 8185 0 0
Minikowalski 22 0,01% 0 0 0 0 22 0 0
Mischief 10641 5,52% 0 0 0 0 10641 0 0
Phix 3939 2,04% 1406 0 1364 1169 0 0 0
Ragni 40738 21,12% 7372 0 33366 0 0 0 0
Samunai 20 0,01% 0 0 0 0 20 0 0
Swchocolatee 5709 2,96% 0 0 1107 4602 0 0 0
Wuffi 675 0,35% 630 0 45 0 0 0 0
SC: Distortion 96 0,05% 0 0 0 0 0 0 0
SC: Light 222 0,12% 0 0 0 0 0 0 0
Total 192890 100,00% 39636 523 35920 87520 28890 83 0
Melee Damage
Player Melee Dmg Abs'd.Dmg Net Dmg Melee % Hit/Miss M.HR % M.Acc % M.Low/Hi M+0.Avg M-0.Avg
Atoreis 18778 0 18778 27,86% 41/1 97,62% 97,62% 0/572 316,19 316,19
Diemx 4961 0 4961 29,36% 23/4 85,19% 85,19% 0/333 176,56 176,56
Dillan 2784 0 2784 54,36% 37/71 34,26% 34,26% 13/154 54,45 54,45
Kazius 1323 0 1323 24,80% 31/10 75,61% 75,61% 2/70 28,04 28,04
Kiba 2382 0 2382 42,40% 35/3 92,11% 92,11% 20/113 60,10 60,10
Phix 1406 0 1406 35,69% 13/1 92,86% 92,86% 54/161 88,36 88,36
Ragni 7372 0 7372 18,10% 31/1 96,88% 96,88% 126/401 181,60 181,60
Wuffi 630 0 630 93,33% 13/0 100,00% 100,00% 36/55 48,46 48,46
Melee Crit Damage
Player #Crit C.Low/Hi C-0.Avg Crit%
Atoreis 15 388/1075 703,80 36,59%
Diemx 5 280/462 356,60 21,74%
Dillan 8 88/283 150,63 21,62%
Kazius 7 66/129 92,86 22,58%
Kiba 6 56/209 106,50 17,14%
Phix 2 125/309 217,00 15,38%
Ragni 6 263/1037 472,00 19,35%
Wuffi 0 0/0 0,00 0,00%
Ranged Damage
Player Range Dmg Range % Hit/Miss R.HR % R.Acc % R.Low/Hi R+0.Avg R-0.Avg #Crit C.Low/Hi C-0.Avg Crit%
Havelock 523 4,10% 3/0 100,00% 100,00% 0/0 93,00 93,00 1 0/93 337,00 33,33%
Other Magical Damage (Additional Effects and Spikes)
Player M.AE Dmg # M.AE M.AE Avg R.AE Dmg # R.AE R.AE Avg Spk.Dmg # Spike Spk.Avg
Dillan 83 5 16,60 0 0 0,00 0 0 0,00
Weaponskill Damage
Player WSkill Dmg Abs'd.Dmg Net Dmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg
Atoreis 48617 0 48617 72,14% 18/0 100,00% 734/4527 2700,94
- Ukko's Fury 48617 0 48617 100,00% 18/0 100,00% 734/4527 2700,94
Diemx 11936 0 11936 70,64% 8/0 100,00% 934/1917 1492,00
- Torcleaver 11936 0 11936 100,00% 8/0 100,00% 934/1917 1492,00
Dillan 2216 0 2216 43,27% 8/3 72,73% 23/1017 277,00
- Earth Crusher 26 0 26 1,17% 1/0 100,00% 26/26 26,00
- Fell Cleave 579 0 579 26,13% 1/0 100,00% 579/579 579,00
- Full Swing 163 0 163 7,36% 1/0 100,00% 163/163 163,00
- Heavy Swing 52 0 52 2,35% 1/2 33,33% 52/52 52,00
- Rock Crusher 23 0 23 1,04% 1/0 100,00% 23/23 23,00
- Shell Crusher 201 0 201 9,07% 1/1 50,00% 201/201 201,00
- Spirit Taker 155 0 155 6,99% 1/0 100,00% 155/155 155,00
- Steel Cyclone 1017 0 1017 45,89% 1/0 100,00% 1017/1017 1017,00
Havelock 12226 0 12226 95,90% 7/0 100,00% 882/2117 1746,57
- Wildfire 12226 0 12226 100,00% 7/0 100,00% 882/2117 1746,57
Kazius 3951 0 3951 74,06% 4/0 100,00% 450/1670 987,75
- Blade: Hi 3951 0 3951 100,00% 4/0 100,00% 450/1670 987,75
Kiba 2803 0 2803 49,89% 4/0 100,00% 313/1093 700,75
- Chant du Cygne 2803 0 2803 100,00% 4/0 100,00% 313/1093 700,75
Phix 1169 0 1169 29,68% 2/0 100,00% 524/645 584,50
- Camlann's Torment 524 0 524 44,82% 1/0 100,00% 524/524 524,00
- Drakesbane 645 0 645 55,18% 1/0 100,00% 645/645 645,00
Swchocolatee 4602 0 4602 80,61% 4/0 100,00% 825/1651 1150,50
- Wildfire 4602 0 4602 100,00% 4/0 100,00% 825/1651 1150,50
Ability Damage
Player Abil. Dmg Abs'd.Dmg Net Dmg Abil. % Hit/Miss A.Acc % A.Low/Hi A.Avg
Dillan 38 0 38 0,74% 2/0 100,00% 12/26 19,00
- Starburst 26 0 26 68,42% 1/0 100,00% 26/26 26,00
- Sunburst 12 0 12 31,58% 1/0 100,00% 12/12 12,00
Phix 1364 0 1364 34,63% 4/0 100,00% 139/620 341,00
- Soul Jump 169 0 169 12,39% 1/0 100,00% 169/169 169,00
- Spirit Jump 139 0 139 10,19% 1/0 100,00% 139/139 139,00
- Stardiver 1056 0 1056 77,42% 2/0 100,00% 436/620 528,00
Ragni 33366 0 33366 81,90% 17/0 100,00% 1400/2693 1962,71
- Tachi: Shoha 33366 0 33366 100,00% 17/0 100,00% 1400/2693 1962,71
Swchocolatee 1107 0 1107 19,39% 3/0 100,00% 324/401 369,00
- Fire Shot 1107 0 1107 100,00% 3/0 100,00% 324/401 369,00
Wuffi 45 0 45 6,67% 4/0 100,00% 3/15 11,25
- Flame Breath 33 0 33 73,33% 3/0 100,00% 3/15 11,00
- Gust Breath 12 0 12 26,67% 1/0 100,00% 12/12 12,00
Uptala 3 ( This one is good ;) ) Code Damage Summary
Player Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg Spell Dmg Other Dmg Absorbed Dmg
Atoreis 75169 39,08% 24340 0 0 50829 0 0 0
Brigs 9872 5,13% 0 0 0 0 9872 0 0
Diemx 13884 7,22% 2899 0 0 10985 0 0 0
Dillan 15101 7,85% 8743 0 0 6358 0 0 0
Havelock 5571 2,90% 0 0 0 5571 0 0 0
Kiba 4327 2,25% 2221 0 0 1574 532 0 0
Kujah 5356 2,78% 0 0 0 0 5356 0 0
Minikowalski 26 0,01% 0 0 0 0 26 0 0
Mischief 8648 4,50% 0 0 0 0 8648 0 0
Phix 2484 1,29% 1222 0 879 383 0 0 0
Ragni 43487 22,61% 14104 0 29383 0 0 0 0
Samunai 34 0,02% 0 0 0 0 34 0 0
Seohyun 3 0,00% 0 0 0 0 3 0 0
Swchocolatee 7438 3,87% 0 0 1314 6124 0 0 0
Wuffi 685 0,36% 611 0 74 0 0 0 0
SC: Darkness 77 0,04% 0 0 0 0 0 0 0
SC: Distortion 175 0,09% 0 0 0 0 0 0 0
Total 192337 100,00% 54140 0 31650 81824 24471 0 0
Melee Damage
Player Melee Dmg Abs'd.Dmg Net Dmg Melee % Hit/Miss M.HR % M.Acc % M.Low/Hi M+0.Avg M-0.Avg
Atoreis 24340 0 24340 32,38% 42/2 95,45% 95,45% 196/607 366,27 366,27
Diemx 2899 0 2899 20,88% 14/0 100,00% 100,00% 0/350 205,00 205,00
Dillan 8743 0 8743 57,90% 35/2 94,59% 94,59% 58/284 144,21 144,21
Kiba 2221 0 2221 51,33% 25/1 96,15% 96,15% 20/120 50,87 50,87
Phix 1222 0 1222 49,19% 16/1 94,12% 94,12% 51/94 69,87 69,87
Ragni 14104 0 14104 32,43% 39/1 97,50% 97,50% 132/533 258,96 258,96
Wuffi 611 0 611 89,20% 11/5 68,75% 68,75% 36/64 51,70 51,70
Melee Crit Damage
Player #Crit C.Low/Hi C-0.Avg Crit%
Atoreis 20 453/1185 814,10 47,62%
Diemx 1 234/234 234,00 7,14%
Dillan 16 212/794 375,19 45,71%
Kiba 10 74/245 145,80 40,00%
Phix 1 174/174 174,00 6,25%
Ragni 15 337/1085 525,93 38,46%
Wuffi 1 94/94 94,00 9,09%
Weaponskill Damage
Player WSkill Dmg Abs'd.Dmg Net Dmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg
Atoreis 50829 0 50829 67,62% 15/0 100,00% 2576/4431 3388,60
- Ukko's Fury 50829 0 50829 100,00% 15/0 100,00% 2576/4431 3388,60
Diemx 10985 0 10985 79,12% 7/0 100,00% 1242/2061 1569,29
- Torcleaver 10985 0 10985 100,00% 7/0 100,00% 1242/2061 1569,29
Dillan 6358 0 6358 42,10% 10/0 100,00% 234/1085 635,80
- Full Break 1159 0 1159 18,23% 3/0 100,00% 234/470 386,33
- Steel Cyclone 5199 0 5199 81,77% 7/0 100,00% 530/1085 742,71
Havelock 5571 0 5571 100,00% 3/0 100,00% 1857/1857 1857,00
- Wildfire 5571 0 5571 100,00% 3/0 100,00% 1857/1857 1857,00
Kiba 1574 0 1574 36,38% 3/0 100,00% 300/758 524,67
- Chant du Cygne 1574 0 1574 100,00% 3/0 100,00% 300/758 524,67
Phix 383 0 383 15,42% 4/0 100,00% 32/191 95,75
- Double Thrust 191 0 191 49,87% 1/0 100,00% 191/191 191,00
- Leg Sweep 110 0 110 28,72% 1/0 100,00% 110/110 110,00
- Raiden Thrust 50 0 50 13,05% 1/0 100,00% 50/50 50,00
- Thunder Thrust 32 0 32 8,36% 1/0 100,00% 32/32 32,00
Swchocolatee 6124 0 6124 82,33% 3/0 100,00% 1914/2296 2041,33
- Wildfire 6124 0 6124 100,00% 3/0 100,00% 1914/2296 2041,33
Ability Damage
Player Abil. Dmg Abs'd.Dmg Net Dmg Abil. % Hit/Miss A.Acc % A.Low/Hi A.Avg
Phix 879 0 879 35,39% 2/0 100,00% 336/543 439,50
- Soul Jump 336 0 336 38,23% 1/0 100,00% 336/336 336,00
- Stardiver 543 0 543 61,77% 1/0 100,00% 543/543 543,00
Ragni 29383 0 29383 67,57% 14/1 93,33% 522/3844 2098,79
- Tachi: Shoha 29383 0 29383 100,00% 14/1 93,33% 522/3844 2098,79
Swchocolatee 1314 0 1314 17,67% 3/0 100,00% 438/438 438,00
- Fire Shot 1314 0 1314 100,00% 3/0 100,00% 438/438 438,00
Wuffi 74 0 74 10,80% 5/0 100,00% 8/21 14,80
- Flame Breath 74 0 74 100,00% 5/0 100,00% 8/21 14,80
Spell Damage
Player Spell Dmg Abs'd.Dmg Net Dmg Spell % #Spells #Fail S.Low/Hi S.Avg #MBurst
Brigs 9872 0 9872 100,00% 5 0 993/2798 1974,40 0
- Aeroga III 1664 0 1664 16,86% 1 0 1664/1664 1664,00 0
- Aeroja 2370 0 2370 24,01% 1 0 2370/2370 2370,00 0
- Thundaja 2798 0 2798 28,34% 1 0 2798/2798 2798,00 0
- Waterga III 993 0 993 10,06% 1 0 993/993 993,00 0
- Waterja 2047 0 2047 20,74% 1 0 2047/2047 2047,00 0
Kiba 532 0 532 12,29% 2 0 256/276 266,00 0
- Acrid Stream 276 0 276 51,88% 1 0 276/276 276,00 0
- Corrosive Ooze 256 0 256 48,12% 1 0 256/256 256,00 0
Kujah 5356 0 5356 100,00% 4 0 825/1971 1339,00 0
- Flood 1137 0 1137 21,23% 1 0 1137/1137 1137,00 0
- Flood II 825 0 825 15,40% 1 0 825/825 825,00 0
- Tornado 1423 0 1423 26,57% 1 0 1423/1423 1423,00 0
- Tornado II 1971 0 1971 36,80% 1 0 1971/1971 1971,00 0
Minikowalski 26 0 26 100,00% 2 0 11/15 13,00 0
- Bio III 15 0 15 57,69% 1 0 15/15 15,00 0
- Dia III 11 0 11 42,31% 1 0 11/11 11,00 0
Mischief 8648 0 8648 100,00% 11 0 8/3252 786,18 0
- Aero II 190 0 190 2,20% 1 0 190/190 190,00 0
- Aero III 521 0 521 6,02% 1 0 521/521 521,00 0
- Aero IV 1266 0 1266 14,64% 1 0 1266/1266 1266,00 0
- Anemohelix 326 0 326 3,77% 1 0 326/326 326,00 0
- Dia II 8 0 8 0,09% 1 0 8/8 8,00 0
- Fire V 3252 0 3252 37,60% 1 0 3252/3252 3252,00 0
- Hydrohelix 354 0 354 4,09% 1 0 354/354 354,00 0
- Pyrohelix 460 0 460 5,32% 1 0 460/460 460,00 0
- Water II 198 0 198 2,29% 1 0 198/198 198,00 0
- Water III 858 0 858 9,92% 1 0 858/858 858,00 0
- Water IV 1215 0 1215 14,05% 1 0 1215/1215 1215,00 0
Samunai 34 0 34 100,00% 2 0 5/29 17,00 0
- Death Ray 5 0 5 14,71% 1 0 5/5 5,00 0
- Eyes On Me 29 0 29 85,29% 1 0 29/29 29,00 0
Seohyun 3 0 3 100,00% 3 0 0/2 1,00 0
- Dia 3 0 3 100,00% 3 0 0/2 1,00 0
Bahamut.Atoreis
Server: Bahamut
Game: FFXI
Posts: 475
By Bahamut.Atoreis 2012-01-30 13:17:01
Pil Code Damage Summary
Player Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg Spell Dmg Other Dmg Absorbed Dmg
Atoreis 53256 27,85% 11410 0 0 41843 0 3 0
Blackmack 20690 10,82% 13988 0 0 6702 0 0 0
Diemx 5479 2,86% 1799 0 26 3654 0 0 0
Dillan 9098 4,76% 2682 0 4650 1766 0 0 0
Kujah 15313 8,01% 0 0 6685 8626 2 0 0
Minibradwise 7758 4,06% 0 0 2740 5018 0 0 0
Minikowalski 209 0,11% 0 0 0 0 209 0 0
Mizuharu 16195 8,47% 2705 0 11989 1501 0 0 0
Mkay 13504 7,06% 0 0 0 0 13504 0 0
Przyjaciel 1 0,00% 0 0 0 0 1 0 0
Ragni 31207 16,32% 0 4723 2142 24342 0 0 0
Rieckman 34 0,02% 0 0 0 0 34 0 0
Samunai 499 0,26% 0 0 0 0 499 0 0
Yassin 11182 5,85% 0 0 0 0 11182 0 0
Zellc 6773 3,54% 2973 0 1418 2382 0 0 0
Azure 11 0,01% 0 0 11 0 0 0 0
SC: Distortion 33 0,02% 0 0 0 0 0 0 0
Total 191242 100,00% 35557 4723 29661 95834 25431 3 0
Melee Damage
Player Melee Dmg Abs'd.Dmg Net Dmg Melee % Hit/Miss M.HR % M.Acc % M.Low/Hi M+0.Avg M-0.Avg
Atoreis 11410 0 11410 21,42% 54/5 91,53% 91,53% 0/597 138,36 256,95
Blackmack 13988 0 13988 67,61% 343/58 85,54% 85,54% 0/146 32,91 49,05
Diemx 1799 0 1799 32,83% 19/20 48,72% 48,72% 0/238 83,60 114,00
Dillan 2682 0 2682 29,48% 71/44 61,74% 61,74% 0/73 29,66 41,95
Minibradwise 0 0 0 0,00% 0/4 0,00% 0,00% 0/0 0,00 0,00
Mizuharu 2705 0 2705 16,70% 30/5 85,71% 85,71% 0/239 82,04 114,85
Zellc 2973 0 2973 43,89% 46/5 90,20% 90,20% 0/169 66,28 110,46
Azure 0 0 0 0,00% 2/0 100,00% 100,00% 0/0 0,00nie jest liczbÄ…
Melee Crit Damage
Player #Crit C.Low/Hi C-0.Avg Crit%
Atoreis 15 0/1386 668,22 27,78%
Blackmack 109 0/331 120,90 31,78%
Diemx 4 0/394 272,50 21,05%
Dillan 13 0/188 120,25 18,31%
Minibradwise 0 0/0 0,00 0,00%
Mizuharu 2 82/326 204,00 6,67%
Zellc 6 0/322 322,00 13,04%
Azure 0 0/0 0,00 0,00%
Ranged Damage
Player Range Dmg Range % Hit/Miss R.HR % R.Acc % R.Low/Hi R+0.Avg R-0.Avg #Crit C.Low/Hi C-0.Avg Crit%
Ragni 4723 15,13% 18/1 94,74% 94,74% 0/0 248,92 426,71 6 0/479 434,00 33,33%
Other Magical Damage (Additional Effects and Spikes)
Player M.AE Dmg # M.AE M.AE Avg R.AE Dmg # R.AE R.AE Avg Spk.Dmg # Spike Spk.Avg
Atoreis 0 0 0,00 0 0 0,00 3 2 1,50
Other Physical Damage (Counterattacks and Retaliations)
Player CA.Dmg CA.Hits-0 CA.Low/Hi CA-0.Avg Ret.Dmg Ret.Hits-0 Ret.Low/Hi Ret-0.Avg
Atoreis 0 1 0/0 0,00 0 4 0/0 0,00
Weaponskill Damage
Player WSkill Dmg Abs'd.Dmg Net Dmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg
Atoreis 41843 0 41843 78,57% 12/0 100,00% 500/5622 3486,92
- Ukko's Fury 41843 0 41843 100,00% 12/0 100,00% 500/5622 3486,92
Blackmack 6702 0 6702 32,39% 7/0 100,00% 0/1672 957,43
- Blade: Hi 6702 0 6702 100,00% 6/0 100,00% 560/1672 1117,00
- Blade: Jin 0 0 0 0,00% 1/0 100,00% 0/0 0,00
Diemx 3654 0 3654 66,69% 5/3 62,50% 0/1027 730,80
- Torcleaver 3654 0 3654 100,00% 5/3 62,50% 0/1027 730,80
Dillan 1766 0 1766 19,41% 15/1 93,75% 0/714 117,73
- Burning Blade 14 0 14 0,79% 1/0 100,00% 14/14 14,00
- Circle Blade 111 0 111 6,29% 1/0 100,00% 111/111 111,00
- Double Thrust 0 0 0 0,00% 1/1 50,00% 0/0 0,00
- Flat Blade 31 0 31 1,76% 1/0 100,00% 31/31 31,00
- Leg Sweep 39 0 39 2,21% 1/0 100,00% 39/39 39,00
- Penta Thrust 190 0 190 10,76% 1/0 100,00% 190/190 190,00
- Raiden Thrust 0 0 0 0,00% 1/0 100,00% 0/0 0,00
- Red Lotus Blade 29 0 29 1,64% 1/0 100,00% 29/29 29,00
- Sanguine Blade 14 0 14 0,79% 1/0 100,00% 14/14 14,00
- Savage Blade 356 0 356 20,16% 1/0 100,00% 356/356 356,00
- Seraph Blade 126 0 126 7,13% 1/0 100,00% 126/126 126,00
- Shining Blade 21 0 21 1,19% 1/0 100,00% 21/21 21,00
- Spirits Within 105 0 105 5,95% 1/0 100,00% 105/105 105,00
- Thunder Thrust 16 0 16 0,91% 1/0 100,00% 16/16 16,00
- Vorpal Blade 714 0 714 40,43% 1/0 100,00% 714/714 714,00
Kujah 8626 0 8626 56,33% 7/0 100,00% 0/1548 1232,29
- Wildfire 8626 0 8626 100,00% 7/0 100,00% 0/1548 1232,29
Minibradwise 5018 0 5018 64,68% 4/0 100,00% 1043/1333 1254,50
- Wildfire 5018 0 5018 100,00% 4/0 100,00% 1043/1333 1254,50
Mizuharu 1501 0 1501 9,27% 5/0 100,00% 57/605 300,20
- Full Swing 235 0 235 15,66% 1/0 100,00% 235/235 235,00
- Shell Crusher 57 0 57 3,80% 1/0 100,00% 57/57 57,00
- Skewer 605 0 605 40,31% 1/0 100,00% 605/605 605,00
- Spirit Taker 95 0 95 6,33% 1/0 100,00% 95/95 95,00
- Wheeling Thrust 509 0 509 33,91% 1/0 100,00% 509/509 509,00
Ragni 24342 0 24342 78,00% 15/2 88,24% 0/2395 1622,80
- Coronach 24342 0 24342 100,00% 15/2 88,24% 0/2395 1622,80
Zellc 2382 0 2382 35,17% 8/0 100,00% 0/1384 297,75
- Tachi: Ageha 75 0 75 3,15% 1/0 100,00% 75/75 75,00
- Tachi: Fudo 1384 0 1384 58,10% 1/0 100,00% 1384/1384 1384,00
- Tachi: Gekko 0 0 0 0,00% 1/0 100,00% 0/0 0,00
- Tachi: Goten 62 0 62 2,60% 1/0 100,00% 62/62 62,00
- Tachi: Kagero 0 0 0 0,00% 1/0 100,00% 0/0 0,00
- Tachi: Kasha 623 0 623 26,15% 1/0 100,00% 623/623 623,00
- Tachi: Rana 238 0 238 9,99% 1/0 100,00% 238/238 238,00
- Tachi: Yukikaze 0 0 0 0,00% 1/0 100,00% 0/0 0,00
Ability Damage
Player Abil. Dmg Abs'd.Dmg Net Dmg Abil. % Hit/Miss A.Acc % A.Low/Hi A.Avg
Diemx 26 0 26 0,47% 1/0 100,00% 26/26 26,00
- Weapon Bash 26 0 26 100,00% 1/0 100,00% 26/26 26,00
Dillan 4650 0 4650 51,11% 7/0 100,00% 0/1043 664,29
- Ruinator 4650 0 4650 100,00% 7/0 100,00% 0/1043 664,29
Kujah 6685 0 6685 43,66% 13/0 100,00% 444/601 514,23
- Fire Shot 6685 0 6685 100,00% 13/0 100,00% 444/601 514,23
Minibradwise 2740 0 2740 35,32% 12/0 100,00% 0/413 228,33
- Fire Shot 2740 0 2740 100,00% 12/0 100,00% 0/413 228,33
Mizuharu 11989 0 11989 74,03% 21/0 100,00% 0/2002 570,90
- Soul Jump 389 0 389 3,24% 2/0 100,00% 0/389 194,50
- Spirit Jump 757 0 757 6,31% 3/0 100,00% 0/422 252,33
- Starburst 8 0 8 0,07% 1/0 100,00% 8/8 8,00
- Stardiver 10835 0 10835 90,37% 15/0 100,00% 0/2002 722,33
Ragni 2142 0 2142 6,86% 3/0 100,00% 0/1831 714,00
- Barrage 311 0 311 14,52% 2/0 100,00% 0/311 155,50
- Last Stand 1831 0 1831 85,48% 1/0 100,00% 1831/1831 1831,00
Zellc 1418 0 1418 20,94% 2/0 100,00% 0/1418 709,00
- Tachi: Shoha 1418 0 1418 100,00% 2/0 100,00% 0/1418 709,00
Azure 11 0 11 100,00% 2/0 100,00% 0/11 5,50
- Flame Breath 11 0 11 100,00% 2/0 100,00% 0/11 5,50
Pil with only 4 Ukko to keep AM3 Code Damage Summary
Player Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg Spell Dmg Other Dmg Absorbed Dmg
Atoreis 45851 23,72% 33884 0 0 11967 0 0 0
Azshaman 31 0,02% 30 0 0 0 1 0 0
Ivebian 5751 2,98% 933 0 0 4818 0 0 0
Kittyzilla 174 0,09% 0 0 0 0 174 0 0
Minibradwise 3725 1,93% 358 0 397 2970 0 0 0
Minikowalski 14 0,01% 0 0 0 0 14 0 0
Mizuharu 11164 5,78% 1556 0 8888 720 0 0 0
Ragni 24477 12,67% 0 2831 12700 8946 0 0 0
Rdmaster 1578 0,82% 0 0 0 0 1578 0 0
Skyon 34341 17,77% 14930 0 49 19261 0 101 0
Soralys 14840 7,68% 3182 0 11658 0 0 0 0
Swchocolatee 1482 0,77% 0 0 0 0 1482 0 0
Yukisoba 17118 8,86% 0 0 1692 15426 0 0 0
Zellc 31352 16,22% 5059 0 23673 2620 0 0 0
SC: Darkness 877 0,45% 0 0 0 0 0 0 0
SC: Fragmentation 133 0,07% 0 0 0 0 0 0 0
SC: Gravitation 273 0,14% 0 0 0 0 0 0 0
SC: Reverberation 82 0,04% 0 0 0 0 0 0 0
Total 193263 100,00% 59932 2831 59057 66728 3249 101 0
Melee Damage
Player Melee Dmg Abs'd.Dmg Net Dmg Melee % Hit/Miss M.HR % M.Acc % M.Low/Hi M+0.Avg M-0.Avg
Atoreis 33884 0 33884 73,90% 71/7 91,03% 91,03% 168/739 415,53 415,53
Azshaman 30 0 30 96,77% 6/8 42,86% 42,86% 0/15 5,00 10,00
Ivebian 933 0 933 16,22% 6/2 75,00% 75,00% 56/392 155,50 155,50
Minibradwise 358 0 358 9,61% 15/4 78,95% 78,95% 0/42 17,92 19,42
Mizuharu 1556 0 1556 13,94% 10/0 100,00% 100,00% 114/201 142,00 142,00
Skyon 14930 0 14930 43,48% 96/6 94,12% 94,12% 56/322 133,49 133,49
Soralys 3182 0 3182 21,44% 7/0 100,00% 100,00% 0/348 316,33 316,33
Zellc 5059 0 5059 16,14% 20/1 95,24% 95,24% 0/481 233,06 233,06
Melee Crit Damage
Player #Crit C.Low/Hi C-0.Avg Crit%
Atoreis 13 540/1024 752,54 18,31%
Azshaman 0 0/0 0,00 0,00%
Ivebian 0 0/0 0,00 0,00%
Minibradwise 2 57/68 62,50 13,33%
Mizuharu 1 278/278 278,00 10,00%
Skyon 12 229/472 309,75 12,50%
Soralys 4 399/614 558,25 57,14%
Zellc 3 231/553 365,67 15,00%
Ranged Damage
Player Range Dmg Range % Hit/Miss R.HR % R.Acc % R.Low/Hi R+0.Avg R-0.Avg #Crit C.Low/Hi C-0.Avg Crit%
Ragni 2831 11,57% 6/0 100,00% 100,00% 0/0 441,75 441,75 2 479/585 532,00 33,33%
Other Physical Damage (Counterattacks and Retaliations)
Player CA.Dmg CA.Hits-0 CA.Low/Hi CA-0.Avg Ret.Dmg Ret.Hits-0 Ret.Low/Hi Ret-0.Avg
Skyon 101 1 101/101 101,00 0 0 0/0 0,00
Weaponskill Damage
Player WSkill Dmg Abs'd.Dmg Net Dmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg
Atoreis 11967 0 11967 26,10% 4/0 100,00% 1951/4040 2991,75
- Ukko's Fury 11967 0 11967 100,00% 4/0 100,00% 1951/4040 2991,75
Ivebian 4818 0 4818 83,78% 2/0 100,00% 1825/2993 2409,00
- Ukko's Fury 4818 0 4818 100,00% 2/0 100,00% 1825/2993 2409,00
Minibradwise 2970 0 2970 79,73% 5/0 100,00% 4/1433 594,00
- Gust Slash 77 0 77 2,59% 1/0 100,00% 77/77 77,00
- Shadowstitch 4 0 4 0,13% 1/0 100,00% 4/4 4,00
- Wasp Sting 23 0 23 0,77% 1/0 100,00% 23/23 23,00
- Wildfire 2866 0 2866 96,50% 2/0 100,00% 1433/1433 1433,00
Mizuharu 720 0 720 6,45% 1/0 100,00% 720/720 720,00
- Sonic Thrust 720 0 720 100,00% 1/0 100,00% 720/720 720,00
Ragni 8946 0 8946 36,55% 5/0 100,00% 1606/2031 1789,20
- Coronach 8946 0 8946 100,00% 5/0 100,00% 1606/2031 1789,20
Skyon 19261 0 19261 56,09% 11/0 100,00% 770/2936 1751,00
- Victory Smite 19261 0 19261 100,00% 11/0 100,00% 770/2936 1751,00
Yukisoba 15426 0 15426 90,12% 8/0 100,00% 1873/2247 1928,25
- Wildfire 15426 0 15426 100,00% 8/0 100,00% 1873/2247 1928,25
Zellc 2620 0 2620 8,36% 1/0 100,00% 2620/2620 2620,00
- Tachi: Fudo 2620 0 2620 100,00% 1/0 100,00% 2620/2620 2620,00
Ability Damage
Player Abil. Dmg Abs'd.Dmg Net Dmg Abil. % Hit/Miss A.Acc % A.Low/Hi A.Avg
Minibradwise 397 0 397 10,66% 1/0 100,00% 397/397 397,00
- Fire Shot 397 0 397 100,00% 1/0 100,00% 397/397 397,00
Mizuharu 8888 0 8888 79,61% 8/0 100,00% 200/2088 1111,00
- High Jump 258 0 258 2,90% 1/0 100,00% 258/258 258,00
- Jump 590 0 590 6,64% 2/0 100,00% 200/390 295,00
- Stardiver 8040 0 8040 90,46% 5/0 100,00% 853/2088 1608,00
Ragni 12700 0 12700 51,89% 4/0 100,00% 2046/5634 3175,00
- Barrage 5634 0 5634 44,36% 1/0 100,00% 5634/5634 5634,00
- Last Stand 7066 0 7066 55,64% 3/0 100,00% 2046/2640 2355,33
Skyon 49 0 49 0,14% 1/0 100,00% 49/49 49,00
- Chi Blast 49 0 49 100,00% 1/0 100,00% 49/49 49,00
Soralys 11658 0 11658 78,56% 6/0 100,00% 1524/3014 1943,00
- Entropy 11658 0 11658 100,00% 6/0 100,00% 1524/3014 1943,00
Yukisoba 1692 0 1692 9,88% 3/0 100,00% 564/564 564,00
- Fire Shot 1692 0 1692 100,00% 3/0 100,00% 564/564 564,00
Zellc 23673 0 23673 75,51% 11/0 100,00% 731/3273 2152,09
- Tachi: Shoha 23673 0 23673 100,00% 11/0 100,00% 731/3273 2152,09
Kaggen Code Damage Summary
Player Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg Spell Dmg Other Dmg Absorbed Dmg
Atoreis 64341 34,84% 18714 0 0 45627 0 0 0
Brigs 1502 0,81% 0 0 0 0 1502 0 0
Diemx 18897 10,23% 4895 0 1587 12415 0 0 0
Dillan 495 0,27% 0 0 0 0 495 0 0
Havelock 9909 5,37% 0 0 1101 8808 0 0 0
Kujah 4388 2,38% 0 0 0 0 4388 0 0
Minikowalski 994 0,54% 0 0 0 0 994 0 0
Mischief 1752 0,95% 0 0 0 0 1752 0 0
Phix 10359 5,61% 3368 0 5745 1246 0 0 0
Ragni 26038 14,10% 3668 0 22370 0 0 0 0
Ryene 12901 6,99% 4420 0 0 8481 0 0 0
Samunai 195 0,11% 0 0 0 0 195 0 0
Seohyun 1 0,00% 0 0 0 0 1 0 0
Swchocolatee 25944 14,05% 11456 0 0 14488 0 0 0
Viludaskar 6080 3,29% 0 0 0 0 6080 0 0
Wuffi 376 0,20% 324 0 52 0 0 0 0
SC: Light 493 0,27% 0 0 0 0 0 0 0
Total 184665 100,00% 46845 0 30855 91065 15407 0 0
Melee Damage
Player Melee Dmg Abs'd.Dmg Net Dmg Melee % Hit/Miss M.HR % M.Acc % M.Low/Hi M+0.Avg M-0.Avg
Atoreis 18714 0 18714 29,09% 38/5 88,37% 88,37% 166/682 353,26 353,26
Diemx 4895 0 4895 25,90% 18/0 100,00% 100,00% 119/496 251,94 251,94
Phix 3368 0 3368 32,51% 12/0 100,00% 100,00% 138/375 247,22 247,22
Ragni 3668 0 3668 14,09% 17/1 94,44% 94,44% 148/316 215,76 215,76
Ryene 4420 0 4420 34,26% 33/3 91,67% 91,67% 0/223 108,58 108,58
Swchocolatee 11456 0 11456 44,16% 106/13 89,08% 89,08% 0/217 87,23 88,20
Wuffi 324 0 324 86,17% 7/4 63,64% 63,64% 36/53 46,29 46,29
Melee Crit Damage
Player #Crit C.Low/Hi C-0.Avg Crit%
Atoreis 11 455/1491 834,18 28,95%
Diemx 2 302/562 432,00 11,11%
Phix 3 220/603 381,00 25,00%
Ragni 0 0/0 0,00 0,00%
Ryene 9 150/358 201,56 27,27%
Swchocolatee 15 124/430 234,53 14,15%
Wuffi 0 0/0 0,00 0,00%
Weaponskill Damage
Player WSkill Dmg Abs'd.Dmg Net Dmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg
Atoreis 45627 0 45627 70,91% 13/0 100,00% 1185/6330 3509,77
- Ukko's Fury 45627 0 45627 100,00% 13/0 100,00% 1185/6330 3509,77
Diemx 12415 0 12415 65,70% 5/0 100,00% 2008/3072 2483,00
- Torcleaver 12415 0 12415 100,00% 5/0 100,00% 2008/3072 2483,00
Havelock 8808 0 8808 88,89% 6/0 100,00% 1468/1468 1468,00
- Wildfire 8808 0 8808 100,00% 6/0 100,00% 1468/1468 1468,00
Phix 1246 0 1246 12,03% 1/0 100,00% 1246/1246 1246,00
- Camlann's Torment 1246 0 1246 100,00% 1/0 100,00% 1246/1246 1246,00
Ryene 8481 0 8481 65,74% 5/0 100,00% 883/2354 1696,20
- Chant du Cygne 8481 0 8481 100,00% 5/0 100,00% 883/2354 1696,20
Swchocolatee 14488 0 14488 55,84% 9/0 100,00% 971/2294 1609,78
- Victory Smite 14488 0 14488 100,00% 9/0 100,00% 971/2294 1609,78
Ability Damage
Player Abil. Dmg Abs'd.Dmg Net Dmg Abil. % Hit/Miss A.Acc % A.Low/Hi A.Avg
Diemx 1587 0 1587 8,40% 1/0 100,00% 1587/1587 1587,00
- Resolution 1587 0 1587 100,00% 1/0 100,00% 1587/1587 1587,00
Havelock 1101 0 1101 11,11% 3/0 100,00% 367/367 367,00
- Fire Shot 1101 0 1101 100,00% 3/0 100,00% 367/367 367,00
Phix 5745 0 5745 55,46% 5/0 100,00% 437/2109 1149,00
- Soul Jump 859 0 859 14,95% 1/0 100,00% 859/859 859,00
- Spirit Jump 437 0 437 7,61% 1/0 100,00% 437/437 437,00
- Stardiver 4449 0 4449 77,44% 3/0 100,00% 1115/2109 1483,00
Ragni 22370 0 22370 85,91% 11/0 100,00% 1129/2824 2033,64
- Tachi: Shoha 22370 0 22370 100,00% 11/0 100,00% 1129/2824 2033,64
Wuffi 52 0 52 13,83% 4/0 100,00% 13/13 13,00
- Frost Breath 52 0 52 100,00% 4/0 100,00% 13/13 13,00
Qilin (This one is closest that Ragni ever got on his SAM to my WAR) Code Damage Summary
Player Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg Spell Dmg Other Dmg Absorbed Dmg
Atoreis 52299 25,74% 14269 0 0 38030 0 0 0
Brigs 3999 1,97% 0 0 0 0 3999 0 0
Cuelebra 2062 1,01% 0 0 0 0 2062 0 0
Diemx 14717 7,24% 5392 0 0 9325 0 0 0
Dillan 10375 5,11% 3825 0 1925 4625 0 0 0
Havelock 1906 0,94% 0 0 362 1544 0 0 0
Kiba 5703 2,81% 1656 0 0 3917 130 0 0
Kujah 15081 7,42% 0 2295 9058 3728 0 0 0
Mischief 4916 2,42% 0 0 0 0 4916 0 0
Ragni 51282 25,24% 11995 0 39287 0 0 0 0
Ryene 16324 8,03% 4456 0 0 11868 0 0 0
Samunai 6551 3,22% 2063 0 1032 3456 0 0 0
Seohyun 3426 1,69% 0 0 0 0 3426 0 0
Swchocolatee 11799 5,81% 4414 0 0 7332 53 0 0
Lady 734 0,36% 390 0 344 0 0 0 0
SC: Light 2011 0,99% 0 0 0 0 0 0 0
Total 203185 100,00% 48460 2295 52008 83825 14586 0 0
Melee Damage
Player Melee Dmg Abs'd.Dmg Net Dmg Melee % Hit/Miss M.HR % M.Acc % M.Low/Hi M+0.Avg M-0.Avg
Atoreis 14269 0 14269 27,28% 38/2 95,00% 95,00% 167/550 251,90 251,90
Diemx 5392 0 5392 36,64% 25/5 83,33% 83,33% 48/344 172,58 172,58
Dillan 3825 0 3825 36,87% 24/0 100,00% 100,00% 19/188 108,24 108,24
Kiba 1656 0 1656 29,04% 30/23 56,60% 56,60% 6/55 28,50 28,50
Ragni 11995 0 11995 23,39% 50/3 94,34% 94,34% 113/483 195,89 195,89
Ryene 4456 0 4456 27,30% 37/2 94,87% 94,87% 0/163 82,55 82,55
Samunai 2063 0 2063 31,49% 16/2 88,89% 88,89% 28/275 112,07 112,07
Swchocolatee 4414 0 4414 37,41% 72/3 96,00% 96,00% 0/106 42,68 42,68
Lady 390 0 390 53,13% 11/6 64,71% 64,71% 23/47 35,45 35,45
Melee Crit Damage
Player #Crit C.Low/Hi C-0.Avg Crit%
Atoreis 8 482/1148 839,00 21,05%
Diemx 6 272/563 352,17 24,00%
Dillan 7 134/437 283,57 29,17%
Kiba 8 69/243 128,63 26,67%
Ragni 6 296/1164 562,67 12,00%
Ryene 15 104/343 176,00 40,54%
Samunai 2 205/289 247,00 12,50%
Swchocolatee 15 51/288 132,07 20,83%
Lady 0 0/0 0,00 0,00%
Ranged Damage
Player Range Dmg Range % Hit/Miss R.HR % R.Acc % R.Low/Hi R+0.Avg R-0.Avg #Crit C.Low/Hi C-0.Avg Crit%
Kujah 2295 15,22% 5/0 100,00% 100,00% 0/0 385,25 385,25 1 754/754 754,00 20,00%
Weaponskill Damage
Player WSkill Dmg Abs'd.Dmg Net Dmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg
Atoreis 38030 0 38030 72,72% 14/0 100,00% 1070/5778 2716,43
- Ukko's Fury 38030 0 38030 100,00% 14/0 100,00% 1070/5778 2716,43
Diemx 9325 0 9325 63,36% 7/0 100,00% 1024/1500 1332,14
- Torcleaver 9325 0 9325 100,00% 7/0 100,00% 1024/1500 1332,14
Dillan 4625 0 4625 44,58% 7/0 100,00% 179/1701 660,71
- Fell Cleave 614 0 614 13,28% 1/0 100,00% 614/614 614,00
- Full Break 253 0 253 5,47% 1/0 100,00% 253/253 253,00
- Raging Rush 2983 0 2983 64,50% 3/0 100,00% 620/1701 994,33
- Steel Cyclone 596 0 596 12,89% 1/0 100,00% 596/596 596,00
- Weapon Break 179 0 179 3,87% 1/0 100,00% 179/179 179,00
Havelock 1544 0 1544 81,01% 2/1 66,67% 0/842 772,00
- Detonator 0 0 0 0,00% 0/1 0,00% 0/0 0,00
- Wildfire 1544 0 1544 100,00% 2/0 100,00% 702/842 772,00
Kiba 3917 0 3917 68,68% 5/0 100,00% 237/1144 783,40
- Chant du Cygne 3917 0 3917 100,00% 5/0 100,00% 237/1144 783,40
Kujah 3728 0 3728 24,72% 2/0 100,00% 1729/1999 1864,00
- Jishnu's Radiance 3728 0 3728 100,00% 2/0 100,00% 1729/1999 1864,00
Ryene 11868 0 11868 72,70% 8/0 100,00% 1122/2093 1483,50
- Chant du Cygne 11868 0 11868 100,00% 8/0 100,00% 1122/2093 1483,50
Samunai 3456 0 3456 52,76% 4/1 80,00% 647/1361 864,00
- Camlann's Torment 3456 0 3456 100,00% 4/1 80,00% 647/1361 864,00
Swchocolatee 7332 0 7332 62,14% 6/0 100,00% 573/2158 1222,00
- Blade: Hi 7332 0 7332 100,00% 6/0 100,00% 573/2158 1222,00
Ability Damage
Player Abil. Dmg Abs'd.Dmg Net Dmg Abil. % Hit/Miss A.Acc % A.Low/Hi A.Avg
Dillan 1925 0 1925 18,55% 1/0 100,00% 1925/1925 1925,00
- Ruinator 1925 0 1925 100,00% 1/0 100,00% 1925/1925 1925,00
Havelock 362 0 362 18,99% 2/0 100,00% 181/181 181,00
- Fire Shot 362 0 362 100,00% 2/0 100,00% 181/181 181,00
Kujah 9058 0 9058 60,06% 7/1 87,50% 169/1681 1294,00
- Apex Arrow 8889 0 8889 98,13% 6/1 85,71% 1374/1681 1481,50
- Barrage 169 0 169 1,87% 1/0 100,00% 169/169 169,00
Ragni 39287 0 39287 76,61% 16/0 100,00% 1603/3271 2455,44
- Tachi: Shoha 39287 0 39287 100,00% 16/0 100,00% 1603/3271 2455,44
Samunai 1032 0 1032 15,75% 2/0 100,00% 297/735 516,00
- Soul Jump 735 0 735 71,22% 1/0 100,00% 735/735 735,00
- Spirit Jump 297 0 297 28,78% 1/0 100,00% 297/297 297,00
Lady 344 0 344 46,87% 6/0 100,00% 11/122 57,33
- Gust Breath 344 0 344 100,00% 6/0 100,00% 11/122 57,33
Victory march caps at 12.5% with 600 skill
Advancing march "Base Haste caps at 7%."
but adding any march + items gives an extra 1% (AF3 +2 hands is +1 and ghorn is +3)
so thats 19.5% + (4% x2) for ~27.5% correct?
or is the cap for Victory march higher now that your skill level can reach upwards of 800 combined skill
I wiki'd all the information and i used the old crappy site that no one likes/updates/takes seriously.
also, with the spell haste and double march one, given the 27.5% for double march), a person would get ~42.5% haste from spells on top of the 25% haste from gear which is ~67.5%
So is my math correct for the march part, and whats the haste cap again? ~80%
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