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[Dev] Follow-Up on New BST Pets
Leviathan.Draylo
Server: Leviathan
Game: FFXI
By Leviathan.Draylo 2011-11-23 13:38:06
Sylph.Citrelautame said: »bsts are very powerful but not overpowered, these abilites just mean that you can say o crap, another bst over there solo'in all my forking mobs in dynamis
BST is a sad, sad job these days.
Pull out dipper, wear full twilight for unlimited RR, and go into dyna!
I used to respect BST, now I hate them with a passion.
If you do a search, there's more BSTs than any other job now.
Same here, I hate bst so much now.
Bismarck.Stfutaru
Server: Bismarck
Game: FFXI
Posts: 93
By Bismarck.Stfutaru 2011-11-23 14:00:15
The Eft jug pets can use Geist Wall (Frontal Dispel), too.
Q___Q
Bahamut.Xoraken
Server: Bahamut
Game: FFXI
Posts: 14
By Bahamut.Xoraken 2011-11-23 16:26:18
[...] Bst is a solo job like so many pointed out, so we solo then ppl complain. But then no one wants to accept us to a ls,pty or event then complain when we take everything. So make up ur mind, accpet us or watch us solo.
I m sorry but you wrong ,some ppl/LS accepted the BST before the lvl cap 80 unlocked, now its different, now a lot of stupid guys up BST to do Dyna to do money/relic and make the other hate BST jobs
there are no respect between BSTs when you do Dyna , now
If they can stole your second mob (proced or not but Yellow name) they do
When you saw that in dyna , WS on your second mob ,because he is proced and to 20% HP , sorry , you begin to hate BST

and if you are a old BST player (since 2005 like me) , you fear for the future of BST job
Carbuncle.Shokox
Server: Carbuncle
Game: FFXI
Posts: 633
By Carbuncle.Shokox 2011-11-23 16:40:54
I have to agree with TopHat Wamoura. The removal of Dispel from the Hippo pet was pretty stupid. They could have made it so that randomly removes 1-3 buffs or something.
And I fear for you guys Xoraken. 2005 BST here as well.
By runeghost 2011-11-23 20:54:21
So am I the only one that thought that the level 99 BST ability would let you use pankraton critters?
-R
Server: Odin
Game: FFXI
Posts: 9,265
By Odin.Eikechi 2011-11-23 21:04:26
Why are so many people complaining about bst in end-game. It was honestly never really an end-game job to begin with. Why? SE said bst is (and honestly, it really is) a SOLO job.... It does well on some mobs (mostly in aby these days), but that's unfortunately about it. If you want a good end-game job, just level something else, or get a farsha... That pushes bst to at least decent. Or if you're crazy dedicated, an Aymur (is that what its called...? think so... mythic axe lol) bst is pretty much locked into pdt or eva axes now, any other axes are misc.. just saying
you wouldn't use those in an end-game environment where there are real tanks..so you'd use a DD axe..............at least I would hope you would.
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By AsuranLion 2011-11-23 21:54:03
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Bismarck.Koroma
Server: Bismarck
Game: FFXI
By Bismarck.Koroma 2011-11-24 00:00:31
I didnt bother to read most of this sorry just wanted to say the sleep move "yawn" that SE says is OP is a lvl 64 blu spell aside from being light its blu's worst sleep spell imo.
ALso someone said its sleepga 2 it isnt its sleep 1 infact even sleep 1 overwrites it lol.
EDIT: just dawned on me frog being bst mascot fits my avatar PERFECTLY lolz...
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Cerberus.Valmur
Server: Cerberus
Game: FFXI
Posts: 3,642
By Cerberus.Valmur 2011-11-24 00:05:09
Heh yup, Nin emote got a new friend too
Server: Sylph
Game: FFXI
Posts: 525
By Sylph.Cossack 2011-11-24 00:35:56
Most conventional spells will over write blu spells, despite the blu version being more potent.
Leviathan.Draylo
Server: Leviathan
Game: FFXI
By Leviathan.Draylo 2011-11-24 02:00:19
Most conventional spells will over write blu spells, despite the blu version being more potent.
Yeah which is extremely annoying when trying to use Magic Barrier with a whm that has afflatus solace or similar events.
Phoenix.Haltro
Server: Phoenix
Game: FFXI
Posts: 278
By Phoenix.Haltro 2011-11-24 02:18:50
So am I the only one that thought that the level 99 BST ability would let you use pankraton critters?
-R
Yes.
Server: Asura
Game: FFXI
Posts: 157
By Asura.Bitesized 2011-11-27 21:28:47
I hope the turtle is a great tank for soloing stuff. Need more ways to anger the hate bst crowd.
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Bahamut.Zangada
Server: Bahamut
Game: FFXI
Posts: 383
By Bahamut.Zangada 2011-11-27 21:54:24
I hope the turtle is a great tank for soloing stuff. Need more ways to anger the hate bst crowd.
Just hope they release stuff worth soloing thats not dynamis.
Leviathan.Tealsic
Server: Leviathan
Game: FFXI
Posts: 109
By Leviathan.Tealsic 2011-11-27 22:11:50
All they would need to do is re-innervate charm somehow. 90% of BST just do the robotic "lets get all the pdt- gear and x2 zoraal's and were good" and know nothing about charm/cycling pets. Its sad for us true BST. Also, that 90% may be closer to 95%.
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Server: Fenrir
Game: FFXI
Posts: 825
By Fenrir.Skadoosh 2011-11-27 22:18:10
i don't miss charming stuff
Leviathan.Tealsic
Server: Leviathan
Game: FFXI
Posts: 109
By Leviathan.Tealsic 2011-11-27 22:19:15
I do. I loved soloing NM's and having to cycle your pets and not let them die so they can regen. It made some fights pretty epic.
By bloowrii 2011-11-27 22:22:52
for the mob maybe for blu its not even fooking close dream flower is sleepga 2
VIP
Server: Siren
Game: FFXI
Posts: 14,552
By Siren.Kalilla 2011-11-30 18:32:42
I have some additional follow up information on this topic:
11-30-2011 06:27 PM | Rukkirii | Community Rep |  |
| Greetings and thank you for your patience! We received some information regarding your feedback that is being discussed here, so I wanted to make sure you all saw it.
Quote: The frog pet will be useless for damage. If it’s a mascot pet, it should be able to be called in town. The intention of adding the toad to beastmaster’s pet array was to include a fun, mascot-type pet that you could walk around with. Due to this, its fighting proficiency has been set low.
I understand everyone’s requests to make it possible to call this pet in towns, but currently if it is not a specially created battle area, such as Al Zhabi, it is not possible for monsters to enter. In the case that we allowed players to summon their pets within towns, the number of characters in these areas would increase significantly and would exacerbate congestion problems, similar to what Port Jeuno has been experiencing. For this reason, calling pets within towns is not easy and we appreciate your understanding on this.
Quote: Why can’t Apkallu receive Yawn when Nazuna has Sheep Song and doesn't require having a player face it in order to use? Also, why is Frigid Shuffle considered overpowered when there are other classes and pets that can use Paralyze (Soporific). We decided to cut the abilities that inflict status ailments to enemies due to the fact that we have armed Apkallu with high HP, Subtle Blow, Counter, Store TP, and a special form of attacking.
If you are looking to paralyze your opponent, please consider using the Coeurl familiar. (The Dev. Team would like beastmasters to select their pets based on the situation and battle strategy.)
Quote: Why is Nihility Song considered overpowered when PUP automatons have a Dispel attachment, which does not cost TP and has no Ready timer. I am upset that Jetattura is being removed. I do not feel that these abilities are overpowered and wish the Dev. team would just adjust the abilities instead. The opinion that these abilities are not overpowered is a subjective take on the situation. In order for the Dev. Team to look into this they would like more specific evidence. The reasoning behind calling it overpowered is because Hippogryphs are already armed with a high rate of evasion, triple attack, and very powerful special attacks. Adding abilities that inflict Dispel and Terror would make them too powerful.
In the case you would like to use Dispel, we recommended using the Eft familiar.
Quote: I’d like the Adamantoise pet to have Headbutt to help with being a tanking pet, since it seems like that is this pet's purpose. We are planning to adjust Adamantoise a bit more. Though we will not be adding Head Butt, we are looking to increase the power of Aqua Breath a bit.
Quote: Since there is only one level 96+ jug pet scheduled for implementation, does that mean we will be able to tame and charm pets in upcoming content? As written in the job adjustment manifesto, the focus of adjustments currently will revolve around familiar pets. |
Quetzalcoatl.Generic
Server: Quetzalcoatl
Game: FFXI
Posts: 374
By Quetzalcoatl.Generic 2011-11-30 18:39:17
QQ moar BST wtf.
brb making a pet that has every tp move/debuff/etc so bst can QQ bout how they can't freeze ppl in cities more !
Server: Phoenix
Game: FFXI
By Phoenix.Cathaldus 2011-11-30 18:39:39
Didn't they basically already say that?
VIP
Server: Siren
Game: FFXI
Posts: 14,552
By Siren.Kalilla 2011-11-30 18:43:07
Phoenix.Cathaldus said: »Didn't they basically already say that? Yea, but there has been an issue in the smn and bst threads.
SMN can't use any of its abilities or anything, and people were being inappropriate (not really sure how, just the wording the devs used) and locked the thread while SE was trying to help figure out the problem.
BST is also getting upset because they want more from their update, and SE just gave them a bunch of pets they don't even want to use now lol.
It is moments like this that I smile when recalling all the times people have said:
You actually quoted from ffxiah?
At least this isn't as bad as the stuff on ffxiah...
ect.
I don't see that kind of bs here.
Quote: As Camate recently posted in the Test Server thread regarding SMN bloodpacts, we are aware of the issue and are escalating it to the dev. team. I understand the frustration about not being able to check out the new content immediately, and we apologize for the trouble caused, however this is simply the result of an unintended issue.
That said, I will be locking this thread as there are numerous inappropriate comments being made. As I mentioned, I understand the frustration but please try and keep the tone and content of the comments constructive.
Cerberus.Tikal
Server: Cerberus
Game: FFXI
Posts: 4,947
By Cerberus.Tikal 2011-11-30 18:50:12
There is so much wrong with this thread I don't even know where to start, so I'm not.
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By Brolli 2011-11-30 19:23:39
first of all i cant believe ppl are QQing about the Hippogryphs not having dispel or Jetattura. its a very powerful high evasive pet with very nice abilities /fast attacking pet as well.. unlike yuli.., don't pretend to have everything in 1 single pet.. or else all pets will be useless,'
QQing about Adamantoise not having headbutt srly? hardened shell is enough for me. toad pet being summoned on towns JUST NO, that will lag too much specially on port jeuno and now with the bandwagon bsts wearing pearle /twilight gear full time all over
Server: Fenrir
Game: FFXI
Posts: 3,012
By Fenrir.Leoheart 2011-11-30 19:28:13
Aqua breath on the adamantoise did 1100, and it hits pretty damn hard from what a friend's told me, and from what I could tell watching him, it didn't appear to be very slow either.
Server: Bahamut
Game: FFXI
Posts: 642
By Bahamut.Fistandantilus 2011-11-30 19:28:43
Why are so many people complaining about bst in end-game. It was honestly never really an end-game job to begin with. Why? SE said bst is (and honestly, it really is) a SOLO job.... It does well on some mobs (mostly in aby these days), but that's unfortunately about it. If you want a good end-game job, just level something else, or get a farsha... That pushes bst to at least decent. Or if you're crazy dedicated, an Aymur (is that what its called...? think so... mythic axe lol) bst is pretty much locked into pdt or eva axes now, any other axes are misc.. just saying
you wouldn't use those in an end-game environment where there are real tanks..so you'd use a DD axe..............at least I would hope you would.
If you don't have a set of axes for pet tanking, and a set for str8 DD'ing do the world a favor.. use Run Wild on yourself
At least then you'll be gone in 10 minutes...
By Brolli 2011-11-30 19:39:42
Why are so many people complaining about bst in end-game. It was honestly never really an end-game job to begin with. Why? SE said bst is (and honestly, it really is) a SOLO job.... It does well on some mobs (mostly in aby these days), but that's unfortunately about it. If you want a good end-game job, just level something else, or get a farsha... That pushes bst to at least decent. Or if you're crazy dedicated, an Aymur (is that what its called...? think so... mythic axe lol) bst is pretty much locked into pdt or eva axes now, any other axes are misc.. just saying
you wouldn't use those in an end-game environment where there are real tanks..so you'd use a DD axe..............at least I would hope you would. have you seen/experienced by yourself dding in endgame with bst? they literally take off hate very easy you don't want to get hit , always snarling up hate to pet/pet ends up tanking,(unless you are using a mnk as tanker)(abyssea), the last thing you want is your pet dying in a few secs, specially on vw with a long call beast recast.. not so smart to dd with the pet on your side having a high chance to die, than just sending the pet to dd/stealing hate very easy.
Server: Bahamut
Game: FFXI
Posts: 642
By Bahamut.Fistandantilus 2011-11-30 20:03:10
A: if you're pulling hate off dedicated tanks they suck.
B: You're not standing around DD'ing. You run in to proc then gtfo. Only DD's standing around full time tp'ing are a few select heavy DD's.
C: Sounds like you need to do some more of that seeing/experiencing you mentioned.
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By Brolli 2011-11-30 20:31:49
Bahamut.Fistandantilus said: »A: if you're pulling hate off dedicated tanks they suck.
B: You're not standing around DD'ing. You run in to proc then gtfo. Only DD's standing around full time tp'ing are a few select heavy DD's.
C: Sounds like you need to do some more of that seeing/experiencing you mentioned. perhaps you should re-read.. that's what i'm actually trying to quote,
bst do take off hate from any dedicated pld on vw by just sending pet away and dding for 1-2 mins i seen this tons of times with good plds from my server
VIP
Server: Siren
Game: FFXI
Posts: 14,552
By Siren.Kalilla 2011-11-30 20:38:26
I want the frog to be a true mascot :(
It should sit on my moogle hat so it doesn't fall behind!
Updated 12/05/11:
12-05-2011 05:10 PM | Rukkirii | Community Rep |  |
| Quote: Why is the development team heading in the direction where BST only use jug pets? Recent content contains a lot of areas with monsters that cannot be charmed as well as confrontations where summoned pets will be dismissed upon entry. Since it would be difficult for beastmasters to perform with only their Charm ability, we wanted to make adjustments to add familiars and make it so they can select their pets based on the situation.
Of course, you will still be able to use monsters that were charmable up to now since they are still roaming the lands of Vana'diel.
Quote: Can the devs. make it easier to change between different pets? Making it easier to change pets means a reduction in the call beast ability's duration, so this would be a difficult problem.
From the beginning, familiar pets have had strong attacks and durability, so being able to constantly summon these pets would make it so a variety of monsters could be defeated with only a pet. Also, depending on the situation, if beastmasters were able to constantly change pets, it would make it possible for them to do everything.
Quote: We would like more damage dealing pets, instead of tanking pets, so that they can be more useful in parties. When adding new pets, we design them by adding a special feature to them such as high attack or high defense. In the future we will be adding more pets, and among these new ones there will be an opportunity to introduce some strong attacking pets. |
Updated 11/30/11:
11-30-2011 06:27 PM | Rukkirii | Community Rep |  |
| Greetings and thank you for your patience! We received some information regarding your feedback that is being discussed here, so I wanted to make sure you all saw it.
Quote: The frog pet will be useless for damage. If it’s a mascot pet, it should be able to be called in town. The intention of adding the toad to beastmaster’s pet array was to include a fun, mascot-type pet that you could walk around with. Due to this, its fighting proficiency has been set low.
I understand everyone’s requests to make it possible to call this pet in towns, but currently if it is not a specially created battle area, such as Al Zhabi, it is not possible for monsters to enter. In the case that we allowed players to summon their pets within towns, the number of characters in these areas would increase significantly and would exacerbate congestion problems, similar to what Port Jeuno has been experiencing. For this reason, calling pets within towns is not easy and we appreciate your understanding on this.
Quote: Why can’t Apkallu receive Yawn when Nazuna has Sheep Song and doesn't require having a player face it in order to use? Also, why is Frigid Shuffle considered overpowered when there are other classes and pets that can use Paralyze (Soporific). We decided to cut the abilities that inflict status ailments to enemies due to the fact that we have armed Apkallu with high HP, Subtle Blow, Counter, Store TP, and a special form of attacking.
If you are looking to paralyze your opponent, please consider using the Coeurl familiar. (The Dev. Team would like beastmasters to select their pets based on the situation and battle strategy.)
Quote: Why is Nihility Song considered overpowered when PUP automatons have a Dispel attachment, which does not cost TP and has no Ready timer. I am upset that Jetattura is being removed. I do not feel that these abilities are overpowered and wish the Dev. team would just adjust the abilities instead. The opinion that these abilities are not overpowered is a subjective take on the situation. In order for the Dev. Team to look into this they would like more specific evidence. The reasoning behind calling it overpowered is because Hippogryphs are already armed with a high rate of evasion, triple attack, and very powerful special attacks. Adding abilities that inflict Dispel and Terror would make them too powerful.
In the case you would like to use Dispel, we recommended using the Eft familiar.
Quote: I’d like the Adamantoise pet to have Headbutt to help with being a tanking pet, since it seems like that is this pet's purpose. We are planning to adjust Adamantoise a bit more. Though we will not be adding Head Butt, we are looking to increase the power of Aqua Breath a bit.
Quote: Since there is only one level 96+ jug pet scheduled for implementation, does that mean we will be able to tame and charm pets in upcoming content? As written in the job adjustment manifesto, the focus of adjustments currently will revolve around familiar pets. |
11-22-2011 06:14 PM | Camate | Community Rep |  |
| Just wanted to pass along some additional information on the new familiars.
Quote: Toad: Level 23. There are no abilities that can be used. Seems like the attack delay is the same as a level 76+ pet, making me think the real level is around 75. As we have mentioned previously, when considering that this pet is supposed to just be a mascot-type pet, it’s planned to be the cheapest of all familiars. Following this, we feel like the current stats are not really appropriate.
Quote: Apkallu: Level 76, monk type. Only able to use Beak Lunge and Wing Slap. I would really have liked to use Yawn and Frigid Shuffle. Pretty disappointed as this is the first bird type pet. Are you making adjustments and planning to add this later? We are planning to make this a pet that is easy to obtain and will be balancing its power accordingly (Planning to make it cheaper than Yuly).
With that said, we believe it would be too overpowered for it to have Yawn and Frigid Shuffle.
Quote: Hippogryph: Level 86, thief type. Triple Attack activates as normal. Able to use Jettatura, Choke Breath, Back Heel, and Fantod. Really happy with the stats, but disappointing that they can’t use the Dispel ability, Nihility Song. I feel like the regular attacks powered up by Fantod are stronger than Back Heel. Was this adjusted making it weaker? Also it shows that Back Heel requires one charge, but it actually takes two. Is this a test server bug? Back Heel requires one charge, Fantod requires two.
We felt Nihility Song was a bit overpowered, so we removed it. Apologies!
Jettatura completely ignores resists currently, so we are planning to adjust this. There is also a chance that we remove it completely.
Quote: Adamantoise: Level 96, high attack power, high defense, and slow. Definitely a turtle. Can use three abilities: Harden Shell, Turtle Stomp, and Aqua Breath. Does not have access to Head Butt, Tortoise Song, or Earth Breath. Turtle Stomp is just a normal physical weapon skill. Was it only certain NMs that had the added effect of defense down? Breath is capped at 400. While you can’t use the abilities for kited battles, seems like this guy makes a good tank. We are planning to make a couple adjustments and we’re also thinking about strengthening Aqua Breath. |
lol@"...high attack power, high defense, and slow. Definitely a turtle."
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