[Dev] Level Cap Increase

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[Dev] Level Cap Increase
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 Leviathan.Phenomena
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By Leviathan.Phenomena 2011-11-17 14:46:48
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Odin.Eikechi said: »
Artemicion said: »
I was pretty happy to see BST get a Hippogryph.
BLU got a big handful of cool stuff.
Avenger's Roll looks downright amazing depending on potency.
Unfortunately the SMN blood pact descriptions were a little too vague to know how well they're going to perform, let alone how useful they'll be upon release.

As with anything, we'll just have to wait and see how good it all is, but it's quite exciting.


Endless nightmare for diablos' sounds legit amazing... I'm guessing its one of those sleep effects where they don't wake from dmg.


that would be too powerful. maybe if they limited it to the summoner and the summon then it would be ok but i think it will just be a sleep with a strong DoT like a Bio type sleep.
 Bahamut.Cuelebra
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By Bahamut.Cuelebra 2011-11-17 14:48:20
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Lakshmi.Sparthosx said: »
Leviathan.Tarin said: »
Valefor.Prothescar said: »
Regen V (SCH Lv.99)
Gradually restores target's HP.


Regen V for SCH...not WHM? I think I'm confused.

SCH is being remade into a DoT mage so Regen V serves that interest.

Yes also SCH was initially getting the regen spells before other mage classes then SE decided to adjust this pattern for no reason. SE finally did something right.

I'm still sad no tier2 helix spells :(
 Odin.Eikechi
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By Odin.Eikechi 2011-11-17 14:51:26
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Leviathan.Phenomena said: »

that would be too powerful. maybe if they limited it to the summoner and the summon then it would be ok but i think it will just be a sleep with a strong DoT like a Bio type sleep.

even if thats it, thats good too, but they could make it not OP, by having the duration only 30s at max, for an UN-wakeable sleep status
 Carbuncle.Kerokun
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By Carbuncle.Kerokun 2011-11-17 14:51:40
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Bahamut.Cuelebra said: »
I'm still sad no tier2 helix spells :(
Wait for it. They talked about giving Helices to /SCH, so a Helix II series would be logical. inb4 new group 3 murrits.
 Valefor.Prothescar
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By Valefor.Prothescar 2011-11-17 14:52:11
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Leviathan.Phenomena said: »
Odin.Eikechi said: »
Artemicion said: »
I was pretty happy to see BST get a Hippogryph.
BLU got a big handful of cool stuff.
Avenger's Roll looks downright amazing depending on potency.
Unfortunately the SMN blood pact descriptions were a little too vague to know how well they're going to perform, let alone how useful they'll be upon release.

As with anything, we'll just have to wait and see how good it all is, but it's quite exciting.


Endless nightmare for diablos' sounds legit amazing... I'm guessing its one of those sleep effects where they don't wake from dmg.


that would be too powerful. maybe if they limited it to the summoner and the summon then it would be ok but i think it will just be a sleep with a strong DoT like a Bio type sleep.

Nightmare already does that.
 Odin.Eikechi
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By Odin.Eikechi 2011-11-17 14:55:06
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How is sch turning into a DoT mage (somebody said it)? They don't even get bio II without the right sub, or poison spells, and their helix spells were given to every other job..... I'm confused by that person's statement, considering they didn't outline T2 helix spells either. Though I'm psyched about regen 5, and my break might be shorter than longer... If this stuff is implemented soon, that is.
 Leviathan.Draylo
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By Leviathan.Draylo 2011-11-17 14:58:31
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I kinda think the Diabolos move will be a sleep2 that they don't wake up when hit, like someone else said. It's either that or death.. which is highly unlikely lol
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By Inuyasha 2011-11-17 15:03:13
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Quote:
Fenrir: Heavenward Howl (Lv. 96)
Grants the effect of HP Drain or MP Drain to party members within area of effect.
this is going to be nice on soloing trials :X sorry...i hate slimes Q_Q

Quote:
Boost-INT (WHM Lv.96)
Enhances Intelligence for party members within area of effect.

Boost-DEX (WHM Lv.99)
Enhances Dexterity for party members within area of effect.

Gain-INT (RDM Lv.96)
Enhances Intelligence.

Gain-DEX (RDM Lv.99)
Enhances Dexterity.

been waiting for these since FOREVER!

Quote:
Gravity II (RDM Lv. 98)
Weighs an enemy down and lowers its movement speed.

wonder how much the movement speed- will be on this :~

Quote:
Thunder V (SCH Lv.99)
i can be happy from here on down <3

Quote:
Pyric Bulwark
Resists physical damage.

i want to see what the effect actually does for us on this.
 Leviathan.Phenomena
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By Leviathan.Phenomena 2011-11-17 15:08:27
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yes they have nightmare but that is a sleepga 1 and a bio.. eternal nightmare could be a sleepga2 and bio3.

*Pavor nocturnos
 Valefor.Prothescar
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By Valefor.Prothescar 2011-11-17 15:09:35
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Which would be incredibly stupid and a waste of a possibly new and unique blood pact.
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 Phoenix.Cathaldus
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By Phoenix.Cathaldus 2011-11-17 15:10:29
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Quote:
Pyric Bulwark
Resists physical damage.

I thought Stoneskin, now I'm guessing Fan Dance/Sentinel style.
 Leviathan.Phenomena
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By Leviathan.Phenomena 2011-11-17 15:10:36
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Valefor.Prothescar said: »
Which would be incredibly stupid and a waste of a possibly new and unique blood pact.


ya and this is SE... ur point?
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By Inuyasha 2011-11-17 15:11:16
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Valefor.Prothescar said: »
Which would be incredibly stupid and a waste of a possibly new and unique blood pact.
id end up using it for other things...but thats just what clicked in my head first :| i really...really...hate slimes and their physical damage resistance Q_Q

Quote:
yes they have nightmare but that is a sleepga 1 and a bio.. eternal nightmare could be a sleepga2 and bio3.

*Pavor nocturnos

ohwait...you where talking about the Diabolos one Q_Q

that would seem like a solid upgrade though~ but then if they did that you'd hit them and they would wake up..what fun is that :|
 Leviathan.Phenomena
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By Leviathan.Phenomena 2011-11-17 15:12:15
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even if it did put them into a deep sleep that dmg didnt wake them up. it would be limited because this is SE. and it most likely wouldnt affect NMs. maybe if it was a new 2hour ability...
 Bismarck.Satabi
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By Bismarck.Satabi 2011-11-17 15:15:54
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Quote:
Diabolos: Pavor Nocturnus (Lv. 98)
Lures an enemy into an eternal nightmare.
Gonna get the mob to start playing FFXI?
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 Sylph.Hitetsu
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By Sylph.Hitetsu 2011-11-17 15:17:45
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Bismarck.Satabi said: »
Quote:
Diabolos: Pavor Nocturnus (Lv. 98)
Lures an enemy into an eternal nightmare.
Gonna get the mob to start playing FFXI?

<Mob> So, I was exp'ing in Abyssea - Altep earlier and all of a sudden, some 98 SMN NM aggro'd us and we wiped to it ; ;
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 Leviathan.Draylo
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By Leviathan.Draylo 2011-11-17 15:20:16
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Leviathan.Phenomena said: »
Valefor.Prothescar said: »
Which would be incredibly stupid and a waste of a possibly new and unique blood pact.


ya and this is SE... ur point?

This is true.
 Valefor.Prothescar
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By Valefor.Prothescar 2011-11-17 15:26:10
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Leviathan.Phenomena said: »
Valefor.Prothescar said: »
Which would be incredibly stupid and a waste of a possibly new and unique blood pact.


ya and this is SE... ur point?

can't argue with that I suppose
 Bahamut.Cuelebra
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By Bahamut.Cuelebra 2011-11-17 15:28:51
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Carbuncle.Kerokun said: »
Bahamut.Cuelebra said: »
I'm still sad no tier2 helix spells :(
Wait for it. They talked about giving Helices to /SCH, so a Helix II series would be logical. inb4 new group 3 murrits.

SE and LOGICAL? isnt that kinda of an oxymoron in that sentence.... im just saying

im happy with thunder5 and regen5. and if we can do regen5 across the alliance. that be great!
 Leviathan.Phenomena
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By Leviathan.Phenomena 2011-11-17 15:33:35
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and where is spike flail? D: gates of hades? *** you i want to flail spikes! then ill rename my character Fafnir and go solo him. turn around midfight let him hit me...then just flail him. yes...i want this just for funs.

*Edit : Does extra dmg when mob is behind you..
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By Lakshmi.Greggles 2011-11-17 15:35:38
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Bahamut.Cuelebra said: »
Carbuncle.Kerokun said: »
Bahamut.Cuelebra said: »
I'm still sad no tier2 helix spells :(
Wait for it. They talked about giving Helices to /SCH, so a Helix II series would be logical. inb4 new group 3 murrits.

SE and LOGICAL? isnt that kinda of an oxymoron in that sentence.... im just saying

im happy with thunder5 and regen5. and if we can do regen5 across the alliance. that be great!

I think they were talking about making regens alliance castable as a feature of SCH main? That would be pretty cool I think.
 Leviathan.Phenomena
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By Leviathan.Phenomena 2011-11-17 15:36:59
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ya i think the whole party limited spells are just HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE. i mean as long as they aren't aoe then let them be cast on alliance...
 Bahamut.Cuelebra
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By Bahamut.Cuelebra 2011-11-17 15:37:25
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Lakshmi.Greggles said: »
Bahamut.Cuelebra said: »
Carbuncle.Kerokun said: »
Bahamut.Cuelebra said: »
I'm still sad no tier2 helix spells :(
Wait for it. They talked about giving Helices to /SCH, so a Helix II series would be logical. inb4 new group 3 murrits.

SE and LOGICAL? isnt that kinda of an oxymoron in that sentence.... im just saying

im happy with thunder5 and regen5. and if we can do regen5 across the alliance. that be great!

I think they were talking about making regens alliance castable as a feature of SCH main? That would be pretty cool I think.

yah so im guessing af3+2 hat + the new Light Arts SCH main job bonus to regen5 should be fairly decent. And it should be AoE. since its a "sch only spell." sch can aoe any white magic spell it can learn w/o sub.
 Asura.Mekaider
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By Asura.Mekaider 2011-11-17 15:50:59
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Bahamut.Cuelebra said: »
Lakshmi.Sparthosx said: »
Leviathan.Tarin said: »
Valefor.Prothescar said: »
Regen V (SCH Lv.99)
Gradually restores target's HP.


Regen V for SCH...not WHM? I think I'm confused.

SCH is being remade into a DoT mage so Regen V serves that interest.

Yes also SCH was initially getting the regen spells before other mage classes then SE decided to adjust this pattern for no reason. SE finally did something right.

I'm still sad no tier2 helix spells :(

I'm sorry, SCH was getting regen before other mage classes? Um, whm had regen well before SCH was even implemented.

Edit: Hell, rdm had regen before SCH was even introduced.
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 Bismarck.Patrik
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By Bismarck.Patrik 2011-11-17 15:55:54
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I'm guessing they were referring to sch getting regen earlier in levels, not in release of content.

but... hmmm, this stuff seems anticlimactic to me x.x was hoping for a bit more but i guess this is just for the initial testing
 Bahamut.Cuelebra
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By Bahamut.Cuelebra 2011-11-17 15:56:47
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Asura.Mekaider said: »
Bahamut.Cuelebra said: »
Lakshmi.Sparthosx said: »
Leviathan.Tarin said: »
Valefor.Prothescar said: »
Regen V (SCH Lv.99)
Gradually restores target's HP.


Regen V for SCH...not WHM? I think I'm confused.

SCH is being remade into a DoT mage so Regen V serves that interest.

Yes also SCH was initially getting the regen spells before other mage classes then SE decided to adjust this pattern for no reason. SE finally did something right.

I'm still sad no tier2 helix spells :(

I'm sorry, SCH was getting regen before other mage classes? Um, whm had regen well before SCH was even implemented.

Edit: Hell, rdm had regen before SCH was even introduced.

really now?
regen
Level 18 Scholar
Level 21 White Mage
Level 21 Red Mage
regen2
Level 37 Scholar
Level 44 White Mage
Level 76 Red Mage
regen3 (this is when SE decided to reverse it..)
Level White Mage 66
Level Scholar 83
...

anyways whm has cura3 and cure5(not mentioning cure6 since the consensus is that thats a abyssea used spell only). be happy.
 Siren.Thoraeon
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By Siren.Thoraeon 2011-11-17 15:59:19
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New adjusted levels:

Regen
Jobs: WHM21 RDM21 SCH18

Regen II
Jobs: WHM44 RDM76 SCH37

Regen III
Jobs: WHM66 SCH59

Regen IV
Jobs: WHM86 SCH79

Regen V
Jobs: SCH99

Source
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 Shiva.Viciousss
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By Shiva.Viciousss 2011-11-17 16:01:42
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Bahamut.Cuelebra said: »
really now?
regen
Level 18 Scholar
Level 21 White Mage
Level 21 Red Mage
regen2
Level 37 Scholar
Level 44 White Mage
Level 76 Red Mage
regen3 (this is when SE decided to reverse it..)
Level White Mage 66
Level Scholar 83
...

anyways whm has cura3 and cure5(not mentioning cure6 since the consensus is that thats a abyssea used spell only). be happy.

you totally misinterpreted the point, which is whm and rdm had regen before the scholar job even existed in this game.
 Phoenix.Sehachan
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By Phoenix.Sehachan 2011-11-17 16:03:08
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Whm even has regen merits, it's obvious that it was meant to be its speciality. Only now SE has decided to make it sch's, since they didn't know what else to do with the job.
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