Craft Guild Points. Any Worth While?

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Craft guild points. Any worth while?
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By Fouluryu 2011-08-28 04:41:17
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Sitting on several guild points on most guild quests done. Any worth while I should be aiming for? I really am not sure what to pick. They all sound good.
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By slipispsycho 2011-08-28 04:43:04
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Don't pick any books, they're being removed.. Save them up and spend them on crystals and shards.
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By Fouluryu 2011-08-28 04:47:12
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Psycho Slip said: »
Don't pick any books, they're being removed.. Save them up and spend them on crystals and shards.

What are they removing books for?
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By slipispsycho 2011-08-28 04:54:05
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Fouluryu said: »
Psycho Slip said: »
Don't pick any books, they're being removed.. Save them up and spend them on crystals and shards.

What are they removing books for?
They're going to make crafting easier.. No more parts, no more secondary skill requirements among other things.
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By Fouluryu 2011-08-28 05:27:31
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Even the skills offered at the guild are no good either? So pretty much I'm just buying crystals now for guild points?
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By slipispsycho 2011-08-28 05:29:56
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Fouluryu said: »
Even the skills offered at the guild are no good either? So pretty much I'm just buying crystals now for guild points?
I'd save them for now, just to see how it all plays out, but from what I've read, yeah, that's pretty much all they'll be good for.

Kinda pisses me off.. I've spent a good deal of time wasting anima and my time running around to deliver all those stupid crafting leves that don't make a dent in 30+ ranks to get those books.. I've got nearly all of them for my two main crafts.. Now it's all pretty much wasted.

OH! Just remembered, there are some actual skills to be bought, but whether they're useful or not would depend on your craft..
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By Fouluryu 2011-08-28 05:43:34
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Psycho Slip said: »
Fouluryu said: »
Even the skills offered at the guild are no good either? So pretty much I'm just buying crystals now for guild points?
I'd save them for now, just to see how it all plays out, but from what I've read, yeah, that's pretty much all they'll be good for.

Kinda pisses me off.. I've spent a good deal of time wasting anima and my time running around to deliver all those stupid crafting leves that don't make a dent in 30+ ranks to get those books.. I've got nearly all of them for my two main crafts.. Now it's all pretty much wasted.

OH! Just remembered, there are some actual skills to be bought, but whether they're useful or not would depend on your craft..

There's a skill determination that sparked my interest. Get it?
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By slipispsycho 2011-08-28 05:49:08
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No <_< but I'm drunk and tired.
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By dt415 2011-08-28 06:00:48
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most of the r50 skills are nice im working on perfection right now just need to get to r36 to buy it. i have the GM for it since books are a waste
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By EstharFalcus 2011-08-28 06:08:54
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Yeah they're removing books which personally I'm not liking.
I spent quite a bit of time running around getting points for books recently so I'm kinda annoyed that all the time I put into it is gonna end up being a waste.
I think they said we'd get our GMs back so I hope we do.
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By slipispsycho 2011-08-28 06:23:32
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Either way it's still a waste.. I can farm shards/crystals much faster and easier than I spent on getting the GMs for the books.. I also did the majority of mine before the updates that made them easier to obtain.. They're like 10x more frequent now or some ***.. I'm surprised when I get gil instead of marks.. I spent A LOT of time farming up those damned things for the books.. Unless they're going to double our return of marks AND reduce the price of crystals 10-fold, I'm not going to be happy about this.

I get that they want the game to be casual, but FFS how far are they going to go? It's just getting ridiculous, before you know it, they're going to have the game playing for it's *** self.
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By dt415 2011-08-28 13:45:05
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yeah i remember getting 300+sp while crafting and i thought i was the ***. now its 700+ sp or nothing. i did see alot of new players on my server though which is nice for a change. but i hope they dont make it to easy where us crafters wasted or time and effort to grind our crafts. atleast i got a few tv shows out of it.
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By Taigatan 2011-08-29 16:29:53
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I don't think the books make it necessarily "harder", it was just something else to grind. Unless those books actually unlocked the ability to do certain synths in the first place, I can't see them being anything more than a time sink. I just started earning GM the other day on my goldsmith so I guess I'll hang on to them for the time being.

The parts have made me a bit frustrated from time to time, overall I don't mind, but it never fails that parts piss me off from time to time... for example... a weapon takes level 30~ to make, then one of the parts takes level 35~ with a sub at 25~. Again I don't mind the parts, but at least make everything close to the same level range, or below. I don't mind collecting the materials to make up parts I need, I just want to be able to make them. Can't rely on someone to sell the parts either since if they are a higher level they might as well just take the extra couple minutes and make the weapon, then sell that.

I didn't see much purpose for the books, adding some new skills to buy would be nice though. That at least gives an advantage to someone who put in the time getting the GM. So unless I'm missing something and these books are amazing and up your HQ rate immensely or something... to me being a newer player it seems like something the old dev team came up with just to make us busy. I can see how someone who went around and collected all those would be pissed off, but if it's a system that does nothing but add to the grind, might as well get rid of it then maybe put in something better to replace it, not necessarily easier, but something more rewarding.

Overall I just think that they need to adjust the craft levels for certain parts, keep them in, just change the levels on some of them, although if it meant keeping the parts and not changing the levels I'd leave everything the way it is now.

Will be interesting to see though if they make crafting at lower levels easier what they might to do it at higher levels maybe to make it harder. Make it simple to get to 25 or so to do some lower level gear repairs, maybe make some cash here and there, but after that make it hard so it can actually be a real job class rather than something that everyone with some gil does.
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By Midgardsormr.Soki 2011-08-29 16:59:22
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The HAVE-TO HAVE ABILITIES
#1 Hand of the Gods-
ALC, R36 required and 12k Marks
I and every crafter I spoke with could agree on as a top priority ability to get. Hand of the Gods allows a player to take several actions without losing durability (4 actions for finished items and 3 actions for anything else) while increasing the difficulty. Hands of the Gods (often shortened to Gods) gives great protection against unstable and chaotic orbs. You actually can lose durability while Gods is active, the real value is -20 durability loss so chaotic orbs will often reduce durability greater then 20, thus resulting in a small loss.

For higher end finished items, Gods is most often used in two capacities, one being to push the progress through using standard synthesis where the goal is to simply end the synthesis with the highest durability value (leaving more Touch Up attempts), and the other capacity is called free bolds. Bold pushes during an HQ oriented synthesis are a double edged sword, with successful Bolds netting nice increases to quality and conversely terrible decreases in durability when they fail. With Gods active players effectively can Bold Synthesis without the fear of durability loss, however the difficulty component of Gods comes more into play when using Bold Synthesis, often producing unstables which as I described earlier are a very bad thing for HQ attempts.

#2 Ingenuity-
BSM R30 learned at rank up.
Effectively and very noticeably reduces the difficulty of your synthesis for 3 actions finished items and 4 actions parts. I use this on almost every synthesis with the exception of very low ranking parts. It has the passive ability due to the decrease in difficulty of restablizing orbs and adding quality to each successful action while it is active.

#3 Clean Slate-
LW guild, R36 required and 12k Marks.
Resets your progress to zero while maintaining quality, also destabilizes the synthesis. Clean Slate when it works is awesome, however it very rarely works (possibly intended, possibly bugged). I use it most on parts although it is intended for enhanced items. When clean slate works it resets the progress bar back to zero and retains the quality you have acquired. I use this ability for very low rank parts where I am using HQ materials. A successful Clean Slate can turn a final Quality value from 450 to a staggering 650. However, I have seen NQ's that high, and this further reinforces the idea that a parts relationship to ending quality is very random.

#4Manipulation-
GSM R30 quest required and 10k Marks.
This ability is actually one of a series of abilities that add quality to every action (including failures) based on the stat associated to it. In the case of Manipulation the amount of DEX you have will translate into dramatic increases in quality gained on every action. Two important points are that abilities like Manipulation are available from every Guild, with each Guild offering one based on a different stat, and the other point is that these abilities work even cross class where the given stat plays no stated part on the effect of a given tool. An example of this would be using Manipulation as a Carpenter using the MH tool and the player would still see an increase in quality on all actions even though Carpentry MH tool is governed by VIT.
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By Taigatan 2011-08-29 17:42:21
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Thanks for the post on those abilities, certainly saving that for future reference.
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By dt415 2011-08-29 18:08:45
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the other abilities that are a must have would be...
-clean slate - good to use to HQ parts. i mainly use this for nuggets
-perfection - great for grinding on your crafts.
-sublimation - i use this to HQ finish items and parts. i dont use with clean slate.

I didnt know about these abilities until Sorrows Cry told me about them.
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