DNC Response From The Devs

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DNC Response from the Devs
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 Ragnarok.Hevans
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By Ragnarok.Hevans 2011-08-16 22:06:06
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keep a stack of each in your sack. pull them out as needed per mob.
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 Siren.Thoraeon
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By Siren.Thoraeon 2011-08-16 22:07:27
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Cerberus.Vaness said: »
Cerberus.Mystina said: »
Cerberus.Vaness said: »
Siren.Mcclane said: »
75/80? I'm impressed. My blm is at the same, without obis/twilight cape/relic legs, rr items, echos, I still make it work. I view it as laziness. I'm sorry.

If you want to split the Waltz for other reasons that paralyze, that's fine. But to *** about how SE needs to change how things have been since the job came out because you don't want to carry around an item is just laziness. If SE didn't want people to use Remedies, they wouldn't have put them in the game. Just please come up with a better argument than "QQ PARALYZE". I'm just giving a solution to your QQing, that's all.

EDIT: If you get doomed in solo, do you use holy waters?

I have holy waters/echo drop/ all nin tools and I passs...
75/80 is the whole dnc 3 sets + MDT + EVA + PDT + WS + the 3 million of magians daggers -_-

So many time I lost stuff because of full inventory, I need to put a limit on the amouth of gear I get for a job or more space >.<


You are definatly carrying way to much, it is good to be ready for any sitation but if you know what you're about to fight just carry the set you know will be most useful. example if you're about to fight. say...chloris you def don;t need a MDT set clogging up your inventory lol.
I carry all those caus I usually log on, change to dnc and never visit the MH all day lol

But yeah I deffinitly need a solution, it's frustrating at time

i think SE added something called a mog sack or a mog satchel, or something like that
 Cerberus.Vaness
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By Cerberus.Vaness 2011-08-16 22:09:28
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I could prolly just keep a stack for the oshit moment.
I Very rarely solo nms that uses paralyze, it's usually HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE mobs like those cats in tahongry god I hate them >.<
I don't recall dying because of it, but I am good at clusterfucking myself so I guess I will shut up and buy a stack :<
 Siren.Mcclane
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By Siren.Mcclane 2011-08-16 22:11:05
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Two people I've converted to remedies?

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 Cerberus.Vaness
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By Cerberus.Vaness 2011-08-16 22:11:31
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Siren.Thoraeon said: »
Cerberus.Vaness said: »
Cerberus.Mystina said: »
Cerberus.Vaness said: »
Siren.Mcclane said: »
75/80? I'm impressed. My blm is at the same, without obis/twilight cape/relic legs, rr items, echos, I still make it work. I view it as laziness. I'm sorry.

If you want to split the Waltz for other reasons that paralyze, that's fine. But to *** about how SE needs to change how things have been since the job came out because you don't want to carry around an item is just laziness. If SE didn't want people to use Remedies, they wouldn't have put them in the game. Just please come up with a better argument than "QQ PARALYZE". I'm just giving a solution to your QQing, that's all.

EDIT: If you get doomed in solo, do you use holy waters?

I have holy waters/echo drop/ all nin tools and I passs...
75/80 is the whole dnc 3 sets + MDT + EVA + PDT + WS + the 3 million of magians daggers -_-

So many time I lost stuff because of full inventory, I need to put a limit on the amouth of gear I get for a job or more space >.<


You are definatly carrying way to much, it is good to be ready for any sitation but if you know what you're about to fight just carry the set you know will be most useful. example if you're about to fight. say...chloris you def don;t need a MDT set clogging up your inventory lol.
I carry all those caus I usually log on, change to dnc and never visit the MH all day lol

But yeah I deffinitly need a solution, it's frustrating at time

i think SE added something called a mog sack or a mog satchel, or something like that
I have them.
But they are pretty full also usually.I usually keep all the weapons medic tools just in case I forgot my brain and forgot one of those.
Full time echo access is fun xD
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By Pooman 2011-08-16 22:14:29
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I wouldn't call it laziness. Healing Waltz and Curing Waltz should never have been in the same category from the beginning. It's stupid to have to make a decision between taking off paralyze and curing yourself just because Erase and Cure is in the same category. Having to rely on something like Remedy should not be necessary. It's also a waste of time if you can't make it, because shouting can take so long to find someone who can do it for you, and that's after you gather the ingredients. Holy water is 4x cheaper than Remedy. Doom isn't as common either.
 Siren.Mcclane
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By Siren.Mcclane 2011-08-16 22:16:24
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Pooman said: »
I wouldn't call it laziness. Healing Waltz and Curing Waltz should never have been in the same category from the beginning. It's stupid to have to make a decision between taking off paralyze and curing yourself just because Erase and Cure is in the same category. Having to rely on something like Remedy should not be necessary. It's also a waste of time if you can't make it, because shouting can take so long to find someone who can do it for you, and that's after you gather the ingredients. Holy water is 4x cheaper than Remedy. Doom isn't as common either.



Can you come up with a different argument that isn't solved by a simple item that SE put into the game?
 Cerberus.Mystina
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By Cerberus.Mystina 2011-08-16 22:16:46
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Pooman said: »
I wouldn't call it laziness. Healing Waltz and Curing Waltz should never have been in the same category from the beginning. It's stupid to have to make a decision between taking off paralyze and curing yourself just because Erase and Cure is in the same category. Having to rely on something like Remedy should not be necessary. It's also a waste of time if you can't make it, because shouting can take so long to find someone who can do it for you, and that's after you gather the ingredients. Holy water is 4x cheaper than Remedy. Doom isn't as common either.

We've already been through this, this was the entire reason of the topic, but dev team refuses to fix it because it would be to "unbalanced" so we are stuck with this crap. so more alternate ways are always welcome, at least imo.
 Cerberus.Vaness
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By Cerberus.Vaness 2011-08-16 22:17:22
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Just a random moment
Remedy stacks 40k here
I wanna move to your server, kthx :p
 Cerberus.Vaness
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By Cerberus.Vaness 2011-08-16 22:18:26
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I seriously don't get how seperating healing and curing watlz would be a game breaker =(

I think SE hate dncs.
 Ragnarok.Hevans
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By Ragnarok.Hevans 2011-08-16 22:18:31
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not carrying remedies has nothing to do with the fact that waltz timers are lame.
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 Siren.Mcclane
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By Siren.Mcclane 2011-08-16 22:20:07
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Cerberus.Vaness said: »
Just a random moment
Remedy stacks 40k here
I wanna move to your server, kthx :p

I can HQ too for ya :P
 Ragnarok.Hevans
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By Ragnarok.Hevans 2011-08-16 22:20:13
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Cerberus.Vaness said: »
I seriously don't get how seperating healing and curing watlz would be a game breaker =(

I think SE hate dncs.
 Cerberus.Mystina
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By Cerberus.Mystina 2011-08-16 22:24:53
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Ragnarok.Hevans said: »
Cerberus.Vaness said: »
I seriously don't get how seperating healing and curing watlz would be a game breaker =(

I think SE hate dncs.

Well...
Quote:
If we were to split the Waltz timers, we would have to raise the TP consumption as a trade-off.

I am more then willing to accept this tbh. we get tp fast enough we can afford a more expensive healing waltz if it means splitting this crap. Or was this only refering to the curing waltz and not healing?
 Siren.Mcclane
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By Siren.Mcclane 2011-08-16 22:25:46
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I feel DNC gets a lot of love from SE >.> Granted I'm not a DNC. You guys get a crap ton a dual wield, really good cures, haste samba, crazy movement speed, and other stuff. Lots of stuff for other jobs to be jealous of.
 Ragnarok.Hevans
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By Ragnarok.Hevans 2011-08-16 22:26:37
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i would pay more tp for cures if they would split them. if i'm healing as dnc i usually have way too much tp.
 Cerberus.Mystina
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By Cerberus.Mystina 2011-08-16 22:27:53
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Siren.Mcclane said: »
I feel DNC gets a lot of love from SE >.> Granted I'm not a biased DNC. You guys get a crap ton a dual wield, really good cures, haste samba, crazy movement speed, and other stuff. Lots of stuff for other jobs to be jealous of.

it's not enough tho. need to be able to do 99999 damage, screw it, just give DNC zantetsuken.
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 Ragnarok.Hevans
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By Ragnarok.Hevans 2011-08-16 22:37:52
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i wanna dual wield great axes =/
 Cerberus.Vaness
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By Cerberus.Vaness 2011-08-16 22:38:52
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Cerberus.Mystina said: »
Siren.Mcclane said: »
I feel DNC gets a lot of love from SE >.> Granted I'm not a biased DNC. You guys get a crap ton a dual wield, really good cures, haste samba, crazy movement speed, and other stuff. Lots of stuff for other jobs to be jealous of.

it's not enough tho. need to be able to do 99999 damage, screw it, just give DNC zantetsuken.
lmao xD
 Siren.Mcclane
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By Siren.Mcclane 2011-08-16 22:39:24
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Ragnarok.Hevans said: »
i wanna dual wield great axes =/

That wouldn't be fair to SAM and their ability to dual wield a great katana and a katana
 Carbuncle.Asymptotic
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By Carbuncle.Asymptotic 2011-08-17 12:19:27
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Siren.Mcclane said: »
Ragnarok.Hevans said: »
i wanna dual wield great axes =/

That wouldn't be fair to SAM and their ability to dual wield a great katana and a katana

I want to be invulnerable to damage and enfeebling effects while under the effects of Sambas.
 Fenrir.Yuriki
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By Fenrir.Yuriki 2011-08-22 11:45:36
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Carbuncle.Asymptotic said: »

I think DNC should be able to use Aegis. While dual wielding.
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By Kinrasha 2011-09-07 01:25:54
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Every job should be a *** dnc. *** diversity, all the same or gtfo.
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By Artemicion 2011-09-07 01:34:03
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I simply want dancer healing to be relevant again.
But I guess that's asking for a bit too much.
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 Carbuncle.Asymptotic
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By Carbuncle.Asymptotic 2011-09-07 03:34:45
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We'll have to make an uber-pissed thread like the PUPs did.

Then again, what did that get them?


Cooldown.

Edit:
 Odin.Eikechi
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By Odin.Eikechi 2011-09-07 04:33:49
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I'm actually hoping cooldown is good lol... like completely surpresses current tension built up from maneuvers (though that would make kenkonken slightly less awesome)
 Carbuncle.Asymptotic
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By Carbuncle.Asymptotic 2011-09-07 04:51:07
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Odin.Eikechi said: »
I'm actually hoping cooldown is good lol... like completely surpresses current tension built up from maneuvers (though that would make kenkonken slightly less awesome)

Cooldown removes overload and reduces current burden by half.
 Siren.Kalilla
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By Siren.Kalilla 2011-09-08 14:03:19
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The english version was released today:

09-08-2011 01:50 PM
[source]
Camate
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I received some comments from the development team in response to your feedback.

To start out, let’s just go over the job concept a bit more.

Quote:
Versatile entertainers who can both easily stand up for themselves in a brawl by trotting out sambas and steps to enfeeble their unlucky opponents, as well as stand on the front lines and invigorating their fellow party members with a dance.
We not only want dancers to continue to star as spectacular solo artists, but to enhance their teamwork skills and perform even better in ensemble casts as well.
The meaning behind the above concept is not we want dancers to “go solo!”
Dancer is without a doubt a complex job, but what we mean to say is that we will be making adjustments enabling dancers to fight solo as well as support parties.

Since we will not be adding any party support-type abilities in the September version update, we have seen a lot of feedback asking for it, however, as stated in the below quote, we would really like to hear your feedback on the matter.

Camate said:
Quote:
Add new modes for dancers. Add dances that give sphere effects.
Since sphere effects are extremely strong and completely negate the opposite enfeebling effect, we won’t be implementing the sphere effect itself. However, we are planning to add something that gives your party members some kind of effect while continuing to consume your TP. As we are not at the stage where can give info on specific effects, we would love to hear your ideas.
Now then, in regards to Ternary Flourish.

I can definitely understand your uneasiness about using Ternary Flourish since it is in the Flourish III group, considering how Climatic Flourish goes together very well with Rudra’s Storm and Abyssea areas (specifically talking about Atma here), and also using Striking Flourish with Charis Casaque +1/+2.

However, what if we were to implement a weapon skill that matched this nicely as well as equipment that enhances the stats of Ternary Flourish, just like the other abilities?

We aren’t really at the stage where I can say too much, but we are currently working towards making adjustments to other jobs as well as adding new weapon skills and equipment that make the real power of this effect shine. With this in mind we appreciate your understand and hope to hear feedback on this.
 Quetzalcoatl.Dova
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By Quetzalcoatl.Dova 2011-09-08 14:08:27
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Quote:
However, what if we were to implement a weapon skill that matched this nicely as well as equipment that enhances the stats of Ternary Flourish, just like the other abilities?

Got twashtar before it was cool. Add a flourish to make it cool. Add a WS to make pretties in pink cooler than you!
 Bahamut.Raenryong
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By Bahamut.Raenryong 2011-09-08 14:14:48
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Cerberus.Vaness said: »
I seriously don't get how seperating healing and curing watlz would be a game breaker =(

I think SE hate dncs.

try playing a THF!

Watch all of the stuff you've ever wanted be given to DNCs while you get crap in return :(
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