Data For Different Evis WS Sets.

Language: JP EN DE FR
New Items
2023-11-19
users online
Forum » FFXI » Jobs » Thief » Data for different Evis WS sets.
Data for different Evis WS sets.
 Caitsith.Heimdall
Offline
Server: Caitsith
Game: FFXI
user: Heimdall
Posts: 1318
By Caitsith.Heimdall 2011-08-05 14:57:15
Link | Quote | Reply
 
i'm basically trying figure out a balance for wses Mandalic Stab (as a SA ws till rudras), DE, evis,aeol edge gear sets. That work for both in and out of abby and without maxing out invo with bunch non storable/muled augmented gear.

edit: also without spending millions and can be worked in reasonably to macro sets.
 Sylph.Gredival
Offline
Server: Sylph
Game: FFXI
user: Gredival
Posts: 378
By Sylph.Gredival 2011-08-05 16:11:47
Link | Quote | Reply
 
Lakshmi.Aanalaty said:


iirc its actually the opposite. Atheling is for the atk and eponas/brutal are fairly weak on WS (over time) compared to other pieces.

Quite some time back (not on this forum), I worked out how Brutal compares to a dex earring. It turned out that the 3 dex earring would avg higher evis over time than a brutal, but to be honest i really dont remember if I checked all SAWS/TAWS/SoloWS or just one of them. This was a loooong time ago, so probably needs to be double checked. But, going on that, 3dex>5%DA on WS, then 7dex would beat 3DA/3TA(equivalent to 9DA). 3dex>5DA then 7>9DA.

If i get some time i may rework this comparison out as I did it back at 75 and a lot has changed, but until i get around to it, im still leaning with raw stats over multi-atk gear (brutal/eponas). I will also probably add in rudras as it didnt even exist back then and i have personal interest in rudras :P

I'd like to see the math on this because the general consensus I see here is to keep Epona's and Brutal on for WS.
[+]
 Lakshmi.Aanalaty
Offline
Server: Lakshmi
Game: FFXI
user: Aanalaty
Posts: 330
By Lakshmi.Aanalaty 2011-08-05 16:22:40
Link | Quote | Reply
 
Ill have to math it out again as its certainly at the least dated and should be redone anyway. But the gist is that its a (in the case of brutal) a 5% chance to add ONE hit out of 6 (evis while /nin).

For simplilcity, lets say your main and offhand have the same damage (like 2xKilas). So a DA increases damage over 6hits by 16.7%. This happens 5% of the time. 5% of 16.7% is 0.8% damage increase over time. That is less than ONE %. That is a low target to beat for a stat piece of gear.

That is glossing over it very generally.

*It ignores the opportunity of a second DA
*It ignores triple procing 1st and thus negating the DA (8hit cap)
*it ignores the decreasing returns from additional DA/TA (the more you have, the less % damage increase adding more gives)
*ignores acc
*Will be an even smaller % of damage if stacked with SA/TA (while dex would get better with SA added)

among a few other minor factors.

When i get a chance ill try to iron out more exact numbers, but you can see that whatever the outcome, DA/TA gear doesnt exactly have OMGBBQ boosts to WS damage that most people think of when considering using it for WS gear. It mostly comes down to DA/TA only being able to trigger on the 1st hit and the offhand hit of a WS (none in between) so on a 6hit evis, you only get 2 shots at DA/TA gear going off. Toss in TA or DA on 1st hit cockblocking the second potential proc (8hit cap), acc issues, decresing returns on stacking more DA/TA and the major idea that ALL the ws it DOESNT proc on, you get zero damage. Then compare that to a minor boost that works on EVERY hit of EVERY WS (dex/str/atk) and its not hard for a stat that is always having an effect on every hit to pull ahead.

We are looking at tiny gains floating near 1% or less for most DA/TA gear. Dex/atk/str gear holds up really well to that.
 Cerberus.Vaness
Offline
Server: Cerberus
Game: FFXI
Posts: 1515
By Cerberus.Vaness 2011-08-05 16:46:56
Link | Quote | Reply
 
My set atm:

Never did 8k ws but I don't do 100 dmg one either ;p

I've got few things to change tho (like neck/belt/heca cap +1 I think)
I need to augment my heca gears >.<
Fusetto is with TP bonus +100
Working on twastar (goddamn nms >.<)
And I am 2 trials from finishing str kila.
Not so sure If I should use twilight or triplus
or do fustto + dex or str kila, oh well I need to download parser and try out >.<

EDIT: any other better feet? I hate lithe and I feel gimp using them >.<
 Cerberus.Nahtaivel
Offline
Server: Cerberus
Game: FFXI
user: Nahtaivel
Posts: 47
By Cerberus.Nahtaivel 2011-08-09 11:10:42
Link | Quote | Reply
 
What is everyone's thoughts on Oneiros Helm? Currently I'm using Aias Bonnet so to substitute in Oneiros I'd be gaining 5 Dex and 3% increase to crit dmg in exchange for 8 STR and 5 acc.

Also, and maybe more importantly how should I gear the other slots, specifically the ring and ear slots? Since Oneiros gives -3% to TA/DA should I switch out the Brutal / Epona's for some +stats/attack/etc since they're not as potent? Or should I keep those pieces in to counter the -3% TA/DA and keep myself as positive in +TA/DA as possible?

And what changes if any would be needed for Rudra's?
 Phoenix.Gaiarorshack
Offline
Server: Phoenix
Game: FFXI
user: MiavPigen
Posts: 1245
By Phoenix.Gaiarorshack 2011-08-10 03:11:30
Link | Quote | Reply
 
Lakshmi.Aanalaty said:
Ill have to math it out again as its certainly at the least dated and should be redone anyway. But the gist is that its a (in the case of brutal) a 5% chance to add ONE hit out of 6 (evis while /nin).

Do you have a link to any test that show you can only add ONE DA proc into a WS ?
[+]
 Lakshmi.Aanalaty
Offline
Server: Lakshmi
Game: FFXI
user: Aanalaty
Posts: 330
By Lakshmi.Aanalaty 2011-08-10 08:48:10
Link | Quote | Reply
 
As i said in the earlier post, that was a generalization to get the point accross and ignored the chance for the second DA/TA to proc. I dont mean to imply you can only land one DA/TA per WS.

I can dig around and see if I can find the old tests showing you can only DA/TA on 2 hits (main+offhand) of a WS if thats what you mean. (Which makes some sense when you consider 2handers can only multi proc on the 1st 2 hits of any of their WS.)

These are seriously old tests so im not suprised if anyone that started playing in the last few years has no idea they exist. But they were very thorough and done well.
 Ragnarok.Ravant
Offline
Server: Ragnarok
Game: FFXI
user: Ravant
Posts: 1441
By Ragnarok.Ravant 2011-08-25 10:14:28
Link | Quote | Reply
 
Hey, was wondering how you would rank these head pieces for Evis WS inside abyssea from best to worst.

Hecatomb Cap (not +1 or augmented)

Anwig Salade (DEX+4 Increases Critical Hit Damage (+2%) and AGI+4 Increases weapon skill damage (+2%))

Aias Bonnet
 Sylph.Gredival
Offline
Server: Sylph
Game: FFXI
user: Gredival
Posts: 378
By Sylph.Gredival 2011-08-25 10:54:05
Link | Quote | Reply
 
Ragnarok.Ravant said: »
Hey, was wondering how you would rank these head pieces for Evis WS inside abyssea from best to worst.

Hecatomb Cap (not +1 or augmented)

Anwig Salade (DEX+4 Increases Critical Hit Damage (+2%) and AGI+4 Increases weapon skill damage (+2%))

Aias Bonnet

Under those conditions I'm going to hazard Anwig > Aias > Hecatomb.

Aias only wins because the extra 3 STR doesn't match up vs. Aias 3 DEX. Augments would definitely push the Cap above Aias though.

I'm putting Anwig first under assumption that Abyssea crit rate makes the crit damage augments more valuable than 4 DEX and cruor buffs devalues the 8 STR. Outside Abyssea and with augments, I'd guess Anwig is beaten fairly easily by Hecatomb.
necroskull Necro Bump Detected! [86 days between previous and next post]
 Valefor.Kungg
Offline
Server: Valefor
Game: FFXI
user: Kung
Posts: 306
By Valefor.Kungg 2011-11-19 02:03:34
Link | Quote | Reply
 
Hey guys I'm a pretty big noob when it comes to Thf so instead of creating a new thread I'll just necrobump this for TP and WS advice :3

I don't use Thf for much other then Salvage and TH for Emp mobs but I would like to gear it to the best of my ability's any tips and suggestions you could throw my way It would be greatly appreciated! :3

TP:

I know +1 Legs... I'm lazy lol

Yataghan augmented with +6 Dmg and Crit hit Dmg



WS:

Evisceration mostly lol

Subligar augmented with +2% Crit hit rate Acc +6 and Evasion +5



*Anwig Salade augmented with +4 STR AGI +15 WS Acc and 2% WS Dmg

Other gear options I have: Aias Bonnet, Hecatomb Cap, Hecatomb Mitts +1 with +4% Crit hit dmg, Hectaomb Feet +1 augmented with +4 STR, Vulcan's Pearl ect ect ect
 Valefor.Kungg
Offline
Server: Valefor
Game: FFXI
user: Kung
Posts: 306
By Valefor.Kungg 2011-11-19 18:36:07
Link | Quote | Reply
 
*bump*

:(
 Bismarck.Veruna
Offline
Server: Bismarck
Game: FFXI
user: Veruna
By Bismarck.Veruna 2011-11-19 18:42:09
Link | Quote | Reply
 
A bit overkill on the haste with your TP set.
 Valefor.Kungg
Offline
Server: Valefor
Game: FFXI
user: Kung
Posts: 306
By Valefor.Kungg 2011-11-19 19:35:23
Link | Quote | Reply
 
I am?! whats the haste cap!? *Sarcasm*

I appreciate you pointing that out any other gear advice you can help me out with? lol
 Fenrir.Nightfyre
Offline
Server: Fenrir
Game: FFXI
user: Nightfyre
Posts: 11680
By Fenrir.Nightfyre 2011-11-19 19:38:19
Link | Quote | Reply
 
Cuchulain's Belt probably beats Chiner's Belt but I haven't seen any real data on the triple attack damage enhancement.
 Valefor.Kungg
Offline
Server: Valefor
Game: FFXI
user: Kung
Posts: 306
By Valefor.Kungg 2011-11-19 20:41:07
Link | Quote | Reply
 
Ah ok thanks :3
necroskull Necro Bump Detected! [62 days between previous and next post]
Offline
Posts: 87
By Xorn 2012-01-20 15:51:11
Link | Quote | Reply
 
thoughts on Whirlwind Dirs (DEF: 50 STR +12 INT -12 Resist Vs. Fire +20 Double Attack +3%)for legs?
 Cerberus.Kylos
Online
Server: Cerberus
Game: FFXI
user: Kylos
Posts: 4308
By Cerberus.Kylos 2012-01-20 16:14:21
Link | Quote | Reply
 
What about Ocelomehs headpiece of harness? Are they no good for a THF dex or WS set?

I tend to have slightly different setups for DEX, Evisceration(solo), AGI and Exenterator(Solo) and the Ocelomeh gear looks great to me.
Also the headpiece has haste +6% and Regen on it, so you keep the haste cap up and its a great tanking piece. Any reasons why people wouldn't use them?
 Sylph.Gredival
Offline
Server: Sylph
Game: FFXI
user: Gredival
Posts: 378
By Sylph.Gredival 2012-01-20 20:17:44
Link | Quote | Reply
 
Xorn said: »
thoughts on Whirlwind Dirs (DEF: 50 STR +12 INT -12 Resist Vs. Fire +20 Double Attack +3%)for legs?

Good for Mercy Stroke, not going to beat N. Legs for Evisceration though.

Cerberus.Kylos said: »
What about Ocelomehs headpiece of harness? Are they no good for a THF dex or WS set?

I tend to have slightly different setups for DEX, Evisceration(solo), AGI and Exenterator(Solo) and the Ocelomeh gear looks great to me.
Also the headpiece has haste +6% and Regen on it, so you keep the haste cap up and its a great tanking piece. Any reasons why people wouldn't use them?

These sets here were dated pre-VW. Ocelomeh probably wins for DEX based WS.
Offline
Posts: 87
By Xorn 2012-01-21 15:14:24
Link | Quote | Reply
 
Sylph.Gredival said: »
Xorn said: »
thoughts on Whirlwind Dirs (DEF: 50 STR +12 INT -12 Resist Vs. Fire +20 Double Attack +3%)for legs?

Good for Mercy Stroke, not going to beat N. Legs for Evisceration though.

Better than Tumbler trunks for Evisc?
Log in to post.