Is it possible to attain 100% spell interruption rate? If so, what are good gear setups for it from a mage standpoint. Also, is it used like a spellcasting set? As in to reach 100% Interruption rate wouldn't ya have to knock off most other stats.
There's a few pieces that'll change, depending on jobs.
For example, WHM and BLM will want to use AF1 feet instead of those ones, RDM can use AF1 body for another 10%, WHM and RDM can use Muse Tariqah for additional SI-, etc etc.
There's a few pieces that'll change, depending on jobs.
For example, WHM and BLM will want to use AF1 feet instead of those ones, RDM can use AF1 body for another 10%, WHM and RDM can use Muse Tariqah for additional SI-, etc etc.
Thank you for your reply. I never thought of the Nashira Turban, but it's not like i can pick one up tomorrow.
One last question? Is the actual rate for ZERO interruption 100% SPR- or is it something odd due to the formulae behind the game like haste?
For example, i have 5/5 merits in SPR- does that actually give me 10% and do i only need 90% to max that so i will NEVER be interrupted? I know that may seem like an odd question but with how the game works sometimes i get caught out just when i think i've nailed it.
There's a few pieces that'll change, depending on jobs.
For example, WHM and BLM will want to use AF1 feet instead of those ones, RDM can use AF1 body for another 10%, WHM and RDM can use Muse Tariqah for additional SI-, etc etc.
Thank you for your reply. I never thought of the Nashira Turban, but it's not like i can pick one up tomorrow.
One last question? Is the actual rate for ZERO interruption 100% SPR- or is it something odd due to the formulae behind the game like haste?
For example, i have 5/5 merits in SPR- does that actually give me 10% and do i only need 90% to max that so i will NEVER be interrupted? I know that may seem like an odd question but with how the game works sometimes i get caught out just when i think i've nailed it.
I believe the total you need was found to be 102%.
And that set posted was 83%.
Edit: What is wrong with Aquaveil since you seem to be interested in doing it for a mage job. The new Aquaveil update never lets me get interrupted as long as the spell is up.
There's a few pieces that'll change, depending on jobs.
For example, WHM and BLM will want to use AF1 feet instead of those ones, RDM can use AF1 body for another 10%, WHM and RDM can use Muse Tariqah for additional SI-, etc etc.
Thank you for your reply. I never thought of the Nashira Turban, but it's not like i can pick one up tomorrow.
One last question? Is the actual rate for ZERO interruption 100% SPR- or is it something odd due to the formulae behind the game like haste?
For example, i have 5/5 merits in SPR- does that actually give me 10% and do i only need 90% to max that so i will NEVER be interrupted? I know that may seem like an odd question but with how the game works sometimes i get caught out just when i think i've nailed it.
I believe the total you need was found to be 102%.
And that set posted was 83%.
Edit: What is wrong with Aquaveil since you seem to be interested in doing it for a mage job. The new Aquaveil update never lets me get interrupted as long as the spell is up.
Okay thanks. And my experiences of aquaveil, SUCK. After the update it's like it can take a few hits then wears. So if you have 10+mobs beating on you it don't do jack.
There's a few pieces that'll change, depending on jobs.
For example, WHM and BLM will want to use AF1 feet instead of those ones, RDM can use AF1 body for another 10%, WHM and RDM can use Muse Tariqah for additional SI-, etc etc.
Thank you for your reply. I never thought of the Nashira Turban, but it's not like i can pick one up tomorrow.
One last question? Is the actual rate for ZERO interruption 100% SPR- or is it something odd due to the formulae behind the game like haste?
For example, i have 5/5 merits in SPR- does that actually give me 10% and do i only need 90% to max that so i will NEVER be interrupted? I know that may seem like an odd question but with how the game works sometimes i get caught out just when i think i've nailed it.
I believe the total you need was found to be 102%.
And that set posted was 83%.
Edit: What is wrong with Aquaveil since you seem to be interested in doing it for a mage job. The new Aquaveil update never lets me get interrupted as long as the spell is up.
Okay thanks. And my experiences of aquaveil, SUCK. After the update it's like it can take a few hits then wears. So if you have 10+mobs beating on you it don't do jack.
It generally lasts for 2-3 spells for me. Never did ***before the update :\
There's a few pieces that'll change, depending on jobs.
For example, WHM and BLM will want to use AF1 feet instead of those ones, RDM can use AF1 body for another 10%, WHM and RDM can use Muse Tariqah for additional SI-, etc etc.
Thank you for your reply. I never thought of the Nashira Turban, but it's not like i can pick one up tomorrow.
One last question? Is the actual rate for ZERO interruption 100% SPR- or is it something odd due to the formulae behind the game like haste?
For example, i have 5/5 merits in SPR- does that actually give me 10% and do i only need 90% to max that so i will NEVER be interrupted? I know that may seem like an odd question but with how the game works sometimes i get caught out just when i think i've nailed it.
I believe the total you need was found to be 102%.
And that set posted was 83%.
Edit: What is wrong with Aquaveil since you seem to be interested in doing it for a mage job. The new Aquaveil update never lets me get interrupted as long as the spell is up.
Okay thanks. And my experiences of aquaveil, SUCK. After the update it's like it can take a few hits then wears. So if you have 10+mobs beating on you it don't do jack.
It generally lasts for 2-3 spells for me. Never did ***before the update :\
I guess that's because you weren't using it in conjunction with an interruption rate build? Before the update it basically just added a large percentage of SIR- ontop of you gear/merits. Which to some, was much better than it is now. Certainly sounds it to me as i like to AoE burn.
It generally lasts for 2-3 spells for me. Never did ***before the update :\
Depending on your build it was far more powerful before the update.
No, I realize it was more powerful before the update. If you geared for it. I however, did not. Now it seems to act like another form of blink (can be useful, but not always).
I believe the total you need was found to be 102%.
And that set posted was 83%.
The set posted is 73%, but it doesn't include job specific gear. WHM gets +20% with relative ease (Muse Tariqah + AF1+1 Feet ) + 10% from Merits would cap out.
RDM gets 20% (I think it's 20%, might be 22%) from Muse Tariqah + AF1 Body.
I believe the total you need was found to be 102%.
And that set posted was 83%.
The set posted is 73%, but it doesn't include job specific gear. WHM gets +20% with relative ease (Muse Tariqah + AF1+1 Feet ) + 10% from Merits would cap out.
RDM gets 20% (I think it's 20%, might be 22%) from Muse Tariqah + AF1 Body.
Honestly, these sets aren't even necessary. They are huge inventory sinks for jobs that are already inventory intensive. RDM has huge amounts of fast cast, can easily get ichi off between attack rounds. BLU gets an adequate amount of fast cast in which to get ichi off and also the use of actinic burst. If it attacks too fast you should be /mnk anyway over /nin if survivability is an issue. I can't help but cringe at the amount of inventory space you give up for most jobs needed to reach this cap to make use of it. I already hurt plenty on BLU for inv space as it is lol. AOE farming, I rarely ever get interrupted during casts.
With uncapped fast cast, I'm not sure why you'd bother with spell interrupt for RDM. With full fast cast gear and the Magoraga neck utsusemi: ichi goes off @30%. It's not a matter of gear swaps either considering recast is also reduced.
With uncapped fast cast, I'm not sure why you'd bother with spell interrupt for RDM. With full fast cast gear and the Magoraga neck utsusemi: ichi goes off @30%. It's not a matter of gear swaps either considering recast is also reduced.
Honestly, these sets aren't even necessary. They are huge inventory sinks for jobs that are already inventory intensive. RDM has huge amounts of fast cast, can easily get ichi off between attack rounds. BLU gets an adequate amount of fast cast in which to get ichi off and also the use of actinic burst. If it attacks too fast you should be /mnk anyway over /nin if survivability is an issue. I can't help but cringe at the amount of inventory space you give up for most jobs needed to reach this cap to make use of it. I already hurt plenty on BLU for inv space as it is lol. AOE farming, I rarely ever get interrupted during casts.
Honestly, nothing is necessary... just situationally useful. Just because you have other methods doesn't mean never getting interrupted isn't awesome. If getting a spell off at all is the most important thing through tons of mobs beating on you then it can be a lovely thing to have. Inv is always an issue but there are plenty of situations where you can put away a couple of inv slots to utilize this.
Is it possible to attain 100% spell interruption rate? If so, what are good gear setups for it from a mage standpoint. Also, is it used like a spellcasting set? As in to reach 100% Interruption rate wouldn't ya have to knock off most other stats.