New Gear Augments? |
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New gear augments?
If this is real, the game's going to get reaaaaaallly random really quick. Time to level synergy. :/ Doubt it. There has been other rumors about crafting it and stuff before with supposed screenshots. It's always yakko too. Plus look at those stats, clearly not synergy made
From what I hear, the screen shot was taken from JP xi twitter.
Edit: http://twitter.com/FFXI_JP It is Someone translated on BG to be 6STR, +1 Accuracy, +1 MP, -2% PDT.
But like Dasva said, not normal synergy augments... Probably fake. Augments need to get a whole lot better than Str+6 to make Byakko's viable again.
Actually Str+6 is nice for RR lol. Don't mind me..im stupid. Got a bad augment? No problem! Just go solo Byakko and get another pair and try again!
Bahamut.Zorander said: Augments need to get a whole lot better than Str+6 to make Byakko's viable again. Actually Str+6 is nice for RR lol. Don't mind me..im stupid. I was expecting more Haste to be honest. Something they may be adding I'll buy. But ohter than the mp none of those stats have evoliths for them. It's part of the reason evolith gear sucks cause the evoliths mostly suck unless they are only vs a certain mob type or something lol. Not to mention half the time what you can't put the one you want on what you want
It's sad the bodies couldn't even rival a hauby DD wise.
Well, there's the possibility of new Evoliths, I'd assume this screenshot is "Supposed" To be from the the test Server. Still, fake until proven otherwise, though it's no secret SE is developing ways to Upgrade gear "Including, but not limited to Trial of the Magians..."
Using synthing in a large-scale way such as upgrading Salvage Armor-Nyzul-Abjuration-ect would be a good way to get the economy rolling again too. It's kind of at a dead stop. Unless you're doing a relic, there's nothing to really spend gil on. Just now on twitter. Previous posts were synergy related with the SS.
Quote: FFXI_EN FINAL FANTASY XI Translation: Byakko's Haidate with augments: STR+6, Accuracy+1, MP+1, Damage Taken -2%. And augments can be overwritten this way! #FFXI It also said "stats are for testing purposes" Hecatomb with Haste mods to cancel the slow?! full time heca!
Koenig with enmity ?! or maybe +10 def vs...plantoids? My mind would have been blown by the possiblities..... 3 years ago. I can't even begin to describe how much this doesn't pique my interest.
Unless we're talking about adding +6 str to ***like Hachiryu Haidate, can't say that I care so much.
If they raised the haste cap on gear and allowed haste augments then you'd have a lot more people give a ***. 6 STR on Ares Legs would be nice.. Kinda wish i didn't toss the boots.
Fenrir.Nightfyre said: I can't even begin to describe how much this doesn't pique my interest. None of the pictures in this thread show up, and when i try to copy>Paste the link i get an error message =.=a
I found the first one on the JPTwitter, the others elude me. Oh well. I Don't really care or like the idea of another random-number generator giving me Haste-2% on my Byakko's Haidate. or STR-4 DEX-4 CHR+1 *shudder* Lakshmi.Mabrook said: I think the synergy idea is cool for sky and homam/nashira gear (abjuration and hachiryu gear also?), SE also said that the augments can be completely removed (not select removing like evolith gear) and depending on what level synergy you are the HQ1, 2, and 3 fixed augments are applied to the item, I think. Offline
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Leviathan.Quetzacoatl said: Lakshmi.Mabrook said: I think the synergy idea is cool for sky and homam/nashira gear (abjuration and hachiryu gear also?), SE also said that the augments can be completely removed (not select removing like evolith gear) and depending on what level synergy you are the HQ1, 2, and 3 fixed augments are applied to the item, I think. Augments are replaceable... Serj said: Leviathan.Quetzacoatl said: Lakshmi.Mabrook said: I think the synergy idea is cool for sky and homam/nashira gear (abjuration and hachiryu gear also?), SE also said that the augments can be completely removed (not select removing like evolith gear) and depending on what level synergy you are the HQ1, 2, and 3 fixed augments are applied to the item, I think. Augments are replaceable... Leviathan.Quetzacoatl said: Serj said: Leviathan.Quetzacoatl said: Lakshmi.Mabrook said: I think the synergy idea is cool for sky and homam/nashira gear (abjuration and hachiryu gear also?), SE also said that the augments can be completely removed (not select removing like evolith gear) and depending on what level synergy you are the HQ1, 2, and 3 fixed augments are applied to the item, I think. Bahamut.Dasva said: Leviathan.Quetzacoatl said: Serj said: Leviathan.Quetzacoatl said: Lakshmi.Mabrook said: I think the synergy idea is cool for sky and homam/nashira gear (abjuration and hachiryu gear also?), SE also said that the augments can be completely removed (not select removing like evolith gear) and depending on what level synergy you are the HQ1, 2, and 3 fixed augments are applied to the item, I think. Offline
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Leviathan.Quetzacoatl said: Bahamut.Dasva said: Leviathan.Quetzacoatl said: Serj said: Leviathan.Quetzacoatl said: Lakshmi.Mabrook said: I think the synergy idea is cool for sky and homam/nashira gear (abjuration and hachiryu gear also?), SE also said that the augments can be completely removed (not select removing like evolith gear) and depending on what level synergy you are the HQ1, 2, and 3 fixed augments are applied to the item, I think. They already *** said you can remove and rewrite them. Serj said: Leviathan.Quetzacoatl said: Bahamut.Dasva said: Leviathan.Quetzacoatl said: Serj said: Leviathan.Quetzacoatl said: Lakshmi.Mabrook said: I think the synergy idea is cool for sky and homam/nashira gear (abjuration and hachiryu gear also?), SE also said that the augments can be completely removed (not select removing like evolith gear) and depending on what level synergy you are the HQ1, 2, and 3 fixed augments are applied to the item, I think. They already *** said you can remove and rewrite them. Little angry are we? Cerberus.Wolfshadow
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Ifrit.Zerovirus said: Serj said: Leviathan.Quetzacoatl said: Bahamut.Dasva said: Leviathan.Quetzacoatl said: Serj said: Leviathan.Quetzacoatl said: Lakshmi.Mabrook said: I think the synergy idea is cool for sky and homam/nashira gear (abjuration and hachiryu gear also?), SE also said that the augments can be completely removed (not select removing like evolith gear) and depending on what level synergy you are the HQ1, 2, and 3 fixed augments are applied to the item, I think. They already *** said you can remove and rewrite them. Little angry are we? Offline
Posts: 10631
Ifrit.Zerovirus said: Serj said: Leviathan.Quetzacoatl said: Bahamut.Dasva said: Leviathan.Quetzacoatl said: Serj said: Leviathan.Quetzacoatl said: Lakshmi.Mabrook said: I think the synergy idea is cool for sky and homam/nashira gear (abjuration and hachiryu gear also?), SE also said that the augments can be completely removed (not select removing like evolith gear) and depending on what level synergy you are the HQ1, 2, and 3 fixed augments are applied to the item, I think. They already *** said you can remove and rewrite them. Little angry are we? I guess it could be taken that way. The tone I thought when I wrote it out was more like a "Derp, look it up" than a "FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU" . Offline
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Cerberus.Wolfshadow said: Ifrit.Zerovirus said: Serj said: Leviathan.Quetzacoatl said: Bahamut.Dasva said: Leviathan.Quetzacoatl said: Serj said: Leviathan.Quetzacoatl said: Lakshmi.Mabrook said: I think the synergy idea is cool for sky and homam/nashira gear (abjuration and hachiryu gear also?), SE also said that the augments can be completely removed (not select removing like evolith gear) and depending on what level synergy you are the HQ1, 2, and 3 fixed augments are applied to the item, I think. They already *** said you can remove and rewrite them. Little angry are we? Just ask Spicy where that breeze is coming from ~.^ |
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