Bismarck.Magnuss said: »
Odin.Liela said: »
I'd like to play the Zelda series.
Play them, Liela! Dooo eeet. :D
Random Thoughts.....What Are You Thinking? |
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Random Thoughts.....What are you thinking?
WHOA YOMI WHAT ARE YOU DOING
YOU ASSAULTED ME. YOU DID THIS!
This was me, just seconds before the assault!
Bismarck.Dracondria said: » WHOA YOMI WHAT ARE YOU DOING ![]() I just synthesized some home made coleslaw! It's yummy!
Fun challenge for Zelda Links Awakening on the Gameboy is try beating the final boss without fighting any other bosses and without clearing any of the dungeons. the way you do this is with the wall jump glitch, all the dungeons are programmed on the same screen pretty much, so wall jumping inside any area can take you to various dungeons/caves/buildings, to beat the last boss you need magic powder, bow/arrows and I think that was it other than a sword, I beat the final boss without losing by first 3 hearts lol
The glitch is activated when you open the map at the same time you zone into a new screen, you will appear on the opposite side of the next map, making it possible to go into areas that don't technically exist, but also there is a high chance of getting stuck! Also another fun and even lesser known part of this glitch is if you use the glitch and have it so you appear on a stares/door and are mostly through it when you appear it will automatically send you into that next area but you will be able to walk through every wall and most objects but there will be invisible water everywhere that you can fall into and without the flippers you can get stuck falling into water endlessly if you zoned into that water, same is true for pits I have done this so much that I have most of these "back door/alleys" memorized and have even gone as far as collecting every item in the game and bypassing all the dungeons they have fixed that glitch. was only in half the original launch versions. later versions of it, and the DX version <physical and Digital> dosn't. finding an original copy is kinda hard, since most copys floating out there are the later half. got one myself off ebay but it cost me bout 120$ 7 years ago so who knows what it is now. only got it for collection purposes tho, since i also have the DX one ;x
replaying through Ocarina of Time myself right now.
Usually do that at least once or twice a year, also trying out the Bravely Default demo myself since my sister loaned me her 3DS Ohji Lunartail said: » they have fixed that glitch. was only in half the original launch versions. later versions of it, and the DX version <physical and Digital> dosn't. finding an original copy is kinda hard, since most copys floating out there are the later half. got one myself off ebay but it cost me bout 120$ 7 years ago so who knows what it is now. only got it for collection purposes tho, since i also have the DX one ;x Valefor.Endoq said: » Fun challenge for Zelda Links Awakening on the Gameboy is try beating the final boss without fighting any other bosses and without clearing any of the dungeons. the way you do this is with the wall jump glitch, all the dungeons are programmed on the same screen pretty much, so wall jumping inside any area can take you to various dungeons/caves/buildings, to beat the last boss you need magic powder, bow/arrows and I think that was it other than a sword, I beat the final boss without losing by first 3 hearts lol The glitch is activated when you open the map at the same time you zone into a new screen, you will appear on the opposite side of the next map, making it possible to go into areas that don't technically exist, but also there is a high chance of getting stuck! Also another fun and even lesser known part of this glitch is if you use the glitch and have it so you appear on a stares/door and are mostly through it when you appear it will automatically send you into that next area but you will be able to walk through every wall and most objects but there will be invisible water everywhere that you can fall into and without the flippers you can get stuck falling into water endlessly if you zoned into that water, same is true for pits I have done this so much that I have most of these "back door/alleys" memorized and have even gone as far as collecting every item in the game and bypassing all the dungeons I did some similar metagame stuff for the original zelda game, like beating the game never picking up any sword and using only bow/wand/boomerang/bombs to do all the damage. Its kinda fun at the very start dodging the monsters with no weapon, running all over and pushing statues to reveal the goblins that will give you rupees for free, then use the money to buy the candle and use it to burn all the bushes covering more secret spots/one of the dungeons, then move onto getting the other non sword weapons,etc. Its still my favorite zelda because I could sequence break the traditional order of boss+dungeon completion (sorta like darksouls!) Valefor.Sapphire said: » Valefor.Endoq said: » Fun challenge for Zelda Links Awakening on the Gameboy is try beating the final boss without fighting any other bosses and without clearing any of the dungeons. the way you do this is with the wall jump glitch, all the dungeons are programmed on the same screen pretty much, so wall jumping inside any area can take you to various dungeons/caves/buildings, to beat the last boss you need magic powder, bow/arrows and I think that was it other than a sword, I beat the final boss without losing by first 3 hearts lol The glitch is activated when you open the map at the same time you zone into a new screen, you will appear on the opposite side of the next map, making it possible to go into areas that don't technically exist, but also there is a high chance of getting stuck! Also another fun and even lesser known part of this glitch is if you use the glitch and have it so you appear on a stares/door and are mostly through it when you appear it will automatically send you into that next area but you will be able to walk through every wall and most objects but there will be invisible water everywhere that you can fall into and without the flippers you can get stuck falling into water endlessly if you zoned into that water, same is true for pits I have done this so much that I have most of these "back door/alleys" memorized and have even gone as far as collecting every item in the game and bypassing all the dungeons I did some similar metagame stuff for the original zelda game, like beating the game never picking up any sword and using only bow/wand/boomerang/bombs to do all the damage. Its kinda fun at the very start dodging the monsters with no weapon, running all over and pushing statues to reveal the goblins that will give you rupees for free, then use the money to buy the candle and use it to burn all the bushes covering more secret spots/one of the dungeons, then move onto getting the other non sword weapons,etc. Its still my favorite zelda because I could sequence break the traditional order of boss+dungeon completion (sorta like darksouls!) think ya still needed the flute to kill Digdogger?
loved the boss lol made ya think on how to kill it <tho there was an old man who basicly told ya> ![]() official artwork ;x Ohji Lunartail said: » think ya still needed the flute to kill Digdogger? loved the boss lol made ya think on how to kill it <tho there was an old man who basicly told ya> ![]() official artwork ;x how? on the original NES game he was a BOSS fact ya killed him twice in 2 diff dungeons
Because everyone should listen to it at least once a day
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yeah you needed the flute still to make it shrink and be killable by the bow which becomes your primary weapon for killing stuff when you arent boomerang stunning+stacking monsters to kill them with bomb/candel early on.
Its super late and i should be sleeping but you needed the flute to also do the fairy pond to make it dry out and reveal the hidden staircase (or maybe that was on the gameplus mode). Ohji Lunartail said: » how? on the original NES game he was a BOSS fact ya killed him twice in 2 diff dungeons Woo! I have definitive proof that I was right and my mentor teacher was wrong in regards to using commas in appositives! Now the question is, should I rub it in her face, or just drop it?
Well it was on my mind, I started typing to kinda destress and created a wall of text...
Night. Bismarck.Angelsfate said: » If you respect her, drop it. If you don't respect her, rub away! Bismarck.Magnuss said: » Woo! I have definitive proof that I was right and my mentor teacher was wrong in regards to using commas in appositives! Now the question is, should I rub it in her face, or just drop it? ![]() rub it! Yeah, you're right. Bigger man and all that. I know I'm right and that's all that matters. In a few months, I won't have to worry about her judgmental *** ever again.
Another character? From now on, I'm just going to assume everyone who posts from Bismarck that I don't recognize is you.
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