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50-60 - Slow or Just Me?
Server: Garuda
Game: FFXI
Posts: 6,310
By Garuda.Wooooodum 2009-01-30 20:31:17
Hello! Experienced crafter right here asking yet another unanswerable crafting question.
I'm currently working on levelling the remainder of my crafts to sixty. You could call them subcrafts, but I can't really think how Cooking will help Smithing. Anywho, I digress.
I've already levelled one craft to Veteran Rank and am working right now on levelling the rest to sixty. I have definitely noticed that once you start to spend your master points (60+ in any craft, for anyone who doesn't know) that the rate of skillups drastically decreases and that you stop getting any skill ups higher than 0.1s.
What I'm really interested in at the moment is 50-60. I've read a lot of crafting guides, forums, theories, etc and haven't come across a conclusion myself or a concrete conclusion by anyone else. It seems to me that there's a lot of speculation surrounding these levels.
From my experience, skill ups really seem to slow down from 50 and beyond. One forum suggested that it's "Rock and Rollin'" (quick) until you start spending master points. The problem is that this would mean 50-60 is as fast as 1-10 is, which I would say it's definitely not. Another guide said that 50+ is the same as master point levels, with the exception of getting higher than 0.1s.
What is everyone's opinion or experiences with this? It's a little frustrating not being able to find a definitive answer. I know it won't really change how I level my crafts to sixty, but it'd be good to know for sure so I can prepare accordingly, eg, buying more stacks of materials if I know it's going to be slow.
Personally, I have noticed that it seems to slow down after 50. I just got Cooking to 60 about ten minutes ago, my fourth craft to 60 (including Smithing, my main). On every one it felt that skill ups really took a drastic dive compared to the levels before. With Alchemy, levelling from 50-60 nearly gave me a heart attack through frustration. The materials just weren't available for my method of power crafting and the materials I did manage to get seemed to yield little to no skill ups whatsoever.
When levelling Alchemy to 50, I skilled up on Holy Water. I was getting 0.3s at first, and this gradually became a lot of 0.2s. It was really fast, I was literally getting a skill up pretty much every synth. The moment I hit 50, on the exact same synth (Which caps at 51), it took me four stacks to get one level. This seems to be a recurring trend too, as the same happened with Cooking 50-52. I know that being one level below the cap means fewer skill ups, but that fewer skill ups?
Thoughts?
Midgardsormr.Corwen
Server: Midgardsormr
Game: FFXI
Posts: 34
By Midgardsormr.Corwen 2009-01-30 20:34:39
The rate of skillups does slow down considerably between 50-60, but its still possible to receive more than .1 when you do skillup until you reach 60. Past 60, skillups are slow and you can only receive .1 skillups
Leviathan.Crosis
Server: Leviathan
Game: FFXI
Posts: 83
By Leviathan.Crosis 2009-01-30 20:40:35
I've never seen a .3 in my life.
Server: Asura
Game: FFXI
Posts: 56
By Asura.Riddick 2009-01-30 21:42:37
It gets worse every 10 levels. 80-90 is a burn. 90+ just flat out sucks. If you think it is slow now be prepared for a nightmare for any craft past 60.
Server: Shiva
Game: FFXI
Posts: 269
By Shiva.Phioness 2009-01-30 22:04:11
As a person who is also lvling all crafts to 60 and currently alchemy 94, bone 60, wood 60, and most others 40+ (except fishing i have no patience).
Heres how it works. After you hit 50 you will see a substantial decrease due to the fact that spamming synths no longer pays off. I'm not exactly sure what the ratio/percentage is ... but if you synth at a steady rate per day/per week (RL day) you will see more gains in skillups per synth.
Example I did about 48 synths spamming making tiger leather and got about .6 in skillups going from 58-58.6 A (cap 61)
I did 36 synths over a 10 day period making platinum nuggets (my lvl94 cap 96) and got .6 skill ups as well. I wait a day or 2 between synths.
I took some advice from Generalramuh to take my time and I think it pays off.... patience = more skillups w/less material. More testing would need to be done to see it its true or i was just damn lucky.
Server: Sylph
Game: FFXI
Posts: 694
By Sylph.Decimus 2009-01-30 23:11:50
Is there a chance the moon phase had more to do with it than your patience? I know most people won't wait for a certain phase, but that might be all the explanation you need.
Server: Fairy
Game: FFXI
Posts: 5,645
By Fairy.Xxnumbertwoxx 2009-01-31 00:47:58
In skilling up cooking I flew through the low levels, until about 50ish like you stated, then it started slowing down some, but wasn't too bad, maybe twice, three times as long between skill ups as before. Since I've gotten 70 (currently 76) it's slowed to a craaaaaaaawl. I'm lucky if I get a .1 skillup in 3 or 4 synths anymore, and I've literally blown through almost 24 synths and only come out with .2 total (this was recently on Pamama Au Laits, actually). I always craft on the correct day with a decent moon phase, face the "right" direction, all that jazz.
So yeah, to me it seems like it just gets harder the higher you go. As cooking is the only craft I really work on I have nothing to compare it to personally (the only other thing I got is 10 in leather and 8 in fishing), but I could see it being a standard thing with all of them. It sucks...I miss the days of starting and capping a particular synth in one session ^^
Server: Fairy
Game: FFXI
Posts: 107
By Fairy.Winterlight 2009-01-31 04:29:15
I actually didn't notice any slowdown with cooking so far. I'm 69 at this point. One thing I do is ALWAYS synth something that is 3-4 levels above me. The skillups seem to be in big chunks that way (.2~.3) This is a TOTAL pain with ingredients though. Every new level I discard/sell the ingredients I was just using and move on to a new recipe.
All the 70+ recipes have a huge number of ingredients tho so in the end I'm not sure how much time I'll be saving at the Artisan level. Maybe I should just stick to one recipe until I reach its level and THEN move on. Not sure.
Server: Fairy
Game: FFXI
Posts: 525
By Fairy.Blackmist 2009-01-31 05:09:19
Cooking Flew for me, 03 to 50 in about a week, made good prof off Npcing items Wood working as well, got back in to it, 42 to 57 in 2 days, but i don't seem to see the speed decreasing, *Took 2 days cause i ran out a arrow heads, haven't been anymore on ah :\
but thats just me. :]
Seraph.Dyce
Server: Seraph
Game: FFXI
Posts: 3
By Seraph.Dyce 2009-01-31 08:22:25
Other than only being able to recieve 0.1 after 60 I don't remember any level range taking longer to skill than any other range. Granted the materials were harder to come by, slowing me down, but the skill up rate always seems constant to me provided I was within a decent range of the items cap.
Unicorn.Smurfo
Server: Unicorn
Game: FFXI
Posts: 321
By Unicorn.Smurfo 2009-02-01 10:47:23
50-60 yah it sucks 60+ sucks even worse, but by far the worst phase for me was 70-80 which took me about a year -.- After that the rest of my levels flew by also i was wondering: Winterlight said: I actually didn't notice any slowdown with cooking so far. I'm 69 at this point. One thing I do is ALWAYS synth something that is 3-4 levels above me. The skillups seem to be in big chunks that way (.2~.3) This is a TOTAL pain with ingredients though. Every new level I discard/sell the ingredients I was just using and move on to a new recipe.
All the 70+ recipes have a huge number of ingredients tho so in the end I'm not sure how much time I'll be saving at the Artisan level. Maybe I should just stick to one recipe until I reach its level and THEN move on. Not sure. two things A: You claim to have seen .2-.3 post lvl 60? I never have lol I think i have seen maybe one .2 post 60 but never a .3 B: You throw away materials when you're not capped for them? I'm confused by this strategy but if you are 3-4 levels under cap, ding a new level you're still not capped, why not synth them?
Hello! Experienced crafter right here asking yet another unanswerable crafting question.
I'm currently working on levelling the remainder of my crafts to sixty. You could call them subcrafts, but I can't really think how Cooking will help Smithing. Anywho, I digress.
I've already levelled one craft to Veteran Rank and am working right now on levelling the rest to sixty. I have definitely noticed that once you start to spend your master points (60+ in any craft, for anyone who doesn't know) that the rate of skillups drastically decreases and that you stop getting any skill ups higher than 0.1s.
What I'm really interested in at the moment is 50-60. I've read a lot of crafting guides, forums, theories, etc and haven't come across a conclusion myself or a concrete conclusion by anyone else. It seems to me that there's a lot of speculation surrounding these levels.
From my experience, skill ups really seem to slow down from 50 and beyond. One forum suggested that it's "Rock and Rollin'" (quick) until you start spending master points. The problem is that this would mean 50-60 is as fast as 1-10 is, which I would say it's definitely not. Another guide said that 50+ is the same as master point levels, with the exception of getting higher than 0.1s.
What is everyone's opinion or experiences with this? It's a little frustrating not being able to find a definitive answer. I know it won't really change how I level my crafts to sixty, but it'd be good to know for sure so I can prepare accordingly, eg, buying more stacks of materials if I know it's going to be slow.
Personally, I have noticed that it seems to slow down after 50. I just got Cooking to 60 about ten minutes ago, my fourth craft to 60 (including Smithing, my main). On every one it felt that skill ups really took a drastic dive compared to the levels before. With Alchemy, levelling from 50-60 nearly gave me a heart attack through frustration. The materials just weren't available for my method of power crafting and the materials I did manage to get seemed to yield little to no skill ups whatsoever.
When levelling Alchemy to 50, I skilled up on Holy Water. I was getting 0.3s at first, and this gradually became a lot of 0.2s. It was really fast, I was literally getting a skill up pretty much every synth. The moment I hit 50, on the exact same synth (Which caps at 51), it took me four stacks to get one level. This seems to be a recurring trend too, as the same happened with Cooking 50-52. I know that being one level below the cap means fewer skill ups, but that fewer skill ups?
Thoughts?
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