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League of Legends
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![]() Ashe is easily my favorite Champ atm :D Bismarck.Faelar said: » ![]() Ashe is easily my favorite Champ atm :D Manamune? If every time she fires an ice arrow, Manamune's MP+ procs, I could see it being reasonable. It'd also let her slow people more often, as her ice arrows don't cost much at all, and that'd add 1000 to her MP pool, which also adds to her AD.
Caitsith.Shiroi said: » Asura.Lolserj said: » this current build tanky meta is pissing me off more and more... Bruiser > AP Carry > AD Carry > Bruiser Meta is building tanky for bruisers because well they are bruisers, but most AP carries are glass cannon and all AD carries are glass cannon. The reason why Morgana and Ryze are always banned in ranked is because they are too tanky for AP carries. eh, well the fact that the ranked i did had 2 bruisers kind of pissed me off Cerberus.Tikal said: » If every time she fires an ice arrow, Manamune's MP+ procs, I could see it being reasonable. It'd also let her slow people more often, as her ice arrows don't cost much at all, and that'd add 1000 to her MP pool, which also adds to her AD. I would still build IE over Manamune It's not an insane choice, as it helps early game spam for relatively cheap, but at it's peak you're looking at about 56 ad item with no other beneficial stats. ashe isn't mana bound past early mid game in the slightest to require this. late game you'd end up selling it anyway. i'd go for a quick ie.
but the boots got to go. no reason at all for one level of movement at sacrifice of 25% attack speed when you have such a reliable slow. I used to build manamune on mantheon and ez
but testing other builds i found out it doesn't actually help much (And spence yelling at me about it.... yeah that helped too) Sivir maybe considering how mp dependent she is, but again I'd sell it late game.
Frost shot actually blocks Manamune/Tear from stacking mana at all, you don't even get the mana for auto-attacking. Same goes with Vorpal Spikes on Cho apparently. Could be dated info.
lol wiki agrees, it's absolutely not worth it for ashe then
So drop Manamune for...?
I'm not having problems with Ashe at all. Last few games we had a guy in each round who took it upon himself to rush the nexus, ending the game in like, 12 minutes. >.> And this last game we had a Kog'Maw kill-stealing everyone's kills. At the end he had 65 kills >.< Bismarck.Faelar said: » So drop Manamune for...? I'm not having problems with Ashe at all. Last few games we had a guy in each round who took it upon himself to rush the nexus, ending the game in like, 12 minutes. >.> And this last game we had a Kog'Maw kill-stealing everyone's kills. At the end he had 65 kills >.< Well a decent ashe build would be something like berserker's Greaves, Infinity Edge, Phantom Dancer, Bloodthirster, and then another phantom Dancer/Bloodthirster/Last Whisper/whatever would really help you Infinity Edge because of the free crit from her passive btw.
Diabolos.Raelia said: » Infinity Edge because of the free crit from her passive btw. No Infinity Edge because Infinity Edge I build Infinity on almost every Ranged AD and she is the only one with that passive i wouldn't build around ashes passive. ie isnt a bad choice for ad carry though
early game pokes after a back. it peaks midgame when you're running around alot, but falls off end when you should be criting more often than not anyway Cerberus.Eugene said: » i wouldn't build around ashes passive. ie isnt a bad choice for ad carry though the reason you wouldnt build around the passive is because in a team fight that passive doesn't do much xD that and you dont really want to build around passives like that To Infinity Edge, and Beyond!
man just denied mid lb so hard. she switches lanes, gets fed becomes legendary.
Diabolos.Raelia said: » Frost shot actually blocks Manamune/Tear from stacking mana at all, you don't even get the mana for auto-attacking. Same goes with Vorpal Spikes on Cho apparently. Could be dated info. lol... why do you people think I said manamune o.o also just because it's a recommended item doesn't mean it's good. Also you are playing in bot games so try playing blind or something else and see if you are still doing good with ashe. Not an insult just saying the playing difficulty is HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE easy. You can't pull the same crap off in a pvp match as PvAI Manamune is very very situational on certain champions. The few that come to mind are Corki, Urgot, Ezriel and AD Sona(Don't laugh, try it). You need to be able to spam low mana, low cooldown abilites to hit the 1000 mana cap asap. Sure, it sounds good on Ashe, but Ashe isn't that mana dependent, and it's much better to build a BT or IE early.
Tear of the Goddess is more useful by itself as an early game item for champions like, Ryze, Kassadin. and Veigar (A must build for these champions). And, if you need too in mid or late game, you can upgrade it to an Archangel's Staff. Blitzcrank loves his Manamune.
Prolly the best build for ashe is start off with a dorans. Go back when you can get t1 boots, then vamp scepter. Work towards BF sword next. now from here you can either go straight into blood thirsters, or (you should get t2 Berserker Boots, as Mobility is useless IMO on Ashe as you won't need to worry about trying to close the gap with your PD, T2 boots, and your Q which is sexy for keeping them from running away. I digress you should get boots before completing BT or IE) or work towards your IE. I prefer getting IE over BT first, unless I'm falling behind and or it's a bad game cause at least you will get more out of completing that over IE if falling behind. Then work towards your PD. After that it's all situational and how well you are doing.
Cerberus.Tikal said: » Blitzcrank loves his Manamune. Lol speaking of which... Teemo.. I have no respect for them.... such an easy champ to play... I tried him today and they were all like OMG NO DON'T NOT A FREE WEEK TEEMO PLAYER!!!!... I'm like yeah Ik it's cool I won't feed. I can't believe how HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE easy he is to play... Malady, Nashor's Tooth, PD, Bloodrazor, Hextech, and another PD after I had enough for getting rid of my boots.. I have like 2.4 attack speed... 260-280 AP and like 200 attack... I had 501 movement speed with my w... what about him takes skill? I was even dicking around just to try him out. It was a stupid build Ik this. I was just trying him out
Cerberus.Kengo said: » Manamune is very very situational on certain champions. The few that come to mind are Corki, Urgot, Ezriel and AD Sona(Don't laugh, try it). You need to be able to spam low mana, low cooldown abilites to hit the 1000 mana cap asap. Sure, it sounds good on Ashe, but Ashe isn't that mana dependent, and it's much better to build a BT or IE early. Tear of the Goddess is more useful by itself as an early game item for champions like, Ryze, Kassadin. and Veigar (A must build for these champions). And, if you need too in mid or late game, you can upgrade it to an Archangel's Staff. I think the only champion i still use it on from that list is urgot (ive never been interested by AD, AP, or support sona so i'll ignore her lol) but on Ez I've noticed more damage come from building IE and Triforce as opposed to manamune and triforce from autoattacks alone and corki doesnt really need the mana from manamune So if i jungle udyr its like i have a chance at winning even with retards >.>
Asura.Lolserj said: » So if i jungle udyr its like i have a chance at winning even with retards >.> Jungle shyvana and counter jungle like a boss and counter gank like a boss. Wins games |
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