Lakshmi.Buukki said: »
So using panacea to remove all buffs and spam them when necessary on your main isn't broken, but doing the same thing to keep your pet alive via hp meds is.
The trade off is gil, neither are cheating.
July 2016 Version Update |
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July 2016 Version Update
Lakshmi.Buukki said: » So using panacea to remove all buffs and spam them when necessary on your main isn't broken, but doing the same thing to keep your pet alive via hp meds is. The trade off is gil, neither are cheating. If the NM is hard enough, no amount of mulsums or panacea is going to help. It's great for those who solo difficult fights regularly, but they were doing it already with less space.
Leviathan.Comeatmebro
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Lakshmi.Buukki said: » So using panacea to remove all buffs and spam them when necessary on your main isn't broken, but doing the same thing to keep your pet alive via hp meds is. never mind that status effects and hp are completely different things and the closest players have to dawn mulsums are hi-elixirs(which take 10 seconds to use and lock you another 5+ after..) Ok just destroyed this Ambuscade as WAR. Average runs were 2~3 min, got faster as we got used to it and we were carrying a melee.
RUN (tank) WHM GEO COR WAR (me) MNK (pickup guy) I used Blurred Polearm because Stardiver is basically the same as Resolution gear wise. Was doing 20~25K SD's on the main NM, switched to Loxotic Mace + Blurred shield for the Cockatrice and did 24K Judgment. The MNK was nearly useless in this fight. So far it seems you want at least one strong piercing DD and another secondary DD who has several different damage types. If we had replaced the MNK with a BLU, THF, DRG, WAR, RNG it would of been faster. Blazed1979 said: » I'm calling for buffs for the rest of the DD jobs to give them at least a 5% lead in damage. If you believe that information is incorrect, I would ask that you present rigorous evidence of such inaccuracies so that we can improve our understanding of the game. I would also ask that you leave accuracy aside, at least for the short term - it's an issue for sure, but also one that we know SE is investigating. I don't want to draw premature conclusions based on information that will likely change within the next few months. Asura.Thorva said: » The ring is for all jobs, not just pld. +1 Bismarck.Phaded said: » For years I've been able to keep debuffs off myself with these. While it isn't a cure all, it takes off most of what has been the most annoying so I don't feel like BLUs have an upper hand there. On slow... maybe. If they are going to give DRK a bone it should be to bring back the spirit of what DRK zerging used to be... a mini but potent job ability with the old Soul Eater formula on a 10 min recast/45sec duration would be nice. You wouldn't break anything end game, and you would make mid game seem faster/easier. I have stacks upon stack of meds in my invent, I always carry at least 3 stacks of everything I will possibly need. As for souleater, I almost never use that. Today's whm can't handle that. I feel like mages forgot how to play since the introduction of abyssea and the atma/abyssite. Lakshmi.Buukki said: » Thorva you are ranting like a mug. A good read on lunch breaks. Keep at it. Nah, not really ranting, kinda emotionless. If anything I am just giving a reason for people to open their eyes. I know drk, I know rdm, I have a pretty solid grasp on thf, cor and rng, I have a general understanding and have played 20/22 jobs in this game, never played pup or brd. I know what jobs are capable of and I have in the past gone on rage fits over petty stuff like "specific job only" shouts. I no longer blow a gasket over that stuff anymore, if anything I kinda feel bad for people that only see this game in one dynamic. Kinda sucks more people aren't playing how they want just on the simple fact someone tells them that jobs are not capable of things. Ok report from the front line..
Tomahawk works... I just kicked it's *** and we ignored it's adds... Asura.Saevel said: » Ok report from the front line.. Tomahawk works... I just kicked it's *** and we ignored it's adds... WAR works? Damn I know someone who's going to love this update. Assuming that is the basic version right? I'm more interested in how the Goblins are like.
Lakshmi.Buukki said: » So using panacea to remove all buffs and spam them when necessary on your main isn't broken, but doing the same thing to keep your pet alive via hp meds is. Really? Very bad comparison there lol. Offline
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Quote: A new job trait, Smite, has been added. Smite grants a bonus to attack when equipped with a hand-to-hand or two-handed weapon. * This job trait is only effective for player characters, alter egos, and fellows. Job Level Acquired Warrior 35/ 65 / 95 Monk 40 / 80 Dark Knight 15 / 35 / 55 / 75 / 95 Dragoon 40 / 80 Puppetmaster 60 Bahadir said: » Quote: A new job trait, Smite, has been added. Smite grants a bonus to attack when equipped with a hand-to-hand or two-handed weapon. * This job trait is only effective for player characters, alter egos, and fellows. Job Level Acquired Warrior 35/ 65 / 95 Monk 40 / 80 Dark Knight 15 / 35 / 55 / 75 / 95 Dragoon 40 / 80 Puppetmaster 60 You might have missed a few pages on this thread. A few people mentioned it, truth is it was a terrible idea to even add in attack bonus on any of the jobs with the exception of mnk and drg, would still take more than that to fix those jobs. Furthermore a sam can chain sc for days and hit capped sc dmg. SAM's SC damage is super underappreciated right now. They're not only a respectable DD for simple physical damage, but they're the epitome of the modern "optimizing DPS is a group effort" design. Flexible skillchain options, nearly every WS benefits from holding TP, yet they can often WS fast enough to get in two WS before their skillchain partner gets much past 1k if needed. Simply looking at SAM's numbers in a vacuum doesn't easily convey how much it brings to the table in a party setup, nor how well it functions alongside almost any other DD.
Lakshmi.Buukki
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Blazed1979 said: » SAM/DRK ftw I am become Sephiroth Tried hard not to smile, but it just came out. Sylph.Elwynbelwyn
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Lakshmi.Buukki said: » Now all they need to do is lower dread spikes to level 49 so run/drk can negate, resist, and absorb all the things. Sylph.Elwynbelwyn
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Cerberus.Detanita said: » Someone could have reported it that is going for a mythic. Need to redo all assaults. Fenrir.Nightfyre said: » And your solution to this is to bar 1handers from wearing an ammo that doesn't give accuracy. Asura.Thorva said: » Just swapping out 1 tp ring for d-ring will do you justice. All these people farm up d-ring and never even use it. The ring is for all jobs, not just pld. Sylph.Elwynbelwyn said: » I've got news for you, PUP can't really wear an ammo that gives accuracy either. Sylph.Elwynbelwyn said: » SE needs to make it so you can use stuff other than oils in the ammo slot along with an animator. I guess "third-party tools" could gear swap you when doing maneuvers, but that might be beyond vanilla macros. Honestly non-weapon ranged and non-weapon ammo needs to be equippable at the same time in all situations. Idc if your bst/pup wants to equip an animator and a jug pet. Sick and tired, as a geo, of geos blinking every single cast but there's nothing we can do about it short of full-timing dunna and ignoring ranged ammos in our swaps altogether. Valefor.Omnys said: » Sylph.Elwynbelwyn said: » SE needs to make it so you can use stuff other than oils in the ammo slot along with an animator. I guess "third-party tools" could gear swap you when doing maneuvers, but that might be beyond vanilla macros. Honestly non-weapon ranged and non-weapon ammo needs to be equippable at the same time in all situations. Idc if your bst/pup wants to equip an animator and a jug pet. Sick and tired, as a geo, of geos blinking every single cast but there's nothing we can do about it short of full-timing dunna and ignoring ranged ammos in our swaps altogether. Odin.Godofgods
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would a regular warrior be effective for this months ambuscade nm? I have war leveled, and weapons skilled, but no real equip for it (i dont play war.) I only have left over stuff from drk, skirmish2 gear, that type of stuff. But my bst isnt doing as well as id hoped. (Tho i only had time to do one fight)
Sad that giving Rune this trait would have killed Paladin. Cause nobody is gonna Ragnarok paladin and maintain the defensive capabilities like Rune does. :(
Sylph.Elwynbelwyn
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Valefor.Omnys said: » Idc if your bst/pup wants to equip an animator and a jug pet. Valefor.Omnys said: » Sick and tired, as a geo, of geos blinking every single cast I even ask PLDs to do it when I'm PLD's WHM because I can watch their buffs constantly if they don't blink. I'm sure they appreciate not having to constantly ask for paralyna, erase, etc Siren.Kyte
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Lockstyle doesn't help with that, which is like the whole point.
Sylph.Elwynbelwyn
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Siren.Kyte said: » Lockstyle doesn't help with that, which is like the whole point. The blinking is due to swapping from a ranged weapon not in the ranged slot, such as a handbell, to an ammo, such as a macc ammo piece. Same issue happens with NIN and shuriken > ammo for WSs.
Sylph.Elwynbelwyn said: » Valefor.Omnys said: » Idc if your bst/pup wants to equip an animator and a jug pet. Valefor.Omnys said: » Sick and tired, as a geo, of geos blinking every single cast I even ask PLDs to do it when I'm PLD's WHM because I can watch their buffs constantly if they don't blink. I'm sure they appreciate not having to constantly ask for paralyna, erase, etc First, yeah, because you're changing from "throwing" to ranged, it redraws your character and comes with the special effect and sound effect, if you have an indi on yourself, every damn time. I do use dressup but that addon is constantly buggy for me and when it's not working, being on or near geos annoys me. Secondly the BST/PUP thing was a joke before someone mentioned how having two equipped at the same time could "exploit" something. As a PLD main, I have lockstyle on and have it macro'd to flash just in case I forget. Phoenix.Demonjustin
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Odin.Godofgods said: » would a regular warrior be effective for this months ambuscade nm? I have war leveled, and weapons skilled, but no real equip for it (i dont play war.) I only have left over stuff from drk, skirmish2 gear, that type of stuff. But my bst isnt doing as well as id hoped. (Tho i only had time to do one fight) |
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