|
[Dev] Seekers of Adoulin (Mar 13)
Bismarck.Amphion
Server: Bismarck
Game: FFXI
Posts: 27
By Bismarck.Amphion 2013-03-14 07:31:31
Everyone seems to be convinced that the new jobs will have Mythics as apposed to some new line of super weapons. Has there been a confirmation by SE that I missed or are people just using the game's story logic to arrive at that conclusion?
Server: Fenrir
Game: FFXI
Posts: 3012
By Fenrir.Leoheart 2013-03-14 07:34:21
No I just came here to see if anything new about soa and all I see is people jibber jabber about jack *** ***. "I cant wait to sit in front of live screen" WTF? take your dog for a walk clean the litter box, your friend the roaches, will thank you.
I do what I want.
[+]
Valefor.Sehachan
Server: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-03-14 07:35:14
The shark boots are really awesome looking.
[+]
Cerberus.Balloon
Server: Cerberus
Game: FFXI
Posts: 424
By Cerberus.Balloon 2013-03-14 07:35:40
Everyone seems to be convinced that the new jobs will have Mythics as apposed to some new line of super weapons. Has there been a confirmation by SE that I missed or are people just using the game's story logic to arrive at that conclusion?
They stated that they're getting mythics, but not emps or Relics. There will probably also be a line of super weapons. There always is.
Valefor.Sehachan
Server: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-03-14 07:36:32
There will probably also be a line of super weapons. There always is. Notice how there's still one last ???? on the website!!
Cerberus.Balloon
Server: Cerberus
Game: FFXI
Posts: 424
By Cerberus.Balloon 2013-03-14 07:38:39
There will probably also be a line of super weapons. There always is. Notice how there's still one last ???? on the website!!
That could be Moogle Resort, since that is a place in the dats and it has thus far not really been outlined - I'd be more interested in that honestly. Kinda know what you're getting with new weapons these days
Server: Carbuncle
Game: FFXI
Posts: 193
By Carbuncle.Shadowreapper 2013-03-14 07:39:35
Everyone seems to be convinced that the new jobs will have Mythics as apposed to some new line of super weapons. Has there been a confirmation by SE that I missed or are people just using the game's story logic to arrive at that conclusion?
To mee it seems the "coalition"weapons will be some sort of NQ weapons for the new "end game" type weapons, you can see in the screenshots.
Phoenix.Zohno
Server: Phoenix
Game: FFXI
Posts: 83
By Phoenix.Zohno 2013-03-14 07:42:43
the new trailer
YouTube Video Placeholder
[+]
Leviathan.Bozo
Server: Leviathan
Game: FFXI
Posts: 39
By Leviathan.Bozo 2013-03-14 07:45:20
the new trailer
YouTube Video Placeholder well. that was boring
By Artemicion 2013-03-14 07:50:51
Getting kinda sick of these negative nancy buzzkillington mother ***.
Server: Carbuncle
Game: FFXI
Posts: 193
By Carbuncle.Shadowreapper 2013-03-14 07:55:59
Lion, prishe, lilysette, now that new princess leia kiddo, why do they keep addinG jailbaits to storyline...
But me likes!
Ragnarok.Psyence
Server: Ragnarok
Game: FFXI
Posts: 471
By Ragnarok.Psyence 2013-03-14 08:04:14
Carbuncle.Shadowreapper said: »Lion, prishe, lilysette, now that new princess leia kiddo, why do they keep addign jailbaits to storyline...
But me likes!
This.
By Artemicion 2013-03-14 08:06:44
To be fair, Lion was totally legal.
[+]
Fenrir.Mefuki
Server: Fenrir
Game: FFXI
Posts: 157
By Fenrir.Mefuki 2013-03-14 08:09:37
the new trailer
YouTube Video Placeholder well. that was boring
Are you kidding? That was the best trailer yet. The other ones thus far, OK but not this one.
[+]
Valefor.Sapphire
Server: Valefor
Game: FFXI
Posts: 1828
By Valefor.Sapphire 2013-03-14 08:13:48
Carbuncle.Shadowreapper said: »Lion, prishe, lilysette, now that new princess leia kiddo, why do they keep addinG jailbaits to storyline...
But me likes! Its only jailbait if you are always looking at female characters as sex objects >.>
Seriously tho, its a game made in japan where in their culture youth is worshipped, so characters are always going to skew on the extremely young side - thought people would know this and be over it by now.
Oh and the expansion trailer shows there is froggies to kill - woot! (i think poroggo/squib are cute)
[+]
Server: Carbuncle
Game: FFXI
Posts: 193
By Carbuncle.Shadowreapper 2013-03-14 08:18:16
Oh and the expansion trailer shows there is froggies to kill - woot! (i think poroggo/squib are cute) Who cares if frogs are cute? Frogs means charms, means more fun at killing melee tarus <3
Server: Ragnarok
Game: FFXI
Posts: 37
By Ragnarok.Chronictreets 2013-03-14 08:21:56
isn't this expansion coming out it two weeks or so? and this is all we get?
Valefor.Sehachan
Server: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-03-14 08:23:11
Wtf more do you even want. God.
Valefor.Sapphire
Server: Valefor
Game: FFXI
Posts: 1828
By Valefor.Sapphire 2013-03-14 08:25:51
I blame movie trailers these days for people now expecting game trailers to show/spoil everything there is to do in a videogame now.
/getoffmylawn
Server: Carbuncle
Game: FFXI
Posts: 193
By Carbuncle.Shadowreapper 2013-03-14 08:25:52
Wtf more do you even want. God. An EU release on day one ;_;
[+]
Valefor.Sapphire
Server: Valefor
Game: FFXI
Posts: 1828
By Valefor.Sapphire 2013-03-14 08:32:30
Carbuncle.Shadowreapper said: »Wtf more do you even want. God. An EU release on day one ;_; I just tell myself that being late to the expansion party wont matter cause everyone will be fighting over xp mobs/abyburn spots and lots of server maintenance.
Cerberus.Valmur
Server: Cerberus
Game: FFXI
Posts: 3642
By Cerberus.Valmur 2013-03-14 08:40:31
Carbuncle.Shadowreapper said: »Wtf more do you even want. God. An EU release on day one ;_; I just tell myself that being late to the expansion party wont matter cause everyone will be fighting over xp mobs/abyburn spots and lots of server maintenance.
Indeed but would rather buy it sooner than later so I'm not raging when I burned up spare funds
Server: Fenrir
Game: FFXI
Posts: 3012
By Fenrir.Leoheart 2013-03-14 08:41:39
Oh and the expansion trailer shows there is froggies to kill - woot! (i think poroggo/squib are cute)
I'm glad I'm not the only who thinks their smiley faces are cute :3
[+]
Server: Sylph
Game: FFXI
Posts: 16
By Sylph.Kuumihumi 2013-03-14 08:58:50
wth is that green creature in the end?
Server: Fenrir
Game: FFXI
Posts: 3012
By Fenrir.Leoheart 2013-03-14 09:01:53
wth is that green creature in the end?
It looked like a pokemon lol
[+]
Valefor.Sehachan
Server: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-03-14 09:57:17
The more I look at this pic
the more I think my boobs aren't that big in the game!
Server: Siren
Game: FFXI
Posts: 295
By Siren.Murdock 2013-03-14 09:57:55
Valefor.Prothescar said: »
anybody have a recording of the stream?
Valefor.Sehachan
Server: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-03-14 09:58:38
YouTube Video Placeholder
this is the trailer, there'll be a NA stream I think tonight.
By Zarabi 2013-03-14 10:06:55
So is the play as a monster system supposed to be ready for expansion launch date? Because that is what I am looking forward to the most. :)
Seekers of Adoulin Prologue
As the eight century came to a close, so did
the islands' old regime. The royal family,
in partnership with the eleven knightly orders, agreed to abolish
imperial rule...from which arose the Sacred City of Adoulin.
The rate at which it developed astounded all.
In the blink of an eye, Adoulin had become a maritime metropolis,
its mercantile prowess rivaling even Jeuno's.
The hustle and bustle of the commoners' district in the west--Adoulin's
center of trade and pioneering hub--serves as a stark
contrast to the refined, stoic castle in the east.
It is upon the urban landscape that adventurers will first
leave their mark...in the next chapter of the Vana'diel's history.
The Varied Personages in "Seekers of Adoulin"
Swordmaiden
These feisty damsel may sport a shortsword with a sheath as dark as the abyss, but rest assured, she has a heart of pure gold. Her emerald green eyes and shimmering silver hair tucked neatly under an elegant bonnet belie her altruistic nature, and are some of the first sights adventurers will see when they run across her at the Ceizak Battlegrounds.
Title |
FINAL FANTASY® XI: Seekers of Adoulin™ |
FINAL FANTASY® XI Ultimate Collection Seekers Edition |
Platforms |
Windows® PC (Digital Download), Xbox 360® |
Release Date |
Software to be Released on March 26th, 2013
Servers to be Launched on March 27th, 2013 (Time TBA) |
Price |
Windows® PC (Digital Download) |
$29.99 |
Windows® PC (Digital Download) |
$39.99 |
Xbox 360® |
$29.99 |
Xbox 360® |
$39.99 |
Notes |
FINAL FANTASY XI Seekers of Adoulin is not a stand-alone game. The FINAL FANTASY XI game must be installed beforehand. |
The FINAL FANTASY XI Ultimate Collection Seekers Edition features FINAL FANTASY XI, Seekers of Adoulin, and all previously released expansion and add-on packs including Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, Wings of the Goddess, A Crystalline Prophecy, A Moogle Kupo d’Etat, A Shantotto Ascension, Vision of Abyssea, Scars of Abyssea, and Heroes of Abyssea. |
|
Areas
Western Adoulin
Western Adoulin serves as the home base for the Sacred City of Adoulin's pioneering plans and, as the entranceway to the city, is also a hub for adventurers who were afforded safe passage to assist in the city's long-term settlement project. More than just a mere facade, this section of the city is brimming with activity, from townsfolk going about their daily sundries to a variety of facilities specially tailored for would-be pioneers.
Rala Waterways
The Rala Waterways are a gigantic expanse of interconnected underground straits spanning from east to west by means of the Big Bridge. Always a popular subject of gossip amongst the citizenry, the two-hundred-year-old Waterways are not only a source of water for Adoulin; they're also regarded as a place of wonder and--according to rumor--a home to all manner of unfriendly creatures. As such, they are not open to the general public.
Yahse Hunting Grounds
The Hunting Grounds are a second expanse of jungle located adjacent to the Ceizak Battlegrounds, and can be accessed via boat from Eastern Adoulin. Perhaps in part due to the similar topography, flora, and fauna, many pioneers have lost their way when traversing between the two. Enormous trees dominate the landscape, their twisted roots serving as a grim reminder that humanity is not welcome within. Opening up this land for population is one of the primary goals of the pioneering project.
Ceizak Battlegrounds
Beyond the guarding gaze of Jorius Yett lie the Ceizak Battlegrounds, a dense stretch of jungle serving as the symbol of Western Adoulin. Species of vermin never before seen in the Middle Lands call the Battlegrounds home and, together with enormous trees impeding any sense of progress, pose an obstacle for intrepid pioneers to overcome. No colonization effort has any hope of succeeding without first breaking the land free from the stranglehold of its twisted grasp.
Foret de Hennetiel
The Foret--the lowest-lying area in all of Eastern Ulbuka--is known throughout all Adoulin as a harsh, punishing environment where neither people nor animals had been able to tread for hundreds of years due to the contamination of the Zoldeff River that flows through it. Yet nature herself eventually reclaims all that has been sullied, and recent years have seen a blossoming of all manner of fascinating plant life hitherto unseen. Settling this wilderness poses yet another issue the Adoulinians must overcome.
Sih Gates
The Gates are famous as home to all types of grisly foes around its large rocks and within its limestone caves. The roots of the gigantic arbors found in the hunting and battlegrounds protrude from the rocks, choking what remains of the treaded paths and preventing easy passage. Many species of fungi line the walls and floor of the caves, but they are not fit for consumption, and as such can provide little succor. The population of the vile Acuex within has been multiplying, and with pioneers forced to fight in such close quarters, antitoxins are a must for survival.
Moh Gates
The Moh Gates are a dungeon connecting Ceizak Battlegrounds with Morimar Basalt Fields. Serving as a stark contrast to the frigid fields, waves of red-hot magma churn in the depths below--a chilling testament to the destructive force that nature can be. In some places, sizzling hot springs bubble just above the surface, to which many pioneers pay regular visits to recover from their weary days. Yet with the vicious matamata laying in wait just along the outskirts, any respite is short-lived.
Adversaries
Velkk
These notoriously ruthless savages have set up their base of operations in the west of Eastern Ulbuka. According to records of old, they once lived throughout the various islands that constitute the Adoulinian archipelago, but were forced further and further west as the First King's influence grew.
Velkk fighters can be classified into two broad types: bellicose warriors who desire only to massacre their foes in the most bloody way imaginable, and devoted practitioners of the black arts who delight in using their spells to gain the upper hand in battle.
Twitherym
Don't be deceived by the majestic hue and intricate choreographic magic these butterflies exhibit--their bite certainly matches their beauty. They mainly live outdoors, but specific strains have been known to inhabit dungeons throughout Ulbuka in addition to their purple brethren.
Chapuli
This particular species of vermin makes its home in the Yahse Hunting Grounds and Ceizak Battlegrounds. Pay close attention to the horns protruding from their heads, for they can cut through foes cleaner than a Far Eastern katana. Their towering leaps and breakneck speed can leave even the most adroit of adventurers befuddled.
Matamata
Thickly wooded groves and tropical regions play host to these reptilian monstrosities, whose quaint moniker extenuates their ponderous size. They may seem like slow-moving creatures, but try telling that to the few pioneers who've survived the rapid succession of lashings dealt to them by a matamata tail. That's hardly their only weapon, however, as they can also expel internally boiled water at unbelievable velocities.
Heartwing
Scattered reports of heartwing sightings have come in from all corners of Eastern Ulbuka, and those who've seen these affable spirits in person note that they enjoy drifting about harmlessly and trailing after pioneers.
It may be difficult to discern any logical behavioral patterns from these enigmatic creatures, but almost all their witnesses agree that there's nothing cuter on the whole continent than a fluttering heartwing. However, what follows after espying a heartwing usually sends chills down one's spine rather than inflaming one's passions...
Craklaw
Aquans through and through, craklaws make their homes in the rivers and deltas of Eastern Ulbuka. Their gigantic claws can slice boulders in half like knives through Selbina butter, and their massive stony shells spurn even the most carefully crafted weapons without suffering a scratch. It would require no stretch of the imagination to label them as moving underwater fortresses.
Acuex
Acuexes have spread throughout Eastern Ulbuka's underground regions, and many a witness has come forth to attest to the acridness of the poisonous gas they spout. Little is known about these miniscule monsters, except that they multiply rapidly and gather in the nooks and crannies of caves as well as their walls. Scientists have tried proving that the miasma acuexes spout is related to the spores of mushrooms, but so far have met only with failure.
Umbril
As their name suggests, umbrils skulk amongst the shadows, shrouded in mysteries as opaque as their natural habitat. Records from ancient scrolls confirm their existence in Eastern Ulbuka since long ago, yet details regarding their behavior are few and far between--the most terrifying of which is that they can glide through earth and walls with nary a thought. No wonder they're most widely known only as the "Jungle's Curse."
New Jobs
Geomancer
Harnessing the elemental energies that course through Vana'diels veins in ways that no sorcerer can, geomancers both aid their comrades-in-arms and teach their foes how deadly the forces of nature can be.
Rune Fencer
Quick with a blade as well as an incantation, these versatile duelists employ the power of arcane runes to sway the tide of battle both offensively and defensively.
|
|