Since you aren't a XIV defender let me ask you some things then. I'm almost certain you won't accept any of these things.
"Here's your chance to to say I'm right, but I bet you won't". Well obviously, because you've posted several glaringly incorrect 'facts' with no citation. But I'll respond to your individual points nonetheless.
Do you now accept that XIV has never had subs above 1m?
Yes, it's highly unlikely it did. But there's no proof it did and there's no proof it didn't so who can be sure? I'd also like to point out that I never said it did have 1m subs. I said it has over 1m characters - something both the census and their financial reports state. At no point did I draw any correlations between this and active subscriptions, other than providing relativity by suggesting there's less cause for mules on XIV than XI.
Do you accept that the game has not grown since launch but shrunk?
Yes, it has shrunk and for good reason. Never denied it and never will.
Do you accept that the game has a massive budget and was made twice which ballooned it to astronomical levels?
Yes. It's obviously got a bigger budget because they were very intent on making it successful following the debacle of 1.0 - but does that hold back its cash flow now? They did a good job of turning 1.0 round and manifesting it into 2.0 and it's now generating a steady surplus of cash. Given enough time, there's no reason why it won't produce huge profits. It's already turning a yearly profit but yes, offset by the loss of 1.0, they have a way to go. Nobody's denying that!
(keep in mind the game nearly destroyed Square and caused tons of people to lose their jobs)
It's well documented that several of the original 1.0 team lost their jobs as a result of how ***it was, but I believe your implication is it cost people jobs outside of that? If so, citation needed.
A game that launched at a time when player retention was not a serious issue and that peaked at 500k subs, that cost 15 million to make and that had laughably small running costs (FFXI) will make more money than one that:
Cost 100million at a bare minimum, that has high running costs (huge dev team compared to XI, regional servers and all the staff that goes with that) and that has serious player retention issues with a subscription base that neer exceeded 630k?
I accept that XIV has not made the money XI has, but I don't accept that it won't. Ten years is a long time and today's gaming market has a lot more money being thrown around. Will it beat XI? Who can say. But with the gains it's currently making it's on course to.
You keep saying you aren't a defender and you don't really care but I don't see you moving one millimeter from your laughable statements either. Please prove me wrong and do so.
I replied to your civil approach with civility, but I will not humour your personal attacks. ¯\_(ツ)_/¯
This is the part where you look like you are trying too hard. Acting smug and being vague to try and make it seem like you "won" in some fashion. Don't try to bring me into your debate and accuse me of typing things that I didn't type.
I'm not being smug and I don't think I won. I just know when to stop bothering, dude.