September Version Update |
||
September Version Update
Quetzalcoatl.Mckenzee
Offline
i can't help but get a sea torques feel from that combatants torque list... there are 7 of them
They really need to change those icons... I don't know how people play without modded icons anymore. Oh no I have 2m left on my random symbol that looks just like the one that has 4m.
Offline
Posts: 104
gettin folks to do vagary again is going to be a challenge on levi lol.
so... anyone with the update patch?
Asura.Floppyseconds said: » Bismarck.Josiahfk said: » Asura.Floppyseconds said: » Maybe SE just wants to add haste 20% to pants to make it look like they are actually doing something when you have already been gear capped for years now from it being on everything. You know, make pretend. That is factored under gear haste? Bismarck.Josiahfk said: » Asura.Floppyseconds said: » Maybe SE just wants to add haste 20% to pants to make it look like they are actually doing something when you have already been gear capped for years now from it being on everything. You know, make pretend. Or the new Lustratio gear ;o raptor party solo w/ trust atm....
Holy ***they adjusted Crepes and gave us values >.>
I actually don't see any changes listed but we got full values... Offline
Posts: 104
judging by the logo im guessing h2h come from new Omega BC
Ruaumoko said: » Those absolutely destroy Chastisisers. Big caveat, none of this includes the mysterious "Colossal Blow" (which may well be awesome), but: On very high level content, max Fleshcarvers (SR weapon) still slightly edge Denouments out in many situations according to my previously up to date (with August update) MNK spreadsheet. It's pretty darn close though, and Colossal Blow may well be the difference (though we'll see how hard Denouments are to get a hold of). Both of them beat Chastisers AND AM3 Glanzfaust for the hardest targets. That's using pretty typical high end current stuff (no abjuration+1 gear) and realistic buffs, and estimated stats for current high end content like Sinister Reign or Escha T2+ NMs. Moderately high level content (say, high end CP mobs), it's pretty close but generally Mythic > Denouments > SR h2h. Trivial content, Denouments are excellent and right there at the top, though Glanz AM3 still win by a minor amount. Kenkonken are a bit of a special case and are probably always going to be PUP's best melee weapon since (a) they also enhance PUP's best WS, (b) AM3 also affects the automaton, so is a big boon whenever using a DD puppet, and (c) the MA+50 basically caps PUP's delay reduction, which is fairly difficult to do without this weapon (in fact pushes PUP to slightly over cap if you're also getting capped magical haste and have full gifts/MA Job Points, but it's not a big enough disadvantage in reduced TP/hit to cause that to outweigh the benefits - just don't wear additional MA gear). timers show remaining times on debuffs now, which is nifty
Reskinned Ukon!!! One of my favorite GA looks.
Also, just noticed the new Soboro... so much SAM love there.. Its a pet job dumblo. Its not SAM or WAR. Not all jobs can be designed like SAM.
I like that they decided the important drop from Faf to remake was Hrotti.
if you want range equality in your demented designs, then lets move everyone in range. I think Asurians are going to kill FFXI faster than Square wants to kill FFXI.
they added Sea Jailers to Escha_RuAnn also. Watching 2-3 ppl fight Warder of Temperance atm
Bahamut.Soraishin said: » timers show remaining times on debuffs now, which is nifty //unload statustimer
Another 10% CP bonus for the new SOA ROE that was added!
Quote: Not working.... oh well //lua unload timers ? Neither worked. Just opted to shutdown and do it. Thx tho.
Offline
Posts: 104
dunno if this an update thing but automation dont want to use TP at all lol and i dont have inhibitors one
|
||
All FFXI content and images © 2002-2024 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|