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Dev Tracker - news, discussions
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By clearlyamule 2017-06-30 01:54:07
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Leviathan.Vedder said: »
Hell, if I'm not mistaken, I read somewhere that job points even go to 3000 in the dats, and we've seen them add things (su3) into them as an edit even.
Not sure about dats but before all the categories were even out I think and before you could take them to 20 they said each category would go to 30. Assuming the same progression of costs that would put capped at 4650. Of course they'd have to do some tweaking if they did that *cough manawall*
 Asura.Sechs
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By Asura.Sechs 2017-06-30 04:07:53
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Byrth data mined the Job Points packets early on and the system allowed for up to 30 upgrades to each category (currently we've seen just 20) and allowed for much more categories than the 10 we're currently seeing.

I don't think SE will go back to updating Job Points though.
Allowing over 20 is a no-no because some categories would get way too powerful and would require balancement.
Adding more categories would be easier I guess (and welcome, especially for some jobs!) but that would imply more gifts etc, so I don't really see that happening.

Would be cool though, and would allow them to finally give useful tools to job like MNK who got only ***from JPs and arguably from Gifts as well (aside from the obvious passive stats increases)
 Leviathan.Vedder
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By Leviathan.Vedder 2017-06-30 04:10:42
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Or maybe give drk oh I don't know, some more acc gifts? :) lol
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By Chimerawizard 2017-06-30 09:17:06
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Asura.Sechs said: »
Allowing over 20 is a no-no because some categories would get way too powerful and would require balancement.
BLM needs another 10 points into Mana Wall.
Reduces damage you would have taken by 105% and applies it to your MP instead of HP.
Would it increase your MP 5% of what you should have taken as damage?!

That wouldn't be in any way broken.
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By Odin.Slore 2017-06-30 09:17:23
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Event period
Tuesday, July 11, at 1:00 a.m. (PDT) to Monday, July 31 at 7:59 a.m.

Additional Seal Battlefield Spoils Campaign
Delve Campaign – PLUS
Abyssea Campaign
Double Unity Accolade Campaign
Vagary Campaign
Voidwatch Campaign
Unity Wanted Campaign
High-Tier Mission Battlefield Campaign
Dynamis Granules of Time Campaign
Omen Job Card Campaign
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By Kodaijin 2017-06-30 10:44:12
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3rd month in a row for delve campaign.
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By Taint 2017-06-30 10:52:23
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When do we get the Omen Card one to one exchange campaign???
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By clearlyamule 2017-06-30 11:39:35
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Taint said: »
When do we get the Omen Card one to one exchange campaign???
When bst gets pet th gear, rdm gets Cure V and blu gets spider web
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By Bahamut.Tychefm 2017-06-30 11:58:07
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Quote:
When do we get the Omen Card one to one exchange campaign???

I mean, most would settle on a 1:3 easily. 1:10 is just brutal by now.
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By Taint 2017-06-30 12:14:28
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Bahamut.Tychefm said: »
Quote:
When do we get the Omen Card one to one exchange campaign???

I mean, most would settle on a 1:3 easily. 1:10 is just brutal by now.

It was sarcasm but yes 1:3 would be very welcome.

1:10 is painful, most people I know are sitting on dozens of useless cards waiting for some sort of updated exchange rate.
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By Chyula 2017-06-30 12:53:13
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Why complain when all card farming group will basically take any jobs to farm card. If you want card for other jobs then farm it.
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By Taint 2017-06-30 13:17:41
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Chyula said: »
Why complain when all card farming group will basically take any jobs to farm card. If you want card for other jobs then farm it.


Because 10 to 1 is too extreme?

Because boss farm groups are more specific with job roles?

The problem is not the acquisition. The problem is the dozens of useless cards that rack up from doing Ou with specific jobs. Definitely first world problems but specific roles (tanks, healers, idris Geo, nirvana Smn etc) get stuck in those roles and the cards go to waste. With a 20hr lockout it's not nearly as flexible as "just join a card farm group."
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By clearlyamule 2017-06-30 13:41:12
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Don't forget all those random cards got from campaign that were not only really rare but unless you happened to get one for the job you want to use it with it's completely useless at current exchange rates.

Speaking of which another thing they should do is take away the same kind requirement.
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 Fenrir.Caiir
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By Fenrir.Caiir 2017-06-30 13:41:21
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Chyula said: »
i don't kill omen bosses
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 Asura.Sechs
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By Asura.Sechs 2017-06-30 14:08:13
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Taint said: »
The problem is not the acquisition.
I dissent.
The problem is ALSO if not MAINLY card acquisition rate.
It's 2,5 cards (average) non normal runs, 3.5 on OU runs.
That's ~3 months to go 5/5 +3 on a single job.
Realistically it's more than that because we all are gonna miss some runs here and there, mess up one run, get particularly annoying objectives another run, and on some jobs it's simply harder to get objs done than with other jobs.

So yeah sorry but card acquisition rate is an issue.
It was super fine for a new event, but Omen will soon be one year old, and especially when a new event will be released, the current rate will be completely unacceptable, if you ask me.

I'm not against gating, not at all, but this is too much in the other direction.
They should've started with the current rates and made them slightly better around, dunno, last month if not earlier.


Just my two cents of course.
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 Asura.Sechs
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By Asura.Sechs 2017-06-30 14:10:33
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Oh and let's not forget something that never gets mentioned in here because the majority of us here has gazilions of gil/mules, but for a more "average" player it's also quite taxing with what sometimes becomes a 10 mils cost to get an item from +1 to +3

This has nothing to do with card acquisition rate and is actually good from other point of views, but when you add that to the 10:1 exchange rate and especially with the card acquisition rate, you get an overall scenario that can be pretty frustrating.

I'm surprised people aren't getting burned out already from Omen, considering for many of us there's hardly many other things to be doing in game atm.
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 Asura.Saevel
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By Asura.Saevel 2017-06-30 16:14:49
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Asura.Sechs said: »
I'm surprised people aren't getting burned out already from Omen, considering for many of us there's hardly many other things to be doing in game atm.

That's because you use the same people on the same jobs using the same strategy on every single boss fight without mixing it up.
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 Asura.Ladyofhonor
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By Asura.Ladyofhonor 2017-06-30 16:17:18
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Asura.Sechs said: »
Taint said: »
The problem is not the acquisition.

Realistically it's more than that because we all are gonna miss some runs here and there

Casual.
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 Asura.Kingnobody
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By Asura.Kingnobody 2017-06-30 16:18:26
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Asura.Ladyofhonor said: »
Asura.Sechs said: »
Taint said: »
The problem is not the acquisition.

Realistically it's more than that because we all are gonna miss some runs here and there

Filthy casual.
fixed
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 Bismarck.Nickeny
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By Bismarck.Nickeny 2017-06-30 18:50:38
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Taint said: »
tanks, healers, idris Geo, nirvana Smn etc

Thats all you need to beat the game tho - why play anything else?
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By Leviathan.Brotherhood 2017-06-30 19:10:19
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Any 10 cards or lower ratio to 1 not just all of same kind would help as well
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By Blazed1979 2017-06-30 20:51:21
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Gifts I would love:
1. WAR
+2% JA Haste for every merit in Berserk
+1% WSDMG for every merit in Savagery

2.MNK (I'm biased, this used to be my favorite job)
+10 STP for every Martial Arts Trait
+15% crit dmg/ Crit hit rate + to Kick attacks for every kick attack trait
+10% WSDMG for every focus merit point
+5% Triple Attack for merit point in Dodge (lol)?
Enhanced Chi-Blast - Drains TP from enemy directly to MNK, Duration 90 seconds
Enhanced Mantra - duration 4 minutes, Adds -15% DT overcap!
Enhanced Boost - +25% WSDMG
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By Chyula 2017-06-30 21:52:11
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Taint said: »
Chyula said: »
Why complain when all card farming group will basically take any jobs to farm card. If you want card for other jobs then farm it.


Because 10 to 1 is too extreme?

Because boss farm groups are more specific with job roles?

The problem is not the acquisition. The problem is the dozens of useless cards that rack up from doing Ou with specific jobs. Definitely first world problems but specific roles (tanks, healers, idris Geo, nirvana Smn etc) get stuck in those roles and the cards go to waste. With a 20hr lockout it's not nearly as flexible as "just join a card farm group."

you choose to do stuff with your closed 6 man group then have to take the bad with the good. So again stop crying about the ratio when you can easily invite a 7th so you can bring other jobs for card. OH wait nvm Ou must be double up stats each additional alliance player. This specific role is full of ***after update allow alliance in there.
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By Chyula 2017-06-30 21:53:20
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Fenrir.Caiir said: »
Chyula said: »
i don't kill omen bosses

I don't, I just beg others let me come leech. who the hell work for stuff when I can beg?.
 
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By 2017-06-30 22:02:06
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By Chyula 2017-06-30 22:04:17
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I don't think you need lights for those?
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By Bismarck.Dekusutaa 2017-06-30 22:05:46
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Solution to the card issue is to just lower the exchange rate, which I assume they will implement in some form if the relic +2/3 use the same card upgrades as the base mat.

Even if the new event uses new mats and ditches the cards entirely, they have a habit of devaluing older content by making the grind easier , usually by lowering entry requirements so it's not out of the question card drops could increase in the future and or entry timers redone to allow for multiple runs daily without running out of tags.

But Ou is a choice and really, if groups are caring and not only gear driven, there would be times where card farming is done.
 
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By 2017-06-30 22:08:39
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 Bismarck.Dekusutaa
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By Bismarck.Dekusutaa 2017-06-30 22:11:27
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Bismarck.Lennart said: »
Bismarck.Dekusutaa said: »
Solution to the card issue is to just lower the exchange rate, which I assume they will implement in some form if the relic +2/3 use the same card upgrades as the base mat.
Has SE ever hinted at relic +2/+3 or empy +2/+3 yet or any sort of timeframe? hmmm

Hinted at in the June patch when they mentioned adjustments in prepartion for new content.

The WS adjustments and coming gear adjustments seems to be part of that.
It was implied in the wording that there were multiple adjustments and not just the small tweaks to WS debuff accuracy rolled out last month, so I was puzzled when some people expected the battle content to roll out this month. I assume there will be more coming until the content launches.


I wouldn't expect it until fall, late summer if we get lucky, but I feel like they'll keep adjusting stuff every month.


So keep the dream alive. SMN nerf soon.
 
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By 2017-06-30 22:13:34
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