Few things to say here:
1) *** Yes, Get mad fkin smithers.
2) lol Dramatica, also haven't you quit or something? piss off already
3) Yum
[Dev] RNG: Ammo Adjustments |
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[Dev] RNG: Ammo Adjustments
Few things to say here:
1) *** Yes, Get mad fkin smithers. 2) lol Dramatica, also haven't you quit or something? piss off already 3) Yum You are by far one of the worst posters in existence. I would love to be given some insight into double gallu/rex wins that have RNG as your top DD and use only one SMN though. Since when are bullets made by smithing? You mean alchemy?
Asura.Kese said: » my other group does PD way and 5 DD and i can say after 10+ mul wins, it is overall easier and much faster how we do it with the jp without PD. Doing double wave3 is nothing special. PD method is without a doubt faster, safer. I'm assuming where they drop SMN they add more RNG or COR, in which case, ideally, you could drop SMN and add more melee DD instead, which would result in faster kills assuming stuns were perfect, which they need to be in any method used. Point is, Dramatica is correct, if RNG is coming in first, there's a huge problem with the other DD. Didn't you need smithing too? w/e
1) Get mad alchemists you know how easy it is to stun lock a mob w/ 3 sch? gallu dies in about 30 seconds, and the only trouble we really ever have is if rex astral flow and people cant get away from it. we bring one smn, for the 2nd rex if the run is going smoothly. ill gladly stream our next run on monday if you would like to see.
Ragnarok.Ejiin said: » Asura.Kese said: » my other group does PD way and 5 DD and i can say after 10+ mul wins, it is overall easier and much faster how we do it with the jp without PD. Doing double wave3 is nothing special. PD method is without a doubt faster, safer. I'm assuming where they drop SMN they add more RNG or COR, in which case, ideally, you could drop SMN and add more melee DD instead, which would result in faster kills assuming stuns were perfect, which they need to be in any method used. ill give you that as to ive never done this way with the normal DD i do mul with (PD way). the JP dd were in no way ideally geared 99brav 99rag 99ukon 99vere, infact i found it hard to believe we did as good as we did. the parse i have of the run was a little skewed as i missed some of it from dropping pty and buffing. but im going to stream their next run on monday, and will try to get a more accurate parse. I know gallu is easy, I was more so curious about Rex without PD. Good to know that an alternative method is possible. I meant no disrespect in my earlier posts, I was simply stating that the damage potential of ranger is lower than buffed DDs and thus the cost of their ammo should be lowered.
Asura.Kese said: » ddx4 whm cor, rngx2 cor brd whm, schx3 pld thf smn. it is insanely easy to keep any mob stun locked with 3 good sch who know what they are doing. Yeah, I've felt PD wasn't 100% needed for the longest time, but we normally only run with 11 real people, so it's just easier for us to bring mules SMN. My knowledge of rng things is rather limited so perhaps some explanation is needed but I am very curious as to how the fight would go and what factors would provide a rng with a parse win on any zerg style fight. I just can't see the math behind that.
Ragnarok.Ejiin said: » Asura.Kese said: » ddx4 whm cor, rngx2 cor brd whm, schx3 pld thf smn. it is insanely easy to keep any mob stun locked with 3 good sch who know what they are doing. Yeah, I've felt PD wasn't 100% needed for the longest time, but we normally only run with 11 real people, so it's just easier for us to bring mules SMN. This is the same as Flame Geodes, only instead of low supply making high demand, its vice versa.
I'm just glad I've burnt up my Synergy. To hell with paying AH prices on arrows OR bullets atm. I still laugh when Hotsoups says rng is a beast DD in vw where that's the event they're probably the worst off in.
Inb4 I outparse PUGs. If you can WS for more than 3000 on ANY job in VW youre a beast w/ Dusty spam.
Because the only way you should get tp is via dusty wings.
Going to stop now since this isn't a thread for this. It always seems to be the subpar DD's that have a Bard when I do VW.
How did the delay reduction between ranged attacks affect things or has it even been implemented yet?
Sylph.Mirvana said: » If you can WS for more than 3000 on ANY job in VW youre a beast w/ Dusty spam. Somehow I see this becoming "JAs have Unlimited Shot effect" and "Unlimitied Shot now lasts 2mins" more than anything. Not that that would be terribly unwelcome though, Unlimited Shot has been basically useless for years.
Bahamut.Serj said: » I still laugh when Hotsoups says rng is a beast DD in vw where that's the event they're probably the worst off in. Inb4 I outparse PUGs. lol The reason RNG excels so much in Voidwatch is because of the dusty wings. RNG doesn't get TP as quickly as other jobs and it allows them to keep up. 300 TP fully buffed up last stand spam is nothing to laugh at. I'm not advocating that RNG is the best DD out there. I'm just refuting that RNG does subpar damage, which is entirely untrue.
Asura.Hotsoups said: » The reason RNG excels so much in Voidwatch is because of the dusty wings. RNG doesn't get TP as quickly as other jobs and it allows them to keep up. 300 TP fully buffed up last stand spam is nothing to laugh at. Asura.Hotsoups said: » The reason RNG excels so much in Voidwatch is because of the dusty wings. RNG doesn't get TP as quickly as other jobs and it allows them to keep up. 300 TP fully buffed up last stand spam is nothing to laugh at. Asura.Hotsoups said: » I'm not advocating that RNG is the best DD out there. I'm just refuting that RNG does subpar damage, which is entirely untrue. Plus as already stated, not the thread for it. Speculate about ammo changes.
Bismarck.Funstealer
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here we go another theard about discussing if ranger is a dd or not again
-ranger in VW is top 3 DD easyly i do it with my crappy gandiva -ranger is best on odin outa range of aoe damage and dispells ect -ranger and legion idunno about yet havnt done much seems pretty soild addition tho -i hear a kclub ranger or even without in neo nyzul can do some pretty awesome things k now that we coverd all 4 events in this game(cause there is nothing else worthwhile atm anymore) all u haters need to wake up and realise this as for the ammo i just dont think they should change it messes with the crafters if u cant handle the cost thats to bad plus with recycle and scouts hat+2 u alrdy got more than enough saved ammo now if they did change this they need to do it for ninja tools and cards too and any other consumable it would only be fair wouldnt it? Price of ninja tools and cards is not comparable to the cost of ammunition.
Ninja tools and cards both have universals, and some gear/means to use the ability with a chance to not use a tool/card. Anyways that's way off topic. Secondly "fun stealer", you sure did steal the fun out of this thread by going on your lil rant there lol. Some of the rangers that have posted are looking to this change positively. Why so negative?
I'm all for this, but I'm not going to pretend RNG is something it's not. Perhaps, one day, we'll get more content one day that utilizes what RNG brings to the table.
Bismarck.Funstealer
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Odin.Eikechi said: » Ninja tools and cards both have universals, and some gear/means to use the ability with a chance to not use a tool/card. Anyways that's way off topic. Secondly "fun stealer", you sure did steal the fun out of this thread by going on your lil rant there lol. Some of the rangers that have posted are looking to this change positively. Why so negative? ranger has job trait recycle to not shoot ammo thats meritable even along with the scouts head is off 50% proc rate(eye balling) mainly i think its just unfair to the crafters se seems to like to make crafting less and less profitable each time they do a update Most crafters are already *** over enough, may as well take away everything and even the playing field. Cooking and Fishing will be the only profitable "crafts" left, and that's just fine!
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