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My thoughts
By BorealisV2 2010-12-21 04:27:32
Leviathan.Pimpchan said: Asura.Eeek said:
Aside from the days immediately following the merge with Pandemonium (when the server was packed with curious people), Asura has remained a fairly well populated server. It's not unusual for the server to hit 2500-3000 players during NA prime, and during JP prime, the population sometimes peaks over 3500. And our population hasn't been declining; it's been steadily increasing over the past month or two.
Your are full of ***, I can tell you 3500 never hapen, 3000 never happens, 2500 never happens. Now prove me wrong by posting a SS, do eeeeeeeet. I can tell you that asura population did decrease since it was ~16k in september and now is 13k. -20% since september and probably -30% since ashittea release, like the rest of the population.
Shut the *** up Pimpchan.
Server: Asura
Game: FFXI
Posts: 1292
By Asura.Yunalaysca 2010-12-21 04:49:39
Leviathan.Pimpchan said: Asura.Eeek said:
Aside from the days immediately following the merge with Pandemonium (when the server was packed with curious people), Asura has remained a fairly well populated server. It's not unusual for the server to hit 2500-3000 players during NA prime, and during JP prime, the population sometimes peaks over 3500. And our population hasn't been declining; it's been steadily increasing over the past month or two.
Your are full of ***, I can tell you 3500 never hapen, 3000 never happens, 2500 never happens. Now prove me wrong by posting a SS, do eeeeeeeet. I can tell you that asura population did decrease since it was ~16k in september and now is 13k. -20% since september and probably -30% since ashittea release, like the rest of the population. there is currently 2200 people online in asura @ 6am EST, get 2700~ during the week during NA times now, around 3000+ on the weekends
also: shut the *** up pimpchan
edit: 2350 at 6:30
Bahamut.Serj
Server: Bahamut
Game: FFXI
Posts: 6179
By Bahamut.Serj 2010-12-21 04:54:25
^_^
Cerberus.Rayik
Server: Cerberus
Game: FFXI
Posts: 924
By Cerberus.Rayik 2010-12-21 05:59:44
Sylph.Tigerwoods said:
How many times do i have to say it? Lv'ing in exp is totally diff from how you do it outside of exp. Your role in an exp group 99% of the time is going to be different from your role in endgame group.
I have to agree with this statement here. I consider RDM one of my 2 main jobs, and yet in exp parties I never got to do what a RDM was made to do; Enfeeble, back-up nuke, etc. In exp parties, all I got to do was heal/refresh/haste others. That's it. Especially when I got to the bird camps in Aht Urghan areas, since the birds reflected spells, my enfeebling and elemental never got used.
In exp parties, you never learn how to kite mobs, how to land enfeebles or what enfeebles to worry about landing; nothing. All of that was learned outside of exp parties.
But, those of us who leveled traditionally, we have a MUCH greater understanding of the game as a whole. For example, with the Magian weapon trials, I know right off the top of my head where I can find a kind of mob I could possibly use to finish a trial. I'll ask around for help finding mobs more level appropriate, but I know enough that I could find a way to do it on my own. A newbie wouldn't stand a chance, unless they had access to wiki every step of the way.
By Luz 2010-12-21 06:01:52
Who made the Pchan .gif btw?
Server: Asura
Game: FFXI
Posts: 1292
By Asura.Yunalaysca 2010-12-21 06:26:28
Luz said: Who made the Pchan .gif btw? flion i think
Leviathan.Pimpchan
Server: Leviathan
Game: FFXI
Posts: 756
By Leviathan.Pimpchan 2010-12-21 07:04:44
Asura.Yunalaysca said: Leviathan.Pimpchan said: Asura.Eeek said:
Aside from the days immediately following the merge with Pandemonium (when the server was packed with curious people), Asura has remained a fairly well populated server. It's not unusual for the server to hit 2500-3000 players during NA prime, and during JP prime, the population sometimes peaks over 3500. And our population hasn't been declining; it's been steadily increasing over the past month or two.
Your are full of ***, I can tell you 3500 never hapen, 3000 never happens, 2500 never happens. Now prove me wrong by posting a SS, do eeeeeeeet. I can tell you that asura population did decrease since it was ~16k in september and now is 13k. -20% since september and probably -30% since ashittea release, like the rest of the population. there is currently 2200 people online in asura @ 6am EST, get 2700~ during the week during NA times now, around 3000+ on the weekends
also: shut the *** up pimpchan
edit: 2350 at 6:30
screenshot or bust dumbass. YOU ARE FULL OF ***.
Server: Shiva
Game: FFXI
Posts: 23653
By Shiva.Flionheart 2010-12-21 07:06:36
Leviathan.Pimpchan said: Asura.Yunalaysca said: Leviathan.Pimpchan said: Asura.Eeek said:
Aside from the days immediately following the merge with Pandemonium (when the server was packed with curious people), Asura has remained a fairly well populated server. It's not unusual for the server to hit 2500-3000 players during NA prime, and during JP prime, the population sometimes peaks over 3500. And our population hasn't been declining; it's been steadily increasing over the past month or two.
Your are full of ***, I can tell you 3500 never hapen, 3000 never happens, 2500 never happens. Now prove me wrong by posting a SS, do eeeeeeeet. I can tell you that asura population did decrease since it was ~16k in september and now is 13k. -20% since september and probably -30% since ashittea release, like the rest of the population. there is currently 2200 people online in asura @ 6am EST, get 2700~ during the week during NA times now, around 3000+ on the weekends
also: shut the *** up pimpchan
edit: 2350 at 6:30
screenshot or bust dumbass. YOU ARE FULL OF ***.
Shut the *** up Pimpchan.
Go and play... *snigger* XIV
Server: Shiva
Game: FFXI
Posts: 23653
By Shiva.Flionheart 2010-12-21 07:06:50
Luz said: Who made the Pchan .gif btw?
Moi, I have 3 more too.
Server: Asura
Game: FFXI
Posts: 275
By Asura.Darkultima 2010-12-21 07:09:16
Leviathan.Pimpchan said: Asura.Yunalaysca said: Leviathan.Pimpchan said: Asura.Eeek said:
Aside from the days immediately following the merge with Pandemonium (when the server was packed with curious people), Asura has remained a fairly well populated server. It's not unusual for the server to hit 2500-3000 players during NA prime, and during JP prime, the population sometimes peaks over 3500. And our population hasn't been declining; it's been steadily increasing over the past month or two.
Your are full of ***, I can tell you 3500 never hapen, 3000 never happens, 2500 never happens. Now prove me wrong by posting a SS, do eeeeeeeet. I can tell you that asura population did decrease since it was ~16k in september and now is 13k. -20% since september and probably -30% since ashittea release, like the rest of the population. there is currently 2200 people online in asura @ 6am EST, get 2700~ during the week during NA times now, around 3000+ on the weekends
also: shut the *** up pimpchan
edit: 2350 at 6:30
screenshot or bust dumbass. YOU ARE FULL OF ***.
Tu es le plus gros con que j ai jamais vu pimpchan...et j en ai vu...
Vas te jetter sous un bus..
Server: Asura
Game: FFXI
Posts: 1292
By Asura.Yunalaysca 2010-12-21 07:11:03
i just took this:
By Luz 2010-12-21 07:12:49
Shiva.Flionheart said: Luz said: Who made the Pchan .gif btw? Moi, I have 3 more too. All of Pchan?
Cerberus.Rayik
Server: Cerberus
Game: FFXI
Posts: 924
By Cerberus.Rayik 2010-12-21 07:14:45
Cerberus.Irishlass said: Instead of focusing on grinding, I can duo/trio a lot of things with a couple friends and actually obtain great gear without dealing with greedy *** linkshell leaders.
This x10000. Thankfully my current LS isn't greedy, but in past LS's it's been a problem. Now that grinding xp isn't such a chore, my RL friends and I can play and do stuff ourselves, without waiting for event days or waiting in line behind 30 other people for one piece of gear. If we want it, we just go get it ourselves.
God forbid, we can actually play the game, instead of xp grind 24/7. Thank you, Abyssea.
Cerberus.Kvazz
Server: Cerberus
Game: FFXI
Posts: 5345
By Cerberus.Kvazz 2010-12-21 07:16:40
Asura.Yunalaysca said: i just took this:
Cba to upload screenshot, but right now it's 2761 people logged on Cerberus.
Server: Shiva
Game: FFXI
Posts: 23653
By Shiva.Flionheart 2010-12-21 07:17:12
Luz said: Shiva.Flionheart said: Luz said: Who made the Pchan .gif btw? Moi, I have 3 more too. All of Pchan?
yus
Server: Bahamut
Game: FFXI
Posts: 4554
By Bahamut.Raenryong 2010-12-21 07:18:14
Leviathan.Pimpchan said: screenshot or bust dumbass. YOU ARE FULL OF ***.
I'm sorry but it turns out Abyssea didn't ruin FF like you seem to like to think it did. Can we move onto this phase now?
By Luz 2010-12-21 07:18:30
Shiva.Flionheart said: Luz said: Shiva.Flionheart said: Luz said: Who made the Pchan .gif btw? Moi, I have 3 more too. All of Pchan? yus I think you should make one of Jet. We'll make a flamecore topic to ask for ideas on what it should say :X
Server: Asura
Game: FFXI
Posts: 1292
By Asura.Yunalaysca 2010-12-21 07:18:50
Leviathan.Pimpchan said: Asura.Yunalaysca said: Leviathan.Pimpchan said: Asura.Eeek said:
Aside from the days immediately following the merge with Pandemonium (when the server was packed with curious people), Asura has remained a fairly well populated server. It's not unusual for the server to hit 2500-3000 players during NA prime, and during JP prime, the population sometimes peaks over 3500. And our population hasn't been declining; it's been steadily increasing over the past month or two.
Your are full of ***, I can tell you 3500 never hapen, 3000 never happens, 2500 never happens. Now prove me wrong by posting a SS, do eeeeeeeet. I can tell you that asura population did decrease since it was ~16k in september and now is 13k. -20% since september and probably -30% since ashittea release, like the rest of the population. there is currently 2200 people online in asura @ 6am EST, get 2700~ during the week during NA times now, around 3000+ on the weekends
also: shut the *** up pimpchan
edit: 2350 at 6:30
screenshot or bust dumbass. YOU ARE FULL OF ***.
3011 now
Cerberus.Rayik
Server: Cerberus
Game: FFXI
Posts: 924
By Cerberus.Rayik 2010-12-21 07:26:54
2761 on Cerberus? Damn, always more ppl on when I'm busy at work. lol
Server: Shiva
Game: FFXI
Posts: 23653
By Shiva.Flionheart 2010-12-21 07:27:41
on shiva atm.
Server: Asura
Game: FFXI
Posts: 1292
By Asura.Yunalaysca 2010-12-21 07:29:15
Shiva.Flionheart said:
on shiva atm. Val Kilmer is dead
Server: Shiva
Game: FFXI
Posts: 23653
By Shiva.Flionheart 2010-12-21 07:30:35
Asura.Yunalaysca said: Shiva.Flionheart said:
on shiva atm. Val Kilmer is dead
Yes... Couldn't be bothered to open paint again lol.
Cerberus.Kalyna
Server: Cerberus
Game: FFXI
Posts: 21615
By Cerberus.Kalyna 2010-12-21 07:33:25
Question is, how many of those 2.1k people are afk and have been afk all night/week
Server: Asura
Game: FFXI
Posts: 1292
By Asura.Yunalaysca 2010-12-21 07:36:50
[+]
Leviathan.Pimpchan
Server: Leviathan
Game: FFXI
Posts: 756
By Leviathan.Pimpchan 2010-12-21 07:42:35
Asura.Darkultima said: Leviathan.Pimpchan said: Asura.Yunalaysca said: Leviathan.Pimpchan said: Asura.Eeek said:
Aside from the days immediately following the merge with Pandemonium (when the server was packed with curious people), Asura has remained a fairly well populated server. It's not unusual for the server to hit 2500-3000 players during NA prime, and during JP prime, the population sometimes peaks over 3500. And our population hasn't been declining; it's been steadily increasing over the past month or two.
Your are full of ***, I can tell you 3500 never hapen, 3000 never happens, 2500 never happens. Now prove me wrong by posting a SS, do eeeeeeeet. I can tell you that asura population did decrease since it was ~16k in september and now is 13k. -20% since september and probably -30% since ashittea release, like the rest of the population. there is currently 2200 people online in asura @ 6am EST, get 2700~ during the week during NA times now, around 3000+ on the weekends
also: shut the *** up pimpchan
edit: 2350 at 6:30
screenshot or bust dumbass. YOU ARE FULL OF ***.
Tu es le plus gros con que j ai jamais vu pimpchan...et j en ai vu...
Va te jetter sous un bus..
Apprends à causer français
And all your screenshots mean nothing because we are in the middle of the holidays.
Server: Asura
Game: FFXI
Posts: 1292
By Asura.Yunalaysca 2010-12-21 07:43:14
Asura.Bartimaeus said: So I back read and saw Pchan be proven completely wrong (not surprising).
Lol, what a nice morning.
Quote: Your are full of ***, I can tell you 3500 never hapen, 3000 never happens, 2500 never happens. Now prove me wrong by posting a SS, do eeeeeeeet. I can tell you that asura population did decrease since it was ~16k in september and now is 13k. -20% since september and probably -30% since ashittea release, like the rest of the population.
This makes me giggle like nobody's business. up to 3107 now xD
Server: Ifrit
Game: FFXI
Posts: 5779
By Ifrit.Eikechi 2010-12-21 07:43:22
Pimpchan seriously just got served....
Some things have been going through my mind lately about FFXI. Back when I started playing leveling was an adventure, as much as a pain in my ass. Okay, 10% adventure 90% a pain in my ass. Still, actually hitting level 75 meant something to me back then. Leveling was rough before Aht Urhgan (not so much Lumoria (sea) if you were one of those people that had it before Aht Urhgan and actually leveled there). I'm talking about the days when you got 75 in Tu'Lia (sky) killing Aura Statues maybe pulling off 5k exp an hour, maybe! And then getting your ass handed to you when Ullikummi popped, or being forced to level on Aura Weapons and Decorative Weapons when there were Linkshells/botters/hackers/gil sellers abusing the area around Ullikummi at a much slower pace than 5k exp an hour.
Being able to use a ring to give you extra exp per kill, being able to level with people level 10 or 30 when your level 60 through level sync. Everyone of these examples, and more unmentioned because I don't want to think of all the ways you can make EXP stupidly (before abyssea), are ways SE have given into our demands to be lazy and get what we want easier demeaning the work that others have done in the past to get what you want right now even if you don't truly deserve it.
Even considering you could get 1200 exp in a chest back then was crazy, let alone getting 100,000 exp in 30-60 minutes by killing a handful of mobs and building "lights".
All of us are being spoiled by Abyssea, no matter how you look at it. The game is so unbalanced at the moment. Why would anyone spend 5 hours doing 5k-10k an hour when you could do Abyssea. The fact you can level with 18 people and not have EXP penalties is ridiculous. Whats more ridiculous is 99% of the FFXI community are in Abyssea or AFK in Jeuno/Whitegate.
But Abyssea has given us the opportunity to level jobs we once wished we had but didn't have the time/motivation to do so because it could take months just to get the levels for the job. I have leveled jobs in Abyssea, but who wouldn't given the opportunity to through a buy-able expansion...
Honestly, SE needs to make the minimum level required to enter Abyssea level 75 since it came out when the level cap was raised after 9 years. No one is learning shit about their jobs leveling it from 30-90 in a few hours. SE slapped all its loyal players in the face for making the minimum level so low. All their hard work that they put in leveling for months, and seeking for hours and hours and hours..., because they wanted to be that job, means nothing now. Forget about armor, its always been replaced slowly update after update. It's the time we spent into leveling that really bothers me. Square-Enix make the required level to enter Abyssea level 75.
I miss when a Maats cap actually was an awesome achievement.
I'd be surprised if any of the players who started when Abyssea came out actually has a map of crawlers nest, or knows what a stone monument is. Or has leveled a craft, fished, leveled in any place other than Abyssea past level 30... has walked up to the throne room or has done dynamis. Hell, if they even have any of the CoP missions done.
There was an important progression leveling up to 75. You got to experience so much of the game, so many zones. Done so many activities and met so many people. The people, seriously. Anyone who has leveled before level sync knows this, that when you leveled you leveled with the same group of people (kinda), but you saw a lot of people and teamed up and made friends. Instead we are practically forced to visit 9 areas of the game and that's it.
Everything else is just so empty... :\
If I was SE I would want my players to use all the areas that they released and for everyone to experience them and experience the game, not just 9 areas. This is a game we should all experience together and have adventures and experiences but for me I don't see what they are thinking. The monsters in those areas make NO sense. They don't correspond to the area really... a corpselight is a scary lil thing, why are they even near cockatrices or scorpions or...adamantoises?! Okay, maybe they should of introduced more adamantoises in the game, and Wyrms. Not a whole lot of people got to experience those besides mission/quest versions which was actually a really cool way to get to experience a Wyrm (Ouryu) when most of them are monopolized by HNM LS's. But now you can experience just about any type of monster in the game by walking through 1 single area... its so stupid.
I'm not going to quit over it, but its just aggravating when this game was so fun once upon a time, and now its so much...smaller.
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