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Update 12/9/14 (Superior 1 additions)
Quetzalcoatl.Wakmidget
Server: Quetzalcoatl
Game: FFXI
Posts: 1511
By Quetzalcoatl.Wakmidget 2014-12-09 13:48:50
last place unity always get the lowest bonus in the range based on my testing other unity items (like imperator hairpin)
In before you have your entire server on one Unity. Hey look! You officially have a server-wide LS chat! SE's secret plan has be revealed... low population, force your entire server into the same LS, lol.
Shiva.Torias
Server: Shiva
Game: FFXI
Posts: 6
By Shiva.Torias 2014-12-09 13:50:03
what about the nq where there is no range it just says one? That's what kinda confused me on how it works.
Server: Odin
Game: FFXI
Posts: 2255
By Odin.Llewelyn 2014-12-09 13:50:15
Looks like this update gets me some new Myrkr pieces, cute pot hands, ilv refresh legs finally, mdt neck, elemental ninjutsu body, and potentially a new sam body. Not too bad. Been wanting some Myrkr stuff!
Valefor.Sapphire
Server: Valefor
Game: FFXI
Posts: 1835
By Valefor.Sapphire 2014-12-09 13:51:23
Aldo for life (even stayed when its not first place - that just means you get accolades faster)
Bismarck.Nickeny
Server: Bismarck
Game: FFXI
Posts: 2544
By Bismarck.Nickeny 2014-12-09 13:51:31
Real rdms wear subligars.
[+]
VIP
Server: Odin
Game: FFXI
Posts: 9534
By Odin.Jassik 2014-12-09 13:51:37
DW legs for BLU, but only 3% and no stp...
[+]
Quetzalcoatl.Wakmidget
Server: Quetzalcoatl
Game: FFXI
Posts: 1511
By Quetzalcoatl.Wakmidget 2014-12-09 13:53:20
Real rdms wear subligars.
http://www.ffxiah.com/player/Quetzalcoatl/Neogearzx
You should meet this guy. He pretty much lives by that statement, lol.
By fractalvoid 2014-12-09 13:53:57
what about the nq where there is no range it just says one? That's what kinda confused me on how it works. Nah, from the way it's worded, even with the NQ you will always have +1 Refresh. It's only with the +1 that you can get up to +2 depending on unity rank.
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2014-12-09 13:54:55
I think the Unity ranking is based off of tiers. I can't test for sure (because Aldo Unity on Lakshmi is generally first), but it could be the top 2-3 unity rankings get the top bonus (for instance, on regal Pumps, those Unities will get the highest FC value). The lowest unity concords (last 2-3) will always get the lowest values. The ones in the middle are a bit ambiguous.
I think it would be pretty crappy to make it where you would want to switch Unity's weekly just to keep your refresh or FC build intact. The system is geared towards the better groups maintain the better stats, whereas the crappier groups get worse stats. Kinda like the rich become richer etc monologue. Or at least that's what I'm hoping it is. Technically, the Unity Bonuses should give better stats the worse you are in the rankings, as that would give them a boost for being better in the rankings. Though, SE doesn't really think these systems through.
Cliche as can be.
Leviathan.Syagin
Server: Leviathan
Game: FFXI
Posts: 999
By Leviathan.Syagin 2014-12-09 13:55:27
educated guess says that it will always be at least 1... if your unity is in first place, you will get +2. Any less than first place; +1
Nares is +2 fulltime isn't it?
By gdiShun 2014-12-09 13:55:40
I got a couple weapons from the .DAT
Zangetsu +1 (Su1 I'm assuming)
DMG:272 Delay:437
STR+20 Accuracy+20 Store TP+15
Great Katana skill +258 Parrying skill +258
Magic Accuracy skill +188
Save TP+400
SAM
Hell Scythe +1 (Su1)
DMG:287 Delay:528
INT+20 Magic Accuracy+30
Scythe skill +258 Parrying skill +258
Magic Accuracy skill +188
Enhances effect of "Drain" and "Aspir"
DRK
Totally not bullshitting gaiz
[+]
Shiva.Torias
Server: Shiva
Game: FFXI
Posts: 6
By Shiva.Torias 2014-12-09 13:56:02
what about the nq where there is no range it just says one? That's what kinda confused me on how it works. Nah, from the way it's worded, even with the NQ you will always have +1 Refresh. It's only with the +1 that you can get up to +2 depending on unity rank.
neat
By fractalvoid 2014-12-09 13:56:07
educated guess says that it will always be at least 1... if your unity is in first place, you will get +2. Any less than first place; +1
Nares is +2 fulltime isn't? Naw only +1
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2014-12-09 13:57:00
I think the Unity ranking is based off of tiers. I can't test for sure (because Aldo Unity on Lakshmi is generally first), but it could be the top 2-3 unity rankings get the top bonus (for instance, on regal Pumps, those Unities will get the highest FC value). The lowest unity concords (last 2-3) will always get the lowest values. The ones in the middle are a bit ambiguous. I think it would be pretty crappy to make it where you would want to switch Unity's weekly just to keep your refresh or FC build intact. The system is geared towards the better groups maintain the better stats, whereas the crappier groups get worse stats. Kinda like the rich become richer etc monologue. Or at least that's what I'm hoping it is. Technically, the Unity Bonuses should give better stats the worse you are in the rankings, as that would give them impetus for getting better in the rankings. Though, SE doesn't really think these systems through. Cliche as can be.
Leviathan.Syagin
Server: Leviathan
Game: FFXI
Posts: 999
By Leviathan.Syagin 2014-12-09 13:59:19
educated guess says that it will always be at least 1... if your unity is in first place, you will get +2. Any less than first place; +1
Nares is +2 fulltime isn't? Naw only +1
Oh damn well guess they are dead >:
By cervelo84 2014-12-09 14:01:39
I hate when I see people say, "oh we already have capped fast cast or capped Dual wield."
Unlike those people, some people like to solo things like Ouryu on Easy or Geesho or 31415 other thing and our Dual wield is not capped. These legs will be amazing!
Asura.Loire
Server: Asura
Game: FFXI
Posts: 563
By Asura.Loire 2014-12-09 14:02:43
Nourish. Earring +1
MND+4 "Cure" potency +3%
Cure spellcasting time -4%
Unity Ranking: "Cure"
potency +3-4%
WHM, PLD
Pretty beast. Great for pld, not sure where that is going to be for whm in optimizing cures with what we currently have access to, maybe curagas.
To start you no longer have to +7 Skirm head. Think you meant +6 unless bgwiki is off and my own memory of it. Though if already having that augment it is figuring out that earring in the whm meta
Valefor.Sapphire
Server: Valefor
Game: FFXI
Posts: 1835
By Valefor.Sapphire 2014-12-09 14:06:08
I got a couple weapons from the .DAT
Zangetsu +1 (Su1 I'm assuming)
DMG:272 Delay:437
STR+20 Accuracy+20 Store TP+15
Great Katana skill +258 Parrying skill +258
Magic Accuracy skill +188
Save TP+400
SAM
Hell Scythe +1 (Su1)
DMG:287 Delay:528
INT+20 Magic Accuracy+30
Scythe skill +258 Parrying skill +258
Magic Accuracy skill +188
Enhances effect of "Drain" and "Aspir"
DRK
Totally not bullshitting gaiz As an anahera scythe lover i'm terribly annoyed that scythe has 1 more base damage and it also gets a drain/aspir bonus.
Not sure if srs about the GK but nothing really surprises me anymore when it comes to sam gear if its true.
By vm0d 2014-12-09 14:06:35
nares trews might be dead, but stearc subligar forever!
[+]
Leviathan.Stamos
Server: Leviathan
Game: FFXI
Posts: 1243
By Leviathan.Stamos 2014-12-09 14:10:42
[+]
Server: Shiva
Game: FFXI
Posts: 1328
By Shiva.Siviard 2014-12-09 14:10:58
I got a couple weapons from the .DAT
Zangetsu +1 (Su1 I'm assuming)
DMG:272 Delay:437
STR+20 Accuracy+20 Store TP+15
Great Katana skill +258 Parrying skill +258
Magic Accuracy skill +188
Save TP+400
SAM
Hell Scythe +1 (Su1)
DMG:287 Delay:528
INT+20 Magic Accuracy+30
Scythe skill +258 Parrying skill +258
Magic Accuracy skill +188
Enhances effect of "Drain" and "Aspir"
DRK
Totally not bullshitting gaiz
Obvious troll is obvious. POIDH
[+]
By gdiShun 2014-12-09 14:12:06
I got a couple weapons from the .DAT
Zangetsu +1 (Su1 I'm assuming)
DMG:272 Delay:437
STR+20 Accuracy+20 Store TP+15
Great Katana skill +258 Parrying skill +258
Magic Accuracy skill +188
Save TP+400
SAM
Hell Scythe +1 (Su1)
DMG:287 Delay:528
INT+20 Magic Accuracy+30
Scythe skill +258 Parrying skill +258
Magic Accuracy skill +188
Enhances effect of "Drain" and "Aspir"
DRK
Totally not bullshitting gaiz As an anahera scythe lover i'm terribly annoyed that scythe has 1 more base damage and it also gets a drain/aspir bonus.
Not sure if srs about the GK but nothing really surprises me anymore when it comes to sam gear if its true.
I wasn't serious at all. >_>
EDIT: Like I said, Su1 *** up the .dat viewers. Can't see any weapons from them. :x
Server: Bahamut
Game: FFXI
Posts: 879
By Bahamut.Seekerstar 2014-12-09 14:12:42
I got a couple weapons from the .DAT
Zangetsu +1 (Su1 I'm assuming)
DMG:272 Delay:437
STR+20 Accuracy+20 Store TP+15
Great Katana skill +258 Parrying skill +258
Magic Accuracy skill +188
Save TP+400
SAM
Hell Scythe +1 (Su1)
DMG:287 Delay:528
INT+20 Magic Accuracy+30
Scythe skill +258 Parrying skill +258
Magic Accuracy skill +188
Enhances effect of "Drain" and "Aspir"
DRK
Totally not bullshitting gaiz
o.o
not real sure I believe this one...
Asura.Loire
Server: Asura
Game: FFXI
Posts: 563
By Asura.Loire 2014-12-09 14:15:56
I got a couple weapons from the .DAT
Zangetsu +1 (Su1 I'm assuming)
DMG:272 Delay:437
STR+20 Accuracy+20 Store TP+15
Great Katana skill +258 Parrying skill +258
Magic Accuracy skill +188
Save TP+400
SAM
Hell Scythe +1 (Su1)
DMG:287 Delay:528
INT+20 Magic Accuracy+30
Scythe skill +258 Parrying skill +258
Magic Accuracy skill +188
Enhances effect of "Drain" and "Aspir"
DRK
Totally not bullshitting gaiz As an anahera scythe lover i'm terribly annoyed that scythe has 1 more base damage and it also gets a drain/aspir bonus.
Not sure if srs about the GK but nothing really surprises me anymore when it comes to sam gear if its true.
I wasn't serious at all. >_>
EDIT: Like I said, Su1 *** up the .dat viewers. Can't see any weapons from them. :x Original post only spoke of crafted armour anyway
By vm0d 2014-12-09 14:17:17
psh. how can i be calm here????
Server: Bahamut
Game: FFXI
Posts: 879
By Bahamut.Seekerstar 2014-12-09 14:17:45
Exactly. And I don't think they'd be stupid enough to release what is essentially a Tsuru +9000 anyway.
Quetzalcoatl.Wakmidget
Server: Quetzalcoatl
Game: FFXI
Posts: 1511
By Quetzalcoatl.Wakmidget 2014-12-09 14:18:19
psh. how can i be calm here????
Anticipation is the root of all evil!! Once the servers come up, Vmod will calm down. =D
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2014-12-09 14:19:46
I hate when I see people say, "oh we already have capped fast cast or capped Dual wield." Unlike those people, some people like to solo things like Ouryu on Easy or Geesho or 31415 other thing and our Dual wield is not capped. These legs will be amazing!
That's noble and all, and I understand that completely. But after a while, we're looking for items that are going to replace our current builds, not something that is going to supplement or add to our already 77/80 inventory woes.
By vm0d 2014-12-09 14:21:29
Quetzalcoatl.Wakmidget said: »
psh. how can i be calm here????
Anticipation is the root of all evil!! Once the servers come up, Vmod will calm down. =D
i'll calm down when i'm sure there's nothing to sidegrade!
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2014-12-09 14:33:13
I'll take a wild guess that the next tiers of Su2/Su3 etc will be 100 JP/150JP respectively.
*Yawn*
Update details:
http://forum.square-enix.com/ffxi/threads/45365
New Gear Adorned Helm
DEF:111 HP+38 STR+23 DEX+19 VIT+23
AGI+19 INT+19 MND+19 CHR+19
Evasion+36 Magic Evasion+53
"Magic Def. Bonus"+2 Haste+10%
Enmity-7
Unity Ranking: Attack+5-15
WAR, THF, PLD, DRK, BST, BRD, DRG, RUN
Adorned Helm +1
DEF:112 HP+38 STR+23 DEX+19 VIT+23
AGI+19 INT+19 MND+19 CHR+19
Evasion+36
Magic Evasion+53
"Magic Def. Bonus"+2 Haste+11%
Enmity-8
Unity Ranking: Attack+5-15
WAR, THF, PLD, DRK, BST, BRD, DRG, RUN
Gefechtschaller (Su1?)
DEF:113 HP+38 MP+43 STR+26 DEX+22
VIT+24 AGI+21 INT+20 MND+20 CHR+20
Accuracy+10
Evasion+33 Magic Evasion+43
"Magic Def. Bonus"+2 Haste+7%
"Store TP"+4
WAR, PLD, DRK, SAM, DRG
Wildheitschaller (Su1?)
DEF:114 HP+38 MP+53 STR+27 DEX+23
VIT+25 AGI+22 INT+21 MND+21 CHR+21
Accuracy+11
Evasion+33 Magic Evasion+43
"Magic Def. Bonus"+2 Haste+7%
"Store TP"+5
WAR, PLD, DRK, SAM, DRG
Sombra Tiara (Su1?)
DEF:101 HP+56 MP+17 STR+22 DEX+24
VIT+21 AGI+24 INT+21 MND+21 CHR+21
Accuracy+10 Ranged Accuracy+10
Evasion+41 Magic Evasion+43
"Magic Def. Bonus"+4 Haste+7%
"Subtle Blow"+4
MNK, THF, BST, RNG, NIN, BLU, COR, PUP, DNC, RUN
Sombra Tiara +1 (Su1?)
DEF:102 HP+66 MP+17 STR+23 DEX+25
VIT+22 AGI+25 INT+22 MND+22 CHR+22
Accuracy+11 Ranged Accuracy+11
Evasion+41 Magic Evasion+43
"Magic Def. Bonus"+4 Haste+7%
"Subtle Blow"+5
MNK, THF, BST, RNG, NIN, BLU, COR, PUP, DNC, RUN
Revealer's Crown (Su1?)
DEF:95 HP+36 MP+62 STR+20 DEX+20
VIT+20 AGI+20 INT+26 MND+26 CHR+25
Magic Accuracy+10
Evasion+36 Magic Evasion+75
"Magic Def. Bonus"+5 Haste+6%
"Fast Cast"+5%
WHM, BLM, RDM, BRD, SMN, SCH, GEO
Reveal. Crown +1 (Su1?)
DEF:96 HP+36 MP+72 STR+21 DEX+21
VIT+21 AGI+21 INT+27 MND+27 CHR+26
Magic Accuracy+11
Evasion+36 Magic Evasion+75
"Magic Def. Bonus"+5 Haste+6%
"Fast Cast"+6%
WHM, BLM, RDM, BRD, SMN, SCH, GEO
Rosette Jaseran
DEF:124 HP+134 MP+139 STR+21
DEX+21 VIT+21 AGI+21 INT+29 MND+29
CHR+29Evasion+41 Magic Evasion+80
"Magic Def. Bonus"+6 Haste+3%
Spell interruption rate down 20%
Enmity-12
Unity Ranking: "Fast Cast"+3-6%
WHM, BLM, RDM, BRD, SMN, SCH, GEO
Ros. Jaseran +1
DEF:125 HP+139 MP+144 STR+21
DEX+21 VIT+21 AGI+21 INT+29 MND+29
CHR+29 Evasion+41 Magic Evasion+80
"Magic Def. Bonus"+6 Haste+3%
Spell interruption rate down 25%
Enmity-13
Unity Ranking: "Fast Cast"+3-6%
WHM, BLM, RDM, BRD, SMN, SCH, GEO
Emet Harness
DEF:130 HP+61 STR+25 DEX+24 VIT+25
AGI+23 INT+23 MND+23 CHR+23
Evasion+69 Magic Evasion+64
"Magic Def. Bonus"+5 Haste+4%
Enmity+9
Physical damage taken -5%
Unity Ranking: Accuracy+10-20
WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, SAM, NIN, DRG, BLU, COR, DNC, RUN
Emet Harness +1
DEF:131 HP+61 STR+25 DEX+24 VIT+25
AGI+23 INT+23 MND+23 CHR+23
Evasion+70 Magic Evasion+64
"Magic Def. Bonus"+5 Haste+4%
Enmity+10
Physical damage taken -6%
Unity Ranking: Accuracy+10-20
WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, SAM, NIN, DRG, BLU, COR, DNC, RUN
Gefechtbrust (Su1?)
DEF:143 HP+111 MP+44 STR+33 DEX+21
VIT+33 AGI+21 INT+21 MND+21 CHR+21
Accuracy+15 Attack+15
Evasion+41 Magic Evasion+53
"Magic Def. Bonus"+4 Haste+3%
Physical damage taken -2%
WAR, PLD, DRK, SAM, DRG
Wildheitbrust (Su1?)
DEF:144 HP+121 MP+44 STR+34 DEX+21
VIT+34 AGI+21 INT+21 MND+21 CHR+21
Accuracy+16 Attack+16
Evasion+41 Magic Evasion+53
"Magic Def. Bonus"+4 Haste+3%
Physical damage taken -3%
WAR, PLD, DRK, SAM, DRG
Sombra Harness (Su1?)
DEF:131 HP+59 MP+29 STR+29 DEX+28
VIT+23 AGI+29 INT+29 MND+24 CHR+24
Attack+15 Ranged Attack+15
Evasion+55 Magic Evasion+64
"Magic Atk. Bonus"+10
"Magic Def. Bonus"+5 Haste+3%
"Triple Attack"+1%
MNK, THF, BST, RNG, NIN, BLU, COR, PUP, DNC, RUN
Sombra Harn. +1 (Su1?)
DEF:132 HP+59 MP+29 STR+30 DEX+28
VIT+23 AGI+29 INT+30 MND+24 CHR+24
Attack+16 Ranged Attack+16
Evasion+55 Magic Evasion+64
"Magic Atk. Bonus"+11
"Magic Def. Bonus"+5 Haste+3%
"Triple Attack"+2%
MNK, THF, BST, RNG, NIN, BLU, COR, PUP, DNC, RUN
Revealer's Tunic (Su1?)
DEF:125 HP+84 MP+89 STR+21 DEX+21
VIT+21 AGI+21 INT+34 MND+34 CHR+34
Evasion+41 Magic Evasion+80
Magic Accuracy+12
"Magic Atk. Bonus"+12
"Magic Def. Bonus"+6 Haste+3%
"Refresh"+2
WHM, BLM, RDM, BRD, SMN, SCH, GEO
Reveal. Tunic +1 (Su1?)
DEF:126 HP+94 MP+99 STR+21 DEX+21
VIT+21 AGI+21 INT+35 MND+35 CHR+35
Evasion+41 Magic Evasion+80
Magic Accuracy+13
"Magic Atk. Bonus"+13
"Magic Def. Bonus"+6 Haste+3%
"Refresh"+2
WHM, BLM, RDM, BRD, SMN, SCH, GEO
Gefechtdiechlings (Su1?)
DEF:125 HP+50 MP+30 STR+33 VIT+24
AGI+15 INT+26 MND+16
CHR+12 Attack+10
Evasion+22 Magic Evasion+75
"Magic Def. Bonus"+3 Haste+5%
"Double Attack"+1%
WAR, PLD, DRK, SAM, DRG
Wildheitdiechlings (Su1?)
DEF:126 HP+50 MP+40 STR+33 VIT+25
AGI+15 INT+26 MND+16
CHR+12 Attack+11
Evasion+22 Magic Evasion+75
"Magic Def. Bonus"+3 Haste+5%
"Double Attack"+2%
WAR, PLD, DRK, SAM, DRG
Sombra Tights (Su1?)
DEF:113 HP+77 MP+14 STR+28 DEX+5
VIT+15 AGI+28 INT+30 MND+17 CHR+11
Accuracy+10 Ranged Accuracy+10
Evasion+44 Magic Evasion+96
"Magic Def. Bonus"+5 Haste+5%
"Dual Wield"+3
MNK, THF, BST, RNG, NIN, BLU, COR, PUP, DNC, RUN
Sombra Tights +1 (Su1?)
DEF:114 HP+87 MP+14 STR+28 DEX+6
VIT+15 AGI+29 INT+30 MND+17 CHR+11
Accuracy+11 Ranged Accuracy+11
Evasion+44 Magic Evasion+96
"Magic Def. Bonus"+5 Haste+5%
"Dual Wield"+4
MNK, THF, BST, RNG, NIN, BLU, COR, PUP, DNC, RUN
Revealer's Pants (Su1?)
DEF:107 HP+63 MP+49 STR+25 VIT+12
AGI+17 INT+39 MND+29 CHR+19
"Magic Atk. Bonus"+10
Evasion+27 Magic Evasion+107
"Magic Def. Bonus"+6 Haste+5%
"Conserve MP"+3
WHM, BLM, RDM, BRD, SMN, SCH, GEO
Reveal. Pants +1 (Su1?)
DEF:108 HP+73 MP+59 STR+25 VIT+12
AGI+17 INT+40 MND+30 CHR+19
"Magic Atk. Bonus"+11
Evasion+27 Magic Evasion+107
"Magic Def. Bonus"+6 Haste+5%
"Conserve MP"+4
WHM, BLM, RDM, BRD, SMN, SCH, GEO
Gefechtschuhs (Su1?)
DEF:83 HP+45 STR+17 DEX+19 VIT+15
AGI+32 MND+10 CHR+26 Attack+7
Evasion+52 Magic Evasion+75
"Magic Def. Bonus"+2 Haste+3%
Enmity+4
WAR, PLD, DRK, SAM, DRG
Wildheitschuhs (Su1?)
DEF:84 HP+55 STR+18 DEX+20 VIT+15
AGI+32 MND+10 CHR+26 Attack+8
Evasion+52 Magic Evasion+75
"Magic Def. Bonus"+2 Haste+3%
Enmity+5
WAR, PLD, DRK, SAM, DRG
Sombra Leggings (Su1?)
DEF:71 HP+43 MP+8 STR+13 DEX+20
VIT+11 AGI+35 INT+2 MND+11 CHR+28
Attack+7 "Magic Atk. Bonus"+7
Evasion+77 Magic Evasion+96
"Magic Def. Bonus"+3 Haste+3%
"Rapid Shot"+4
MNK, THF, BST, RNG, NIN, BLU, COR, PUP, DNC, RUN
Sombra Leg. +1 (Su1?)
DEF:72 HP+53 MP+8 STR+14 DEX+20
VIT+11 AGI+35 INT+3 MND+11 CHR+28
Attack+8 "Magic Atk. Bonus"+8
Evasion+77 Magic Evasion+96
"Magic Def. Bonus"+3 Haste+3%
"Rapid Shot"+5
MNK, THF, BST, RNG, NIN, BLU, COR, PUP, DNC, RUN
Revealer's Pumps (Su1?)
DEF:65 HP+13 MP+44 STR+10 DEX+11
VIT+10 AGI+33 INT+21 MND+19 CHR+38
"Magic Atk. Bonus"+10
Evasion+55 Magic Evasion+107
"Magic Def. Bonus"+5 Haste+3%
Enmity-4
WHM, BLM, RDM, BRD, SMN, SCH, GEO
Reveal. Pumps +1 (Su1?)
DEF:66 HP+13 MP+54 STR+10 DEX+11
VIT+10 AGI+33 INT+22 MND+19 CHR+39
"Magic Atk. Bonus"+11
Evasion+55 Magic Evasion+107
"Magic Def. Bonus"+5 Haste+3%
Enmity-5
WHM, BLM, RDM, BRD, SMN, SCH, GEO
Warder's Charm
≺Element: Fire≻+15 ≺Element: Ice≻+15 ≺Element: Air≻+15
≺Element: Earth≻+15 ≺Element: Thunder≻+15 ≺Element: Water≻+15
Occasionally absorbs magic
damage taken
Unity Ranking: Enmity+1-8
All
Warder's Charm +1
≺Element: Fire≻+20 ≺Element: Ice≻+20 ≺Element: Air≻+20
≺Element: Earth≻+20 ≺Element: Thunder≻+20 ≺Element: Water≻+20
Occasionally absorbs magic
damage taken
Unity Ranking: Enmity+1-8
All
Gefechthentzes (Su1?)
DEF:101 HP+57 STR+6 DEX+35 VIT+30
AGI+7 INT+10 MND+26 CHR+20
Accuracy+7 Magic Accuracy+7
Evasion+22 Magic Evasion+26
"Magic Def. Bonus"+1 Haste+4%
WAR, PLD, DRK, SAM, DRG
Wildheithentzes (Su1?)
DEF:102 HP+67 STR+6 DEX+36 VIT+30
AGI+7 INT+10 MND+26 CHR+20
Accuracy+8 Magic Accuracy+8
Evasion+22 Magic Evasion+26
"Magic Def. Bonus"+1 Haste+4%
Sombra Mittens (Su1?)
DEF:89 HP+25 MP+28 STR+7 DEX+35
VIT+26 AGI+12 INT+16 MND+30 CHR+17
Magic Accuracy+7
Evasion+27 Magic Evasion+26
"Magic Def. Bonus"+2 Haste+4%
"Fast Cast"+3%
MNK, THF, BST, RNG, NIN, BLU, COR, PUP, DNC, RUN
Sombra Mit. +1 (Su1?)
DEF:90 HP+25 MP+38 STR+7 DEX+35
VIT+26 AGI+13 INT+17 MND+30 CHR+17
Magic Accuracy+8
Evasion+27 Magic Evasion+26
"Magic Def. Bonus"+2 Haste+4%
"Fast Cast"+4%
MNK, THF, BST, RNG, NIN, BLU, COR, PUP, DNC, RUN
Revealer's Mitts (Su1?)
DEF:83 HP+22 MP+34 STR+6 DEX+28
VIT+25 AGI+5 INT+19 MND+38 CHR+24
Magic Accuracy+10
Evasion+22 Magic Evasion+37
"Magic Def. Bonus"+3 Haste+3%
"Cure" potency +13%
WHM, BLM, RDM, BRD, SMN, SCH, GEO
Reveal. Mitts +1 (Su1?)
DEF:84 HP+22 MP+44 STR+6 DEX+28
VIT+25 AGI+5 INT+19 MND+39 CHR+25
Magic Accuracy+11
Evasion+22 Magic Evasion+37
"Magic Def. Bonus"+3 Haste+3%
"Cure" potency +14%
WHM, BLM, RDM, BRD, SMN, SCH, GEO
Assiduity Pants
DEF:104 HP+43 MP+29 STR+25 VIT+12
AGI+17 INT+36 MND+26 CHR+19
Evasion+27 Magic Evasion+107
"Magic Def. Bonus"+6 Haste+5%
Enmity-5
Avatar perpetuation cost-2
Unity Ranking: "Refresh"+1
WHM, BLM, BRD, SMN, PUP, SCH, GEO
Assid. Pants +1
DEF:105 HP+43 MP+29 STR+25 VIT+12
AGI+17 INT+36 MND+26 CHR+19
Evasion+27 Magic Evasion+107
"Magic Def. Bonus"+6 Haste+5%
Enmity-6
Avatar perpetuation cost-3
Unity Ranking: "Refresh"+1-2
WHM, BLM, BRD, SMN, PUP, SCH, GEO
Shinjutsu-no-Obi
DEF:6 MP+80
Unity Ranking: MP recovered
while healing +5-7
WHM, BLM, RDM, BRD, SMN, SCH, GEO
Shinjutsu-no-Obi +1
DEF:7 MP+85
Unity Ranking: MP recovered
while healing +5-7
WHM, BLM, RDM, BRD, SMN, SCH, GEO
Nourish. Earring
MND+3 "Cure" potency +2%
Cure spellcasting time -3%
Unity Ranking: "Cure"
potency +3-4%
WHM, PLD
Nourish. Earring +1
MND+4 "Cure" potency +3%
Cure spellcasting time -4%
Unity Ranking: "Cure"
potency +3-4%
WHM, PLD
Arete del Luna
"Resist Stun"+15
"Resist Bind"+15 "Resist Gravity"+15
Unity Ranking:≺Element: Light≻+15-25
All
Arete del Luna +1
"Resist Stun"+20
"Resist Bind"+20 "Resist Gravity"+20
Unity Ranking:≺Element: Light≻+15-25
All
Is this the big craze about Superior gear? I didn't even flinch when I saw this gear. Maybe a dual wield legs (which won't matter since we're capped on DW for the most part anyways). I see maybe a decent lunge piece, and a FC body for those without vanir (and good unity rankings). Overall, not even impressed about Superior.
Also:
Quote: •It is now possible to confirm your destination when teleporting using waypoints.
Pretty sure you could always do this.
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