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New Augment results
Server: Siren
Game: FFXI
Posts: 2680
By Siren.Clinpachi 2009-07-26 00:53:08
Gengi said: Jamesy said: not too bad i think~ :D OH GOD! MORE INFO!! +haste aug is just sweetness. where was this done lol so i can waste all my tabs there lol Son of a *** haste+3% on a warwolf belt?!................................ dot dot friggin dot........ wow.
Server: Fenrir
Game: FFXI
Posts: 11680
By Fenrir.Nightfyre 2009-07-26 01:14:54
Doesn't replace Swift and V/Speed I'd think, but hot damn... like I said, that belt would make my PLD very very happy.
Bahamut.Etrayis
Server: Bahamut
Game: FFXI
Posts: 398
By Bahamut.Etrayis 2009-07-26 01:15:00
Hackstealandbot said: cant wait to see something like this: I would laugh till I cried if I saw someone with this. XD
Server: Siren
Game: FFXI
Posts: 2680
By Siren.Clinpachi 2009-07-26 01:17:08
Etrayis said: Hackstealandbot said: cant wait to see something like this: I would laugh till I cried if I saw someone with this. XD well the -1 -2STR's i have seen this far are almost as epic fail, i hope they hang onto it though, with so much augmenting going on i'm sure they might make some really HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE annoying quest that will take awhile to do but allow augments to be removed. If not that would suck but i mean c'mon you cant do ANYTHING with it after you augment it except /toss.
Gilgamesh.Alyria
VIP
Server: Gilgamesh
Game: FFXI
Posts: 13080
By Gilgamesh.Alyria 2009-07-26 01:21:21
It would be neat if SE made it a way to erase augments, just like you erase your memory to get af back etc.
Server: Siren
Game: FFXI
Posts: 2680
By Siren.Clinpachi 2009-07-26 01:23:52
Alyria said: It would be neat if SE made it a way to erase augments, just like you erase your memory to get af back etc. With so much augmenting going on now after these past two additions of it, i can easily forsee it, it makes this a bit ridiculous to augment and be stuck with it for eternity. They have even talked in the past on making our inventory space easier, one can only hope they add it eventually.
Bismarck.Jamesy
Server: Bismarck
Game: FFXI
Posts: 2
By Bismarck.Jamesy 2009-07-26 01:55:26
it's from eraser in sky, both augment.
Unicorn.Sedres
Server: Unicorn
Game: FFXI
Posts: 122
By Unicorn.Sedres 2009-07-26 02:32:58
Clinpachi said: The way i see it, if you have some decent pieces of usukane... and keep a good run of haste... hagun just got owned. I seem to recall people thinking Pachi's 5-hit was going to trump Hagun, with it's extra 7 base DMG and atk+12. And yet, here we are. I suppose we'll just have to wait and see, but I think this is going to be a step up from Oni/Ushiki and not much else.
Asura.Korpg
Server: Asura
Game: FFXI
Posts: 7782
By Asura.Korpg 2009-07-26 02:37:29
Back on subject.....
I just made a weskit with INT+3 on it :D
Server: Siren
Game: FFXI
Posts: 2680
By Siren.Clinpachi 2009-07-26 02:40:00
The pachipachio was the first new gkatana that could potentially have come close. But it didn't.
This one however changes the way samurai gear themselves, as well as augmenting can produce very promising results such as the WS damage+7% and store TP+16 one. Making a 5 hit build plausible.
There are so many combination of gear and augments, i'm sure some combination will come out close enough to piss all the hagun owners off.
Just a prediction :)
Server: Siren
Game: FFXI
Posts: 2680
By Siren.Clinpachi 2009-07-26 02:41:09
Korpg said: Back on subject.....
I just made a weskit with INT+3 on it :D Very sweet... not the +5 or +6 i saw but its NOT epic fail like MND- or HP+/MP- i've seen lol. I don't play my BLM much but i bought a weskit to try it eventually... where did you do it Korpg?
Shiva.Dwyte
Server: Shiva
Game: FFXI
Posts: 128
By Shiva.Dwyte 2009-07-26 02:44:30
Clinpachi said: Gengi said: Jamesy said: not too bad i think~ :D OH GOD! MORE INFO!! +haste aug is just sweetness. where was this done lol so i can waste all my tabs there lol Son of a *** haste+3% on a warwolf belt?!................................ dot dot friggin dot........ wow. agreed...wow...and for ppl askin where they got, lookin @ the pt everyone else is still in Tahrongi Canyon, so there or somewhere near it?
Server: Remora
Game: FFXI
Posts: 273
By Remora.Hackstealandbot 2009-07-26 02:47:19
Clinpachi said: Etrayis said: Hackstealandbot said: cant wait to see something like this: I would laugh till I cried if I saw someone with this. XD well the -1 -2STR's i have seen this far are almost as epic fail, i hope they hang onto it though, with so much augmenting going on i'm sure they might make some really HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE annoying quest that will take awhile to do but allow augments to be removed. If not that would suck but i mean c'mon you cant do ANYTHING with it after you augment it except /toss. thats the point i think. as a crafter obviously i like it the way it is now lol heres some augments my friends got:
Asura.Korpg
Server: Asura
Game: FFXI
Posts: 7782
By Asura.Korpg 2009-07-26 02:51:54
Clinpachi said: Korpg said: Back on subject.....
I just made a weskit with INT+3 on it :D Very sweet... not the +5 or +6 i saw but its NOT epic fail like MND- or HP+/MP- i've seen lol. I don't play my BLM much but i bought a weskit to try it eventually... where did you do it Korpg? its total augements are INT+3, MND-2, CHR-2. But since I got several other MND+/CHR+ gear on too, its no biggie. Turtle in the Valley. My friend got +24 Lightning resist on his Ruby Ring. He wanted to do Weskit also, but it wouldn't allow him for some reason. Hopefully we will do his Weskit tomorrow and he will get better augments than me.
Server: Asura
Game: FFXI
Posts: 4135
By Asura.Artemicion 2009-07-26 02:53:40
Well even if we couldn't "erase" augments, the very least I would want the ability to try again. Even if it increased the time delay intervals between when you can try again.
Also I really wish they would let us the names of personalized items after augmenting.
Server: Pandemonium
Game: FFXI
Posts: 4261
By Pandemonium.Eternaltriumph 2009-07-26 02:59:00
Artemicion said: Well even if we couldn't "erase" augments, the very least I would want the ability to try again. Even if it increased the time delay intervals between when you can try again.
Also I really wish they would let us the names of personalized items after augmenting. Oh sure...we need more Cocksandwich Belts out there in the world. @_@
Server: Asura
Game: FFXI
Posts: 4135
By Asura.Artemicion 2009-07-26 03:01:29
Eternaltriumph said: Artemicion said: Well even if we couldn't "erase" augments, the very least I would want the ability to try again. Even if it increased the time delay intervals between when you can try again.
Also I really wish they would let us the names of personalized items after augmenting. Oh sure...we need more Cocksandwich Belts out there in the world. @_@ ?_? /doesn't follow
Server: Pandemonium
Game: FFXI
Posts: 4261
By Pandemonium.Eternaltriumph 2009-07-26 03:10:58
Artemicion said: Eternaltriumph said: Artemicion said: Well even if we couldn't "erase" augments, the very least I would want the ability to try again. Even if it increased the time delay intervals between when you can try again.
Also I really wish they would let us the names of personalized items after augmenting. Oh sure...we need more Cocksandwich Belts out there in the world. @_@ ?_? /doesn't follow If we could name our augmented gear, expect some seriously profane item names. xD
Server: Asura
Game: FFXI
Posts: 4135
By Asura.Artemicion 2009-07-26 03:13:34
Eternaltriumph said: Artemicion said: Eternaltriumph said: Artemicion said: Well even if we couldn't "erase" augments, the very least I would want the ability to try again. Even if it increased the time delay intervals between when you can try again.
Also I really wish they would let us the names of personalized items after augmenting. Oh sure...we need more Cocksandwich Belts out there in the world. @_@ ?_? /doesn't follow If we could name our augmented gear, expect some seriously profane item names. xD Noooooo what I meant is I want us to keep signatured gear that has the crafter's name remain on it even after augmenting >.>
Server: Ramuh
Game: FFXI
Posts: 4118
By Ramuh.Thunderz 2009-07-26 03:36:40
Artemicion said: Eternaltriumph said: Artemicion said: Eternaltriumph said: Artemicion said: Well even if we couldn't "erase" augments, the very least I would want the ability to try again. Even if it increased the time delay intervals between when you can try again.
Also I really wish they would let us the names of personalized items after augmenting. Oh sure...we need more Cocksandwich Belts out there in the world. @_@ ?_? /doesn't follow If we could name our augmented gear, expect some seriously profane item names. xD Noooooo what I meant is I want us to keep signatured gear that has the crafter's name remain on it even after augmenting >.> sounds fair wishful thinking tho guys :P
Server: Siren
Game: FFXI
Posts: 2680
By Siren.Clinpachi 2009-07-26 03:44:28
I really wish signatures would stay regardless as well. If placing on AH i can understand losing it, but augments? Blah.
Gilgamesh.Minusseven
Server: Gilgamesh
Game: FFXI
Posts: 1096
By Gilgamesh.Minusseven 2009-07-26 05:21:50
Oooo haste augments, so "Haste"+3 just means 3% haste? rather than some other crappy calculation?
Server: Siren
Game: FFXI
Posts: 2680
By Siren.Clinpachi 2009-07-26 05:28:02
Minusseven said: Oooo haste augments, so "Haste"+3 just means 3% haste? rather than some other crappy calculation? Yeah its 3%, not sure why they started doing that. That is ONE nice belt for PLD.
Gilgamesh.Minusseven
Server: Gilgamesh
Game: FFXI
Posts: 1096
By Gilgamesh.Minusseven 2009-07-26 05:38:02
Do i have to be 75 to get these augments or can i just get help?
Im lvl 57 thf but not lvling till i get al the gear i want, mainly haste gear bravo sub, rap harness(got thatnow) and swift belt or something of the sort, but swift is going to be the only problem, so could i just keep augmenting life/sword belts untill i get one with like 3-4haste on it?
And sure blitz ring will go out the window with people augmenting any old ring until they get haste?
Server: Remora
Game: FFXI
Posts: 273
By Remora.Hackstealandbot 2009-07-26 06:06:05
Minusseven said: Do i have to be 75 to get these augments or can i just get help?
Im lvl 57 thf but not lvling till i get al the gear i want, mainly haste gear bravo sub, rap harness(got thatnow) and swift belt or something of the sort, but swift is going to be the only problem, so could i just keep augmenting life/sword belts untill i get one with like 3-4haste on it?
And sure blitz ring will go out the window with people augmenting any old ring until they get haste? its likely that not all items can get all augments
Server: Valefor
Game: FFXI
Posts: 76
By Valefor.Byxfluzba 2009-07-26 07:01:39
+1 chr on my alkys...
Server: Remora
Game: FFXI
Posts: 273
By Remora.Hackstealandbot 2009-07-26 07:02:46
Byxfluzba said: +1 chr on my alkys... nice try that would have been epic with some more STR
Server: Remora
Game: FFXI
Posts: 10
By Remora.Shinjiro 2009-07-26 07:47:36
Seems I am only getting crap...>< Amemet mantle --> +3 Earth Electrum Ring --> +8 Water Cockatrice necklace --> MND -1 CHR -1 INT +1
Pandemonium.Krebons
Server: Pandemonium
Game: FFXI
Posts: 170
By Pandemonium.Krebons 2009-07-26 07:55:50
Potent Belt Fail: -1 Int -1 Mnd +2 Chr +11 Dark Resist Did the FoV in The sanctuary of zi'tah
Seraph.Zavala
Server: Seraph
Game: FFXI
Posts: 12
By Seraph.Zavala 2009-07-26 08:29:34
Just tried one in valley of sorrow. Traded a chiv. chain and got str/dex -1, vit+1 fire+10. Ugh.. guess not too bad for my pld if I ever gettin a fire resist build.
done a new 70+ augment and got uber..or shitty results :D let us know!
post yo shit here especially weapons.. really curious bout those
thanks :D
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