04-05-2012 04:18 PM
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| In regards to the rate of skill increases, we feel that there were positive effects from the adjustments made in the Feb. 2011 version update and currently have no plans to increase them further. However, in regards to those difficult to increase skills such as guard and parry, we are planning to revamp them. The main reason why these skills are so hard to increase is due to the fact that skill increases only occur when the effect is elicited, so compared to evasion skill; the chances to increase these are lower. With this said, we will be making adjustments so that it is possible to receive skill increases without parry or guard activation similar to evasion. | |||
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