SMN Rewards In Voidwatch |
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SMN rewards in Voidwatch
Is it my imagination or is there nothing at all for Summoners in Voidwatch? A side effect of the treasure system I guess.
Gerra's staff Perfect staff for your 11 hit spirit taker build. Ninja Edit: Even has +10 INT for WS mod :) I don't think there's anything in terms of enhancing avatars, just cure set/stoneskin/melee(lol) pieces
Looking at Julians dat mine there's a few nice pieces coming out from legion, earring and legs with "enhances blood pact damage" and a couple of hands that have avatar mab+5 and a HQ with +8 mab. Yeah, the only thing I wanted for SMN in Voidwatch was Heka's Kalasiris for idling/curing. None of it is geared to avatars ><
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Must they always forget smn? D: nyzul hq3 hands seems like a ninja edit on SE's behalf but a good one nonetheless
10 summoning magic skill is bad? rubeus boots
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I doubt SE will give smn anymore improvements, look it this way 18 smn can basically take down almost anything in game. We already having free avatar out, the only thing we want from gear are more skill or bp dmg boost and SE never like damage boost because of BARANCE issue. This is also the reason why they not lower that bp timer cap.
Anhur Robe and Rubeus Boots are currently the best Summoning magic sill pieces for those slots, but besides that only Heka's for curing.
Necro Bump Detected!
[148 days between previous and next post]
This is actually incorrect, Caller's +2 is better then these feet for magic attacks and Ele siphon, Anhurs robe is also a siphon piece only.
Leviathan.Sargent said: » Anhur Robe and Rubeus Boots are currently the best Summoning magic *skill* pieces for those slots, but besides that only Heka's for curing. Sargent misspelled the word skill, but that is what he meant; so what he said was actually correct. Way to Necro >.> Phoenix.Guenhwyvar
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Auspex gages, work pretty well with Blood pacts.
i want them so bad, but prov does not exist in eu times
Phoenix.Guenhwyvar said: » Auspex gages, work pretty well with Blood pacts. Nares are better for Magic pacts, but yea, Auspex/Spurrina Gages are the best for physical pacts. Shiva.Alistrianna
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Leviathan.Sargent said: » Phoenix.Guenhwyvar said: » Auspex gages, work pretty well with Blood pacts. Nares are better for Magic pacts, but yea, Auspex/Spurrina Gages are the best for physical pacts. Does the attack enhancement on these gages actually do anything or is it like the older Enhances pet attack gear we had access to? To clarify, I am not referring to the Enhances Blood Pact Damage aspect of these hands. The gages themselves are 4% Blood Pact damage, but I believe it also adds around 10% to physical pact damage as well.
Leviathan.Sargent said: » The gages themselves are 4% Blood Pact damage, but I believe it also adds around 10% to physical pact damage as well. Any testing done for it? I believe there was some testing that for magic pacts Nares > Auspex, but Spurrina > Nares. But for physical pacts, yes, Auspex/Spurrina best-in-slot.
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Summoner's reward in VW is being able to mooch a run by just sitting there and maybe using a ja from time to time while getting gear for your other jobs.
^^
Seriously, who only plays SMN these days? Offline
Posts: 82
Everyone, for VW. Really you shout for WAR COR WHM and you get like 15 people saying, "Do you have a smn yet"?
What? the topic isn't about "SMN as only job doing voidwatch" it's about gear from VW that benefits SMN.
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Oh you caught us, this is a hi-jacking. everyone with there hands up.
Give us all the gear for smn in vw. wait...what... ok I guess we will leave. sorry folks thought there was something here. Actually screw that, give us all your cell phones. |
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