Job Adjustments (12/03/2010)

Language: JP EN DE FR
New Items
2023-11-19
users online
Forum » FFXI » General » Job Adjustments (12/03/2010)
Job Adjustments (12/03/2010)
First Page 2 3 4 5 6 7 8 9
 Asura.Karbuncle
Offline
Server: Asura
Game: FFXI
user: Karbuncle
Posts: 2202
By Asura.Karbuncle 2010-12-03 04:56:59
Link | Quote | Reply
 
In addition to the copious new abilities and spells previously announced on this space, the fast-approaching version update will usher in a host of job adjustments.

The following adjustments will be made to job abilities:

- The effectiveness of the THF job trait "Treasure Hunter" will occasionally increase with each melee attack landed. Further, damage dealt with either the "Sneak Attack" or "Trick Attack" ability will have a greater likelihood of enhancing this trait.
*Effect active only when main job is set to THF.

- Thieves will learn the job trait "Treasure Hunter III" upon attaining level 90.

- The beastmaster ability "Call Beast" will receive the following new jugs:
Razor Brain Broth / Mellow Bird Broth / Savage Mole Broth


- The beastmaster ability "Reward" will receive the following new pet food:
Pet Food Eta

- Elemental ninjutsu damage will increase based on ninjutsu skill.
*Effect active only when main job is set to NIN.

- The following ninja tools will be added:
Inoshishinofuda: Used to cast any elemental ninjutsu
Shikanofuda: Used to cast any self-enhancing ninjutsu
Chonofuda: Used to cast any foe-damaging ninjutsu
*These universal tools will be usable only when main job is set to NIN.
*Ninjutsu-specific tools will be expended first for those who possess them.
*The table below outlines tool usage when under the effect of the ninja ability "Futae." The numbers indicate the amount of an applicable tool currently in possession.

Ninjutsu-specific Tool
012 or more
Universal Tool0-xS
1xxS
2 or moreUxS


S: Two ninjutsu-specific tools will be expended.
U: Two universal tools will be expended.
x: Futae will fail to activate and its effect will be canceled.

- The "Trump Card" item, imbued with the energies of all elements, will be added for the corsair ability "Quick Draw."
*This card will be usable only when main job is set to COR.
*Element-specific cards will be expended first for those who possess them.

- The level at which the dancer ability "Curing Waltz III" is acquired will be lowered from 50 to 45.

- Scholars will become able to store an extra Stratagem charge (for a maximum of five) upon attaining level 90.

- The effectiveness of the scholar ability "Sublimation" in converting HP to MP will increase based on level.
Lv.35: 2HP => 2MP
Lv.45: 2HP => 3MP
Lv.55: 2HP => 4MP
Lv.65: 2HP => 5MP
Lv.75: 2HP => 6MP
Lv.85: 2HP => 7MP

The following abilities will be subject to restrictions when used in the capacity of support job:

- The thief ability "Hide" will not break the attention of enemies already targeting the user.
- The ranger ability "Velocity Shot" will be unavailable.










***On that Note, YAY TH Update, YAY THIII, Yay new pets (Raptor, Eft, Couerl BTW), YAY new pet food.

<3 <3 <3
[+]
 Sylph.Hitetsu
Offline
Server: Sylph
Game: FFXI
user: Hitetsu
Posts: 2617
By Sylph.Hitetsu 2010-12-03 05:02:57
Link | Quote | Reply
 
On that note, DIE I need to level SCH, DIE I need to level DNC XD

Sounds like a decent update so far though. I would've welcomed those NIN tools a while ago when I was levelling/playing my NIN XD
 Lakshmi.Ryanx
Offline
Server: Lakshmi
Game: FFXI
user: ryanx
Posts: 712
By Lakshmi.Ryanx 2010-12-03 05:05:06
Link | Quote | Reply
 
were the *** is the drk update >.>
[+]
Offline
Posts: 32551
By Artemicion 2010-12-03 05:05:15
Link | Quote | Reply
 
HOLY ***!
SEMI UNIVERSAL NINJA TOOLS
/dies
 Ramuh.Laffter
Offline
Server: Ramuh
Game: FFXI
user: Rocketpop
Posts: 11972
By Ramuh.Laffter 2010-12-03 05:05:39
Link | Quote | Reply
 
Goodbye, profits on Ninjutsu tools and Quick Draw cards.
[+]
Offline
Posts: 32551
By Artemicion 2010-12-03 05:07:08
Link | Quote | Reply
 
Damn, no Velocity Shot for /RNG
[+]
 Shiva.Shinneh
Offline
Server: Shiva
Game: FFXI
user: Shinneh
Posts: 164
By Shiva.Shinneh 2010-12-03 05:08:02
Link | Quote | Reply
 
Nuuuuuuuu wanted them not to give haste samba as /subjob, bah >.> and cure waltz3..

[+]
Offline
Posts: 32551
By Artemicion 2010-12-03 05:09:39
Link | Quote | Reply
 
Ramuh.Laffter said:
Goodbye, profits on Ninjutsu tools and Quick Draw cards.

Not quite.
A majority of tool users are those subbing ninja. Shihei will still be necessary. Also cards were never much profitable above NPC prices which are always available in Nashmau.
[+]
 Ramuh.Laffter
Offline
Server: Ramuh
Game: FFXI
user: Rocketpop
Posts: 11972
By Ramuh.Laffter 2010-12-03 05:12:14
Link | Quote | Reply
 
Artemicion said:
Ramuh.Laffter said:
Goodbye, profits on Ninjutsu tools and Quick Draw cards.

Not quite.
A majority of tool users are those subbing ninja. Shihei will still be necessary. Also cards were never much profitable above NPC prices which are always available in Nashmau.
Ah, I didn't notice the main job part. kk, all cool, all cool. :P
 Asura.Xenophire
Offline
Server: Asura
Game: FFXI
user: Xenophire
Posts: 2106
By Asura.Xenophire 2010-12-03 05:15:17
Link | Quote | Reply
 
Hello, Treasure Hunter VII~ <3
[+]
Offline
Posts: 32551
By Artemicion 2010-12-03 05:16:12
Link | Quote | Reply
 
I see SE was secretly stalking my ideas <3
Now if only they'd implement my stacking food & "snack" buff so we can eat cream puffs and cookies! Meat and crackers!
 Ragnarok.Corres
Offline
Server: Ragnarok
Game: FFXI
user: Geloudia
Posts: 1217
By Ragnarok.Corres 2010-12-03 05:18:42
Link | Quote | Reply
 
i like this. /DNC yeah!
 Cerberus.Kvazz
Offline
Server: Cerberus
Game: FFXI
user: kvazz
Posts: 5345
By Cerberus.Kvazz 2010-12-03 05:18:53
Link | Quote | Reply
 
Quote:

- The following ninja tools will be added:
Inoshishinofuda: Used to cast any elemental ninjutsu
Shikanofuda: Used to cast any self-enhancing ninjutsu
Chonofuda: Used to cast any foe-damaging ninjutsu

YAY! I can use /nin to trigger spells now that I'll have room for tools!


Quote:
*These universal tools will be usable only when main job is set to NIN.

[+]
Offline
Server: Titan
Game: FFXI
Posts: 611
By Titan.Darkestknight 2010-12-03 05:19:40
Link | Quote | Reply
 
Good, I'm glad they're NIN only. Makes it even more attractive.
[+]
 Bahamut.Megrim
Offline
Server: Bahamut
Game: FFXI
user: Megrim
Posts: 174
By Bahamut.Megrim 2010-12-03 05:21:02
Link | Quote | Reply
 
wow did they really just kill THF's hide ability :/
Offline
Posts: 32551
By Artemicion 2010-12-03 05:22:06
Link | Quote | Reply
 
Bahamut.Megrim said:
wow did they really just kill THF's hide ability :/

Only when you sub THF.
[+]
 Cerberus.Kvazz
Offline
Server: Cerberus
Game: FFXI
user: kvazz
Posts: 5345
By Cerberus.Kvazz 2010-12-03 05:25:22
Link | Quote | Reply
 
Quote:
- The effectiveness of the THF job trait "Treasure Hunter" will occasionally increase with each melee attack landed. Further, damage dealt with either the "Sneak Attack" or "Trick Attack" ability will have a greater likelihood of enhancing this trait.

So, dualboxing thief just changed I guess.. Actually gotta focus on it alittle now >_<
[+]
 Leviathan.Agentd
Offline
Server: Leviathan
Game: FFXI
user: Agentd
Posts: 60
By Leviathan.Agentd 2010-12-03 05:34:08
Link | Quote | Reply
 
Ok, so classes that didn't REALLY need adjustments got adjustments, meanwhile drks are still stuck with tactical parry and a freaking E rating in parry to begin with.


WHAT THE HELL!? I just spent 4 hours getting my war from 45 to 57 because my beautfiul, devoted, fully merited drk is quickly becoming more of a joke than pup pre 75/pre H2H upgrade update. Although I still find it sad that my drk manages to regulate about 1200 damage guillotines in abyssea while other DDs like war and mnk seem to suck around me. Maybe I need a new class of players?
[+]
 Asura.Xenophire
Offline
Server: Asura
Game: FFXI
user: Xenophire
Posts: 2106
By Asura.Xenophire 2010-12-03 05:36:12
Link | Quote | Reply
 
Leviathan.Agentd said:
Ok, so classes that didn't REALLY need adjustments got adjustments, meanwhile drks are still stuck with tactical parry and a freaking E rating in parry to begin with.


WHAT THE HELL!? I just spent 4 hours getting my war from 45 to 57 because my beautfiul, devoted, fully merited drk is quickly becoming more of a joke than pup pre 75/pre H2H upgrade update. Although I still find it sad that my drk manages to regulate about 1200 damage guillotines in abyssea while other DDs like war and mnk seem to suck around me. Maybe I need a new class of players?
That's quite the beautiful DRK you got there.
[+]
 Cerberus.Kvazz
Offline
Server: Cerberus
Game: FFXI
user: kvazz
Posts: 5345
By Cerberus.Kvazz 2010-12-03 05:38:34
Link | Quote | Reply
 
Leviathan.Agentd said:
Ok, so classes that didn't REALLY need adjustments got adjustments, meanwhile drks are still stuck with tactical parry and a freaking E rating in parry to begin with.


WHAT THE HELL!? I just spent 4 hours getting my war from 45 to 57 because my beautfiul, devoted, fully merited drk is quickly becoming more of a joke than pup pre 75/pre H2H upgrade update. Although I still find it sad that my drk manages to regulate about 1200 damage guillotines in abyssea while other DDs like war and mnk seem to suck around me. Maybe I need a new class of players?

You just need a new class of players :P

I avarage 1.8k ish weaponskills on Monk on my mule <_>
Offline
Server: Titan
Game: FFXI
Posts: 611
By Titan.Darkestknight 2010-12-03 05:39:42
Link | Quote | Reply
 
Leviathan.Agentd said:
Ok, so classes that didn't REALLY need adjustments got adjustments, meanwhile drks are still stuck with tactical parry and a freaking E rating in parry to begin with.


WHAT THE HELL!? I just spent 4 hours getting my war from 45 to 57 because my beautfiul, devoted, fully merited drk is quickly becoming more of a joke than pup pre 75/pre H2H upgrade update. Although I still find it sad that my drk manages to regulate about 1200 damage guillotines in abyssea while other DDs like war and mnk seem to suck around me. Maybe I need a new class of players?

There is still 9 levels left. The jobs that get buffed now probably wont in future caps.
[+]
 Leviathan.Rihoko
Offline
Server: Leviathan
Game: FFXI
Posts: 127
By Leviathan.Rihoko 2010-12-03 05:39:55
Link | Quote | Reply
 
Artemicion said:
I see SE was secretly stalking my ideas

I wish they would stalk my ideas as well :(
 Sylph.Katalsar
Offline
Server: Sylph
Game: FFXI
user: Katalsar
Posts: 163
By Sylph.Katalsar 2010-12-03 05:40:25
Link | Quote | Reply
 
Karbuncle THanks Yes NIN FTW!
 Asura.Tamoa
Offline
Server: Asura
Game: FFXI
user: Tamoa
Posts: 1341
By Asura.Tamoa 2010-12-03 05:41:50
Link | Quote | Reply
 
Cerberus.Kvazz said:
Leviathan.Agentd said:
Ok, so classes that didn't REALLY need adjustments got adjustments, meanwhile drks are still stuck with tactical parry and a freaking E rating in parry to begin with.


WHAT THE HELL!? I just spent 4 hours getting my war from 45 to 57 because my beautfiul, devoted, fully merited drk is quickly becoming more of a joke than pup pre 75/pre H2H upgrade update. Although I still find it sad that my drk manages to regulate about 1200 damage guillotines in abyssea while other DDs like war and mnk seem to suck around me. Maybe I need a new class of players?

You just need a new class of players :P

I avarage 1.8k ish weaponskills on Monk on my mule <_>


Yep, you must be partying with some real gimps if you out-DD them with 1.2k dmg Guillotines. 4k Raging Rush says hi!
[+]
 Pandemonium.Ironguy
Offline
Server: Pandemonium
Game: FFXI
user: Ironguy
Posts: 2600
By Pandemonium.Ironguy 2010-12-03 05:42:25
Link | Quote | Reply
 
Leviathan.Agentd said:
full perle


[+]
 Cerberus.Kvazz
Offline
Server: Cerberus
Game: FFXI
user: kvazz
Posts: 5345
By Cerberus.Kvazz 2010-12-03 05:42:59
Link | Quote | Reply
 
Asura.Tamoa said:
Cerberus.Kvazz said:
Leviathan.Agentd said:
Ok, so classes that didn't REALLY need adjustments got adjustments, meanwhile drks are still stuck with tactical parry and a freaking E rating in parry to begin with.


WHAT THE HELL!? I just spent 4 hours getting my war from 45 to 57 because my beautfiul, devoted, fully merited drk is quickly becoming more of a joke than pup pre 75/pre H2H upgrade update. Although I still find it sad that my drk manages to regulate about 1200 damage guillotines in abyssea while other DDs like war and mnk seem to suck around me. Maybe I need a new class of players?

You just need a new class of players :P

I avarage 1.8k ish weaponskills on Monk on my mule <_>


Yep, you must be partying with some real gimps if you out-DD them with 1.2k dmg Guillotines. 4k Raging Rush says hi!

Gimp gurl! D:
I should really level WAR up on that mule of mine :P
 Bismarck.Dracondria
Offline
Server: Bismarck
Game: FFXI
Posts: 33978
By Bismarck.Dracondria 2010-12-03 05:43:48
Link | Quote | Reply
 
Pandemonium.Ironguy said:
Leviathan.Agentd said:
Headlong Belt


[+]
 Asura.Xenophire
Offline
Server: Asura
Game: FFXI
user: Xenophire
Posts: 2106
By Asura.Xenophire 2010-12-03 05:44:23
Link | Quote | Reply
 
Bismarck.Dracondria said:
Pandemonium.Ironguy said:
Leviathan.Agentd said:
chiv chain


[+]
 Bismarck.Dracondria
Offline
Server: Bismarck
Game: FFXI
Posts: 33978
By Bismarck.Dracondria 2010-12-03 05:45:28
Link | Quote | Reply
 
Asura.Xenophire said:
Bismarck.Dracondria said:
Pandemonium.Ironguy said:
Leviathan.Agentd said:
ruby ring


[+]
 Cerberus.Kvazz
Offline
Server: Cerberus
Game: FFXI
user: kvazz
Posts: 5345
By Cerberus.Kvazz 2010-12-03 05:46:08
Link | Quote | Reply
 
I'm kinda starting to feel sorry for that guy :p
[+]
First Page 2 3 4 5 6 7 8 9
Log in to post.