Sep. 9, 2010 (JST) Update Details

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Sep. 9, 2010 (JST) Update Details
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 Lakshmi.Hypnotizd
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By Lakshmi.Hypnotizd 2010-09-08 11:13:42
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≪Sep. 9, 2010 (JST) Update Details≫
*Japan Standard Time

Installing this version update will unlock the content of the battle area add-on "Scars of Abyssea" for purchasing users.
*"Scars of Abyssea" requires the "Rise of the Zilart" and "Wings of the Goddess" expansions to be installed and registered.
*Some time may be required after purchasing the add-on before your registration data is reflected in-game. If the "Scars of Abyssea" logo remains faded even after purchase, please return to the FINAL FANTASY XI top page and wait a few minutes before logging into the game again.

Further details on "Scars of Abyssea" are available here.

Event-related

New Wings of the Goddess missions have been added.


The following changes and additions have been made to Trial of the Magians:


  • Several new trials have been added.

  • The Trial Log summoned forth by the Magian Specs item now offers a two-day (Vana'diel time) weather forecast for your area.

  • The objectives of certain trials, including monster types, weather/weekday conditions and finishing blows have been adjusted. These adjustments are applicable to trials in progress.



Maze Monger clients can now confirm the time remaining until they can next order a maze by examining the Maze Mongers Shopfront, located within the Chocobo Stables (G-11) in Lower Jeuno.

The following changes have been made to the Walk of Echoes:

  • The battlefield time limit has been increased from 30 to 45 minutes.

  • The conditions for receiving the right to cast lots on victory spoils have been alleviated.

  • The method of performance evaluation has been revised, allowing participants to be better rewarded for their efforts.

  • Monster behavior has been adjusted.



The variety of fishes applicable to the quest "Inside the Belly" has been expanded.

The quest "Hat in Hand" is no longer repeatable.

The CRA racing center NPCs listed below have been removed. Registration for chocobo racing is now conducted at service counters located within the Chocobo Circuit.
  • Monteverle (Northern San d'Oria, J-9)

  • Ramiene (Port San d'Oria, H-8)

  • Galienne (Bastok Markets, G-8)

  • Salvador (Port Bastok, L-8)

  • Lhimo Keanyohn (Port Windurst, E-6)

  • Turumi-Byrumi (Windurst Waters, K-11)




The following NPCs have been relocated to service counters within the Chocobo Circuit:

  • Alangriche (Southern San d'Oria, H-11)

  • Lafaurelle (Southern San d'Oria, I-11)

  • Jazgeh (Bastok Mines, J-9)

  • Zagied (Bastok Mines, J-9)

  • Rungaga (Port Windurst, K-12)

  • Chualulu (Windurst Waters, K-12)



The following additions and refinements have been made to Abyssea:

  • The "add to lottable spoils" option has been added for items obtained from gold pyxides, with the exception of augmented items, temporary items and key items.

  • Enemies defeated will now yield greater amounts of cruor.

  • Defeating an enemy by attacking its weak point will now yield a greater variety of spoils.

  • Your remaining Visitant duration will now be shown in the message window when resting.

  • Remaining Visitant time will no longer be lost upon exiting Abyssea without receiving Visitant status.

  • You may now obtain multiple "forbidden keys" in one transaction from the Cruor Prospector NPC.

  • An option has been added to obtain all status enhancements from the Cruor Prospector NPC. This option will only be displayed when you are not currently receiving any enhancements.

  • The NPC Joachim will now inform adventurers of the quantity of traverser stones he currently has in stock. When he has no stones in stock, he will reveal the remaining time before a stone next becomes available.

  • The NPC Horst, newly added to Port Jeuno, can transport adventurers to any cavernous maw leading to a previously visited Abyssea area in exchange for cruor. Adventurers may also confirm with him the amount of cruor currently in their possession.




Battle-related

The maximum job level has been increased to 85.
To advance beyond level 80, you must first complete the new quest "Expanding Horizons" offered by the Nomad Moogle in Ru'Lude Gardens.

The following new job abilities have been added:

  • Divine Caress (WHM Lv.83 Ability Delay: 1 min. Effect Duration: 1 min.)
    If the next spell you cast cures a status ailment, your target will gain enhanced resistance to that ailment.

  • Saboteur (RDM Lv.83 Ability Delay: 5 min. Effect Duration: 1 min.)
    If the next spell you cast is enfeebling magic, its effect and duration will be enhanced.

  • Spur (BST Lv.83 Ability Delay: 3 min. Effect Duration: 90 sec.)
    Grants "Store TP" effect to pets.

  • Tenuto (BRD Lv.83 Ability Delay: 15 sec. Effect Duration: 1 min.)
    If the next song you cast affects yourself, it will not subsequently be overwritten by other songs.

  • Soul Jump (DRG Lv.85 Effect Duration: 3 min.)
    Delivers a high jumping attack on a targeted enemy which suppresses enmity. Effect enhanced when wyvern is present.
    *The recast timer for Soul Jump is shared with High Jump.

  • Blood Pact: Ward "Earthen Armor" (SMN Lv.82 Ability Delay: 1 min.)
    Mitigates the impact of severely damaging attacks for party members within area of effect.

  • Blood Pact: Ward "Tidal Roar" (SMN Lv.84 Ability Delay: 1 min.)
    Lowers attack for enemies within area of effect.
    Efflux (BLU Lv.83 Ability Delay: 3 min. Effect Duration: 1 min.)
    If the next spell you cast is a "physical" blue magic spell, a TP bonus will be granted.

  • Courser's Roll (COR Lv.81)
    Enhances "Snapshot" effect for party members within area of effect. Lucky number: 3. Unlucky number: 9.

  • Blitzer's Roll (COR Lv.83)
    Reduces melee attack delay for party members within area of effect. Lucky number: 4. Unlucky number: 9.

  • Deus Ex Automata (PUP Lv.5 Ability Delay: 1 min.)
    Calls forth your automaton in an unsound state.

  • Feather Step (DNC Lv.83 Ability Delay: 15 sec.)
    Lowers a target's critical hit evasion. If successful, will earn you a finishing move.
    *The recast timer for Feather Step is shared with Steps.



The following job abilities have undergone adjustments:

  • The warrior ability "Restraint" no longer prevents the user from dealing critical hits.

  • The thief ability "Despoil" now has an increased success rate, and the status ailment inflicted upon the enemy will be displayed in the message log.

  • The beastmaster ability "Call Beast" has received four new jugs:
    Curdled Plasma Broth / Goblin Bug Broth / Bubbling Carrion Broth / Chirping Grasshopper Broth

  • The beastmaster ability "Reward" has had minimum level requirements placed on pet food as follows, and the healing effect has been increased accordingly for food of higher levels:
    - Pet Food Alpha (Level 12)
    - Pet Food Beta (Level 24)
    - Pet Food Gamma (Level 36)
    - Pet Food Delta (Level 48)
    - Pet Food Epsilon (Level 60)
    - Pet Food Zeta (Level 72)

  • The bard songs "Chocobo Mazurka" and "Raptor Mazurka" are now effective in non-field areas.

  • Elemental ninjutsu have received a damage increase.

  • The dragoon ability "Spirit Jump" is now affected by the "Jump Recast" merit point skill.

  • The enhanced effect of the dragoon ability "Spirit Jump" when your wyvern is present has been increased further.

  • Wyverns summoned with the dragoon ability "Call Wyvern" can now level up with experience gained in Abyssea.

  • The amount of MP required to sustain avatars has been decreased for summoners level 76 and above.

  • The following blood pacts have had their effect duration lengthened:
    Hastega / Crimson Howl / Frost Armor / Rolling Thunder / Lightning Armor

  • The following blood pacts have had their effect duration lengthened commensurate with summoning magic skill, regardless of whether or not the skill has been increased to its maximum:
    Shining Ruby / Glittering Ruby / Hastega / Crimson Howl / Frost Armor / Rolling Thunder / Lightning Armor / Ecliptic Growl / Ecliptic Howl / Noctoshield / Dream Shroud
    The effect of the summoner ability "Avatar's Favor" has been increased proportionally to the caster's summoning magic skill.

  • The maximum amount of MP drainable using the summoner ability "Elemental Siphon" has been increased.

  • The maximum amount of MP restorable with the blue magic spell "Battery Charge" has been increased. (The rate of MP restoration has been slightly reduced, but the total duration of the spell effect has been increased.)
    Assigned sets of blue magic will remain stored even after changing jobs.

  • It will now be possible to accumulate TP and increase marksmanship skill using the corsair ability "Quick Draw."

  • The duration of the corsair ability "Double Up" upon a roll of 11 has been reduced to five minutes.

  • When level restriction results in a puppetmaster's automaton being deactivated in a state of full or nearly full health, the ability "Activate" will now be usable immediately.

  • The items below usable with the puppetmaster ability "Repair" will now provide immediate HP restoration in addition to their existing Regen effect. Their purchase price will also be reduced.
    Automaton Oil / Automaton Oil +1 / Automaton Oil +2

  • The ability delay for the dancer ability "Presto" has been changed to thirty seconds, and will no longer share its recast timer with Steps.

  • The dancer ability "Presto" will now also provide an accuracy bonus to the next Step used.

  • The amount of TP obtainable by the Job Trait "Occult Acumen" has been increased.



New job traits have been added to certain jobs.
The jobs listed below will each welcome an existing trait to their arsenal upon reaching the specified level, beyond which the degree of mastery will increase in stages.

TraitJobsEffect
Skillchain BonusMNK Lv.85 NIN Lv.85Improves skillchain damage.
Shield Def. BonusWHM Lv.85Reduces damage taken when blocking an attack with a shield.
Occult AcumenBLM Lv.85Grants bonus TP when dealing damage with elemental or dark magic.
Mag. Burst BonusRDM Lv.85Improves magic burst damage.
Dual WieldTHF Lv.83Allows you to equip two weapons.
Crit. Atk. BonusDRK Lv.85Improves power of critical hits.
FencerBRD Lv.85Increases rate of critical hits when wielding with the main hand only. Grants a TP bonus to weapon skills.
Crit. Def. BonusDRG Lv.85 PUP Lv.85Improves defense against critical hits.
True ShotCOR Lv.85Grants a damage bonus to ranged attacks performed at an appropriate distance.



The following magic spells have been added:
  • White Magic
    - Enlight: PLD Lv.85
    - Addle: RDM Lv.83
    - Refresh II: RDM Lv.82
    - Cura II: WHM Lv.83
    - Gain-VIT: RDM Lv.81
    - Gain-MND: RDM Lv.84
    - Boost-VIT: WHM Lv.81
    - Boost-MND: WHM Lv.84
    - Animus Augeo: SCH Lv.85
    - Animus Minuo: SCH Lv.85

  • Black Magic
    - Endark: DRK Lv.85
    - Aero V: BLM Lv.83
    - Break: BLM Lv.85
    - Stoneja: BLM Lv.81
    - Waterja: BLM Lv.84

  • Songs
    - Mage's Ballad III: BRD Lv.85
    - Earth Carol II: BRD Lv.81
    - Water Carol II: BRD Lv.84
    - Sentinel's Scherzo: BRD Lv.82
    - Foe Lullaby II: BRD Lv.83

  • Ninjutsu
    - Myoshu: Ichi: NIN Lv.85
    *Uses the ninja tool, "kabenro."
    - Yurin: Ichi: NIN Lv.83
    *Uses the ninja tool, "jinko."



The following magic spells will now be learnable by new jobs.

  • White Magic
    - Regen III: SCH Lv.83

  • Black Magic
    - Aero III: DRK Lv.84
    - Aero IV: RDM Lv.83
    - Water V: SCH Lv.83 (Addendum: Black)
    - Aspir II: BLM Lv.83



Many new blue magic spells have been added.

Maximum values have been increased for certain enhancing magic, dark magic, and blue magic spells whose potency is commensurate with casting skill.

New weapon skills have been added.


The exclusive weapon skills for relic and mythic weapons may now be used by level 75 or higher characters even when they are being subjected to a level restriction.

The following weapon skills have had their attributes adjusted:
Aeolian Edge / Sanguine Blade / Herculean Slash / Bora Axe / Fell Cleave / Infernal Scythe / Flash Nova / Cataclysm / Blade: Yu / Tachi: Ageha

A change to the algorithm used to calculate status effects for player characters and automatons has been implemented.

Manual removal of the following status icons has been temporarily disabled:
STR Boost / DEX Boost / VIT Boost / AGI Boost / INT Boost / MND Boost / CHR Boost

Level and/or placement of certain monsters have been adjusted in the following areas:
Mount Zhayolm / Aydeewa Subterrane / Caedarva Mire / Arrapago Reef

Item-related

New toolbags have been added for the following ninjutsu tools:
Jinko / Kabenro

The following equipment and furnishings may now be entrusted to the storage NPC:
San d'Orian Flag / Bastokan Flag / Windurstian Flag / Carillon Vermeil / Aeolsglocke / Leafbell

Many new pieces of equipment have been added.

New synthesis recipes have been added.

New synergy recipes have been added.

< Rank: Initiate >
ItemCraftIngredients
Squat TableWoodworkingBeech Lumber x 2


< Rank: Novice >
ItemCraftIngredients
Leisure TableWoodworking SmithingDarksteel Sheet x 2, Rosewood Lumber x 2
Goblin Bug BrothCookingRotten Meat, Lugworm, Shell Bug x 2


< Rank: Apprentice >
ItemCraftIngredients
Bubbling Carrion BrothCookingKazham Peppers, Gelatin, Hare Meat, Distilled Water, Rotten Meat
Chirping Grasshopper BrothCookingSkull Locust x 2, La Theine Cabbage, Gysahl Greens, Little Worm, Shell Bug
Curdled Plasma BrothCookingFiend Blood, Beastman Blood, Bird Blood


< Rank: Craftsman >
ItemCraftIngredients
Vaisselier RoyaleWoodworking GoldsmithingEbony Lumber x 6, Phrygian Gold Ingot
Tidings BoardWoodworking AlchemySlime Oil, Dogwood Lumber x 4, Urushi, Qiqirn Sandbag, Green Textile Dye

New furnishings have been added.


The stackable quantity of the "Forbidden Key" item has been increased from 12 to 99.

The stackable quantity of the "Plateau Chestnut" item has been increased from 1 to 12.

The icons for the following items have been adjusted:
Carnelian / Fulmenite / Heliodor / Aventurine / Clarite / Larimar / Selenite / Tenebrite / Flame Earring / Thunder Earring / Soil Earring / Breeze Earring / Snow Earring / Aqua Earring / Light Earring / Darkness Earring / Vulcan's Earring / Jupiter's Earring / Terra's Earring / Auster's Earring / Aquilo's Earring / Pluto's Earring / Vulcan's Ring / Neptune's Ring / Terra's Ring / Auster's Ring / Jupiter's Ring / Aquilo's Ring / Apollo's Ring / Pluto's Ring

The rare designation has been removed from the "Whistle Coupon" item.

System-related

A new search comment category has been added for Trial of the Magians.


Resolved Issues

An issue in MMM Revitalization Team mazes wherein consumed temporary items could be reobtained has been addressed.

An issue with the quest "Catch It If You Can!" wherein speaking to the NPC even with the necessary conditions fulfilled would not advance the quest has been resolved.

An issue wherein the Monk ability "Perfect Counter" would sometimes fail to counter has been addressed. This counter, however, may still miss on occasion.

An issue wherein weapon skills obtained while a character's skill value was enhanced by equipment or merit points would not immediately appear in the menu has been resolved.

An issue wherein the NMs Ovni and Turul would freeze in motion has been addressed.

An issue wherein the evolith providing "Magic Attack Bonus" against specific monster families was not functioning as intended has been resolved.

An issue wherein simultaneously equipping Vampiric Mitts and Vampiric Boots would not produce the intended set effect has been resolved.

The following item name has been changed to alleviate confusion:
Aqua Earring -> Aquamarine Earring

Known Issues

The help text for the "Carol II" series of bard songs omits the following information:
"...and sometimes nullifies (element) attacks."

http://www.playonline.com/pcd/verup/ff11us/detail/5835/detail.html
 Sylph.Kittty
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By Sylph.Kittty 2010-09-08 11:19:28
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Lakshmi.Hypnotizd said:
You may now obtain multiple "forbidden keys" in one transaction from the Cruor Prospector NPC.

The stackable quantity of the "Forbidden Key" item has been increased from 12 to 99.

Update officially a success! 8D
[+]
 Quetzalcoatl.Buckeyespud
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By Quetzalcoatl.Buckeyespud 2010-09-08 11:20:04
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The exclusive weapon skills for relic and mythic weapons may now be used by level 75 or higher characters even when they are being subjected to a level restriction.


This will be interesting.
 Alexander.Varistor
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By Alexander.Varistor 2010-09-08 11:25:16
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Sylph.Kittty said:
Lakshmi.Hypnotizd said:
You may now obtain multiple "forbidden keys" in one transaction from the Cruor Prospector NPC.

Update officially a success! 8D


not only that but stackable to 99 instead of 12. i am so happy right now it is hard to concentrate on work. what a good update. at least they listed the name of the lvl cap quest. can't wait to find out what it is.
[+]
 Lakshmi.Hypnotizd
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By Lakshmi.Hypnotizd 2010-09-08 11:28:06
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Lakshmi.Hypnotizd said:
Level and/or placement of certain monsters have been adjusted in the following areas:
Mount Zhayolm / Aydeewa Subterrane / Caedarva Mire / Arrapago Reef
This seems interesting.
Lakshmi.Hypnotizd said:
The following equipment and furnishings may now be entrusted to the storage NPC:
San d'Orian Flag / Bastokan Flag / Windurstian Flag / Carillon Vermeil / Aeolsglocke / Leafbell

Inventory +3 !
[+]
 Asura.Karbuncle
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By Asura.Karbuncle 2010-09-08 11:28:18
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Quetzalcoatl.Buckeyespud said:
The exclusive weapon skills for relic and mythic weapons may now be used by level 75 or higher characters even when they are being subjected to a level restriction.


This will be interesting.

Pretty sure what its saying is that

"If you own a level 80 Relic Weapon(upgraded Magian), When you sync to level 75+ You will now be able to use the Relic Weaponskill"

I think when level syncing pre-80 with a level 80 Relic you'd lose the Weaponskill, this to me seems like whats being adjusted.

Also:

Still hoping that Plasma Broth is a Leech =(
 Cerberus.Hiryo
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By Cerberus.Hiryo 2010-09-08 11:33:56
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Sylph.Kittty said:
Lakshmi.Hypnotizd said:
You may now obtain multiple "forbidden keys" in one transaction from the Cruor Prospector NPC.

The stackable quantity of the "Forbidden Key" item has been increased from 12 to 99.

Update officially a success! 8D


Win
 Asura.Malekith
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By Asura.Malekith 2010-09-08 11:35:17
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Lakshmi.Hypnotizd said:
The following equipment and furnishings may now be entrusted to the storage NPC:
San d'Orian Flag / Bastokan Flag / Windurstian Flag / Carillon Vermeil / Aeolsglocke / Leafbell

Inventory +3 ![/quote]Now if only they'd let us store the Aht Urghan and Jeuno Flags that'd be another +2!

Oh well I'll take what I can get right now :D
 Siren.Thoraeon
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By Siren.Thoraeon 2010-09-08 11:35:24
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SE said:
Maximum values have been increased for certain enhancing magic, dark magic, and blue magic spells whose potency is commensurate with casting skill.

Do I smell stronger Stoneskin?
[+]
 Cerberus.Quintow
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By Cerberus.Quintow 2010-09-08 11:36:54
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Very bottom of version update....so carol II songs sometimes will nullify elemental damage completely? o.0
 Ramuh.Dasva
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By Ramuh.Dasva 2010-09-08 11:38:36
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Siren.Thoraeon said:
SE said:
Maximum values have been increased for certain enhancing magic, dark magic, and blue magic spells whose potency is commensurate with casting skill.
Do I smell stronger Stoneskin?
probably phalanx, drain/aspir, and similar blu spells too.
 Caitsith.Heimdall
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By Caitsith.Heimdall 2010-09-08 11:38:44
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Asura.Karbuncle said:
Quetzalcoatl.Buckeyespud said:
The exclusive weapon skills for relic and mythic weapons may now be used by level 75 or higher characters even when they are being subjected to a level restriction.


This will be interesting.

Pretty sure what its saying is that

"If you own a level 80 Relic Weapon(upgraded Magian), When you sync to level 75+ You will now be able to use the Relic Weaponskill"

I think when level syncing pre-80 with a level 80 Relic you'd lose the Weaponskill, this to me seems like whats being adjusted.

Also:

Still hoping that Plasma Broth is a Leech =(

naa thats a dirmite recipe meaning a new drk pet with double attack and high dd
 Ramuh.Dasva
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By Ramuh.Dasva 2010-09-08 11:38:53
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"The ability delay for the dancer ability "Presto" has been changed to thirty seconds, and will no longer share its recast timer with Steps"

Nice...
 Asura.Serano
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By Asura.Serano 2010-09-08 11:40:19
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Ramuh.Dasva said:
"The ability delay for the dancer ability "Presto" has been changed to thirty seconds, and will no longer share its recast timer with Steps" Nice...
dont forget enhanced ACC on steps w/presto active D:
 Ramuh.Dasva
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By Ramuh.Dasva 2010-09-08 11:40:47
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LMAO...

The amount of TP obtainable by the Job Trait "Occult Acumen" has been increased. And now blm get's it too...

They really trying to push that aren't they. Though might be halfway decent since blms tend to stick to 1-2 elements especially with trial staffs
 Asura.Karbuncle
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By Asura.Karbuncle 2010-09-08 11:41:02
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Caitsith.Heimdall said:
Asura.Karbuncle said:
Quetzalcoatl.Buckeyespud said:
The exclusive weapon skills for relic and mythic weapons may now be used by level 75 or higher characters even when they are being subjected to a level restriction.


This will be interesting.

Pretty sure what its saying is that

"If you own a level 80 Relic Weapon(upgraded Magian), When you sync to level 75+ You will now be able to use the Relic Weaponskill"

I think when level syncing pre-80 with a level 80 Relic you'd lose the Weaponskill, this to me seems like whats being adjusted.

Also:

Still hoping that Plasma Broth is a Leech =(

naa thats a dirmite recipe meaning a new drk pet with double attack and high dd

We'll see =0
 Bismarck.Dracondria
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By Bismarck.Dracondria 2010-09-08 11:41:23
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NPC'd about 140k cruor worth of gear and made ~300k from it. I'm gonna like the new cruor rewards from mobs.
 Ramuh.Dasva
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By Ramuh.Dasva 2010-09-08 11:42:45
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Asura.Serano said:
Ramuh.Dasva said:
"The ability delay for the dancer ability "Presto" has been changed to thirty seconds, and will no longer share its recast timer with Steps" Nice...
dont forget enhanced ACC on steps w/presto active D:
I was just thinking more along the lines of spend 20 tp every 30 seconds to put 2 steps on and then get immediatelly get 75 tp back lol.
 Caitsith.Heimdall
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By Caitsith.Heimdall 2010-09-08 11:43:28
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Asura.Karbuncle said:
Caitsith.Heimdall said:
Asura.Karbuncle said:
Quetzalcoatl.Buckeyespud said:
The exclusive weapon skills for relic and mythic weapons may now be used by level 75 or higher characters even when they are being subjected to a level restriction.


This will be interesting.

Pretty sure what its saying is that

"If you own a level 80 Relic Weapon(upgraded Magian), When you sync to level 75+ You will now be able to use the Relic Weaponskill"

I think when level syncing pre-80 with a level 80 Relic you'd lose the Weaponskill, this to me seems like whats being adjusted.

Also:

Still hoping that Plasma Broth is a Leech =(

naa thats a dirmite recipe meaning a new drk pet with double attack and high dd

We'll see =0
current diremite recipe almost the same
blood brith
Yield: Blood Broth x 4
HQ 1: Clear Blood Broth x 2
HQ 2: Clear Blood Broth x 4
HQ 3: Clear Blood Broth x 8
Water Crystal

* 1 x Beast Blood
* 1 x Fiend Blood
* 1 x Bird Blood
* 1 x Leech Saliva
* 1 x Lizard Blood
beleive me i wanted a leech/slime to
 Ragnarok.Cerelyn
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By Ragnarok.Cerelyn 2010-09-08 11:45:30
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I like most of the additions. Especially the stuff for BRD (well maybe not Fencer, that just kinda meh to me) and be able get more than 1 Forbidden Key per trade plus stackble to 99 instead of 12.
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By Fenrir.Mefuki 2010-09-08 11:45:46
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Wow, this is incredible! Look at all those fixs and with such quick response time...What's going on over at FFXI HQ?
[+]
 Ramuh.Dasva
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By Ramuh.Dasva 2010-09-08 11:46:08
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"The following weapon skills have had their attributes adjusted:
Aeolian Edge / Sanguine Blade / Herculean Slash / Bora Axe / Fell Cleave / Infernal Scythe / Flash Nova / Cataclysm / Blade: Yu / Tachi: Ageha"...

Ah crap definitely going to have to re-back engineer the SB formula and hope they didn't make it sucky. Like switch dint to fint or lower the stat mods... or make them more melee oriented ewww
 Caitsith.Enygma
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By Caitsith.Enygma 2010-09-08 11:47:10
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Quote:

The objectives of certain trials, including monster types, weather/weekday conditions and finishing blows have been adjusted. These adjustments are applicable to trials in progress.

I just hope this includes relic and mythic trials... they were entirely too hard.... 5000 killshots worth of trials to upgrade from 75-80 version lol
 Asura.Karbuncle
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By Asura.Karbuncle 2010-09-08 11:47:16
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Caitsith.Heimdall said:
Asura.Karbuncle said:
Caitsith.Heimdall said:
Asura.Karbuncle said:
Quetzalcoatl.Buckeyespud said:
The exclusive weapon skills for relic and mythic weapons may now be used by level 75 or higher characters even when they are being subjected to a level restriction.


This will be interesting.

Pretty sure what its saying is that

"If you own a level 80 Relic Weapon(upgraded Magian), When you sync to level 75+ You will now be able to use the Relic Weaponskill"

I think when level syncing pre-80 with a level 80 Relic you'd lose the Weaponskill, this to me seems like whats being adjusted.

Also:

Still hoping that Plasma Broth is a Leech =(

naa thats a dirmite recipe meaning a new drk pet with double attack and high dd

We'll see =0
current diremite recipe almost the same
blood brith
Yield: Blood Broth x 4
HQ 1: Clear Blood Broth x 2
HQ 2: Clear Blood Broth x 4
HQ 3: Clear Blood Broth x 8
Water Crystal

* 1 x Beast Blood
* 1 x Fiend Blood
* 1 x Bird Blood
* 1 x Leech Saliva
* 1 x Lizard Blood
beleive me i wanted a leech/slime to

I Still have my hopes, and will continue to have them until i see the pet summoned =)
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By Randomguy 2010-09-08 11:47:22
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Ramuh.Dasva said:
Siren.Thoraeon said:
SE said:
Maximum values have been increased for certain enhancing magic, dark magic, and blue magic spells whose potency is commensurate with casting skill.
Do I smell stronger Stoneskin?
probably phalanx, drain/aspir, and similar blu spells too.
God I hope so.

Maybe this time, when we start Aspiring for 150+ MP per spell they won't change it like before.
[+]
 Cerberus.Hiryo
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By Cerberus.Hiryo 2010-09-08 11:48:29
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Ramuh.Dasva said:
"The following weapon skills have had their attributes adjusted:
Aeolian Edge / Sanguine Blade / Herculean Slash / Bora Axe / Fell Cleave / Infernal Scythe / Flash Nova / Cataclysm / Blade: Yu / Tachi: Ageha"...

Ah crap definitely going to have to re-back engineer the SB formula and hope they didn't make it sucky. Like switch dint to fint or lower the stat mods... or make them more melee oriented ewww

Ageha with 75% STR mod, go!
 Ramuh.Dasva
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By Ramuh.Dasva 2010-09-08 11:48:32
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Randomguy said:
Ramuh.Dasva said:
Siren.Thoraeon said:
SE said:
Maximum values have been increased for certain enhancing magic, dark magic, and blue magic spells whose potency is commensurate with casting skill.
Do I smell stronger Stoneskin?
probably phalanx, drain/aspir, and similar blu spells too.
God I hope so. Maybe this time, when we start Aspiring for 150+ MP per spell they won't change it like before.
God that was fun while it lasted. Was 1 shotting beetle pets at 75 for trials and I was making my mp back with just aspir pretty much lol.
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By Tanduran 2010-09-08 11:49:10
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Quote:

How to Enter Abyssea
With a character level 30 or above in possession of a traverser stone, examine a cavernous maw located at one of the areas listed below. You will subsequently be transported to the corresponding area in Abyssea.
La Theine Plateau (E-4) / Konschtat Highlands (I-12) / Tahrongi Canyon (H-12) / Buburimu Peninsula (F-7) / Valkurm Dunes (I-9) / Jugner Forest (J-8)


It seems that next update abyssea is in Bubu Valk and Jugner or they typed it wrong.
 Gilgamesh.Xarchangel
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By Gilgamesh.Xarchangel 2010-09-08 11:49:11
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Quetzalcoatl.Buckeyespud said:
The exclusive weapon skills for relic and mythic weapons may now be used by level 75 or higher characters even when they are being subjected to a level restriction. This will be interesting.



Does this mean everyone gets them? or you still have to have the relic or mythic?
 Caitsith.Heimdall
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By Caitsith.Heimdall 2010-09-08 11:50:47
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Asura.Karbuncle said:
Caitsith.Heimdall said:
Asura.Karbuncle said:
Caitsith.Heimdall said:
Asura.Karbuncle said:
Quetzalcoatl.Buckeyespud said:
The exclusive weapon skills for relic and mythic weapons may now be used by level 75 or higher characters even when they are being subjected to a level restriction.


This will be interesting.

Pretty sure what its saying is that

"If you own a level 80 Relic Weapon(upgraded Magian), When you sync to level 75+ You will now be able to use the Relic Weaponskill"

I think when level syncing pre-80 with a level 80 Relic you'd lose the Weaponskill, this to me seems like whats being adjusted.

Also:

Still hoping that Plasma Broth is a Leech =(

naa thats a dirmite recipe meaning a new drk pet with double attack and high dd

We'll see =0
current diremite recipe almost the same
blood brith
Yield: Blood Broth x 4
HQ 1: Clear Blood Broth x 2
HQ 2: Clear Blood Broth x 4
HQ 3: Clear Blood Broth x 8
Water Crystal

* 1 x Beast Blood
* 1 x Fiend Blood
* 1 x Bird Blood
* 1 x Leech Saliva
* 1 x Lizard Blood
beleive me i wanted a leech/slime to

I Still have my hopes, and will continue to have them until i see the pet summoned =)
ya i hope im wrong to lol though looks like fly/flytrp/lizard /diremite so maybe lizard will have petri flytrap paraga and other good enfeebs and sleep umm diremite maybe a hp drain help keep it alive?
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