FoV Question. |
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FoV question.
So I have been looking into doing some Fields of Valor Notorious Monsters to get try some augments on random equipment and I was wondering do I need to just trade the equipment to the page? Or do I actually have to trade the gil, seals, and equipment for this?
I believe it's just equipment.
You have to trade the equipment/gil/seals to the corrosponding field parchment i beleive, been a while since i did it.
It is just the item you wish to do, equipment for augmenting, gil for double of that, seals for exp.
Do note you must 'buy' the correct training page from the FoV book. Fenrir.Luarania said: It is just the item you wish to do, equipment for augmenting, gil for double of that, seals for exp. Do note you must 'buy' the correct training page from the FoV book. Ya...make SURE you get the right chapter first before you head out to fight your mob. I've forgotten to get the page/key item a few times and it's a royal pain in the *** to hike back to the field manual and get it. Ya, buy regime from manual, pref before Japanese Midnight if you wanna do more than one, go to field parchment and trade it your stuff.
I'd always suggest going in with TP since it doesnt wipe TP to 0 for some odd reason. Ok so how do I know which is the right page? I heard that the sky one gives the best results so I was gonna try that one a few times tonight. And TP before pop sounds good :D
Once per day. After JP midnight it resets and you can go again.
If you plan to do Eraser it's page 7, or whatever the final one is. Wiki has it listed. http://wiki.ffxiclopedia.org/wiki/Field_Parchment The clickable of what is below. http://wiki.ffxiclopedia.org/wiki/Field_Parchment has the levels of gear and chapter information
kk, thanks for all the help!
Oh any recommened pieces good for augmenting? I was just gonna do a few warewolf belts just to see the possibilities.
I can't say I know it thoroughly enough to say how the distribution or nature of augments work. I'd like a mage-favourable augment for Staff so gonna have a go on Darksday to see what comes back. *Fingers crossed*
Far as I am aware, no one really knows how FoV works. I think for the most part it's just totally random.
Oh but I augmented some Dodge Earrings and got like Resist vs Element +6-8 on each one so while it's nothing amazing, it's purely beneficial :D
hmm maybe Ill go on firesday for a hope on some extra str or something...does haste have an affinity?
Midgardsormr.Markers said: hmm maybe Ill go on firesday for a hope on some extra str or something...does haste have an affinity? FoV augments are generally random. People have been trying to find correlations and patterns since this feature came out. Nothing is conclusive though, but feel free to post the zone, time, day, condition under wiki if you get something really nice. Maybe some day we'll figure it out. Erm I think Haste is wind right? But if it was going by elemental days and attributes then I'd say you'd get AGI. I think some of the higher chapters do offer some nice haste augments. Just make sure it isn't gear you can't afford to gimp because you might end up with something like MND/INT+ and VIT/AGI- on DD gear which isn't always nice :(
I sure will do that Weewoo ^^
Bismarck.Bloodbeat said: Erm I think Haste is wind right? But if it was going by elemental days and attributes then I'd say you'd get AGI. I think some of the higher chapters do offer some nice haste augments. Just make sure it isn't gear you can't afford to gimp because you might end up with something like MND/INT and VIT/AGI- on DD gear which isn't always nice :( Yeah i was gonna stick with the affordable gear that is decent already but with the right stats could be full timers Not trying to break my bank though xD Well theres always that gear that offers you nothing. I traded in a Cuir Bouilli and got Resist Bind+1 and Resists vs Fire & Water +7 :)
As long as you don't get negative numbers that's a good augment in my eyes. Even if it is useless or ironic. Kinda like dusk gloves with resist gravity +1 xD
Shiva.Weewoo said: As long as you don't get negative numbers that's a good augment in my eyes. Even if it is useless or ironic. Kinda like dusk gloves with resist gravity 1 xD Yeah that's true. You can't get contradiction augments can you? Like if you had gear that was naturally stat-, you could get that same stat+ in the augment? I've noticed a lot of people trade in their RSE gear. I did it once and only got Elemental resists... You can get contradiction augments. I've seen many pieces go basically from HQ to NQ and vice versa. Just gotta hope you're lucky.
Oh that sounds like a little fun, trading in RSE gear :D
Lol well I'd wear some of my RSE gear if it didn't selectively gimp me lol. One more vanadiel day 'til I do my FoVNM. :D
Midgardsormr.Markers said: Oh that sounds like a little fun, trading in RSE gear :D I'd be careful doing that as you cannot reobtain these pieces again aside from buying them off others. But if they're not that useful to you or only have use for subjobs, give it a go. Shiva.Weewoo said: Midgardsormr.Markers said: Oh that sounds like a little fun, trading in RSE gear :D I'd be careful doing that as you cannot reobtain these pieces again aside from buying them off others. But if they're not that useful to you or only have use for subjobs, give it a go. lol i was thinking of the lvl 1 stuff xD but yeah its a high risk/reward i think with just about anything equipment you use. but it can be worth it I'd stick with cheap ah stuff that is already usuable or is already almost good enough to use so anything on it makes it good.
Hence why blms do weskits and such. Of course cheep is a relative term lol. Also after doing alot of testing on such I litterally could find no patern in the augments. And this comes from like 70 or so solo attempts including starting a few on exactly the same game time killing the mob at exactly the same game time and ending at the exactly the same game time on the same game day of the week and same exact moonphase. Got completely different augments each time lol. Midgardsormr.Markers said: lol i was thinking of the lvl 1 stuff xD but yeah its a high risk/reward i think with just about anything equipment you use. but it can be worth it wiki said: The following equipment cannot be traded: Exclusive, Rare, Augmented, signed, stackable (arrows, bullets, Holy Ampullas, etc.), Charged (Ecphoria Ring, High Breath Mantle, etc.), nation aketons, grips, possibly Garrison Equipment and items with no level requirement (e.g. fishing rods), and some items with hidden effects ie (Tredecim Scythe, Maneater, etc.). edited becaused copy paste didn't get everything. Shiva.Weewoo said: Midgardsormr.Markers said: Oh that sounds like a little fun, trading in RSE gear :D I'd be careful doing that as you cannot reobtain these pieces again aside from buying them off others. But if they're not that useful to you or only have use for subjobs, give it a go. |
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