Hot Shot Help |
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Hot Shot Help
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Posts: 2
As a ranger i am looking to utualize other weaponskill outside of trueflight. ive heard good things about hot shot but cant find any information on builds can anyone help me out with some builds thank you.
Given that it has the same MOD as last stand (AGI), I would use that.
Hot shot is a hybrid ws, so it would be a mix between your wildfire and last stand set
Code sets.Wildfire = { head={ name="Herculean Helm", augments={'Mag. Acc.+19 "Mag.Atk.Bns."+19','Weapon skill damage +3%','Mag. Acc.+13','"Mag.Atk.Bns."+14',}}, legs={ name="Herculean Trousers", augments={'Mag. Acc.+19 "Mag.Atk.Bns."+19','Weapon skill damage +4%','INT+1','Mag. Acc.+10','"Mag.Atk.Bns."+6',}}, feet={ name="Herculean Boots", augments={'Mag. Acc.+20 "Mag.Atk.Bns."+20','Damage taken-3%','Mag. Acc.+15','"Mag.Atk.Bns."+13',}}, right_ear="Ishvara Earring", left_ring="Ilabrat Ring", right_ring="Dingir Ring", body={ name="Herculean Vest", augments={'Rng.Acc.+25','"Mag.Atk.Bns."+30','Accuracy+19 Attack+19','Mag. Acc.+19 "Mag.Atk.Bns."+19',}}, hands={ name="Herculean Gloves", augments={'Mag. Acc.+18 "Mag.Atk.Bns."+18','Weapon skill damage +3%','INT+5','Mag. Acc.+10','"Mag.Atk.Bns."+13',}}, neck="Scout's Gorget +2", waist="Hachirin-no-Obi", left_ear="Friomisi Earring", back={ name="Belenus's Cape", augments={'AGI+20','Mag. Acc+20 /Mag. Dmg.+20','AGI+10','Weapon skill damage +10%',}}, } sets.precast.WS['Hotshot'] = set_combine(sets.Wildfire, { head="Orion Beret +3", legs={ name="Arc. Braccae +3", augments={'Enhances "Eagle Eye Shot" effect',}}, waist="Fotia Belt", }) The only issue your going to have is ACC, if the first physical hit misses, you lose the magical hit modifier, so it will do crap for damage or just miss outright. The magical hit actually depends on the physical hit to hit hard first, and uses that number to mod the second hit. Offline
https://www.bluegartr.com/threads/108199-Random-Facts-Thread-Other?p=6961532&viewfull=1#post6961532
Some major takeaways that might not be super obvious compared to other weapon skills: As noted above the magical portion is based on the physical portions damage. Literally uses it as a base for it's calculations. Because of this WSD and ftp bonuses are EXTRA important as they are used in the physical portion AND the magical portion multiplied each time effectively squaring it or so. A couple posts later shows it in formula though note it's more generic accounting for a 2nd physical hit so can take out for hotshot and just use that to calculate what will increase damage the most. |
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