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Dear SE
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By Unzero 2019-10-30 18:44:13
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Shichishito said: »
DononofSylph said: »
Is WoW the same way? As someone who has never played the game, do they macro in gearsets for all JA's and spells etc?
i don't think you can swap gear in wow, you pick the overall best piece for the slot and roll with it.
^^ This.

All gear, as Elizabet said, is a vertical upgrade. A piece with 10HP and 10 Threat Generation is replaced by a piece with 11HP and 11 Threat Generation. You can add gems to customize, and reforge stats (% of stats become another stat of your choice) to optimize. But you don't swap gear out and you don't have the choices and complexity of FFXI over there.

EDIT: This was back a while ago, I'm not even sure if they have the same system in place now.
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By Asura.Ladyofhonor 2019-10-30 18:55:43
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You can swap weapons in WoW, otherwise you'll be blocked. The only possibly viable use for this was old school warrior going from 2h to sword/board, but the effect wasn't usually that big. Then they had a bit where they tied abilities into only certain specs so even that was mostly meh.

I enjoy FFXI because of the gearswap feature. I wouldn't be here still if it wasn't there. Being able to customize my jobs to such a degree is a lot of the fun for me. The official system to use it all is clunky as hell, but would love to see another game down the line take that aspect of the game and make it better.
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By Shichishito 2019-10-30 18:58:44
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don't worry, they'll remake it some day.
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 Asura.Eiryl
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By Asura.Eiryl 2019-10-30 19:03:33
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The gearswapping is fine (its incredibly stupid, imagine changing your pants everytime you punch a guy....) whatever, its magic, its fantasy.

It's gone passed the point of reasonable though, you can be running hundreds of pieces of gear, per job, with no where to put em.

If they want to go 'augment everything' then there should be blank base all job gear. It's stupid to put the same augs on 22 capes, they all want identical augments. (mostly)
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 Asura.Ladyofhonor
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By Asura.Ladyofhonor 2019-10-30 19:12:11
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Oh I agree with the concept of saving space for that stuff. I don't know how they could actually do it within the confines of their coding, but yeah. The likely easiest solution is to increase packet size/speeds (since this should also fix Dyna-D lag, afaik) and then they can add more wardrobes, or figure out a way to increase current bags above 80.
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By Leviathan.Comeatmebro 2019-10-30 20:41:19
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Dyna-D 'lag' may be packet size, but the dropped packets most likely are tied to some sort of synchronization flaw in their instance<>server communication. Back when bhaflau remnants was crazy crowded from people doing the boss respawn exploit, you could force linkshell chat to show up 30 min+ late for people in instances by piling chars in to all available instance slots solo. That's a strong indication some sort of synchronization is catastrophically failing, and likely the culprit behind dropped packets.

Note that dropped packets may as well be nonexistant outside of instanced zones, even the fake instance BCs and gaes fete don't get them.
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By Jetackuu 2019-10-30 21:18:52
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kireek said: »
That's like going to your mechanic and asking them to take your engine apart and machine the parts of it

That's something I expect a competent mechanic to be able to do or have done (they usually have to take it to a specialist shop to do so, aka outsource).

Don't excuse laziness.
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By Jetackuu 2019-10-30 21:20:39
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Jet's idea to eliminate inventory need: combine AF/Relic/Empy gear to ultimate gear, dispose of random augment ***, increase # of stats a cape can have.

Or as Snuffle says: have assignable wardrobes based on your job, limit ones available to 4 at a time, but enable like 10.
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By Unzero 2019-10-30 23:22:59
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Just even giving us a "wardrobe" where we could put our Relic / Empyrean / Artifact gear in would be a huge QoL improvement.

22 Jobs.
5 pieces x 3 Sets = 15 items.

330 pieces of gear if you were to attempt to collect them all. And since it's highly unlikely you will carry them all at once? You need to use a set storer. Or a storage slip. Or your mog safe. Or some other ridiculous inventory.

Why not have all characters have one JSE wardrobe. This table wouldn't need to store augments. Could potentially remove the need to carry those slips. Store those KI's. The running and time wasted. But someone on their end has to come up with the idea and implement it.
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By Valefor.Omnys 2019-10-31 00:01:05
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Imagine if while in your mh, you had access to a box for each job that held all your af/relic/empy specific to that job.

Realistically, it could hold any random thing that only had one job on it. Very simple check would happen when you try to place it in the box.

There are a few ways to make it so mh loading wouldn't be slowed either, like not downloading the contents of a box while inside the mh til you clicked it.

Outside of your MH, you only had access tool and thus loaded from, the storage you already have and the box specific to that job.

That should eliminate virtually all space issues.

That aside, it's very silly they haven't paid someone to adjust packet sizes.

As for capes, an all jobs cape makes sense even if it had no chameleon effect (which the game can already do thanks to latents). My mages could all use the same say enmity- cape. All melee could benefit from the same fast cast cape, and could even share with mages. You could still make JSE capes for where you deemed it important enough.
 
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By 2019-10-31 01:34:46
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By vyze 2019-11-06 10:31:22
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Bismarck.Vize said: »
we need mog wardrobe 5 and 6 please 4 just isnt enough for all of my geared jobs thank you XD
Dear SE,
Vize is always willing to pay for more.
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 Asura.Kingnobody
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By Asura.Kingnobody 2019-11-06 11:30:32
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Troll account is a troll.
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By Torzak 2019-11-06 12:17:21
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Asura.Sirris said: »
One thing they could do is cluster Ambuscade capes like they do armor sets, by job role. One cape MNK/SAM/NIN. One cape WAR/PLD/DRG/DRK. Etc. Because we end up with a lot of similar stats on capes.

They should just make a generic Ambu Cape that has zero Job Specific Component and is All Jobs and let us trade in current capes with their augments for said generic cape if we were so inclined.
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By Cerberus.Kylos 2019-11-06 12:39:54
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Dear SE,

Stop charging us for things which should have always been a free, quality of life update. We already gave you enough money over what?? 15+ years? So you gave us randomly augmented equipment we couldn't send over (kudos for FINALLY fixing some of that...) and charged us to fix a problem you created in the first place.

Not only that, but merge some servers already so we don't have to pay to fix a problem which yet again...SE created by allowing everyone, their mothers, their grandmothers, and their cats to move over to the gilbuying, merc loving Asura. But we all know SE loves to scam when they can, and expect you to pay for content which should actually be part of the game. SE uses Mug and players fall for it.
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By 2019-11-06 14:13:45
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 Cerberus.Kylos
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By Cerberus.Kylos 2019-11-06 14:19:54
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That's exactly my point Directx, I shouldn't have to pay for an issue SE has created. SE already got 15+ years worth of monthly subscription. I'd rather endure on this ghost server and keep winning with some difficulty in finding people, than compensate SE for something they can easily fix.
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By Jetackuu 2019-11-06 15:14:07
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Cerberus.Kylos said: »
Not only that, but merge some servers already
Again: no.

Why are so many people so stupid?
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 Cerberus.Senkyuutai
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By Cerberus.Senkyuutai 2019-11-06 15:22:40
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No merge please, I want to keep the option to actually be able to play the game. If I wanted more HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE people around I'd have moved to Asura or any other "populated" server already.
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By 2019-11-06 16:32:35
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By Asura.Eiryl 2019-11-06 16:46:29
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DirectX said: »
difference between affordability and principles.
That will literally never happen. Tards always gonna tard.

They also don't understand simple economics, either.

Absolutely every conversation that has or will ever happen:
"you want them do to this thing that will make them lose money?" "yes"
"then how do you plan for them to make up the lost money?" "iunno"
"are you going to stop giving them your money if they don't do it?" "lolno"
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By Aomrep 2019-11-06 17:18:09
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I’ve always believed SE should do 60 slots for every job for JSE only. This way if you’re not on that job the gear just doesn’t get loaded. Simple.
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By Asura.Eiryl 2019-11-06 17:21:02
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Aomrep said: »
I’ve always believed SE should do 60 slots for every job for JSE only. This way if you’re not on that job the gear just doesn’t get loaded. Simple.

You understand that they would lose (more than) half a million dollars a year to do that?

That's not a lot, but why would they give it up for nothing, it's not going to raise subs. Not doing it isn't going to lower subs. No ones causing bad publicity to lower company image.
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By Cerberus.Senkyuutai 2019-11-06 18:10:15
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DirectX said: »
Cerberus.Senkyuutai said: »
No merge please, I want to keep the option to actually be able to play the game. If I wanted more HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE people around I'd have moved to Asura or any other "populated" server already.
In the same breath, people who want a better (i.e like an actual MMO) experience shouldn't be fined for it. I have no doubt the same retards that always ignore the actual point being made are about to say "hurrr it's not a lot of money" but I hope they can finally gain the intelligence to understand the difference between affordability and principles.
On the contrary, I think that at this point in FFXI's life, it's a very limited to see server transfer as "choosing to play with more or less people".

It's simple, server transfers are 99% used for shopping. People who server transfer to escape their reputation or play with more people are a tiny minority (I alone account for more transfers than those from my server in the past year, by a huge margin). So why is it even a topic to be "debated" and why is it "debated" from this limited angle?

You see the problem with your argument? I don't really care for the money personally, that's literally not even worth raising an eyebrow, but not realizing that it's a pretty big part of the business that is FFXI because server transfers are ACTUALLY a shopping service rather than a "you get to play with other people" service is pretty much being blind at this point.

And by blind, I you mean HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE.

It's both outdated and pretty much dumb to argue from this angle. But beyond this, if any of you arguing from this angle believes that your laughable subscriptions + wardrobes far outweigh the server transfer money they make every month, then holy ***, are you even reading the promotional campaigns we get? Is this for real?

Or maybe I misunderstood what you meant entirely, because anyone arguing from this angle is pretty much close to braindead.
 Asura.Eiryl
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By Asura.Eiryl 2019-11-06 18:30:11
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He's saying that "if you're unhappy, you should just pay the twenty bucks, that isn't a lot of money" is missing the point entirely. You shouldn't have to. "healthy game" should trump short term income. but we all know that it doesn't. (well... some of us don't, apparently)

The amount they make from people shopping is absolutely the reason they don't do it, it just so happens they get to make a few extra % from the ones that are "unhappy", too. (also part of the reason they don't bother banning either by the way, those bots that everyone hates, allow you to keep shopping, and keep jumping, and keep paying square)

REALLY do wish the people who see the numbers in action would post it. Even if it's after the game is finally closed, some data would be so satisfying.
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By Cerberus.Senkyuutai 2019-11-06 18:45:17
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Oh okay.

Well, this is our reality and present so, I don't see the point in fighting against it. I don't even see it as a problem, really. I sometimes wonder why people *** about this kind of stuff to be honest

I wouldn't be surprised if the server transfers brought more money than subs when they have a promotion going on. Or maybe they do every single month. I'd be very interested in those numbers as well.
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By Afania 2019-11-06 18:49:43
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Let people transfer for free once every 6 months, problem solved.

Those who wants to transfer for free get to do it if they are patient enough. With limited free transfers per year it shouldnt benefit RMT that much.

Impatient People will still pay to shop in big servers so SE can still make money from them, win win imo.
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By Asura.Eiryl 2019-11-06 18:53:45
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Afania said: »
Let people transfer for free once every 6 months, problem solved.

Those who wants to transfer for free get to do it if they are patient enough. With limited free transfers per year it shouldnt benefit RMT that much.

Impatient People will still pay to shop in big servers so SE can still make money from them, win win imo.

Ok, but, let's play the game. What does Square gain by doing that? Literally nothing. You're unhappy, you quit. You server jump for free, you're still unhappy, you quit.

What do they lose? Possibly millions?

Where do you make the money back for giving away free jumps.
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By volkom 2019-11-06 18:59:07
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SE should just give a glamor shop for XI like XIV has.

I'd pay $1~25 on random ***if it looks cool
 
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By 2019-11-06 19:20:11
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