Version Update (Oct. 7)

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version update (Oct. 7)
 Siren.Inuyushi
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By Siren.Inuyushi 2013-10-07 13:53:53
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Fenrir.Bricent said: »
omg the update removes all ur augments from seekers gear wtf?
Asura.Lecreuset said: »
Bismarck.Baalthus said: »
Somehow you can scroll down the description, if there is an arrow. Your augments aren't lost.

The problem is that I didn't found out yet, how to scroll down on PC......


Square/X/- key on PS Controller/XBox Controller/Keyboard styles respectively.

Basically w/e brings up your menu. Highlight the item and hit it.

Derp
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 Asura.Lecreuset
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By Asura.Lecreuset 2013-10-07 13:53:59
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Fenrir.Bricent said: »
omg the update removes all ur augments from seekers gear wtf?
http://www.ffxiah.com/forum/topic/40808/augments-arent-lost/
 Phoenix.Suji
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By Phoenix.Suji 2013-10-07 13:58:55
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WINDOW EFFECT OFF IS SO GOOD :OOOOOOOOOOOO!!!!

I've always hated those slow *** menus
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By voiceless 2013-10-07 14:11:14
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oh my god it only takes 4 seconds to do everything in ur mog house now!
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By Heimdel 2013-10-07 14:12:18
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Minus key on numpad for keyboards to scroll the info on auged gear.
 Bismarck.Ramyrez
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By Bismarck.Ramyrez 2013-10-07 14:12:39
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Phoenix.Capuchin said: »
Quote:
Magic accuracy will now increase when wielding a weapon with a displayed item level in the main hand.
This is really interesting for COR, since M.acc helps reduce Quick Draw resists. Big improvement for dark/light shot accuracy, and in damage from the other element shots on mobs that resist. Chatoyant Staff is probably be a lot less useful for COR now on anything with a risk of resisting (i.e. Delve NMs, higher tier WKR). Chatoyant will still have a niche though, as it will still give higher damage if you're fighting something where you're comfortable that you won't get resists.

Interesting and also marginally irritating, as...correct me if I'm wrong, but we have no access to anything higher I-level for mainhand than Aphotic Kukri. Corsair was not deemed worth of Izhiikoh.
 
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By 2013-10-07 14:14:06
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By Thrice1084 2013-10-07 14:14:32
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Yet...after admitting the name is wrong (and almost impossible to use with feet in combination) in the last update, they STILL haven't fixed Cizin legs name in the following update (this one). Or have they? i haven't seen it in any notes yet.
 Bismarck.Hsieh
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By Bismarck.Hsieh 2013-10-07 14:15:47
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Fenrir.Bricent said: »
omg the update removes all ur augments from seekers gear wtf?
Do you not read the update notes or previous comments and replies?
 Bismarck.Ramyrez
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By Bismarck.Ramyrez 2013-10-07 14:16:00
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Bismarck.Josiahfk said: »
Cor is also on the delve middle tier sword I think? Hmmm

Halachuinic Sword is the same I-level as Aphotic Kukri. They're both non-boss Delve weapons.
 Bismarck.Ramyrez
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By Bismarck.Ramyrez 2013-10-07 14:16:45
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Thrice1084 said: »
Yet...after admitting the name is wrong (and almost impossible to use with feet in combination) in the last update, they STILL haven't fixed Cizin legs name in the following update (this one). Or have they? i haven't seen it in any notes yet.

They did. It's in there on the BG link if you read through the item text changes.
By fractalvoid 2013-10-07 14:19:48
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Bismarck.Josiahfk said: »
Cor is also on the delve middle tier sword I think? Hmmm

Which is also iLv113 :/

Not sure if this increase will work with Donderbuss as that's currently the only weapon COR can wear over iLv113, but it would almost be nonsensical for them to make it mainhand only. But it wouldn't surprise me for them to be like "o ya we forgot highest lv 'main' weapon COR can wear is 113 sry maybe next update"
 Leviathan.Mckeag
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By Leviathan.Mckeag 2013-10-07 14:27:13
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Where are my relic updates...
 Leviathan.Draylo
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By Leviathan.Draylo 2013-10-07 14:32:53
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Leviathan.Mckeag said: »
Where are my relic updates...

Did you not read the update schedule?
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 Cerberus.Fthis
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By Cerberus.Fthis 2013-10-07 14:32:57
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Anyone crashing?
 Sylph.Malizia
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By Sylph.Malizia 2013-10-07 14:36:32
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Quote:
Magic accuracy will now increase when wielding a weapon with a displayed item level in the main hand.
Huh. So, this means RDM doesn't have to worry about not getting atinian staff because we should mainhand Buramenk'ah when casting enfeebles now? I can live with that.
 Leviathan.Draylo
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By Leviathan.Draylo 2013-10-07 14:37:43
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Should still get it for nukes
 Phoenix.Capuchin
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By Phoenix.Capuchin 2013-10-07 14:38:21
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fractalvoid said: »
Bismarck.Josiahfk said: »
Cor is also on the delve middle tier sword I think? Hmmm

Which is also iLv113 :/

Not sure if this increase will work with Donderbuss as that's currently the only weapon COR can wear over iLv113, but it would almost be nonsensical for them to make it mainhand only. But it wouldn't surprise me for them to be like "o ya we forgot highest lv 'main' weapon COR can wear is 113 sry maybe next update"

So what if the i-level is 113? Aphotic/Halachuinic were the best melee weapons a COR could use pre-update, and they're still the best today. This change is nothing but a buff to the job, there's zero downside.

If anything, it might encourage some CORs to be less gimp and get a decent melee weapon. COR/DNC can be a significant benefit in stuff like Ceizak/Foret Delve boss runs, but most of the crappy pickup CORs who just leveled the job to get invites will sit around and buff and twiddle their thumbs without contributing anything else.
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 Sylph.Malizia
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By Sylph.Malizia 2013-10-07 14:39:33
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Leviathan.Draylo said: »
Should still get it for nukes
RDM can't even equip Atinian. So, I guess we're stuck with Soothsayer for nukes - which makes sense.
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 Bismarck.Ramyrez
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By Bismarck.Ramyrez 2013-10-07 14:43:59
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Phoenix.Capuchin said: »
fractalvoid said: »
Bismarck.Josiahfk said: »
Cor is also on the delve middle tier sword I think? Hmmm
Which is also iLv113 :/ Not sure if this increase will work with Donderbuss as that's currently the only weapon COR can wear over iLv113, but it would almost be nonsensical for them to make it mainhand only. But it wouldn't surprise me for them to be like "o ya we forgot highest lv 'main' weapon COR can wear is 113 sry maybe next update"
So what if the i-level is 113? Aphotic/Halachuinic were the best melee weapons a COR could use pre-update, and they're still the best today. This change is nothing but a buff to the job, there's zero downside. If anything, it might encourage some CORs to be less gimp and get a decent melee weapon. COR/DNC can be a significant benefit in stuff like Ceizak/Foret Delve boss runs, but most of the crappy pickup CORs who just leveled the job to get invites will sit around and buff and twiddle their thumbs without contributing anything else.

The "so what" is that Corsair does not have a high item level main hand weapon compared to even red mage and bard now, who have multiple options.

It is a buff, yes, but it's something I'm guessing they didn't think through entirely.

It all becomes moot when/if corsair gets an updated quality main hand weapon. But at this time I'm fairly sure that corsair and ranger are the only "melee-friendly" jobs that do not have access to a Delve boss weapon or a crafted higher item-level weapon than the delve NQ weapons for main hand melee.
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By Zerowone 2013-10-07 14:44:14
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The following adjustments have been made to magic accuracy.

Magic accuracy will now increase when wielding a weapon with a displayed item level in the main hand.

* This bonus will not display in the item help text, but still applies.

* The Voay Staff and Voay Staff +1 apply their lowered magic accuracy stats by subtracting them from this internal bonus, and as such have increased magic accuracy compared to previously.

The Magic Accuracy bonus been removed from the help text of the following items.

Kannakiri +1 / Dowser’s Wand / Tamaxchi / Aedold +1 / Forefront Wand / Mondaha Cudgel / Sharur / Sharur +1 / Aedold / Sasah Wand +1 / Lehbrailg +1 / Forefront Staff / Soothsayer Staff / Atinian Staff / Atinian Staff +1 / Sortilevel Staff / Lehbrailg

* Magic accuracy has been deleted from the help text only. The attrbiute itself has been increased.

When the section is read in whole, i think some of us might be getting our hopes up with respect to COR. Hopefully there was an adjustment with respect to marksmanship skill levels.

Though that last line is going to require some testing.
By fractalvoid 2013-10-07 14:48:53
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Phoenix.Capuchin said: »
fractalvoid said: »
Bismarck.Josiahfk said: »
Cor is also on the delve middle tier sword I think? Hmmm

Which is also iLv113 :/

Not sure if this increase will work with Donderbuss as that's currently the only weapon COR can wear over iLv113, but it would almost be nonsensical for them to make it mainhand only. But it wouldn't surprise me for them to be like "o ya we forgot highest lv 'main' weapon COR can wear is 113 sry maybe next update"

So what if the i-level is 113? Aphotic/Halachuinic were the best melee weapons a COR could use pre-update, and they're still the best today. This change is nothing but a buff to the job, there's zero downside.

If anything, it might encourage some CORs to be less gimp and get a decent melee weapon. COR/DNC can be a significant benefit in stuff like Ceizak/Foret Delve boss runs, but most of the crappy pickup CORs who just leveled the job to get invites will sit around and buff and twiddle their thumbs without contributing anything else.


This wouldn't really be an issue but Chatoyant staff is still used for cures. many people still require their COR to come /whm. will lead to lost tp and junk. yeah you can not use the staff anymore for anything but im sure some ppl will complain.
Either way its a buff like you said, and its not like ive had problems with resists before anyway
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By Bismarck.Greezy 2013-10-07 14:49:02
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OMGz ty for login screen mute button!!!
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By Gerion 2013-10-07 14:50:36
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Zerowone said: »
Quote:

The following adjustments have been made to magic accuracy.

Magic accuracy will now increase when wielding a weapon with a displayed item level in the main hand.

* This bonus will not display in the item help text, but still applies.

* The Voay Staff and Voay Staff +1 apply their lowered magic accuracy stats by subtracting them from this internal bonus, and as such have increased magic accuracy compared to previously.

The Magic Accuracy bonus been removed from the help text of the following items.

Kannakiri +1 / Dowser’s Wand / Tamaxchi / Aedold +1 / Forefront Wand / Mondaha Cudgel / Sharur / Sharur +1 / Aedold / Sasah Wand +1 / Lehbrailg +1 / Forefront Staff / Soothsayer Staff / Atinian Staff / Atinian Staff +1 / Sortilevel Staff / Lehbrailg

* Magic accuracy has been deleted from the help text only. The attrbiute itself has been increased.

When the section is read in whole, i think some of us might be getting our hopes up with respect to COR. Hopefully there was an adjustment with respect to marksmanship skill levels.

Though that last line is going to require some testing.


That last line just means that the weapons themselves no longer give any MACC on their own. The only MACC they give now is from the natural bonus MACC you get from them being item level weapons, which is higher than what they had. So, for example, the MACC from a level 117 weapon is higher than the +180 that the Atinian Staff used to have in the text.
 
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By 2013-10-07 14:55:50
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By Sylph.Alternanthera 2013-10-07 14:58:48
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This update is suh-weet!

I can kill the login music
I get 80 more slots to put crap in!
I can send crap from my mog house!

/dance4
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 Phoenix.Capuchin
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By Phoenix.Capuchin 2013-10-07 15:01:03
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Bismarck.Ramyrez said: »
The "so what" is that Corsair does not have a high item level main hand weapon compared to even red mage and bard now, who have multiple options.

It really doesn't matter what the item level is. Any item level mainhand = increase in m.acc. Whether it's item level 113 or 119, it's still a significant buff, and a R15 plasm dagger/sword is still a "quality" main weapon.

I'm sure you're right that the thinking behind this change was more with mage jobs in mind, but COR getting some benefit is a nice side effect.

fractalvoid said: »
This wouldn't really be an issue but Chatoyant staff is still used for cures. many people still require their COR to come /whm. will lead to lost tp and junk. yeah you can not use the staff anymore for anything but im sure some ppl will complain.
Either way its a buff like you said, and its not like ive had problems with resists before anyway

People aren't generally using COR/WHM for their cure potency, they're using it for support on -na/erase and haste. A small loss of cure potency is not a big deal, but less resists on dark shot dispel, occasional sleeps with light shot, and better damage by reducing partial resists on damage shots is likely way more useful.

If you weren't getting ANY partial resists on QD shots before today, I am guessing you aren't fighting high level stuff like Delve NMs/WKRs. Even with a pretty strong M.Acc set it's not uncommon for me to see at least a partial resist fairly regularly in Delve runs. And even if you had no resist issues before, this will allow you to swap out M.Acc/AGI pieces for MAB for damage.

Besides, you should already be using COR/DNC in Ceizak Delve and possibly Foret.
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