Timers Broke?

Language: JP EN DE FR
New Items
2023-11-19
users online
Forum » Windower » Support » Timers broke?
Timers broke?
Offline
Posts: 102
By stormix 2013-04-15 21:37:09
Link | Quote | Reply
 
Using windower 4, everything was working fine lastnight.
Logged in and now timers is showing 2 status bars side by side for each job ability. Any help as to why this is happening?
 Lakshmi.Byrth
VIP
Offline
Server: Lakshmi
Game: FFXI
user: Byrthnoth
Posts: 6137
By Lakshmi.Byrth 2013-04-15 21:41:47
Link | Quote | Reply
 
Timers now includes Yarnball functionality. That's what the second set of timers is, and you can move it using BuffX and BuffY.
[+]
 Carbuncle.Kyawind
Offline
Server: Carbuncle
Game: FFXI
user: kyahaha
Posts: 49
By Carbuncle.Kyawind 2013-04-16 00:12:48
Link | Quote | Reply
 
is there actually a way to make the bars slightly longer than what the default is??

in the xml i can see that we can move the place to have the bars for the position, but the actual size of the bar i noticed alot of my JA/spells and yarnball are very long and its hard to see the countdown of the number when its all mashed togather
[+]
Offline
Posts: 6
By wombat41981 2013-04-16 01:17:57
Link | Quote | Reply
 
Is there a way to disable the buff timers in the Timers plugin like a command in the settings xml I can add?

I'd like only the recast timers to show because the buff timers clutter up the screen too much.

Thanks in advance^^
Offline
Posts: 106
By Toebag 2013-04-16 06:27:23
Link | Quote | Reply
 
Hmmm, not sure if i'm describing the same problem here or not.

Today upon casting Reraise I had the usual recast timer placed in the upper right of my screen, and where the timer's default position was i had a 60 min countdown 'Reraise [Self]'.
Also happened with Stoneskin and Blink. I understand it's showing the duration of the buff, but I already have the timers for those beneath their respective icons.

Any way to remove these buff duration timers?


EDIT: Wombat's asking the same thing as me!
 Ragnarok.Ravant
Offline
Server: Ragnarok
Game: FFXI
user: Ravant
Posts: 1441
By Ragnarok.Ravant 2013-04-16 06:29:52
Link | Quote | Reply
 
Carbuncle.Kyawind said: »
is there actually a way to make the bars slightly longer than what the default is??

in the xml i can see that we can move the place to have the bars for the position, but the actual size of the bar i noticed alot of my JA/spells and yarnball are very long and its hard to see the countdown of the number when its all mashed togather

Nope. I asked the opposite of this question. I wanted to make the bars smaller and I was told it isnt possible.
 Asura.Izilder
Offline
Server: Asura
Game: FFXI
user: Izildur
Posts: 670
By Asura.Izilder 2013-04-16 06:30:20
Link | Quote | Reply
 
<enableBuffs>false</enableBuffs>
[+]
Offline
Posts: 319
By Eijii 2013-04-16 06:35:10
Link | Quote | Reply
 
that second bar is Buffduration just //lua unload buffduration
and it will get rid of your second bar.. if that don't work in the script in timers just get rid of custom x and y
Offline
Posts: 106
By Toebag 2013-04-16 06:40:26
Link | Quote | Reply
 
Asura.Izilder said: »
<enableBuffs>false</enableBuffs>

I don't have that option in the xml file.

Unless I have to add that line manually?

Don't want to screw up the xml by trying that without asking first... Complete xml noob here.

thanks
Offline
Server: Odin
Game: FFXI
user: Turtles
Posts: 35
By Odin.Screamingbabies 2013-04-16 06:47:10
Link | Quote | Reply
 
whats the in gsame command to move them?
Offline
Posts: 106
By Toebag 2013-04-16 07:01:31
Link | Quote | Reply
 
Eijii said: »
that second bar is Buffduration just //lua unload buffduration
and it will get rid of your second bar.. if that don't work in the script in timers just get rid of custom x and y

Neither of these worked.
And I really wanted them to, as well!


EDIT: Simply added <enableBuffs>false</enableBuffs> to the xml file. worked a charm
 Siren.Ihm
VIP
Offline
Server: Siren
Game: FFXI
user: Ihm
Posts: 688
By Siren.Ihm 2013-04-16 07:20:03
Link | Quote | Reply
 
The windower v4 post would have told you the answer to all the questions in here *sigh*.

Yarnball functionality is now in timers, this means it tracks the duration of ALL buffs cast on yourself and others. Currently only the magic side is being handled, the JA side is bitty and incomplete but is still there as a basic version.

If you don't want yarnball OR recast functionality you can disable them via the settings xml file using <enableBuffs> and <enableRecast> respectively.

And for the 50 millionth time, move the bars using the recastX/Y and buffsX/Y in the settings.

I honestly kinda figured the names used for settings were pretty straight forward...
Offline
Posts: 319
By Eijii 2013-04-16 07:20:04
Link | Quote | Reply
 
ah, who knows but they worked for me lol. Glad you fixed it though!
 Siren.Ihm
VIP
Offline
Server: Siren
Game: FFXI
user: Ihm
Posts: 688
By Siren.Ihm 2013-04-16 07:20:43
Link | Quote | Reply
 
Eijii said: »
ah, who knows but they worked for me lol. Glad you fixed it though!

Fixed what?
Offline
Posts: 319
By Eijii 2013-04-16 07:22:40
Link | Quote | Reply
 
I unloaded buffduration.

edit: Oh no just replying to toebag
Offline
Posts: 106
By Toebag 2013-04-16 07:39:32
Link | Quote | Reply
 
<enableBuffs> option was not in my xml file. Had to plop it in there myself. Don't know if it this is how it should have been?

Anyway, I've successfully changed the settings now. Everything's cool.
 Siren.Ihm
VIP
Offline
Server: Siren
Game: FFXI
user: Ihm
Posts: 688
By Siren.Ihm 2013-04-16 07:49:42
Link | Quote | Reply
 
Only way we can update settings files is to delete them every time we want to update them.

I mentioned in the Windower 4 beta post the new tag was added, you have to add them manually though.
[+]
Offline
Posts: 106
By Toebag 2013-04-16 07:59:04
Link | Quote | Reply
 
Thanks, I'll know for future occasions now :)
Offline
Posts: 2
By sinthetic 2013-04-16 08:58:46
Link | Quote | Reply
 
Just add this on the top line

http://i233.photobucket.com/albums/ee216/Sinthetic009/timers.png
[+]
Offline
Posts: 6
By wombat41981 2013-04-16 10:38:23
Link | Quote | Reply
 
adding <enableBuffs>false</enableBuffs> to my xml was exactly what I was looking for.

tyvm for the quick response /bow
Offline
Posts: 102
By stormix 2013-04-16 14:28:16
Link | Quote | Reply
 
sinthetic said: »
Thank You so much pictures help a LOT!
Log in to post.