Blue Mage Spells Removed?

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Blue Mage spells removed?
 Lakshmi.Nomercy
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By Lakshmi.Nomercy 2011-05-11 02:25:45
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did they remove some blu spells from yellow proc list? iirc 1000 needles was going to be removed.
 Valefor.Gryffon
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By Valefor.Gryffon 2011-05-11 02:32:06
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Quote:
The following blue magic spells will no longer be used to trigger enemy weaknesses:
Death Ray / Blitzstrahl / Hecatomb Wave / 1000 Needles / Frost Breath / Firespit / Regurgitation / Seedspray
[+]
 Odin.Blazza
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By Odin.Blazza 2011-05-11 02:57:50
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Oh nice, that makes it a lot easier to set spells for proc while retaining some spells that are actually useful. Would have been better if they'd removed maelstrom instead of regurgitation, but can't have it all I guess.
 Valefor.Omerta
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By Valefor.Omerta 2011-05-11 02:59:20
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Odin.Blazza said:
Oh nice, that makes it a lot easier to set spells for proc while retaining some spells that are actually useful. Would have been better if they'd removed maelstrom instead of regurgitation, but can't have it all I guess.

^ This! But Im a happy Blu regardless
 Alexander.Inuyasha
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By Alexander.Inuyasha 2011-05-20 18:58:34
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now theres no excuse to not have all 3 day ele's set to proc!
 Bismarck.Rinomaru
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By Bismarck.Rinomaru 2011-05-20 19:01:54
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Can set 5 days even...
 Alexander.Inuyasha
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By Alexander.Inuyasha 2011-05-20 19:43:37
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i set three...then alter out the next days :X
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By Titan.Darkestknight 2011-05-20 19:47:27
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And today for the first time since Abyssea came out the magical weakness was BLU magic on something I killed.. I fumed a little then got a BLU to trigger it... fun!
 Bismarck.Helel
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By Bismarck.Helel 2011-05-20 20:05:01
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I don't set any, and then when discernment procs, I set that one spell... Why gimp yourself with crappy spells? The chance of BLU being yellow proc is now lower than before and if you're killing a mob in the amount of time that it takes for spells to "reactivate," then you're better off just spam popping them anyway (assuming you don't have a full alliance or something).
 Alexander.Inuyasha
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By Alexander.Inuyasha 2011-05-20 20:09:15
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well...now your not "gimping yourself" with setting only 3 spells....and if your smart you set them before pop.....so you dont have to worry....
 Leviathan.Remoraforever
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By Leviathan.Remoraforever 2011-05-20 20:11:05
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Bismarck.Helel said:
I don't set any, and then when discernment procs, I set that one spell... Why gimp yourself with crappy spells? The chance of BLU being yellow proc is now lower than before and if you're killing a mob in the amount of time that it takes for spells to "reactivate," then you're better off just spam popping them anyway (assuming you don't have a full alliance or something).

wait, Regurgitation, Fire Breath, Mind Blast... Those are crappy spells? Since when.
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By Phoenix.Fondue 2011-05-20 20:13:21
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Leviathan.Remoraforever said:
Bismarck.Helel said:
I don't set any, and then when discernment procs, I set that one spell... Why gimp yourself with crappy spells? The chance of BLU being yellow proc is now lower than before and if you're killing a mob in the amount of time that it takes for spells to "reactivate," then you're better off just spam popping them anyway (assuming you don't have a full alliance or something).

wait, Regurgitation, Fire Breath, Mind Blast... Those are crappy spells? Since when.

o_O
 Valefor.Prothescar
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By Valefor.Prothescar 2011-05-20 20:52:50
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Since November, thereabouts. Mind Blast does remain our most powerful paralyze though.
 Fenrir.Shishiza
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By Fenrir.Shishiza 2011-05-20 20:54:11
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Valefor.Prothescar said:
Since November, thereabouts. Mind Blast does remain our most powerful paralyze though.

Not to mention it can Paralyze monsters normally immune to ice based Paralyze also.
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By Valefor.Prothescar 2011-05-20 20:55:36
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What
 Alexander.Inuyasha
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By Alexander.Inuyasha 2011-05-20 21:15:56
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Valefor.Gryffon said:
Quote:
The following blue magic spells will no longer be used to trigger enemy weaknesses: Death Ray / Blitzstrahl / Hecatomb Wave / 1000 Needles / Frost Breath / Firespit / Regurgitation / Seedspray
anyway, this helps alot :D
 Ragnarok.Sekundes
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By Ragnarok.Sekundes 2011-05-20 21:25:35
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Bismarck.Helel said:
I don't set any, and then when discernment procs, I set that one spell... Why gimp yourself with crappy spells? The chance of BLU being yellow proc is now lower than before and if you're killing a mob in the amount of time that it takes for spells to "reactivate," then you're better off just spam popping them anyway (assuming you don't have a full alliance or something).
I think any advantage you gained from a couple set points was lost when you lost access to your spells for a full minute while cool down was charging. Even if you are really fast at resetting them you still have about 1:15 worth of spell down time. Which honestly is enough time for most decent groups to have already slaughtered the mob. And while you may say that just spam killing is better, clearly if it dies that fast you gimping with a few spells isn't hurting progress.

I suppose I am a little biased since I can drop a few dd spells for grellow and just melee + chant + aftermath for more damage anyway.
 Alexander.Inuyasha
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By Alexander.Inuyasha 2011-05-20 21:53:34
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Ragnarok.Sekundes said:
Bismarck.Helel said:
I don't set any, and then when discernment procs, I set that one spell... Why gimp yourself with crappy spells? The chance of BLU being yellow proc is now lower than before and if you're killing a mob in the amount of time that it takes for spells to "reactivate," then you're better off just spam popping them anyway (assuming you don't have a full alliance or something).
I think any advantage you gained from a couple set points was lost when you lost access to your spells for a full minute while cool down was charging. Even if you are really fast at resetting them you still have about 1:15 worth of spell down time. Which honestly is enough time for most decent groups to have already slaughtered the mob. And while you may say that just spam killing is better, clearly if it dies that fast you gimping with a few spells isn't hurting progress. I suppose I am a little biased since I can drop a few dd spells for grellow and just melee + chant + aftermath for more damage anyway.
with the three spell setup ican still set QV and goblin rush on most days...so i really dont lose that much DD...and is till set some of my magic spells now that i can SSC and MB myself after getting procs... If only i could remember what atmas i used before this update....i dont play my BLU alot nowagays since Alexander/Shiva merge :'/
 Cerberus.Kaht
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By Cerberus.Kaht 2011-05-23 12:21:55
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Fenrir.Shishiza said:
Valefor.Prothescar said:
Since November, thereabouts. Mind Blast does remain our most powerful paralyze though.

Not to mention it can Paralyze monsters normally immune to ice based Paralyze also.

Is there any proof of this? I remember some people testing on the ffxiclopedia forums a while back to determine if it was better to use an ice or fire staff for blastbomb (bind), and an earth or wind staff for magnetite cloud (gravity).

Testing indicated that the added effect was not based on the element of the spell cast, but on the natural element of the added effect.

Ok, found the thread. Nightfyre's test indicated that the gravity effect from magnetite cloud was wind based.

http://forums.ffxiclopedia.org/viewtopic.php?f=7&t=23555

I suppose it's possible that not all BLU spells follow this pattern, but I would be surprised if they didn't.
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By Fenrir.Shishiza 2011-05-23 12:26:38
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Cerberus.Kaht said:
Fenrir.Shishiza said:
Valefor.Prothescar said:
Since November, thereabouts. Mind Blast does remain our most powerful paralyze though.

Not to mention it can Paralyze monsters normally immune to ice based Paralyze also.

Is there any proof of this? I remember some people testing on the ffxiclopedia forums a while back to determine if it was better to use an ice or fire staff for blastbomb (bind), and an earth or wind staff for magnetite cloud (gravity).

Testing indicated that the added effect was not based on the element of the spell cast, but on the natural element of the added effect.

Ok, found the thread. Nightfyre's test indicated that the gravity effect from magnetite cloud was wind based.

http://forums.ffxiclopedia.org/viewtopic.php?f=7&t=23555

I suppose it's possible that not all BLU spells follow this pattern, but I would be surprised if they didn't.

It's worked a few times, I havn't done any testing, but I have managed to proc paralyze on nms thought to be near or is immune to Paralysis, I'm sorry though I don't have any examples I could show you, Bukhis comes to mind though, that aside I can't think of the other nms.
 Valefor.Prothescar
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By Valefor.Prothescar 2011-05-23 12:31:20
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No. That is not how debuffs work for anything. They retain their native element despite the element of their affiliated WS or Spell.
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By Shiva.Xellith 2011-05-23 12:35:02
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Odin.Blazza said:
Oh nice, that makes it a lot easier to set spells for proc while retaining some spells that are actually useful. Would have been better if they'd removed maelstrom instead of regurgitation, but can't have it all I guess.

I prefer to have maelstrom as the trigger instead of regurgitation. Dont wanna fight something I want to bind kite and get trigger every damn time lowering the drop %. (Like attowa boss.)
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By Inuyasha 2011-05-24 19:42:59
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Shiva.Xellith said:
Odin.Blazza said:
Oh nice, that makes it a lot easier to set spells for proc while retaining some spells that are actually useful. Would have been better if they'd removed maelstrom instead of regurgitation, but can't have it all I guess.
I prefer to have maelstrom as the trigger instead of regurgitation. Dont wanna fight something I want to bind kite and get trigger every damn time lowering the drop %. (Like attowa boss.)
I wouldve liked to proc and get the -STR effect...
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By Cerberus.Cleaverr 2011-05-24 20:30:56
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Bismarck.Helel said:
I don't set any, and then when discernment procs, I set that one spell... Why gimp yourself with crappy spells? The chance of BLU being yellow proc is now lower than before and if you're killing a mob in the amount of time that it takes for spells to "reactivate," then you're better off just spam popping them anyway (assuming you don't have a full alliance or something).


Considering you can solo kill most seal NMs in the time it takes for blu to set spells ..... why should we gimp our pt waiting for lolbluwithnoproc ?
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By Odin.Blazza 2011-05-24 22:26:22
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Shiva.Xellith said:
Odin.Blazza said:
Oh nice, that makes it a lot easier to set spells for proc while retaining some spells that are actually useful. Would have been better if they'd removed maelstrom instead of regurgitation, but can't have it all I guess.

I prefer to have maelstrom as the trigger instead of regurgitation. Dont wanna fight something I want to bind kite and get trigger every damn time lowering the drop %. (Like attowa boss.)
I see your point, but if it weren't for trigger procs, when would you EVER use maelstrom? Unless you do a lot of bind kiting (I've done almost none since abyssea came out), it's 4 less set points, 100 less MP and no issue about having to be wary of surrounding mobs when your trying for trigger.

Cerberus.Cleaverr said:
Bismarck.Helel said:
I don't set any, and then when discernment procs, I set that one spell... Why gimp yourself with crappy spells? The chance of BLU being yellow proc is now lower than before and if you're killing a mob in the amount of time that it takes for spells to "reactivate," then you're better off just spam popping them anyway (assuming you don't have a full alliance or something).


Considering you can solo kill most seal NMs in the time it takes for blu to set spells ..... why should we gimp our pt waiting for lolbluwithnoproc ?
Thisthisthis. Especially if you're doing low tier NMs for T1 seals, and even a lot of T2 NMs, you're more likely to be making your party wait for your spells to reset than actually saving any time. Even when I was setting all 6 spells, I could still make myself useful with at least a couple different DD spells to burn it down as soon as we get proc. Trust me, I've tried it your way too Helel, but this way you get the best of both worlds, spam killing with grellow proc.
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By Inuyasha 2011-05-24 22:33:37
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Odin.Blazza said:
Shiva.Xellith said:
Odin.Blazza said:
Oh nice, that makes it a lot easier to set spells for proc while retaining some spells that are actually useful. Would have been better if they'd removed maelstrom instead of regurgitation, but can't have it all I guess.
I prefer to have maelstrom as the trigger instead of regurgitation. Dont wanna fight something I want to bind kite and get trigger every damn time lowering the drop %. (Like attowa boss.)
I see your point, but if it weren't for trigger procs, when would you EVER use maelstrom? Unless you do a lot of bind kiting (I've done almost none since abyssea came out), it's 4 less set points, 100 less MP and no issue about having to be wary of surrounding mobs when your trying for trigger.
Cerberus.Cleaverr said:
Bismarck.Helel said:
I don't set any, and then when discernment procs, I set that one spell... Why gimp yourself with crappy spells? The chance of BLU being yellow proc is now lower than before and if you're killing a mob in the amount of time that it takes for spells to "reactivate," then you're better off just spam popping them anyway (assuming you don't have a full alliance or something).
Considering you can solo kill most seal NMs in the time it takes for blu to set spells ..... why should we gimp our pt waiting for lolbluwithnoproc ?
Thisthisthis. Especially if you're doing low tier NMs for T1 seals, and even a lot of T2 NMs, you're more likely to be making your party wait for your spells to reset than actually saving any time. Even when I was setting all 6 spells, I could still make myself useful with at least a couple different DD spells to burn it down as soon as we get proc. Trust me, I've tried it your way too Helel, but this way you get the best of both worlds, spam killing with grellow proc.
1) i use Mealstrom sometimes in BLUcleave :/

2) you can set them before even zoning into abyssea...cause you know your three proc eles...and then when day changes...you only gotta set one...its way too easy to not go in with full procs...
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