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Wild Fire
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 Odin.Ladyrikku
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By Odin.Ladyrikku 2011-01-23 06:59:20
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From all my time using Wildfire, the hate generated is very very low (that or woonky).

I've seen stuff like my friend engaging a mob and hitting it like 6 times and my wildfire took out 90% of its hp, and it didnt even look at me (300tp).

I even did a WF >WF + Darkness SC for like 12k dmg, all the NM did was come over hit me 2 times and went back to tank.

As for 2nd Darkness, I do think its possible. Since when I was fighting Yacumama for a friend, He did Self Darkness with Ruda / Evis (not sure whichway) then I shot my Sekki Wildfire at it and it came out darkness (result more Dmg from Darkness than me Wildfire dmg meaning it not a step1 darkness right???).
 Bahamut.Dasva
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By Bahamut.Dasva 2011-01-23 07:26:39
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That's different. Like relic ws can continute a light/dark but doing 3 of the same ws doesn't make 2 lvl 3s.
 Odin.Blazza
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By Odin.Blazza 2011-01-23 07:50:16
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Bahamut.Dasva said:
That's different. Like relic ws can continute a light/dark but doing 3 of the same ws doesn't make 2 lvl 3s.
As far as I can see, neither rng nor cor can solo double darkness, as they can't solo distortion. However it should be possible for other jobs. For instance, lolpld could do swift blade > savage blade for Fragmentation, then double Chant du Cygne for double light.

Edit: Keeping in mind of course, that this is 4 ws's in a row, so we're talking extreme regain, med use, or brew only for most jobs that this is possible for.
 Odin.Ladyrikku
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By Odin.Ladyrikku 2011-01-23 07:56:29
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In theory we could splitshot > viperbite (I think Rngs get it, do Cors get it too? If not then warsp sting or fast blade.....) for distortion, but only way to get so much tp for all those WS would need a brew....

Or 200 tp > Sekki > pop 2hr chest > Split > Viper > sekki > WF > WF >_>"
 Odin.Blazza
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By Odin.Blazza 2011-01-23 08:06:29
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Odin.Ladyrikku said:
In theory we could splitshot > viperbite (I think Rngs get it, do Cors get it too? If not then warsp sting or fast blade.....) for distortion, but only way to get so much tp for all those WS would need a brew....

Or 200 tp > Sekki > pop 2hr chest > Split > Viper > sekki > WF > WF >_>"
Ah, probably true, I did a quick look on AlexisLucia's SC calculator, but only looked at sword/dagger/axe > marksmanship, didn't think of marksmanship > melee
 Cerberus.Finalvegeta
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By Cerberus.Finalvegeta 2011-02-12 10:39:31
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100% sure that the atma that gives 2h weaponskill 20% damage helps with Wildfire when you use a staff? Would it also help with Gandiva then?
 Cerberus.Finalvegeta
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By Cerberus.Finalvegeta 2011-02-12 11:14:14
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Btw, you can't double lvl3 sc with empyrean weaponskills. Masamune friend just told me, yuki gekko kasha fudo fudo is not double light. I guess that counts for all empyrean weaponskills then
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By richwood 2011-02-12 11:57:50
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Great value in all the info and screen shot placed here on wildfire, I have 90 Cor and have been highly considering Doing Wildfire Ehperial as I just finished my Kannagi. Seems great can not wait to get using it myself. Quick Question, has anyone full figured out what the top gear sets and atma's combination would be for Wildfire, and if so Could you post a "item set" of what you have concluded.
 Ragnarok.Lagunabel
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By Ragnarok.Lagunabel 2011-02-12 13:10:55
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y > g > k = light > fudo = 2nd light
of course you can't add a *** third light
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 Bahamut.Dasva
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By Bahamut.Dasva 2011-02-12 13:40:10
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richwood said:
Great value in all the info and screen shot placed here on wildfire, I have 90 Cor and have been highly considering Doing Wildfire Ehperial as I just finished my Kannagi. Seems great can not wait to get using it myself. Quick Question, has anyone full figured out what the top gear sets and atma's combination would be for Wildfire, and if so Could you post a "item set" of what you have concluded.
Kinda situational really.

Cerberus.Finalvegeta said:
100% sure that the atma that gives 2h weaponskill 20% damage helps with Wildfire when you use a staff? Would it also help with Gandiva then?
Yes it does. Griffon claw. But usually just 20% dmg on ws isn't cutting it for atmas unless you are brewing. I mean 2 atmas that give +30% to fire dmg. 30 or 50 MAB. 50 agi etc
 Cerberus.Finalvegeta
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By Cerberus.Finalvegeta 2011-02-12 14:58:59
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Bahamut.Dasva said:
richwood said:
Great value in all the info and screen shot placed here on wildfire, I have 90 Cor and have been highly considering Doing Wildfire Ehperial as I just finished my Kannagi. Seems great can not wait to get using it myself. Quick Question, has anyone full figured out what the top gear sets and atma's combination would be for Wildfire, and if so Could you post a "item set" of what you have concluded.
Kinda situational really.

Cerberus.Finalvegeta said:
100% sure that the atma that gives 2h weaponskill 20% damage helps with Wildfire when you use a staff? Would it also help with Gandiva then?
Yes it does. Griffon claw. But usually just 20% dmg on ws isn't cutting it for atmas unless you are brewing. I mean 2 atmas that give +30% to fire dmg. 30 or 50 MAB. 50 agi etc

Yeah that's what I thought. Atm I'm using Smoldering, Sea daughter and Ultimate. The 5 regain is just damn nice for cor or rng. Love it
 Bahamut.Dasva
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By Bahamut.Dasva 2011-02-12 16:35:12
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Ragnarok.Lagunabel said:
y > g > k = light > fudo = 2nd light
of course you can't add a *** third light
Fudo fudo fudo wont make 2 lights either
 Odin.Valdor
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By Odin.Valdor 2011-02-13 22:27:26
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Did a rani before this and WF was doing 35K and 34K at 75% HP. If had used brew @ the start 3 WS would have killed it. Lol.
 Diabolos.Raelia
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By Diabolos.Raelia 2011-02-14 00:12:48
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Ragnarok.Afania said:
Bahamut.Dasva said:
Side note wildfire is awesome brewed....possibly the highest dmg you can get currently brewed. Though it seems shinryu has massive MDB. Ignore the first one I forgot my staff... and I still don't have smouldering sky or ulimate.


Some JP video shows Wildfire can one shot Shinryu and break dmg display.

http://ameblo.jp/eschata/entry-10750834526.html

Highest displayable dmg seems to be 65536.
Actually what probably happened is the 2103 shown was wrap-around greater than 65535 (65536 would open up a new byte). The damage in the video is then 67,638 (2103+65535).
 
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 Bahamut.Dasva
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By Bahamut.Dasva 2011-02-14 00:23:47
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Bismarck.Josiahfk said:
you guys bring up an interesting topic. I used to try and find a combination on sam for endless skillchains. now that we can all skillchain freely for 3 mins is there any combination you've found that can repeat indefinitely? or is it just GK possible
Pretty sure you can go from lvl 3 down to lvl 2. But I think 6 is the max in a row. Though generally you lose out on dmg potential from using less awesome ws to do that. Though it can make the MB bonus alot higher
 
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 Bahamut.Dasva
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By Bahamut.Dasva 2011-02-14 00:28:50
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Bismarck.Josiahfk said:
Bahamut.Dasva said:
Bismarck.Josiahfk said:
you guys bring up an interesting topic. I used to try and find a combination on sam for endless skillchains. now that we can all skillchain freely for 3 mins is there any combination you've found that can repeat indefinitely? or is it just GK possible
Pretty sure you can go from lvl 3 down to lvl 2. But I think 6 is the max in a row.
I've never heard of that lol but plenty of lvl 2's circle.
Think I watched a vid once idk it's been awhile. But some sam got tp 2hr and sekka and used wing it was pretty awesome
 
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 Asura.Skorn
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By Asura.Skorn 2011-03-30 02:19:36
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Finished 85 Armageddon tonight and i kinda know what i'm missing gear-wise. Now, i hate to beat a dead horse but no one really gave a diffinitive answer as to the best combination of atma, maybe a couple sets for different situations would be cool? thanks for any help in advance :)
 Odin.Ellyis
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By Odin.Ellyis 2011-03-30 03:30:07
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Asura.Skorn said:
Finished 85 Armageddon tonight and i kinda know what i'm missing gear-wise. Now, i hate to beat a dead horse but no one really gave a diffinitive answer as to the best combination of atma, maybe a couple sets for different situations would be cool? thanks for any help in advance :)


This is my current WF set, but im a heavy spellcast user so the neck get swapped out when the moon is garbage for a gorget
As for Atma, i personally use Hells Guardian , Ultimate and Smouldering Sky most of the time, though atma are truly situation as far as what you need, I tend to stack a pretty even amount of AGI/MaB so my numbers dont come out to insane(highest non brew so far is only 7k on normal xp mobs) so the set i use is pretty average

more MaB gear (augmentent demon rings with MaB) and some AGI to balance the acc, kinda your choice really as far as whats avail to you
 Bahamut.Dasva
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By Bahamut.Dasva 2011-03-30 07:26:30
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Asura.Skorn said:
Finished 85 Armageddon tonight and i kinda know what i'm missing gear-wise. Now, i hate to beat a dead horse but no one really gave a diffinitive answer as to the best combination of atma, maybe a couple sets for different situations would be cool? thanks for any help in advance :)
Too hard without knowing what you got.

GH is usually about as good as GC unless brewing. +fire dmg will always beat GC.

The 2 + fire dmg ones will always beat GC

The +50 MAB ones will beat the first +fire dmg atma as long as you have less than 67 MAB before that atma. They will beat the 2nd + fire atma if you have less than 117 mab before that atma.

Nothing else is really worth it over those for dmg. But sea daughter pretty good for tp gain. Ascending one has snap shot.

Either way if you have a question about something you can always just plug it into the dmg equation
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By Asura.Skorn 2011-03-30 12:34:00
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Bahamut.Dasva said:
Either way if you have a question about something you can always just plug it into the dmg equation
lol, I suck sooooo bad at math =(
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By Bahamut.Dasva 2011-03-30 12:39:51
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Asura.Skorn said:
Bahamut.Dasva said:
Either way if you have a question about something you can always just plug it into the dmg equation
lol, I suck sooooo bad at math =(
It's like 5th grade math...
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By Asura.Skorn 2011-03-30 13:05:59
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Asura.Solara said:
Kirshy said:
"Nailed down the exact mods with Yin. Was my fault it took so long, I wasn't used to WS calculations that involved a second term. Also the ftp is 5.5, not 5.0. [floor(5.5 * (Lv + 2 + floor(@ * floor(AGI * .6))))] + [2 * (Your AGI-Enemy INT)] @ is currently .85, but might change next update~ Also since part of the damage is unrelated to fTP, and the fact fTP is so high, gorget is mostly useless for the WS. Big thanks to Yin for WSing mobs for over an hour so we could figure it out~ EDIT: On the discussion of AGI vs MAB, here is an estimated calculation for damage. It's not 100% accurate, but you can plug in the numbers to give you an estimate on damage and figure out which is better: (478.5 + 4.8*AGI - 2*Enemy's INT)*MAB
guess the part that gets me is ***like @ and 'floor' and figuring out enemy INT. never been a number cruncher so i guess i'm just not saavy to the lingo?
 Bahamut.Dasva
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By Bahamut.Dasva 2011-03-30 13:12:10
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Floor is just rounding down. Don't really need to know what @ is since it says it's value right in what you quoted. But it's the lvl correct factor for stat mods.

Mob int would have to be back calculated but guessimates work well since it wont really effect choices between gear/atmas much unless you have huge differences. For ease of mathing I usually just use 100 unless it's an nm... but wildfire kinda sucks on nms.
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 Asura.Skorn
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By Asura.Skorn 2011-03-30 13:29:26
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where would affinity figure in? like the affinity +2 from Vulcan's (told ya I suck at this lol)
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By Fenrir.Kirschy 2011-03-30 16:48:50
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Asura.Skorn said:
where would affinity figure in? like the affinity +2 from Vulcan's (told ya I suck at this lol)

One thing we've learned recently is that the term added by Elemental Staff is separate from the Affinity granted by Atma and Magian Staff. For example if you had Vulcan Staff(+15%) and Fire+30% Atma, they would act as separate terms. Damage*1.15*1.3=Damage*1.495. (This is not the same as if they were the same term, as you'd get Damage*(1.15+1.3)=Damage*1.45) Separate terms means more damage!

Smoldering Sky and Lone Wolf were both tested to be 30% fire affinity.

I don't believe anyone has tested the order of the terms, so you're best off running estimate by ignoring the the flooring.

Use the formula listed above to get your Damage, then you can multiply your extra terms:

Damage * MAB * Ele Staff * Affinity

For example, say your base damage was 1,000, you had 13 MAB, Vulcan Staff, and Smoldering Sky.

(1,000) * (1.13) * (1.15) * (1.3) = 1689.35 damage would be your estimate.

Hope that helps!
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 Ramuh.Kyawind
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By Ramuh.Kyawind 2011-03-30 20:34:15
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quick question though,

atma smoldering and atma lonewolf they are both fire mab+30 right??? like say if i have atma beyond and atma baying moon wouldn't that be the same?? and then for the 3rd atma i use ultima then that i would produce the same result??? (i don have atma smoldering yet..)

been curious about this for awhile
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By Fenrir.Kirschy 2011-03-30 21:40:09
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Ramuh.Kyawind said:
quick question though,

atma smoldering and atma lonewolf they are both fire mab+30 right??? like say if i have atma beyond and atma baying moon wouldn't that be the same?? and then for the 3rd atma i use ultima then that i would produce the same result??? (i don have atma smoldering yet..)

been curious about this for awhile

Affinity, MAB, and Staff are all separate terms.

Smoldering and Lonewolf are 30% Affinity each.
Atma of the Baying Moon is 30 MAB
Atma of the Beyond is 30 MAB and 30% affinity for each ice and light.

So they would produce different effects.

If you used Baying Moon and Lonewolf you'd be getting:

Damage * 1.3(MAB) * 1.3(Affinity) = Damage * 1.69

If you used Lonewolf + Smoldering you'd be getting:

Damage * (1.3 + 1.3) = Damage * 1.6

What's important to remember is that you can get MAB in other ways. Because it's easy to add MAB from non-atma sources, atma like Smoldering and Lonewolf end up with the greatest increase. Let's do a quick example. Let's say you're /rdm, and using only Novio + Hecate's. Thats 37 MAB. Now let's say you already have Smoldering on:

Damage * 1.37(MAB) * 1.3(Affinity) = Damage * 1.781

Now let's add Baying Moon for 30 MAB:

Damage * 1.67(MAB) * 1.3(Affinity) = Damage * 2.171

Now instead of Baying Moon let's use lonewolf:

Damage * 1.37(MAB) * 1.6(Affinity) = Damage * 2.192

So in the example above, starting off with 37 MAB made adding the 30% from Affinity slightly better than the 30 MAB from Beyond. If you have more MAB options on COR, then Affinity ends up becoming a greater increase over MAB.

What it means is that depending on the gear and atma you have available to you, you should run through quick estimates on what will give you the best returns. GH adds AGI for the base damage part of the equation, Ultimate adds 50 MAB, Smoldering/Lonewolf add 30% affinity, and Griffon's Claw will add an extra term of 20% while using a Vulcan Staff.

Hope that helps!
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