Halphas is a standard Orcish Overlord type mob until 50% then he gets Avoidance Down aura and enhanced versions of his regular TP moves.
- Shriek (Howl): Warcry
- Bilateral Shield (Arm Block): Defense Boost
- Cyclone Slice (Tornado Edge)
- Full-On Tackle (Shoulder Attack ): Defense Down (not sure) and possible hate reset.
- Yarkhushta (Battle Dance): AoE very high physical damage (2400~) + Stun + Knockback with 25~30' range. EA/Scherzo works but having too much PDT- / max HP don't help to trigger EA/Scherzo everytime and the move can hurt without both buffs.
Also gets Veil of Chaos (15~ seconds Amnesia) and Orcish Counterstance.
Shadows can absorb everything except Veil of Chaos.
Uses SPs that have different names.
- Repulsor (Invincible): gains Reprisal effect that trigger from any side.
- Aetherwell (Elemental Sforzo)
- Flailing Blow (Mighty Strikes): makes Yarkhushta even more deadly without shadows or EA/Scherzo.
- Sanguine Blessing (Blood Weapon): drain is based on the damage of the initial hit 20x.
For example:
Halphas hits for 137 damage -> 2740 HP drained.
Halphas hits for 298 damage -> 5960 HP drained.
Endrain doesn't proc if the initial hit deal 0 damage.
SP order is random and the same one can be used more than once.
Larceny doesn't work.
Full Break prevents Defense Boost from Arm Block / Bilateral Shield ("no effect") but not Armor Break even if the Defense Down is stronger. Defense Down lands with SV Wind Threnody II and a macc set.
Halphas has immense defense and/or DT-. Someone should check if Geo debuffs at least works with Geo-Poison.