For those of you that have HQ'd multiple times:
1.) Have you ever HQ'd off the hexed synth(not the -1)
and
2.)Do you have the Adoulin mission synthesis ring?
HQ Sky Gear Question |
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HQ Sky gear question
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Posts: 22
For those of you that have HQ'd multiple times:
1.) Have you ever HQ'd off the hexed synth(not the -1) and 2.)Do you have the Adoulin mission synthesis ring? Leviathan.Comeatmebro
Online
1) Yes
2) I had it before, but I got rid of it because the difference was too small. The mechanics of crafting are well understood though, so I think more pertinent information would be to explain the HQ tiers. First, determine your lowest skill gap. If a synth only uses one craft, that will be your level in that craft - the skill cap. If it has subcrafts, use the lowest of the gaps for main craft or any sub. If the gap is 0-10, you have a 1/64 chance of HQ. If the gap is 11-30, you have a 1/16 chance of HQ. If the gap is 31-50, you have a 1/4 chance of HQ. If the gap is 51 or higher, you have a 1/2 chance to HQ. The rings are applied as a multiplier, not to your base rate. So, for the NQ hexed synths, you're looking at (1 / 64) * 1.02 = .0159375, or 1/62.7 on average. Offline
Posts: 22
Thanks bro, I appreciate ya!
Leviathan.Comeatmebro
Online
As a side note, the reason a lot of the items are seemingly flooded is the kupo shield. Any recipe that it allows you to jump from the 1/64 tier to the 1/16 tier, or the 1/16 tier to the 1/4 tier will obviously be greatly impacted.
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And that's possible to obtain thru Bonanza, correct?
Leviathan.Comeatmebro
Online
Only through bonanza, though SE has spoken of adding another comparable item through gameplay(they said comparable to a relic, I believe).
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