So I was farming high tier battlefields (on white mage) and I noticed that I struggled in Dawn and Return to Delfutt's tower with silencega. Using the echo drops manually seemed to be pretty slow, and making a macro for them I would panic and have a hard time finding it at times.
So I came up with idea to key bind in windower so my 1 key would always use echo drops, and this further evolved into the idea that I could have these key binds so, I could press windowskey+1 and it would load white mage key binds, or if i press windowskey+3 it would load bard key binds.. and so forth.
What I have here is my first two key binds scripts for White Mage sub scholar and White Mage sub red mage. I was also wondering if any of you do key binds and how you implement them. I am also want to add that I am a controller based player so these key binds are intended to be used in addition to my controller based game play..
so first thing you would have to do is type these two phrases into your init.txt file, which is generally located in this directory:
C:/Program Files(86)/windower4/scripts
and type in these two binds (preferably at the bottom of the binds, in that txt file.)
Code
bind %@1 exec WHMSCHBIND.txt bind %@2 exec WHMRDMBIND.txt
basically this states, when your chat log box is not open you can press (windows key)+1 to launch the WHMSCHBIND.txt script and (windows key)+2 to launch the WHMRDMBIND.txt script.
Then you would have to place these scripts into your folder,
WHMRDMBIND.txt
Code
ubbind `; unbind %1; unbind %2; unbind %3; unbind %4; unbind %5; unbind %6; unbind %7; unbind %8; unbind %9; unbind %0; unbind %q; unbind %e; unbind %r; unbind %t; unbind %y; unbind %f; unbind %g; unbind %h; unbind %z; unbind %x; unbind %c; unbind %b; unbind %n; unbind %m; unbind %v; unbind %^q; unbind %^e; unbind %^t; unbind %^y; unbind %^f; unbind %^g; unbind %^h; unbind %^z; unbind %^x; unbind %^c; unbind %^b; unbind %^n; unbind %^m; unbind %^v; unbind %@q; unbind %@e; unbind %@r; unbind %@t; unbind %@y; unbind %@f; unbind %@g; unbind %@h; unbind %@z; unbind %@x; unbind %@c; unbind %@n; unbind %@m; unbind %!q; unbind %!e; unbind %!r; unbind %!t; unbind %!y; unbind %!f; unbind %!g; unbind %!h; unbind %!z; unbind %!x; unbind %!c; unbind %!n; unbind %!m; unbind %!v; Bind %` input /equipset 26; Bind %1 input /item "Echo Drops" <me>; Bind %2 input /equip head "Piety Cap"; input /ja "Devotion" <stpt>; Bind %3 input /equipset 25; input /ma "Refresh" <stal>; input /wait 1; input /equipset 21 Bind %4 input /ja "Convert" <me>; bind %5 input input /equipset 25; input /ma "Phalanx" <stal>; input /wait 1; input /equipset 21; bind %6 input /equipset 25; input /echo Raise; input /ma "Arise" <t>; input /wait 1; input /ma "Raise III" <t>; input /wait 1; input /ma "Raise II" <t>; input /wait 1; input /ma "Raise" <t>; input /wait 1; input /equipset 21; bind %7 input /echo Blank; bind %8 input /equipset 25; input /echo Reraise; input /ma "Reraise IV" <t>; input /wait 1; input /ma "Reraise III" <t>; input /wait 1; input /ma "Reraise II" <t>; input /wait 1; input /ma "Reraise" <t>; input /wait 1; input /equipset 21; bind %9 input /equipset 21; input /echo Idle; bind %0 input /equipset 33; input /echo Resting; bind %- input /equipset 28; input /echo WHM TP bind %= input input /equipset 34; /ws "Hexa Strike" <t> bind %q input /ja "Divine Seal" <me> bind %e input /ja "Divine Caress" <me> bind %r input /equipset 30; input /Echo Poisona; input /ma "Poisona" <stal>; bind %t input /equipset 30; input /Echo Paralyna; input /ma "Paralyna" <stal>; bind %y input /equipset 30; input /Echo Blinda; input /ma "Blindna" <stal>; bind %f input /equipset 30; input /Echo Silena; input /ma "Silena" <stal>; bind %g input /equipset 30; input /Echo Stona; input /ma "Stona" <stal>; bind %h input /equipset 30; input /Echo Viruna; input /ma Viruna" <stal>; bind %z input /equipset 23; input /ma "Flash" <t>; bind %x input /equipset 25; input /ma "Repose" <t>; input /wait 1; input /equipset 23; bind %c input /equipset 25; input /ma "Sleep II" <t>; input /wait 1; input /equipset 23; bind %n input /ja "Afflatus Misery" <me>; bind %b input /equipset 30; input /Echo Erase; input /ma "Erase" <stpt>; bind %m input /equipset 25; input "Esuna" <me>; input /equipset 30; bind %v input /equipset 30; input /Echo Cursna; input /ma "Cursna" <stpt> bind %^q input /equipset 25; input /ma "Stoneskin" <me>; input /wait 1; input /equipset 38; bind %^e input /equipset 25; input /ma "Blink" <me>; input /wait 1; input /equipset 38; bind %^t input /equipset 25; input /ma "Aquaviel" <me>; input /wait 1; input /equipset 38; bind %^y input /equipset 25; input /Echo Flurry; input /ma "Flurry" <stal>; input /wait 1; input /equipset 21; bind %^f input /equipset 27; input /ma "Cure III" <stal>; input /wait 1; input /equipset 22; bind %^g input /equipset 27; input /ma "Cure IV" <stal>; input /wait 1; input /equipset 22; bind %^h input /echo Holy bt; input /equipset 25; input /ma "Holy" <bt>; bind %^z input /equip body "Piety Briault"; input /ja "Benediction" <me>; bind %^b input /equipset 25; input /echo Dia2; input /ma "Dia II" <stnpc>; input /wait 1; input /equipset23; bind %^n input /equipset 25; input /ma "Paralyze" <stnpc>; input /echo Paralyze; input /wait 1; input /equipset23; bind %^m input /equipset 25; input /echo Slow; input /ma "Slow" <stnpc>; input /wait 1; input /equipset23; bind %!q input /equipset 32; input /echo Regen4; input /ma "Regen IV" <stpt>; input /wait 1; input /equipset31; bind %!e input /equipset 32; input /echo Regen3; input /ma "Regen III" <stpt>; input /wait 1; input /equipset31; bind %!r input /equipset 27; input /echo Curaga3; input /ma "Curaga III" <stpt>; input /wait 1; input /equipset22; bind %!t input /equipset 27; input /echo Curaga4; input /ma "Curaga IV" <stpt>; input /wait 1; input /equipset22; bind %!y input /equipset 27; input /echo Curaga5; input /ma "Curaga V" <stpt>; input /wait 1; input /equipset22; bind %!f input /equipset 27; input /echo Cure5; input /ma "Cure V" <stpt>; input /wait 1; input /equipset22; bind %!g input /equipset 27; input /echo Cure6; input /ma "Cure VI" <stpt>; input /wait 1; input /equipset22; bind %!z input /equipset 27; input /echo Cure2; input /ma "Cure II" <stpt>; input /wait 1; input /equipset22; bind %!x input /equipset 27; input /echo Cure3; input /ma "Cure III" <stpt>; input /wait 1; input /equipset22; bind %!c input /equipset 27; input /echo Cure4; input /ma "Cure IV" <stpt>; input /wait 1; input /equipset22; bind %!v input /equipset 27; input /echo Curaga2; input /ma "Curaga II" <stpt>; input /wait 1; input /equipset22; bind %!b input input /equipset 32; input /echo Regen2; input /ma "Regen II" <stpt>; input /wait 1; input /equipset31; bind %!n input /equipset 25; input /echo Frazzle; input /ma "Frazzle" <stnpc>; input /wait 1; input /equipset23; bind %!m input /equipset 25; input /echo Distract; input /ma "Distract" <stnpc>; input /wait 1; input /equipset23; bind %@q input /ja "Afflatus Misery" <me>; bind %@e input /equipset 25; input "Esuna" <me>; input /equipset 30; bind %@r input /equipset 30; input /Echo Sacrifice; input /ma "Sacrifice" <stpt>; bind %@t input /equipset 25; input /ma "Auspice" <me> bind %@y input /equipset 25; input /Echo Haste; input /ma "Haste" <stal>; input /wait 1; input /equipset 21; bind %@f input /equipset 27; input /echo Cure3; input /ma "Cure III" <stpt>; input /wait 1; input /equipset22; bind %@g input /equipset 27; input /echo Cure5; input /ma "Cure V" <stpt>; input /wait 1; input /equipset22; bind %@h input /echo Holy2 bt; input /equipset 25; input /ma "Holy II" <bt>; bind %@z input /equipset 25; input /ma "Banish III" <bt>; bind %@x input /ja "Afflatus Solace" <me>; bind %@c input /equipset 25; input /ma "Sleep" <t>; input /wait 1; input /equipset 23; bind %@b input /equipset 25; input /echo Blind; input /ma "Blind" <stnpc>; input /wait 1; input /equipset23; bind %@n input /equipset 25; input /echo Silence; input /ma "Silence" <stnpc>; input /wait 1; input /equipset23; bind %@m input /equipset 25; input /echo Addle; input /ma "Addle" <stnpc>; input /wait 1; input /equipset23;
Keys//Ability (in this WHMRDM setup) (the differences bewteen the two builds are bolded)
~ = Damage taken reduction
1-Echo Drops
2-Devotion
3-Refresh
4-Convert
5-Phalanx
6-Raise (uses arise, then raise3, then raise2, then raise
7-
8-Reraise (uses Reraise4 to 1)
9-Idle
0-HMP
_-TP
=-Hexa Strike
Q-Divine Seal
E-Divine Viel
R-Poisona
T-Paralyna
Y-Blindna
F-Silena
G-Stona
H-Viruna
V-Cursna
B-Erase
N-Esuna
M-Afflatus Misery
Z-Flash
X-Repose
C-Sleep2
Control+key list
Control+Q-Stoneskin
Control+E-Blink
Control+T-Aquaviel
Control+Y-Flurry
Control+F-Cure3
Control+G-Cure4
Control+Z-Benediction
Control+M-Slow
Control+B-Dia2
Control+N-Paralyze
Control+H-Holy
Windows+key list
Windows Key+Q-Afflatus Misery
Windows Key+E-Esuna
Windows Key+R-Sacrifice
Windows Key+T-Auspice
Windows Key+Y-Haste
Windows Key+F-Cure3
Windows Key+G-Cure5
Windows Key+H-Holy2
Windows Key+Z-Banish3
Windows Key+X-Afflatus Solace
Windows Key+C-Sleep
Windows Key+M-Silence
Windows Key+N-Addle
Alt+Key list
Alt Key+Q-Regen4
Alt Key+E-Regen3
Alt Key+R-Curaga3
Alt Key+T-Curaga4
Alt Key+Y-Curaga5
Alt Key+F-Cure5
Alt Key+G-Cure6
Alt Key+Z-Cure2
Alt Key+X-Cure3
Alt Key+C-Cure4
Alt Key+V-Curaga2
Alt Key+B-Regen2
Alt Key+N-Frazzle
Alt Key-M-Distract
1-Echo Drops
2-Devotion
3-Refresh
4-Convert
5-Phalanx
6-Raise (uses arise, then raise3, then raise2, then raise
7-
8-Reraise (uses Reraise4 to 1)
9-Idle
0-HMP
_-TP
=-Hexa Strike
Q-Divine Seal
E-Divine Viel
R-Poisona
T-Paralyna
Y-Blindna
F-Silena
G-Stona
H-Viruna
V-Cursna
B-Erase
N-Esuna
M-Afflatus Misery
Z-Flash
X-Repose
C-Sleep2
Control+key list
Control+Q-Stoneskin
Control+E-Blink
Control+T-Aquaviel
Control+Y-Flurry
Control+F-Cure3
Control+G-Cure4
Control+Z-Benediction
Control+M-Slow
Control+B-Dia2
Control+N-Paralyze
Control+H-Holy
Windows+key list
Windows Key+Q-Afflatus Misery
Windows Key+E-Esuna
Windows Key+R-Sacrifice
Windows Key+T-Auspice
Windows Key+Y-Haste
Windows Key+F-Cure3
Windows Key+G-Cure5
Windows Key+H-Holy2
Windows Key+Z-Banish3
Windows Key+X-Afflatus Solace
Windows Key+C-Sleep
Windows Key+M-Silence
Windows Key+N-Addle
Alt+Key list
Alt Key+Q-Regen4
Alt Key+E-Regen3
Alt Key+R-Curaga3
Alt Key+T-Curaga4
Alt Key+Y-Curaga5
Alt Key+F-Cure5
Alt Key+G-Cure6
Alt Key+Z-Cure2
Alt Key+X-Cure3
Alt Key+C-Cure4
Alt Key+V-Curaga2
Alt Key+B-Regen2
Alt Key+N-Frazzle
Alt Key-M-Distract
WHMSCHBIND.txt
Code
ubbind `; unbind %1; unbind %2; unbind %3; unbind %4; unbind %5; unbind %6; unbind %7; unbind %8; unbind %9; unbind %0; unbind %q; unbind %e; unbind %r; unbind %t; unbind %y; unbind %f; unbind %g; unbind %h; unbind %z; unbind %x; unbind %c; unbind %b; unbind %n; unbind %m; unbind %v; unbind %^q; unbind %^e; unbind %^t; unbind %^y; unbind %^f; unbind %^g; unbind %^h; unbind %^z; unbind %^x; unbind %^c; unbind %^b; unbind %^n; unbind %^m; unbind %^v; unbind %@q; unbind %@e; unbind %@r; unbind %@t; unbind %@y; unbind %@f; unbind %@g; unbind %@h; unbind %@z; unbind %@x; unbind %@c; unbind %@n; unbind %@m; unbind %!q; unbind %!e; unbind %!r; unbind %!t; unbind %!y; unbind %!f; unbind %!g; unbind %!h; unbind %!z; unbind %!x; unbind %!c; unbind %!n; unbind %!m; unbind %!v; Bind %` input /equipset 26; Bind %1 input /item "Echo Drops" <me>; Bind %2 input /equip head "Piety Cap"; input /ja "Devotion" <stpt>; Bind %3 input /ja "Sublimation" <me>; Bind %4 input /ja "Accession" <me>; bind %5 input /ja "Celerity" <me>; bind %6 input /equipset 25; input /echo Raise; input /ma "Arise" <t>; input /wait 1; input /ma "Raise III" <t>; input /wait 1; input /ma "Raise II" <t>; input /wait 1; input /ma "Raise" <t>; input /wait 1; input /equipset 21; bind %7 input /ja "Penury" <me>; bind %8 input /equipset 25; input /echo Reraise; input /ma "Reraise IV" <t>; input /wait 1; input /ma "Reraise III" <t>; input /wait 1; input /ma "Reraise II" <t>; input /wait 1; input /ma "Reraise" <t>; input /wait 1; input /equipset 21; bind %9 input /equipset 21; input /echo Idle; bind %0 input /equipset 33; input /echo Resting; bind %- input /equipset 28; input /echo WHMTP. bind %= input /equipset 34; /ws "Hexa Strike" <t> bind %q input /ja "Divine Seal" <me> bind %e input /ja "Divine Caress" <me> bind %r input /equipset 30; input /Echo Poisona; input /ma "Poisona" <stal>; bind %t input /equipset 30; input /Echo Paralyna; input /ma "Paralyna" <stal>; bind %y input /equipset 30; input /Echo Blinda; input /ma "Blindna" <stal>; bind %f input /equipset 30; input /Echo Silena; input /ma "Silena" <stal>; bind %g input /equipset 30; input /Echo Stona; input /ma "Stona" <stal>; bind %h input /equipset 30; input /Echo Viruna; input /ma Viruna" <stal>; bind %z input /equipset 23; input /ma "Flash" <t>; bind %x input /equipset 25; input /ma "Repose" <t>; input /wait 1; input /equipset 23; bind %c input /equipset 25; input /ma "Sleep" <t>; input /wait 1; input /equipset 23; bind %n input /ja "Afflatus Misery" <me> bind %b input /equipset 30; input /Echo Erase; input /ma "Erase" <stpt>; bind %m input /equipset 25; input "Esuna" <me>; input /equipset 30; bind %v input /equipset 30; input /Echo Cursna; input /ma "Cursna" <stpt> bind %^q input /equipset 25; input /ma "Stoneskin" <me>; input /wait 1; input /equipset 38; bind %^e input /equipset 25; input /ma "Blink" <me>; input /wait 1; input /equipset 38; bind %^t input /equipset 25; input /ma "Aquaviel" <me>; input /wait 1; input /equipset 38; bind %^y input /ja "Celerity" <me>; bind %^f input /equipset 27; input /ma "Cure III" <stal>; input /wait 1; input /equipset 22; bind %^g input /equipset 27; input /ma "Cure IV" <stal>; input /wait 1; input /equipset 22; bind %^z input /equip body "Piety Briault"; input /ja "Benediction" <me>; bind %^b input /equipset 25; input /echo Dia2; input /ma "Dia II" <stnpc>; input /wait 1; input /equipset23; bind %^n input /equipset 25; input /ma "Paralyze" <stnpc>; input /echo Paralyze; input /wait 1; input /equipset23; bind %^m input /equipset 25; input /echo Slow; input /ma "Slow" <stnpc>; input /wait 1; input /equipset23; bind %!q input /equipset 32; input /echo Regen4; input /ma "Regen IV" <stpt>; input /wait 1; input /equipset31; bind %!e input /equipset 32; input /echo Regen3; input /ma "Regen III" <stpt>; input /wait 1; input /equipset31; bind %!r input /equipset 27; input /echo Curaga3; input /ma "Curaga III" <stpt>; input /wait 1; input /equipset22; bind %!t input /equipset 27; input /echo Curaga4; input /ma "Curaga IV" <stpt>; input /wait 1; input /equipset22; bind %!y input /equipset 27; input /echo Curaga5; input /ma "Curaga V" <stpt>; input /wait 1; input /equipset22; bind %!f input /equipset 27; input /echo Cure5; input /ma "Cure V" <stpt>; input /wait 1; input /equipset22; bind %!g input /equipset 27; input /echo Cure6; input /ma "Cure VI" <stpt>; input /wait 1; input /equipset22; bind %!z input /equipset 27; input /echo Cure2; input /ma "Cure II" <stpt>; input /wait 1; input /equipset22; bind %!x input /equipset 27; input /echo Cure3; input /ma "Cure III" <stpt>; input /wait 1; input /equipset22; bind %!c input /equipset 27; input /echo Cure4; input /ma "Cure IV" <stpt>; input /wait 1; input /equipset22; bind %!v input /equipset 27; input /echo Curaga2; input /ma "Curaga II" <stpt>; input /wait 1; input /equipset22; bind %!b input /equipset 32; input /echo Regen2; input /ma "Regen II" <stpt>; input /wait 1; input /equipset31; bind %!n input /echo Blank; bind %!m input /echo Blank; bind %@q input /ja "Afflatus Misery" <me>; bind %@e input /equipset 25; input "Esuna" <me>; input /equipset 30; bind %@r input /equipset 30; input /Echo Sacrifice; input /ma "Sacrifice" <stpt>; bind %@t input /equipset 25; input /ma "Auspice" <me> bind %@y input /equipset 25; input /Echo Haste; input /ma "Haste" <stal>; input /wait 1; input /equipset 21; bind %@f input /equipset 27; input /echo Cure3; input /ma "Cure III" <stpt>; input /wait 1; input /equipset22; bind %@g input /equipset 27; input /echo Cure5; input /ma "Cure V" <stpt>; input /wait 1; input /equipset22; bind%@h input /equipset 25; input /ma "Holy II" <bt>; bind %@z input /equipset 25; input /ma "Banish III" <bt>; bind %@x input /ja "Light Arts" <me>; input /wait 1; input /ja "Afflatus Solace" <me>; bind %@c input /ja "Dark Arts" <me>; input /wait 1; input /ja "Addenum: Black" <me> bind %@n input /equipset 25; input /echo Silence; input /ma "Silence" <stnpc>; input /wait 1; input /equipset23; bind %@m input /equipset 25; input /echo Addle; input /ma "Addle" <stnpc>; input /wait 1; input /equipset23;
Keys//Ability (in this WHMSCH setup)(the differences bewteen the two builds are bolded)
~ = Damage taken reduction
1-Echo Drops
2-Devotion
3-Sublimnation
4-Accession
5-Celerity
6-Raise (uses arise, then raise3, then raise2, then raise
7-Penury
8-Reraise (uses Reraise4 to 1)
9-Idle
0-HMP
_-TP
=-Hexa Strike
Q-Divine Seal
E-Divine Viel
R-Poisona
T-Paralyna
Y-Blindna
F-Silena
G-Stona
H-Viruna
V-Cursna
N-Esuna
M-Afflatus Misery
B-Erase
Z-Flash
X-Repose
C-Sleep
Control+key list
Control+Q-Stoneskin
Control+E-Blink
Control+T-Aquaviel
Control+Y-Celerity
Control+F-Cure3
Control+G-Cure4
Control+Z-Benediction
Control+M-Slow
Control+B-Dia2
Control+N-Paralyze
Control+H-Holy
Windows+key list
Windows Key+Q-Afflatus Misery
Windows Key+E-Esuna
Windows Key+R-Sacrifice
Windows Key+T-Auspice
Windows Key+Y-Haste
Windows Key+F-Cure3
Windows Key+G-Cure5
Windows Key+H-Holy2
Windows Key+Z-Banish3
Windows Key+X-Light arts, then Afflatus Solace
Windows Key+C-Dark Arts, then Addenum: Black
Windows Key+M-Silence
Windows Key+N-Addle
Alt+Key list
Alt Key+Q-Regen4
Alt Key+E-Regen3
Alt Key+R-Curaga3
Alt Key+T-Curaga4
Alt Key+Y-Curaga5
Alt Key+F-Cure6
Alt Key+G-Cure5
Alt Key+Z-Cure2
Alt Key+X-Cure3
Alt Key+C-Cure4
Alt Key+V-Curaga2
Alt Key+B-Regen2
1-Echo Drops
2-Devotion
3-Sublimnation
4-Accession
5-Celerity
6-Raise (uses arise, then raise3, then raise2, then raise
7-Penury
8-Reraise (uses Reraise4 to 1)
9-Idle
0-HMP
_-TP
=-Hexa Strike
Q-Divine Seal
E-Divine Viel
R-Poisona
T-Paralyna
Y-Blindna
F-Silena
G-Stona
H-Viruna
V-Cursna
N-Esuna
M-Afflatus Misery
B-Erase
Z-Flash
X-Repose
C-Sleep
Control+key list
Control+Q-Stoneskin
Control+E-Blink
Control+T-Aquaviel
Control+Y-Celerity
Control+F-Cure3
Control+G-Cure4
Control+Z-Benediction
Control+M-Slow
Control+B-Dia2
Control+N-Paralyze
Control+H-Holy
Windows+key list
Windows Key+Q-Afflatus Misery
Windows Key+E-Esuna
Windows Key+R-Sacrifice
Windows Key+T-Auspice
Windows Key+Y-Haste
Windows Key+F-Cure3
Windows Key+G-Cure5
Windows Key+H-Holy2
Windows Key+Z-Banish3
Windows Key+X-Light arts, then Afflatus Solace
Windows Key+C-Dark Arts, then Addenum: Black
Windows Key+M-Silence
Windows Key+N-Addle
Alt+Key list
Alt Key+Q-Regen4
Alt Key+E-Regen3
Alt Key+R-Curaga3
Alt Key+T-Curaga4
Alt Key+Y-Curaga5
Alt Key+F-Cure6
Alt Key+G-Cure5
Alt Key+Z-Cure2
Alt Key+X-Cure3
Alt Key+C-Cure4
Alt Key+V-Curaga2
Alt Key+B-Regen2
anyways I hope someone enjoys going through this, I think now that I'm done with WHM i can try to make bind sets for THF and BRD too.. heres a blank template if anyone wants to try making their own.
Code
ubbind `; unbind %1; unbind %2; unbind %3; unbind %4; unbind %5; unbind %6; unbind %7; unbind %8; unbind %9; unbind %0; unbind %q; unbind %e; unbind %r; unbind %t; unbind %y; unbind %f; unbind %g; unbind %h; unbind %z; unbind %x; unbind %c; unbind %b; unbind %n; unbind %m; unbind %v; unbind %^q; unbind %^e; unbind %^t; unbind %^y; unbind %^f; unbind %^g; unbind %^h; unbind %^z; unbind %^x; unbind %^c; unbind %^b; unbind %^n; unbind %^m; unbind %^v; unbind %@q; unbind %@e; unbind %@r; unbind %@t; unbind %@y; unbind %@f; unbind %@g; unbind %@h; unbind %@z; unbind %@x; unbind %@c; unbind %@n; unbind %@m; unbind %!q; unbind %!e; unbind %!r; unbind %!t; unbind %!y; unbind %!f; unbind %!g; unbind %!h; unbind %!z; unbind %!x; unbind %!c; unbind %!n; unbind %!m; unbind %!v; Bind %` Bind %1 Bind %2 Bind %3 Bind %4 bind %5 bind %6 bind %7 bind %8 bind %9 bind %0 bind %q bind %e bind %r bind %t bind %y bind %f bind %g bind %h bind %z bind %x bind %c bind %n bind %b bind %m bind %v bind %^q bind %^e bind %^t bind %^y bind %^f bind %^g bind %^h bind %^z bind %^x bind %^c bind %^b bind %^n bind %^m bind %^v bind %!q bind %!e bind %!r bind %!t bind %!y bind %!f bind %!g bind %!z bind %!x bind %!c bind %!v bind %!n bind %!m bind %@q bind %@e bind %@r bind %@t bind %@y bind %@f bind %@g bind %@h bind %@z bind %@x bind %@c bind %@n bind %@m