[dev1242] Job Adjustments
Dagger Weapon skill increase? Thank you very much! I'll take it!!
Congratz Pet jobs.
And blue mage ffs when will the additions end! I'm starting to get jelly D; Only if it was THF :>
[dev1242] Job Adjustments |
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[dev1242] Job Adjustments
[dev1242] Job Adjustments
Dagger Weapon skill increase? Thank you very much! I'll take it!! Congratz Pet jobs. And blue mage ffs when will the additions end! I'm starting to get jelly D; Only if it was THF :> Offline
Posts: 991
Sooooo....Titan/Ifrit/Ramuh onry ones with new BP:Rage?
...Hastega-II, finally! There is even a bp to buff sam ws now! so new party setup will be whm brd cor smn geo sam.
Valefor.Sapphire
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woo 1h ws buffs.
Mind will be blown is Blade: Kamu becomes good, lets just keep spamming Blade: Hi cause that's getting a buff too amirite. Maybe I can bring dnc to more than just DM or random D battlefields /yeahright. Blu is gonna be OP next update. 99% accuracy~!
volkom said: » 99% accuracy~! Yup, for pets and 1H jobs. I wonder if this will apply to H2H also. 99% acc for 1h weapons (assuming it applies to both hands) is about a global 2% damage increase for 1h weapon users. WS adjustments vary, BLU is getting the best by far if it works like I think it will.
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Posts: 284
Only main hand.
I don't see confirmation one way or the other in english or japanese posts. "as a main weapon" doesn't necessarily mean "weapon in the main hand only", but hints at it nonetheless.
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Quote: The maximum accuracy of one-handed weapons equipped as the main weapon will be increased from 95% to 99%. Your off-hand(sub) can't be equipped as your main weapon at the same time. Sylph.Wonderangel
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Maybe Ninja will rock..... now...!!!
It would be the way Proth wants it to be if they had actually meant:
Quote: The maximum accuracy with a one-handed weapon equipped as the main weapon will be increased from 95% to 99%. Also, a 95->99% global Acc adjustment wouldn't be a 2% increase in DPS. It would be a 4.2% increase in DPS for every job that can't force a 100% accuracy swing (THF). Ragnarok.Lunarian
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Too bad Wyverns will never reach acc cap on any real content... :(
Quetzalcoatl.Wakmidget
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SA/TA might be pretty OP after this update lol.
Gotta think of things like Evisceration too. Before, we had a 77% chance of landing the first 5 hits. If the 99% carries over to WS acc, we'll have a 95% of landing the first 5 hits. Given this, and the boost to Rudra, and the boost to all dagger WSs on top of that, I'm rather pleased.
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Posts: 991
Which avatar is giving the tp-bonus Ward?
Quetzalcoatl.Wakmidget
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Bismarck.Ihina said: » Gotta think of things like Evisceration too. Before, we had a 77% chance of landing the first 5 hits. If the 99% carries over to WS acc, we'll have a 95% of landing the first 5 hits. Given this, and the boost to Rudra, and the boost to all dagger WSs on top of that, I'm rather pleased. THF: It's not just for TH any more. =) Zoltar said: » Which avatar is giving the tp-bonus Ward? probably cait sith Zoltar said: » Which avatar is giving the tp-bonus Ward? Granted Cait Sith seems like a more likely candidate for it I do find it odd that they would add something to all the original avatars then randomly throw in Cait Sith and forget Shiva. Offline
Posts: 991
Ok I assumed that too, but I thought they might be hinting at Cait Sith too which made me a lil queasy lol
didnt even consider that shiva wasn't there. guess diabolos, cait, and fenny get to go cry in a corner somewhere. especially cait who has no post-75 BPs
Would be refreshing to see thf, dnc, nin, and blu as desirable DDs for end game content.
Quetzalcoatl.Wakmidget said: » SA/TA might be pretty OP after this update lol. Hope to baby jesus this is true. You still have to be able to reach the accuracy cap for it to matter, did not need more lower content buffs.
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Asura.Fiv said: » You still have to be able to reach the accuracy cap for it to matter, did not need more lower content buffs. lol I was about to said the samething, anyway I at the end of the post there is new acc food. Maybe it'll only affect 1hander and give it a bigger boost than what we use now. Quote: The animations and animation lock for maneuvers will be removed. Does this mean what I think it means? Sylph.Safiyyah said: » Quote: The animations and animation lock for maneuvers will be removed. Does this mean what I think it means? Shiva.Spathaian said: » Sylph.Safiyyah said: » Quote: The animations and animation lock for maneuvers will be removed. Does this mean what I think it means? If so that's huge for PUP. I stopped playing the job (which I love!) partly because the constant JA delay for maneuvers felt kludgy and affected its performance. Just when I get out, they pull me right back in! LOL. edit: confused why they are increasing the power and TP bonus of Rudra's Storm, though. Rudra's already has a heavy TP bonus. They risk it being OP. Offline
Posts: 932
wow Rudra getting another boost, we'll going to see 3000tp rudra hitting 30k damage?.
Sylph.Safiyyah said: » Shiva.Spathaian said: » Sylph.Safiyyah said: » Quote: The animations and animation lock for maneuvers will be removed. Does this mean what I think it means? If so that's huge for PUP. I stopped playing the job (which I love!) partly because the constant JA delay for maneuvers felt kludgy and affected its performance. Just when I get out, they pull me right back in! LOL. edit: confused why they are increasing the power and TP bonus of Rudra's Storm, though. Rudra's already has a heavy TP bonus. They risk it being OP. |
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