New Dev Team Interview

Language: JP EN DE FR
New Items
2023-11-19
users online
Forum » FFXI » General » New Dev Team Interview
New Dev Team Interview
 Quetzalcoatl.Vivivivi
Offline
Server: Quetzalcoatl
Game: FFXI
user: Vivivivi
Posts: 176
By Quetzalcoatl.Vivivivi 2014-11-26 07:06:24
Link | Quote | Reply
 
Hey everyone,

I wanted to share a short interview we did with the XI dev team last week after the conclusion of Seeker's of Adoulin. We tried to ask more behind the scenes-y questions about what it's like to make the game and what went into some of the creative decisions, and less "hard hitting we demand answers to X", since we felt the community team directly answers a lot of those anyway in the forums if and when they can.

We did manage to answer the age old question of where the boat to Norg goes ;) Enjoy!

http://t.co/HpvsOVNMx4
[+]
 Quetzalcoatl.Valli
Offline
Server: Quetzalcoatl
Game: FFXI
user: valli
Posts: 1420
By Quetzalcoatl.Valli 2014-11-26 07:11:00
Link | Quote | Reply
 
I kinda wish you would've asked better questions... But interesting nonetheless.
Offline
By Nyruul 2014-11-26 07:23:05
Link | Quote | Reply
 
Quote:
Yoshitsugu Saito: That’s a good question! (laughs) But putting all jokes aside, Norg has its own burgeoning markets in addition to its den of piracy, and as such often engages in trade with nearby islands. As such, it occupies a place similar to Mhaura and Selbina—there is no one set location.

Whew glad that case was finally closed(jk i always wondered too.)

You forgot to ask, "Do you plan to release any content that is actually entirely NEW in the near future?"
 Leviathan.Syagin
Offline
Server: Leviathan
Game: FFXI
user: Kerron
Posts: 999
By Leviathan.Syagin 2014-11-26 09:36:43
Link | Quote | Reply
 
GE: The Adoulin storyline certainly made many references to other areas in Vana’diel and potentially the existence of another job or two… :) What can we look forward to next?

Yoshitsugu Saito: Though the missions have been brought to a satisfying conclusion, we still intend to flesh out Adoulin with related quests and scenarios. With FINAL FANTASY XI having been in service for many years, the world setting is constructed in such a way that we can take it in a variety of directions, and if we have the opportunity we would like to place efforts into doing so again.


GE: Final Fantasy XI has enjoyed a successful twelve years in operation so far, what are some of the greatest challenges keeping things exciting in today’s video game landscape?

Akihiko Matsui: We pay attention to a variety of things beyond just video games. During the twelve years of service, gaming trends have changed, and the environment in which players enjoy FINAL FANTASY XI has greatly shifted. We intend to embrace change, not fear it, and feel that it is critical to be able to enjoy the changes of the times.

My optimism will remain intact.
[+]
 Siren.Sieha
Offline
Server: Siren
Game: FFXI
user: Sieha1
Posts: 503
By Siren.Sieha 2014-11-26 11:04:05
Link | Quote | Reply
 
Very interesting interview, I bet it was very exciting to meet with them and to get that experience.
Offline
Posts: 1310
By Wordspoken 2014-11-26 13:23:28
Link | Quote | Reply
 
We have a good dev team at the moment. Its not easy managing ffxi and lots of technical issues can't be tampered due to how game is structured. They're doing their best and trying to give us as good game as its possible to do under the circumstances.

That's the impression I'm getting of our dev team.
[+]
 Asura.Miroku
Offline
Server: Asura
Game: FFXI
user: Miroku
Posts: 7
By Asura.Miroku 2014-11-26 17:30:08
Link | Quote | Reply
 
Siren.Sieha said: »
Very interesting interview, I bet it was very exciting to meet with them and to get that experience.

It was an email Q and A unfortunately, hopefully we can meet with them in the future :)
 Leviathan.Draylo
Offline
Server: Leviathan
Game: FFXI
user: Draylo
By Leviathan.Draylo 2014-11-26 17:41:39
Link | Quote | Reply
 
New expansion coming :)
 Siren.Lordgrim
Offline
Server: Siren
Game: FFXI
user: Lordgrim
Posts: 2020
By Siren.Lordgrim 2014-12-01 05:51:57
Link | Quote | Reply
 
Leviathan.Draylo said: »
New expansion coming :)

Se can count on me to give them my money.
 Asura.Ackeronll
Offline
Server: Asura
Game: FFXI
user: Ackeron
Posts: 4307
By Asura.Ackeronll 2014-12-01 06:30:38
Link | Quote | Reply
 
Quote:
GE: Are there plans to continue development of Monstrosity? Can we look forward to uncapped zones for PvP?

Mizuki Ito: This issue is not unique to Monstrosity. A great number of personnel were working on the conclusion to the Seekers of Adoulin missions, and expansions to a variety of content have been put on the back burner. Though the missions themselves have concluded in the November patch, there are still some threads left unconnected, and we will introduce further quests and Seekers of Adoulin-related battle content in the months ahead that will take a deeper look into these stories. As such, we have been unable to prioritize Monstrosity. Scheduled high priority content will be released bit by bit, and once that has been done, there is a possibility that Monstrosity may rise in the priority list.

; ;
 Phoenix.Gameesh
Offline
Server: Phoenix
Game: FFXI
user: Gameesh
Posts: 859
By Phoenix.Gameesh 2014-12-01 07:23:29
Link | Quote | Reply
 
Asura.Ackeronll said: »
Quote:
GE: Are there plans to continue development of Monstrosity? Can we look forward to uncapped zones for PvP?

Mizuki Ito: This issue is not unique to Monstrosity. A great number of personnel were working on the conclusion to the Seekers of Adoulin missions, and expansions to a variety of content have been put on the back burner. Though the missions themselves have concluded in the November patch, there are still some threads left unconnected, and we will introduce further quests and Seekers of Adoulin-related battle content in the months ahead that will take a deeper look into these stories. As such, we have been unable to prioritize Monstrosity. Scheduled high priority content will be released bit by bit, and once that has been done, there is a possibility that Monstrosity may rise in the priority list.

; ;

The last sentence gives me SOME hope.
Although this means we won't see any updates to the content soon, sadly...
 Asura.Ackeronll
Offline
Server: Asura
Game: FFXI
user: Ackeron
Posts: 4307
By Asura.Ackeronll 2014-12-01 07:36:20
Link | Quote | Reply
 
The fact they consider monster rearing high priority. Just let that sink in....
[+]
Offline
Posts: 1273
By FaeQueenCory 2014-12-01 07:43:30
Link | Quote | Reply
 
Asura.Ackeronll said: »
The fact they consider monster rearing high priority. Just let that sink in....
They probably consider it "high priority" due to it only having 2 ranks instead of 7 like all the other nodes.
 Valefor.Sapphire
Offline
Server: Valefor
Game: FFXI
Posts: 1828
By Valefor.Sapphire 2014-12-01 07:49:33
Link | Quote | Reply
 
FaeQueenCory said: »
Asura.Ackeronll said: »
The fact they consider monster rearing high priority. Just let that sink in....
They probably consider it "high priority" due to it only having 2 ranks instead of 7 like all the other nodes.
this.
Although I don't participate in this content, they do need to make each content offering sufficiently deep (grind/timesink/whatever you wanna call it) before they move onto working on other things.
Stuff like monstrosity in its current implementation does take a huge amount of time to do before you 'cap out' for most people.
 Asura.Ackeronll
Offline
Server: Asura
Game: FFXI
user: Ackeron
Posts: 4307
By Asura.Ackeronll 2014-12-01 08:07:31
Link | Quote | Reply
 
I wouldn't be so butt hurt about monstrosity if they had at least implemented the stuff they promised before condoning it to death and despair.
[+]
Offline
Posts: 44
By Mitruya 2014-12-02 10:28:57
Link | Quote | Reply
 
I have started (yet another) thread on the official forum asking SE to please finish developing Monstrosity. Add your voices! ^_^
Log in to post.