Windower 4 Timer Plugin

Language: JP EN DE FR
New Items
2023-11-19
users online
Forum » Windower » Support » Windower 4 Timer Plugin
Windower 4 Timer Plugin
 Carbuncle.Joeweed
Offline
Server: Carbuncle
Game: FFXI
Posts: 10
By Carbuncle.Joeweed 2014-07-30 20:02:19
Link | Quote | Reply
 
OK, have not noticed this happening on Melee jobs only my cor and brd, everything is fine timers are on point, the problem i am having is say i replace song or roll or even JA or double up effect when replaced or timers is done the plugin creates a blank slot and moves all other timers down in position, if i dont reload timers then prety soon my buff list will be off the screen, the plugin acts like there is a buff there but there isnt and i have limit set to 10 recast/buff it ignores that limit and creates a lot of blank slots on my recast while pushing the actual timers showing off the screen

1366x768 reso. recast 650x350 buff 800x350
like i said it pushes my buff list down off the screen creating blank slots like there is somthing there, hope i explained good enough for those who can help me, thank you for your time and hopefully thank you for fix ^^b
 Fenrir.Motenten
VIP
Offline
Server: Fenrir
Game: FFXI
user: Motenten
Posts: 764
By Fenrir.Motenten 2014-07-30 20:06:25
Link | Quote | Reply
 
This is a known problem, and has been fixed. However the fix introduced problems with crashing FFXI, so hasn't been pushed out yet. Once the crashes are also fixed, everything will be pushed out and all will be right with the world again.
[+]
 Carbuncle.Joeweed
Offline
Server: Carbuncle
Game: FFXI
Posts: 10
By Carbuncle.Joeweed 2014-07-30 20:10:17
Link | Quote | Reply
 
ok so basicly in screwed untill developers fix everything huh? lol
 Odin.Calipso
Offline
Server: Odin
Game: FFXI
user: Calipso
Posts: 943
By Odin.Calipso 2014-07-30 20:39:52
Link | Quote | Reply
 
//reload timers is a temporary fix.
 Leviathan.Arcon
VIP
Offline
Server: Leviathan
Game: FFXI
user: Zaphor
Posts: 660
By Leviathan.Arcon 2014-07-31 05:15:46
Link | Quote | Reply
 
If someone wants to test, the dev Hook and dev Timers may now be crash free.
http://update.windower.net/dev/Hook.dll
http://update.windower.net/dev/plugins/Timers.dll

We'd appreciate if you could test it, but no guarantees, so do not use it in important events yet.
 Leviathan.Arcon
VIP
Offline
Server: Leviathan
Game: FFXI
user: Zaphor
Posts: 660
By Leviathan.Arcon 2014-07-31 05:25:35
Link | Quote | Reply
 
And just updated the Hook again, in case you got it already. Version 4.2.7.2 should be the most recent.
Offline
By Nyruul 2014-07-31 06:20:15
Link | Quote | Reply
 
Fenrir.Motenten said: »
and all will be right with the world again.

xD

Leviathan.Arcon said: »
We'd appreciate if you could test it, but no guarantees, so do not use it in important events yet.

I'll give them a shot in a few. I also plan on getting back to that really fun documentation soon lol
Offline
By Nyruul 2014-07-31 08:00:28
Link | Quote | Reply
 
Tested on Akvan and So far... With troub/night and carnage elegy on recast, carnage elegie's recast time kept resetting when casting threnodies and threnodies were not appearing on recast. Also says debuffs are casted on self instead of target.

No crashes though!

Edit: I forgot to test and see what happens when casting buffs on separate ppl, I just AoE'd marchx2 for the DDs

Edit2: Seperate songs on multiple targets are listing correctly again. Didnt see any problems.
 Leviathan.Arcon
VIP
Offline
Server: Leviathan
Game: FFXI
user: Zaphor
Posts: 660
By Leviathan.Arcon 2014-07-31 08:56:49
Link | Quote | Reply
 
That's good, as long as it isn't crashing. Everything else can easily be adjusted.
Offline
By Nyruul 2014-07-31 10:03:45
Link | Quote | Reply
 
edit: there seems to be no limit on how far down the timer list extends
Log in to post.