What's The Top 5 Mythic's? |
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What's the top 5 Mythic's?
Whats the top 5 Mythic's? Not because of DPS but for overall best use to the job.
Siren.Kenesu said: » Whats the top 5 Mythic's? Not because of DPS but for overall best use to the job. Koga Tizona Yagrush Kenkonken Er Dunno about a 5th. Koga is best for SAM for Third Eye and DPS Tizona For MP return (Infinite MP BLU is nice) and not a bad Aftermath. Yagrush for AOE Erase etc KenKonkKen for PUP and stuffs. I figured Nirvana would still be in the top 5, because of what it does for summoner.
Nirvana should be on that list.
Ryunohige is fairly high up, too. Carnwenhan and Death Penalty provide some helpful bonuses, though not especially critical ones. Most of the rest are acceptably good. Except Murgleis, which is just sad. Yagrush
Carnwenhan Nirvana Ryunohige Kenkonken, probably Yag Carn Nirvana Burtgang Koga
Ideally they all "should" (looking at you murg...) be optimal for job utility, and tbh most do great things for their respective job (again looks at murg).
Fenrir.Jinjo said: » Yagrush Carnwenhan Nirvana Ryunohige Kenkonken, probably Screenshotted, saved, stored for life. Kenkonken is actually pretty badass. Especially when maintaining AM3 up with a melee puppet for Stringing Pummel > String Shredder for darkness chains. Or for Victory Smite > Armor Shatterer for Light.
Stringing Pummel is already one badass WS too, so that 30% damage boost from the mythic weapon is going to make it go even further. Leviathan.Comeatmebro
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1. yagrush
2. carn 3. glanz(still extremely situational) other jobs not worth using #pchan #mnk #dissed #suckless #whydopeoplestillplaypup Siren.Kenesu said: » Whats the top 5 Mythic's? Not because of DPS but for overall best use to the job. 1.Yagrush 2.Yagrush 3.Yagrush 4.Yagrush 5.Carnwenhan Everything else are DPS epeen or not related to endgame. Aymur is best, just because it looks like a bottle opener when Taru's wield it. Worth more than full alliance erase capability.
Ryunohige should make the list without question.
I've always used this list to determine "best":
http://www.ffxiah.com/relics/mythics I just can't imagine this order would be wrong.... Leviathan.Comeatmebro said: » 1. yagrush 2. carn 3. glanz(still extremely situational) other jobs not worth using #pchan #mnk #dissed #suckless #whydopeoplestillplaypup How is Glanz situational? Am I missing something here? Murgleis is the highest Magic Accuracy weapon RDM has access to, and Death Blossom's M.eva down actually lands pretty well. It's not as if Murgleis is a bad weapon, it's just for a job nobody uses.
Conquerer and Liberator are also great weapons. After ilevel adjustment Tizona is pretty game changing I'd say.
BLU already has a ton of DA/TA and AM3 requires skipping over 3 Requiescat's and using Expacion, but the MP return is amazing to see in action.
Odin.Jassik said: » Murgleis is the highest Magic Accuracy weapon RDM has access to, and Death Blossom's M.eva down actually lands pretty well. It's not as if Murgleis is a bad weapon, it's just for a job nobody uses. Not that it is very important, but it is kind of a kick in the soft bits that Murgleis doesn't even offer Magic Damage+ like Yagrush has. And it has considerably less Magic Accuracy Skill than Tupsimati (which is otherwise rather lackluster, too, I might add), Laevateinn, or Nirvana. Why? Why does Summoner need better Magic Accuracy Skill -- a thoroughly pointless stat -- than Red Mage? Everything about Murgleis is just... frustrating. And Death Blossom's -10 Magic Evasion is nothing to really crow about nowadays, if it was ever worth praising at all. Even Gastraphetes, which very nearly doesn't exist, has more to say for itself than Murgleis, even if it is tied to what is probably the worst DD Mythic weaponskill. In DRG's case the mythic ws is still very relevant :)
Glanzfaust, like all DD Mythics, relies on using its associated weaponskill at 300%. In many circumstances, this is difficult and obnoxious to juggle, especially since third-tier Aftermath won't overwrite itself (if SE changed just that one bit of code, Mythic/Ergon weapons would be a bit less headachy -- it wouldn't hurt for the few 119 Empyreans out there, either).
If I was to make a list it'd probably (in no order, I can't really prioritize anything here besides yagrush probably)
Yagrush Nirvana Tizona Death Penalty Carnwenhan We're not talking about DPS? That's what I gathered from OP. Death Penalty on here is totally debatable, COR is like my main so I'm likely biased. I really like seeing the damage proc on triple shot though. Mainly for quickdraw enhancement. I couldn't think of a fifth for the list. Might have to actually be the PUP one for all it does for the puppetmaster. Yagrush I don't think I have to explain, same with BRD dagger, they explain themselves. the BLU sword and infinite mp if done right or even well is just delicious, and Nirvana does enough for the summoner I would think it would have to be considered. Josiahkf said: » Odin.Jassik said: » Murgleis is the highest Magic Accuracy weapon RDM has access to, and Death Blossom's M.eva down actually lands pretty well. It's not as if Murgleis is a bad weapon, it's just for a job nobody uses. Conquerer and Liberator are also great weapons. Hard to say, in capped attack situations, Resolution with 119 Rag will probably demolish both. The lower your attack is, the better Ruinator is going to get. But, assuming you have AM3 and Berserk up, I can't see Ruinator beating Upheaval in any relevant content. Shiva.Onorgul said: » Odin.Jassik said: » Murgleis is the highest Magic Accuracy weapon RDM has access to, and Death Blossom's M.eva down actually lands pretty well. It's not as if Murgleis is a bad weapon, it's just for a job nobody uses. Not that it is very important, but it is kind of a kick in the soft bits that Murgleis doesn't even offer Magic Damage+ like Yagrush has. And it has considerably less Magic Accuracy Skill than Tupsimati (which is otherwise rather lackluster, too, I might add), Laevateinn, or Nirvana. Why? Why does Summoner need better Magic Accuracy Skill -- a thoroughly pointless stat -- than Red Mage? Everything about Murgleis is just... frustrating. And Death Blossom's -10 Magic Evasion is nothing to really crow about nowadays, if it was ever worth praising at all. Even Gastraphetes, which very nearly doesn't exist, has more to say for itself than Murgleis, even if it is tied to what is probably the worst DD Mythic weaponskill. It's kinda hard to compare very different weapons for different jobs like that. I agree that Murgleis does less for RDM than most mythics do for their respective jobs, though. M.eva down is worth mentioning because it actually lands, unlike most of the added effects that are way better. Odin.Jassik said: » It's kinda hard to compare very different weapons for different jobs like that. All it would have needed to redeem itself would be some Magic Damage at least comparable to Yagrush and the same Magic Accuracy Skill that the staves get. It's not as though there are any shields out there filling in the Magic Accuracy gap to justify the staves being superior, anyhow. It's not even that impressive a melee weapon, either, being only barely buoyed up by the Mythic Aftermath. Yag
Carn Koga Ryu Nirvana Mine would be:
Tizona Yagrush Burtgang Carnwenhan Nirvana |
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