if you was to make an update for the game, what would you include?
or adjust?
Here is some content i'v had my heart set on for a wile, the guild/parry skill up was on the list. but thankfully that was taken care of! :D
OCT 17 2012 (JST) Version Update!

**Storage!
*Mog furnishings
furniture now has its own palce, no longer will your
inventory suffer, enjoy decorating your moghouse however
you please!, without the clutter. (limited to 80 furniture peaces
Per mog house)
* Veteran satchel,
the first reward to be implemented for those
who have been around a wile, this reward is for any player older
than 1 year of subscription. and can be expanded to 80 via a
series of quests similar to the gobbie bag. but with key items.
rewarded from varus already existing BCNMs/KSNMs/NMs
this satchel is similar to the mog satchel in the way you can
access it anywhere
**Environment
*clutter-free paths
we took notice our world was a bit... eh. messy so
we hired a crack team of landscapers to go around cleaning
dirty old roots, stones, rubble and whatever else is
laying around making getting around a hassle, this basically
means no more stumbling or issues climbing stairs, climbing over
roots and such
*Weather
in conjunction with the global worming. the volcanoes of Vana'diel
are more active than ever. thus making fire weather considerably
more common
**Quests
*added mini quests for CoP and RoZ unlocking a new series of
Trial of the magians and unlocking the ability to upgrade of
for some sweet sweet gear!
**Item related
* new gear to be added, rewards for new Trial of the magians
here is a wonderful
example!
Trial 10001 Collect 20 Promethia rods from
the battlefield: "promithia V2.0"
reward: Raja's ring +1

*Ores and Logs stack!
no more hassling with a cluttered up mess
nor several trips to haul the goods to your crafters!
**Voidwatch adjustments
*claim and drops
We failed to realize that not everyone is fortunate to be able to
obtain a Relic/Empyrean or Mythic weapon. and the WoE versions were
feesable. until some recent adjustments. making coins no longer
able to be obtained via individual mobs. we relize this was a
mistake and hurt the soloists and lowman groups of Vana'diel
coin purses will still remain a reward from bosses
however coins will again drop from individual mobs
and mob claims and drops will act like normal mobs. (example,
someone standing in the battlefield NOT in your party will not be
able to fight the mob you have claimed or obtain drops unless
invited to the party)
**Battle related
*Tp loss from too far
No longer will you lose TP if you attempt to weaponskill from a
distance!
*Auto-Regen and Auto-refresh modified!
the job traits Auto-regen and Auto-refresh have been modified
there is now a level modifier to increase the potency depending
on the level. at level 99 they are 3HP/MP a tick
**Harvesting related
*we have been noticing a lack of activities in the harvesting of
resources. we found the process to be a bit dull and figured we
should review the system for changes. which will include
* resource vains remaining for several more rounds of harvesting
*less unwanted resources such as beast-man armor
*adjusting drops making items such as nuts/creampuffs obtained
via harvesting rather than logging