New 2hr Abilities What Would You Like To See |
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New 2hr abilities what would you like to see
WHITE MAGE - Reviviscence - Cures a player's Weakness status.(what we want) Herpa Derpa - Cures blindness for a minute. (what we'll get)
Leviathan.Celebrindal
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Asura.Dinen said: » I would like to be able to use your subjobs 2hr, ie blm/rdm could chainspell , mnk/war could mighty strikes ect.... I had thought of this before, however making it half duration/potency as it is half your level. Likely broken of course, but definitely an interesting idea. Limit it through merits, allowing you to merit 3 jobs that you can use their 2hrs as subjob 2hrs. However, I will wager most alternate 2hr abilities will be in stark contrast to our existing 2hrs. Some I could see happening- RDM- boosting melee capabilities (rofl, see all recent RDM updates) BLM- single powerful, enmity-free magic attack that drains all MP MNK- more of a single chi blast based attack NIN- multi-throwing attack, to finally make use of that weapon group SAM- other party members version of their current 2hr while other jobs will get a "fixed" or "enhanced" version of their current 2hr abilities- PLD- 2hr will block all magic attacks RNG- Barrage on crack, again enmity-free SMN- Will allow another Avatar (guessing Cait Sith) Just some initial thoughts. BLM - WARP III: (Usable 1 time per 2 hour) Warp the target to the party leader (incluing all zones exept instance one (Like nyzul))
Leviathan.Celebrindal said: » RNG- Barrage on crack, again enmity-free Like mnk but ranged lol. Blot the sun - Shoot with 0 delay until ammo slot is empty. XD PLD - Perfect Enmity: User get 100% enmity guaranted for 1 min to the claimed target (Reset alliance enmity when used)
Quote: SMN- Will allow another Avatar (guessing Cait Sith) Cat-astrophe -- new summoner two hour will summon Cait Sith, who will in turn make a terrible feline-themed pun and your enemy will roll its eyes to death. Some of these responses are so lol. Ninja with 15 shadows!! but wait those shadows attack too!!..30 sec--no ONE MINUTE!
But yeah SAM - Meikyo Shisui the party. Probably not giving yourself 300 tp, just the party members within area of effect. PLD - Magic version of Invincible. BLU - Tentacle rape. Quote: SAM - Meikyo Shisui the party. Probably not giving yourself 300 tp, just the party members within area of effect. Let me be the first samurai to say, "No thanks." Lakshmi.Alryc said: » Some of these responses are so lol. Ninja with 15 shadows!! but wait those shadows attack too!!..30 sec--no ONE MINUTE! But yeah SAM - Meikyo Shisui the party. Probably not giving yourself 300 tp, just the party members within area of effect. PLD - Magic version of Invincible. BLU - Tentacle rape. Its 3 to 15 clones (not shadow) its luck based, to get 15 you need the super luck powa :p Naruto powa :p Carbuncle.Rasalgethi said: » Its 3 to 15 clones (not shadow) its luck based, to get 15 you need Fixed. was thinking something like drain tp for thf for w/e duration might be kinda cool. would make sense for thf to have something like that
Snm 2hr.> Bahamut (AOE) Teraflare
Smn 2hr.> Little Debbie (stomach) Starcrunch
sweet we're giving names to 2hr abilities with descriptions again! Allright i'm in!
war -Titans Fury- attacks deal double to triple damage mnk -Shunko- Attacks deal severe damage(like omg i'm kicking people through houses severe) with added lightning dmg whm -Holy Trinity- insta raises party members nearby, grants party members full beneficial buffs(protect,shell,haste,stoneskin,max hp,mp) resets duration of buffs blm -Event Horizon- any spell cast during this time, is auto casted again instantly, grants +mab/+magic crit/+macc rdm -a la outrance- if next attack deals less damage then enemy's attack,duration: increase attack damage by five times and magic damage by three thf -Perfect Distraction- Significantly increases %chance of item dropping, attacks increase enmity. sneak attack/trick attack effects doubled for duration pld -Crusade- duration damage taken is converted into extra defense for self and party members; adds defense to attack drk -Wings of Destruction- instacasts absorb spells, defense converted to attack, grants -pdt/-mdt/+mab/+macc, magic damage dealt heals self. grants capped equipment haste. rng -broadside- depletes remaining ammo for a devastating attack. attack based on remaining ammo bst -Bloodlust- Pets deal severe damage, pet attack is added to bst's own attack. brd -Grand Symphony- allows for another song to be casted, next song's effect is tripled and duration doubled sam -Rising Sun- grants regain effect. weaponskills deal double dmg nin -True Assassination- duration damage dealt from rear is 100% crit rate & double dmg, damage dealt to front slows enemy and applies massive poison effect drg -sky god- duration wyvern attacks grants dragoon tp, attacks deal quadruple damage smn -Divine Intervention- selected avatar grants party members bonus of the avatar. (Example, you pick titan, party members gain major earth resistance, -pdt, increased defense, stoneskin and enstone) blu - Essence Flux- duration, magic damage dealt ignores defense cor -No Quarter- quick draw dmg doubled. range attacks dmg doubled. duration of rolls reset, effect of rolls auto goes to max bonus pup -Final Act- For duration, automaton deals severe damage, then self destructs at end of duration dnc -Dance Macabre- Increase attack speed/damage and flourish potency sch -Domina Morte- duration effects of offensive magics increased, at end of duration, % of damage dealt is returned as mp SCH : "Red Book" , Something like chainspell w/o the very short casting time but increases Quick Magic. Also Increases MAB MAC INT MIND. Or something like BLUs Unbridled Learning . 60sec
I predict they will be the exact same merit system as the new Weapon Skills. 5 upgrades to reach maximum potential, 20 maximum in the entire group so it's possible to unlock every one if you wanted.
Yamoto said: » Phoenix.Mikumaru said: » SCH - Strategem Rasa : Allows all Strategems on all spells and makes full spell book available as if under Light and Dark arts (Think Enlightenment) , Boosts Magic skills to A+ for 30 seconds . I don't see the point in this. Just using Tabula Rasa + Enlightenment would do the same. The only time the A+ skill would be useful would be for Embrava, otherwise the skill increase is pretty useless. Plus the fact that Tabula Rasa lasts for 180 seconds and gives you access to Embrava/Kaustra, you wouldn't see anyone using this over it. Skill affects more than embrava . Helix Spells dont Manifest . Kaustra is great but unless the mob is weak against Dark magic + MP cost you'd be better using a helix . Haste doesnt ascend , Blizzard 5 doesnt Manifest , Paralyze doesnt Ascend . i am sure you can see where i am goin with this . Enlightenment only lasts for one spell cast , not 30 seconds . Besides Embrava/Regen5/Adlo on Tabula is already awesome , where else can you go with SCH ? Asura.Chefm said: » SCH : "Red Book" , Something like chainspell w/o the very short casting time but increases Quick Magic. Also Increases MAB MAC INT MIND. Or something like BLUs Unbridled Learning . 60sec I was thinking something along these lines after watching sch af cutscenes. Maybe something that lasts awhile but you gain charges per kill or some nonsense. Asura.Yojimmbo said: » Sylph.Kawar said: » Asura.Yojimmbo said: » PLD- Knights Oath. Defense is doubled. All Enmity is drawn to PLD. Immunity to magic. Similar to Cover, only for entire party. Last 30 seconds. or they reset your job back to lv. 1 then do all that stuff once you hit 99 again No I didnt say 2 x 2hrs at the same time
I would like to see White Mage get Reviviscence! Since WoTG came out and I seen the Galka WHM NPC Ferreous Coffin use it, I've wished I would have it some day.
For those that don't know: Reviviscence: Cures a player's Weakness status. Edit: Fenrir.Camaroz said: » WHITE MAGE - Reviviscence - Cures a player's Weakness status.(what we want) Herpa Derpa - Cures blindness for a minute. (what we'll get) Sorry, didn't see this b4 I posted. Odin.Potpressure said: » I would like to see White Mage get Reviviscence! Since WoTG came out and I seen the Galka WHM NPC Ferreous Coffin use it, I've wished I would have it some day. For those that don't know: Reviviscence: Cures a player's Weakness status. that seems more like a spell with a long cooldown timer instead of a 2hr ability >.> volkom said: » Odin.Potpressure said: » I would like to see White Mage get Reviviscence! Since WoTG came out and I seen the Galka WHM NPC Ferreous Coffin use it, I've wished I would have it some day. For those that don't know: Reviviscence: Cures a player's Weakness status. that seems more like a spell with a long cooldown timer instead of a 2hr ability >.> Yes, but the time for this has come and gone so maybe SE needs to be reminded about it. Now that we are at Lv.99, it's time for WHM to have access to this one way or another. 2hr recast is really long, so it would be better as a new merit JA with a 20~10min recast. Odin.Potpressure said: » volkom said: » Odin.Potpressure said: » I would like to see White Mage get Reviviscence! Since WoTG came out and I seen the Galka WHM NPC Ferreous Coffin use it, I've wished I would have it some day. For those that don't know: Reviviscence: Cures a player's Weakness status. that seems more like a spell with a long cooldown timer instead of a 2hr ability >.> Yes, but the time for this has come and gone. Now that we are at Lv.99 it's time for WHM to have access to this. 2hr recast is really long so it would be better as a new merit JA with a 20~10min recast. i'd like to see whm's new 2hr give some uber group buffs, or something. maybe like auto reraise or w/e or an aoe arise |
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