BST Xml |
||
Rewards
Community
Other Sites
|
BST xml
Quetzalcoatl.Dolphinboy
Offline
I was wondering if anyone had a decent BST xml, I have been trying to find one that works and is worth a damn but no luck.
Need search more
<?xml version="1.0" ?> <!-- By Shalafi of Cerberus Last updated 2010/05/11 Read comments before changing anything. **Requires Cancel Plugin. Supports: Imperial & Ulthalam's Rings for Assault, Nyzul and Salvage Switching Skadi's Jambeaux when not engaged Evasion gear for /NIN and /DNC as solo/lowman assumed Dual weapons when /NIN and Weapon/Shield when other subjobs Haste gear when casting shadows Modifiers for Weapon Skills Monster Gloves (+1) Creating alias's with Fungar, Crab & Tiger jugs for G-keys, etc --> <spellcast xmlns:xi="http://www.w3.org/2001/XInclude"> <variables Clear="True"> <!-- Set this to whatever Light Staff you have --> <var Name="LightStaff">Apollo's Staff</var> <!-- Set this to the percentage of TP you want to start locking weapons at --> <var Name="LockTP">25</var> <!-- Set to 1 to use Imperial's Ring for Assault, Nyzul or Salvage, otherwise Set to 0 --> <var Name="ImperialRing">0</var> <!-- Set to 1 to use Ulthalam's Ring for Assault, Nyzul or Salvage, otherwise Set to 0 --> <var Name="UlthalamsRing">1</var> <!-- Set to 1 to use Skadi's Jambeaux for movement speed, otherwise Set to 0 --> <var Name="SkadiBoots">1</var> <!-- Set this to 1 if you want to use Ugg Pendant for Primal Rend, otherwise set to 0 --> <var Name="UggPendant">1</var> <!-- Set this to 1 to use Monster Gloves, 2 to use Monster Gloves +1 for Call Beast, otherwise set to 0 --> <var Name="AFGloves">2</var> <!-- Set this to 1 to use Dusk Gloves, 2 to use Dusk Gloves +1 while engaged, otherwise set to 0 --> <var Name="DuskGloves">1</var> <!-- Set this to 1 if you want to automatically use Echo Drops when Silenced, otherwise set to 0 --> <var Name="EchoDrops">1</var> </variables> <sets> <group Default="True" Name="Melee"> <!-- This set will be used by default(i.e. TP set) --> <set Name="Normal"> <main>Martial Axe</main> <sub>Tatami Shield</sub> <ammo>Bibiki Seashell</ammo> <head>Walahra Turban</head> <neck>Temperance Torque</neck> <lear>Brutal Earring</lear> <rear>Beastly Earring</rear> <body>Adaman Hauberk</body> <hands>Trainer's Gloves</hands> <lring>Rajas Ring</lring> <rring>Blood Ring</rring> <back>Forager's Mantle</back> <waist>Swift Belt</waist> <legs>Skadi's Chausses</legs> <feet>Skadi's Jambeaux</feet> </set> <!-- This will equip weapons for fighting when subbing NIN--> <set Name="SubNIN"> <main>Martial Axe</main> <sub>Temperance Axe</sub> <head>Walahra Turban</head> <neck>Temperance Torque</neck> <lear>Brutal Earring</lear> <rear>Beastly Earring</rear> <body>Adaman Hauberk</body> <hands>Trainer's Gloves</hands> <lring>Rajas Ring</lring> <rring>Blood Ring</rring> <back>Forager's Mantle</back> <waist>Swift Belt</waist> <legs>Skadi's Chausses</legs> <ammo>Bibiki Seashell</ammo> <feet>Aurum Sabatons</feet> </set> <!-- This set will be used when attempting to Charm a mob --> <set Name="Charm"> <main>$LightStaff</main> <sub>Reign Grip</sub> <ammo>Imperial Egg</ammo> <head>Mst. Helm +1</head> <lear>Delta Earring</lear> <body>Kirin's Osode</body> <lring>Light Ring</lring> <rring>Light Ring</rring> <back>Lyricist's Gonnelle</back> <waist>Monster Belt</waist> <legs>Bst. Trousers +1</legs> <feet>Bst. Gaiters +1</feet> </set> <!-- This set will be used for Tame --> <set Name="Tame"> <main>Aquilo's Staff</main> <head>Mst. Helm +1</head> <body>Kirin's Osode</body> </set> <!-- This set will be used for Reward --> <set Name="Reward"> <ammo>Pet Food Zeta</ammo> <body>Monster Jackcoat</body> <hands>Ogre Gloves</hands> <feet>Bst. Gaiters +1</feet> </set> <set Name="Haste"> <head>Walahra Turban</head> <lear>Loquac. Earring</lear> <hands>Dusk Gloves</hands> <waist>Swift Belt</waist> <legs>Skadi's Chausses</legs> </set> <set Name="STR"> <head>Hecatomb Cap</head> <neck>Chivalrous Chain</neck> <body>Adaman Hauberk</body> <hands>Hecatomb Mittens</hands> <rring>Flame Ring</rring> <waist>Potent Belt</waist> <legs>Bst. Trousers +1</legs> <feet>Skadi's Jambeaux</feet> <back>Forager's Mantle</back> </set> <set Name="DEX"> <head>Hecatomb Cap</head> <body>Adaman Hauberk</body> <hands>Hecatomb Mittens</hands> <legs>Byakko's Haidate</legs> </set> <set Name="VIT"> <body>Kirin's Osode</body> <feet>Skadi's Jambeaux</feet> </set> <set Name="ACC"> <head>Optical Hat</head> <neck>Temperance Torque</neck> <body>Adaman Hauberk</body> <rring>Blood Ring</rring> <waist>Virtuoso Belt</waist> <legs>Skadi's Chausses</legs> <feet>Skadi's Jambeaux</feet> </set> <set Name="MAB"> <lear>Moldivite Earring</lear> <neck>Caract Choker</neck> </set> <set Name="Rest"> <main>Pluto's Staff</main> <ammo>Bibiki Seashell</ammo> <feet>Skadi's Jambeaux</feet> </set> <set Name="Stoneskin"> <body>Kirin's Osode</body> </set> </group> </sets> <rules> <!-- Increasing delay as during testing we found that some gear was swtiching too slow for some of the benefits to take effect --> <midcastdelay Delay="0.4" /> <!-- Disables swtichinging equipment when porting as it can cause crashes --> <if Spell="Teleport*|Warp*|Recall*|Retrace"> <return /> </if> <!-- Disables equipment switching that would cause loss of TP. Lock does not work because of changes with $ElementalStaff--> <if TPGT="$LockTP"> <disable Slot="Main|Sub|Range" /> </if> <else> <enable Slot="Main|Sub|Range" /> </else> <!-- Autoset to ensure your gear switches outside of spell/job ability actions --> <if Spell="Autoset"> <equip When="Resting" Set="Rest" /> <if Advanced='"%SubJob"="NIN"'> <equip When="Idle|Aftercast" Set="SubNIN" /> </if> <else> <equip When="Idle|Aftercast" Set="Normal" /> </else> <!-- Equip Dusk Gloves(+1) when engaged --> <if Advanced='$DuskGloves=1 AND "%Status"="Engaged"'> <equip When="Aftercast"> <hands>Dusk Gloves</hands> </equip> </if> <elseif Advanced='$DuskGloves=2 AND "%Status"="Engaged"'> <equip When="Aftercast"> <hands>Dusk Gloves +1</hands> </equip> </elseif> <!-- Equip Skadi's Jambeaux when not engaged and enabled --> <if Advanced='$SkadiBoots=1 AND "%Status"!="Engaged"'> <equip When="Idle|Aftercast"> <feet>Skadi's Jambeaux</feet> </equip> </if> </if> <!-- Equips Imperial Ring if enabled and in Assault, Nyzul or Salvage area --> <if Advanced="$ImperialRing=1" Area="Nyzul*|Leujaoam*|Mamool*|Periqia|Lebros*|Ilrusi*|*Remnants"> <equip> <rring lock="True">Imperial Ring</rring> </equip> </if> <!-- Equips Ulthalam's Ring if enabled and in Assault, Nyzul or Salvage area --> <if Advanced="$UlthalamsRing=1" Area="Nyzul*|Leujaoam*|Mamool*|Periqia|Lebros*|Ilrusi*|*Remnants"> <equip> <lring lock="True">Ulthalam's Ring</lring> </equip> </if> <if Spell="Charm"> <equip When="Precast" set="Charm" /> </if> <!-- Equips gear to boost Tame (i.e. INT) --> <elseif Spell="Tame"> <equip When="Precast" Set="Tame" /> </elseif> <!-- Equips gear to boost Reward --> <elseif Spell="Reward"> <equip When="Precast" Set="Reward" /> </elseif> <!-- Equips gear to boost Call Beast --> <elseif Spell="Call Beast"> <!-- Create Alias for Jug Pet TP Abilities --> <if Equipammo="Seedbed Soil"> <action Type="Command">alias atk1 input /pet "Silence Gas" <me></action> <action Type="Command">alias atk2 input /pet "Dark Spore" <me></action> <action Type="Command">alias debuff1 input /pet "Numbshroom" <me></action> <action Type="Command">alias bebuff2 /;</action> <action Type="Command">alias buff1 /;</action> <action Type="Command">alias buff2 /;</action> </if> <elseif Equipammo="Fish Oil Broth"> <action Type="Command">alias atk1 input /pet "Big Scissors" <me></action> <action Type="Command">alias atk2 /;</action> <action Type="Command">alias debuff1 input /pet "Bubble Shower" <me></action> <action Type="Command">alias debuff2 /</action> <action Type="Command">alias buff1 input /pet "Scissor Guard" <me></action> <action Type="Command">alias buff2 input /pet "Metallic Body" <me></action> </elseif> <elseif Equipammo="Warm Meat Broth"> <action Type="Command">alias atk1 input /pet "Razor Fang" <me></action> <action Type="Command">alias atk2 input /pet "Claw Cyclone" <me></action> <action Type="Command">alias debuff1 input /pet "Roar" <me></action> <action Type="Command">alias debuff2 /;</action> <action Type="Command">alias buff1 /;</action> <action Type="Command">alias buff2 /;</action> </elseif> <if Advanced="$AFGloves=1"> <equip When="Precast"> <hands>Monster Gloves</hands> </equip> </if> <elseif Advanced="$AFGloves=2"> <equip When="Precast"> <hands>Monster Gloves +1</hands> </equip> </elseif> </elseif> <!-- Spell related rules --> <!-- Auto cancel sneak/utsu/stoneskin/blink When recasting them. REQUIRES CANCEL PLUGIN --> <if Spell="Cur*"> <equip When="Precast"><main>$LightStaff</main></equip> </if> <if Spell="Utsusemi: Ichi" BuffActive="Copy Image"> <equip When="Precast" Set="Haste"/> <midcastdelay delay="1.6" /> <cmd When="Midcast">cancel 66</cmd> </if> <elseif Spell="Sneak" BuffActive="Sneak" Advanced='"%SpellTarget"="%PlayerName" OR "%SpellTarget"="<me>" OR ("%Target"="%PlayerName" AND "%SpellTarget"="<t>")'> <cmd When="Midcast">cancel 71</cmd> <midcastdelay Delay="2.1" /> </elseif> <elseif Spell="Stoneskin" BuffActive="Stoneskin"> <equip When="Precast" Set="Haste|Stoneskin"/> <cmd When="Midcast">cancel 37</cmd> <midcastdelay Delay="3.6" /> </elseif> <elseif Spell="Blink" BuffActive="Blink"> <cmd When="Midcast">cancel 36</cmd> <midcastdelay Delay="3.3" /> </elseif> <!-- Equips weapon skill related gear (i.e. modifiers, etc) --> <if Spell="Smash Axe|Gale Axe|Avalanche Axe|Mistral Axe"> <equip When="Precast" Set="ACC|STR" /> </if> <elseif Spell="Raging Axe|Spinning Axe|Decimation"> <equip When="Precast" Set="STR|ACC" /> </elseif> <elseif Spell="Calamity"> <equip When="Precast" Set="ACC|VIT|STR" /> </elseif> <elseif Spell="Rampage"> <equip When="Precast" Set="ACC|STR" /> <equip When="Precast"><neck>Soil Gorget</neck></equip> </elseif> <elseif Spell="Primal Rend"> <equip When="Precast" Set="Normal|MAB" /> <if MPPLT="50" Advanced="$UggPendant=1"> <equip When="Midcast"> <neck Lock="True">Uggalepih Pendant</neck> </equip> </if> </elseif> <elseif Spell="Onslaught"> <equip When="Precast" Set="ACC|DEX" /> </elseif> <!-- Checks to see if you are silenced --> <if Advanced="$EchoDrops=1" BuffActive="Silence" SubJob="RDM|WHM|NIN|BLU|BLM|DRK|SCH"> <aftercastdelay Delay="1" /> <cmd When="Aftercast">input /item "Echo drops" <me></cmd> </if> <!-- Repeat of Autoset to ensure proper gear switching after skill & abilities --> <equip When="Resting" Set="Rest" /> <if Advanced='"%SubJob"="NIN"'> <equip When="Idle|Aftercast" Set="SubNIN" /> </if> <else> <equip When="Idle|Aftercast" Set="Normal" /> </else> <!-- Equip Dusk Gloves(+1) when engaged --> <if Advanced='$DuskGloves=1 AND "%Status"="Engaged"'> <equip When="Aftercast"> <hands>Dusk Gloves</hands> </equip> </if> <elseif Advanced='$DuskGloves=2 AND "%Status"="Engaged"'> <equip When="Aftercast"> <hands>Dusk Gloves +1</hands> </equip> </elseif> <!-- Equip Skadi's Jambeaux when not engaged and enabled --> <if Advanced='$SkadiBoots=1 AND "%Status"!="Engaged"'> <equip When="Idle|Aftercast"> <feet>Skadi's Jambeaux</feet> </equip> </if> </rules> </spellcast> |
|
All FFXI content and images © 2002-2024 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|