Bahamut.Dasva said:
Asura.Wilsor said:
Carbuncle.Lynxblade said:
job adjustments isnt until next month is it :(?
These were the
Job Adjustments for this update.
Edit: These too...
Quote:
The effects of the following job abilities have been adjusted: Divine Caress / Saboteur / Spur / Tenuto / Mana Cede / Efflux / Striking Flourish / Perpetuance / Immanence
The following job traits and attributes will see their maximum level of effectiveness adjusted by equipment, magic, and/or job abilities.
Critical Hit Rate / Critical Hit Damage / Beast Killer / Plantoid Killer / Vermin Killer / Lizard Killer / Bird Killer / Amorph Killer / Aquan Killer / Undead Killer / Arcana Killer / Demon Killer / Dragon Killer / Fast Cast / Kick Attacks / Skillchain Bonus / Conserve MP / Magic Burst Bonus / Snap Shot / Recycle / Ninja Tool Expertise
God I hope those jas aren't being gimped.
And what's with those traits and attributes? Almost sounds like changing/adding caps to them
sunds like the worst gimp gonna be to the pup h2h that gives pet regain, was at 10tp a tick can only asumke being lowered to 5 or even 1...if anything they should been increaseing the tp regain on the bst axe instead.
now Perpetuance / Immanence on that list makes me nervious they both needed improvements not nerfs. Immanence needed a longer window between spells for chains and perp needed longer duration.