Elemental Resistance Or MDT-/MDB?

Language: JP EN DE FR
New Items
2023-11-19
users online
Forum » FFXI » General » Elemental Resistance or MDT-/MDB?
Elemental Resistance or MDT-/MDB?
 Hades.Bragi
Offline
Server: Hades
Game: FFXI
user: Bragi
Posts: 7
By Hades.Bragi 2010-09-20 05:09:26
Link | Quote | Reply
 
Hello everyone.

I'm playing BST-Solo a lot and wanted to ask, what i should stack when fighting against magic casting mobs in melee range.

for a example a bomb that casts only one element, fire-spells usually? in case i can't run out of range, should i stack resistances of that element or MDT- against a possible 'Firaga III'?



 Cerberus.Kvazz
Offline
Server: Cerberus
Game: FFXI
user: kvazz
Posts: 5345
By Cerberus.Kvazz 2010-09-20 05:38:35
Link | Quote | Reply
 
If you'r \whm and got a solid fire-reist set I suppose that would do very well.
But idk for sure!
 Alexander.Magicmachine
Offline
Server: Alexander
Game: FFXI
Posts: 15
By Alexander.Magicmachine 2010-09-20 05:44:24
Link | Quote | Reply
 
i lvled bst and when i would fight mobs like goblins i would always just run away from bomb toss. and i from time to time do pages in sky and if you get your pet at max melee range and then you get behind the mob at max melee the -ga spells of the pots up there dont hit me
 Ifrit.Itazura
Offline
Server: Ifrit
Game: FFXI
user: Itazura
Posts: 134
By Ifrit.Itazura 2010-09-20 06:13:43
Link | Quote | Reply
 
Save TP for Smash Axe?
 Pandemonium.Ironguy
Offline
Server: Pandemonium
Game: FFXI
user: Ironguy
Posts: 2600
By Pandemonium.Ironguy 2010-09-20 06:34:23
Link | Quote | Reply
 

tl;dr: Make a gear set that gets you -25% Magic Damage Taken, which'll work for all set situations instead of just fire alone.

Standard (universal pieces):
Merman's Earrings x2 (-4%),
Merman's Rings x2 (-8%),
Colossus's Mantle (-2%),
Lieutenant's Sash (-2%).

-16% that you can use across any job.
 Ifrit.Darkanaseur
Offline
Server: Ifrit
Game: FFXI
Posts: 2328
By Ifrit.Darkanaseur 2010-09-20 06:48:16
Link | Quote | Reply
 
Would depend on what you fight, if you fight something with a designated element, you could build a resistance set for it which would beat MDT/MDB. On the other hand if it uses multiple elements or there isn't enough resist gear for your job/inventory space then MDT/MDB would be better.
Offline
Posts: 14
By Bragi 2010-09-20 07:14:17
Link | Quote | Reply
 
so it can be said that way:

if it's possible to gear enough resistance: resistance > mdt/mdb
otherwise mdt/mdb > resistance gear.
Would it be an overkill, to stack both (if possible)?

how do i know how much resist + gear is required?
for example if i'm against a mob like Jailer of Faith(lvl85) that would no longer be 10 levels above, since the last update??
 Pandemonium.Ironguy
Offline
Server: Pandemonium
Game: FFXI
user: Ironguy
Posts: 2600
By Pandemonium.Ironguy 2010-09-20 07:19:07
Link | Quote | Reply
 
I believe +200 would do the trick there, but at the same time you've got to ask yourself if you would really go about making an earth resistance set that fight alone basically, when you could save your inventory and just go with magic reduction in general.

But yeah, you've got the idea, definitely.
 Leviathan.Pimpchan
Offline
Server: Leviathan
Game: FFXI
user: pchan
Posts: 756
By Leviathan.Pimpchan 2010-09-21 03:06:51
Link | Quote | Reply
 
Pandemonium.Ironguy said:

tl;dr: Make a gear set that gets you -25% Magic Damage Taken, which'll work for all set situations instead of just fire alone.

Standard (universal pieces):
Merman's Earrings x2 (-4%),
Merman's Rings x2 (-8%),
Colossus's Mantle (-2%),
Lieutenant's Sash (-2%).

-16% that you can use across any job.

No, fire resist is the best way to counter damage. -MDT is hardly usefull other than inventory saving purpose.


Let's take the exemple of a bomb. I did personnal tests on Friar's lantern level 75 and they require ~235 fire resist to counter all spell 95% of the time, and you start seeing resists with ~100.


Rough approximation of the effect of fire resists :

100 ~ -0~1% mdt
100-145 ~ each +1 fire resist is about equivalent to -1% mdt on avergae
145-235 ~ each +1 fire resist is about -0.5% mdt

You'd need about 130 fire resist to act like -25% mdt gear.

Note that it acts the same only on average as it increases the chance to resist only and doesn't decrease maximum damage.


As for levels go, mobs seem to get 5 magic accuracy per level (and players 5 magic eva (think Tiamat requiring 330 resist) so from 75 on you need to add or remove 5 fire resist per level difference.

exemple : On a level 84 mob like AV you'd require 235+5*10=285 to cap resist if you are 75. If you are level 84, you need 235.






[+]
Log in to post.