Job Adjustments Part II |
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Job Adjustments Part II
So they fix PUP when the game is dead. k.
the game wont die. lol
when the severs are low they will just sever merge. think about it 3k ppl on each sever on peek times how many severs are left?!? think about it Titan.Darkwizardzin
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Leviathan.Pimpchan said: So they fix PUP when the game is dead. k. Quetzalcoatl.Brayenn
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lolpchan if anything should die its him
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job adjustments part II? sounds more like fixing some glitches part II.... >.>
Titan.Darkwizardzin
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danz said: job adjustments part II? sounds more like fixing some glitches part II.... >.> Offline
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Titan.Darkwizardzin said: danz said: job adjustments part II? sounds more like fixing some glitches part II.... >.> nope. I'm perfectly fine with it. just pointing out. most of this should of fixed in a repentance earlier Offline
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Ahmmm do you have any information on the changes in RDM??.
Would like to know what refresh II does and how does the new JA (addle?) work, as well as the new enhancing spells (they look kinda like Drk-absorb spells). I looked for a RDM thread with this information and have not found anything quite as comprehensive as this information is. Halfpint said: Ahmmm do you have any information on the changes in RDM??. Would like to know what refresh II does and how does the new JA (addle?) work, as well as the new enhancing spells (they look kinda like Drk-absorb spells). I looked for a RDM thread with this information and have not found anything quite as comprehensive as this information is. I'm gonna guess that Refresh II graduatly recover your mp! The new JA (name I dont remember, not addle) increase your potency/duration of enfeebling spell. Addle is a new spell, probably amnesia, but can be magic def or attack down aswell I belive.(from old games) I'm gonna guess the new abilities give us stats, kinda like absorb spells, but we dont know yet. Siren.Kuz said: I guess I'm a dying breed of COR that actually swaps staves for Light and Dark shot to make SURE that *** is dispelled or Slept. EDIT: I'm also looking at a bleak future of CORs who will take one of the best and most constant sources of damage and just QD in any old gear...or a marksmanship build... thus ruining that damage output. Why would you spam Light/Dark shot for TP? Cerberus.Kvazz said: I'm gonna guess that Refresh II graduatly recover your mp! The new JA (name I dont remember, not addle) increase your potency/duration of enfeebling spell. Addle is a new spell, probably amnesia, but can be magic def or attack down aswell I belive.(from old games) I'm gonna guess the new abilities give us stats, kinda like absorb spells, but we dont know yet. its Saboteur...like in FF13, the Saboteurs were the debuff job. the Pups new ability sounds awesome, Although im wondering why they didnt just tweak activate timer instead.... second pupdate, the immediate refill of HP plus regen from oils!.. thats freakin awesome!
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O.o.... wow...
no Duh!...how many mp/tic recovered, mp cost, recast time, ....usefull information...i can have it pls?? Do not play 13 so saboteur is....... Addle sounds good.. new job ability.. has recast of 5 min(i think) and 1 minute durration..time to get /sch to a decent level Fenrir.Nightfyre said: Nice to know I'm not the only person that had a kneejerk reaction against the Battery Charge adjustment. Time will tell how that pans out. Remembering your spell set is win though. I was pissed, then I read the thing about saving your spell list. And I was like, "K, Don't care anymore, SE can have my babies now <3" Offline
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I need to learn how to edit....the "wow" was directed to Kvazz, for the understatment of the day.
what kind of de-buff is sabatour?.... I am hoping amnesia is the same one you see in ToAU mobs. I just hope the changes get RDM out of the "substitute whm role". Sylph.Rorrick said: Siren.Kuz said: I guess I'm a dying breed of COR that actually swaps staves for Light and Dark shot to make SURE that *** is dispelled or Slept. EDIT: I'm also looking at a bleak future of CORs who will take one of the best and most constant sources of damage and just QD in any old gear...or a marksmanship build... thus ruining that damage output. Why would you spam Light/Dark shot for TP? ...what? Valefor.Abeo said: - Wyverns summoned with the dragoon ability "Call Wyvern" will be able to level up with experience gained in Abyssea. Wait, how else are Wyverns supposed to be summoned? Are DRGs going to be eventually getting another way to summon their pets as well? Or, am I reading way too much into that? Leviathan.Pimpchan said: So they fix PUP when the game is dead. k. get outttttttttttttt Sylph.Reaplife said: Valefor.Abeo said: - Wyverns summoned with the dragoon ability "Call Wyvern" will be able to level up with experience gained in Abyssea. Wait, how else are Wyverns supposed to be summoned? Are DRGs going to be eventually getting another way to summon their pets as well? Or, am I reading way too much into that? way too much Halfpint said: I need to learn how to edit....the "wow" was directed to Kvazz, for the understatment of the day. what kind of de-buff is sabatour?.... I am hoping amnesia is the same one you see in ToAU mobs. I just hope the changes get RDM out of the "substitute whm role". sabatour is a red with no "healing" spells, debuffs only. Fenrir.Rinnsi said: Sylph.Reaplife said: Valefor.Abeo said: - Wyverns summoned with the dragoon ability "Call Wyvern" will be able to level up with experience gained in Abyssea. Wait, how else are Wyverns supposed to be summoned? Are DRGs going to be eventually getting another way to summon their pets as well? Or, am I reading way too much into that? way too much We'll be able to charm Dragons including Wyrms, which is awsome since we can piss off HNMLS and sell fafhogg/Tiamat to a LS for gil :D |
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