Anyone have formulas for it that work?
Currently working on making them but having some issues.
Started by seeing smallest increase in dmg I can get... which is 2 so clearly ftp of 2 since I have 0 mab and no mnd mods.
So far shown that even on lvl 1 mobs str, mnd, and int affect dmg.
Been testing str but it's been weird. Over a 60 change str I got 32 dmg change so 16 base so about .266 str mod. And doing ws 1 str at a time it pretty much always takes 3 or 4 increase in str to increase dmg.
Heres where it gets weird. Randomly it sometimes takes 6 or 7. Which makes no sense to me. Anyone got any ideas why it would do that?
Anyways I'll continue to put more as I do more.
Seems int is 1.0 (mostly likely just dint)