Khanda Tests

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Khanda tests
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By Ager 2010-07-19 16:48:01
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Which of the Khandas are best off hand?

Choices

DMG 25+17
Delay 252+12
OAT

DMG 25
Delay 252+12
OA2-3

DMG 25+25
Delay 252
Double Attack +7%

I ran some tests, below are my results of the OAT Antea(DMG 25+1 Delay 252+36)
-500 attacks
-Double Attack gear or Job Trait set.
-Sub was /dnc
-1 indicating a single attack
::::::
22222112112112111121112111111111122112112112122111111112111
22212122112111212211111111111111211212112111121211111211111
21112111211111112111112212211122212211121111111112112111112
21212122111212121111122211111122111112111221211211111111212
11221211112212121121111111111112221121122111112221112222121
22121111222222112111111121112212222112121111112222211111221
11112222112121211112112112212121111211211222221212211111111
21121111211121112121121112122112211112121111112122212111222
2112111221111112221111121111

There are 327 single attacks estimating .346% double attack rate. Assuming SE likes a more solid number, I'll guess 35% proc rate. Assuming it is the same

I am not sure if the DA Khanda's DA effect both hands or not which may better than I thought if so. But I ask which of them is better offhand so I know which one to aim for later down the road.

I'll also do some tests once I get OA2-3.
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 Remora.Brain
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By Remora.Brain 2010-07-19 20:11:56
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The antea was tested and had a proc rate of roughly 40%, and if you're using DA Trait and gear, and the proc rate is only ~35%, it should be proof positive that your sample size is too small.

If you meant that you didn't use DA+. your test would make more sense. I also recommend a sample size of about 1,000 swings, about 3 times your current sample size.
 Ragnarok.Agerknux
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By Ragnarok.Agerknux 2010-07-19 23:11:52
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Yes of course. I'll do more samples. I know its small so I'll do more. I have no DA gear but I don't understand how DA gear would reduce it from 40 to 35%. But back to my original question, which of the 3 Khandas would have the best overall dot?


Edit: Oh sorry I forgot the key word "**No** DA gear/traits set" on the original post
 Ramuh.Dasva
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By Ramuh.Dasva 2010-07-19 23:16:09
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Depends on proc rate and what you fighting really and gearing and what traits you set
 Leviathan.Xepherhiro
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By Leviathan.Xepherhiro 2010-07-20 16:28:51
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I did my own test on Khanda with the Occasionally Attack 2-3 time Sword. These were my results;

2123312121133131132112111221121311223323322111231122312221113222321221112211313122112222123112332212

More simpler summary; 41 1's, 37 2's, 22 3's. So could we possibly round that off to be a 40/40/20? or maybe a 40/35/25? What do you guys think?
 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2010-07-20 16:50:35
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I think your sample size is way too small.

It's 50:30:20.
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 Leviathan.Xepherhiro
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By Leviathan.Xepherhiro 2010-07-20 16:59:03
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Yeah that's probably a likely scenario, too. Sounds like something SE would put as far as percentages would go, too.
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By Fenrir.Nightfyre 2010-07-20 17:01:57
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Not likely, it's known. I'll dig up the original post later.
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 Ragnarok.Agerknux
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By Ragnarok.Agerknux 2010-07-20 20:04:54
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Ah yes, I've been trying to find the thread where people have done tests. But hearing 50/30/20 sounds super hot.

So if my math, correct me if I am wrong

Khanda OA2-3
DMG:25
Delay:252+12

25*60/264 = 5.68
With 50%/30%/20%
(5.68*.5)+(5.68*.3*2)+(5.68*.2*3) = 9.656


Khanda OAT
DMG:25+17
Delay:252+12

42*60/264 = 9.54 DPS
Assuming 60%/40% Proc it'd be
(9.54*.6)+(9.54*.4*2) = 13.356
Not sure if its floored or rounded up


OAT beats it in DPS, but OA2-3 will get to 100%TP faster, but how much more? I'll probably pull up wiki in a bit to figure out about how fast assuming all hits land.

As for the double attack Khanda does the DA still effect both hands or just the hand that wields it?




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By LorettaFFxi 2010-07-20 20:16:49
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i think and i may be wrong here please correct me if i am. but the +DA would count for both main and offhand since things like brutal earring war AF feet etc. etc.
 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2010-07-20 20:33:42
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OAT and DA (assuming it procs on both hands) crush OA2-3 for total damage. The math you're looking for is on BG, or at least that's where I found it.
 Bismarck.Altar
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By Bismarck.Altar 2010-07-20 20:36:04
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I would think the OA3 is more for PLDs.
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 Carbuncle.Shokox
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By Carbuncle.Shokox 2010-08-18 22:40:11
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OA3 is nice for TP generation, but it's more of a toy.

PLD use only if anything, and even then the dmg will be too low on many HNM-class.

If you are a BLU, you should be aiming for OAT (suspected to be upgraded to 2-3 this coming update) or DA (suspected to be upgraded to +8~12 Double Attack).
 Ramuh.Dasva
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By Ramuh.Dasva 2010-08-18 22:41:58
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I use OA3 for my blu and so far it works awesome. A good SB build helps on higher mobs where most your ws are gunna suck.

Plus it is significantly easier for someone like me to get
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By Fenrir.Nightfyre 2010-08-18 23:00:59
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Bismarck.Altar said:
I would think the OA3 is more for PLDs.
Joyeuse actually outTPs it at the moment, so not even that. Might be alright for BLU/DNC though.
 Alexander.Jeffreyjelly
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By Alexander.Jeffreyjelly 2010-08-18 23:18:33
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Ager said:
I'll also do some tests once I get OA2-3.

Careful when doing so... They are rare o.o

Assuming you have the OAT one atm, can't hold 2 of them lol
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By Phoenix.Airbag 2010-08-18 23:21:40
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Fenrir.Nightfyre said:
Bismarck.Altar said:
I would think the OA3 is more for PLDs.
Joyeuse actually outTPs it at the moment, so not even that. Might be alright for BLU/DNC though.

really? o.o
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By Fenrir.Nightfyre 2010-08-18 23:33:53
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224/1.45=154.483 effective delay

264/1.7=155.294 effective delay

Yeah, less than one delay, but it's still effectively a lower delay and Joyeuse has markedly higher DPS... I'm also assuming the lowball value on Joyeuse's DA. 224 delay is also slightly faster TP/min than 264. Brutal favors Joyeuse further since it overrides Khanda's TA.
 Carbuncle.Sevourn
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By Carbuncle.Sevourn 2010-09-05 15:20:02
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Fenrir.Nightfyre said:
224/1.45=154.483 effective delay

264/1.7=155.294 effective delay

Yeah, less than one delay, but it's still effectively a lower delay and Joyeuse has markedly higher DPS... I'm also assuming the lowball value on Joyeuse's DA. 224 delay is also slightly faster TP/min than 264. Brutal favors Joyeuse further since it overrides Khanda's TA.

so just to double check here

joyeuse beats OA2-3 Khanda to 100 TP?

i'm on the last trial for oa2-3 khanda ;_;
 Ramuh.Dasva
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By Ramuh.Dasva 2010-09-05 16:23:03
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No he didn't do any of the actual math. His ballpark math ended up basically factoring delay in twice. Once for the effective delay from number of hits and once for tp gain based on delay. So of course it was going to overfavor the lower delay

Joytoy 6tp per hit 224 delay.
(6tp/hit)*(60delay/sec)/(224delay)*1.45hits= 2.33tp/sec

Khanda 7tp per hit 264 delay.
(7tp/hit)*(60delay/sec)/(264delay)*1.7hits= 2.70tp/sec

As far as double attack has anyone done testing with the trial weapons to see if DA overwrites the weapons TA or the other way around? And yes regardless brutal will bring the ratio slightly closer
 Remora.Brain
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By Remora.Brain 2010-09-05 16:28:15
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TP/Min is a useless stat.

All it matters is what gets to 100 tp faster. If you're saying that there's only an effect delay difference of only 1, the Khanda would win due to requiring 2 less hits to 100tp thanks to the higher delay.
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By Ragnarok.Agerknux 2010-09-05 17:13:29
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I have the OA2-3 and been using for my blu's offhand. Seems DA does not work on the OAT and the TA part. This is of course by eyeballing/low sample tests, but DA from trait/Brutal seems to work on the single hit

Given 50/30/20 (I think thats the ratio) with the Brutal's 5%
It seems like 20% triple hit, 30% double hit, and 50% single hit, but also a 5% chance of Double Attack on that 50% hit, seemingly adding about 2.5% more for hitting twice. Which estimates about 47.5/32.5/20.

Again this is from low samples and eyeballing, I'd have to do more testing later.

On the other note, I get to 100% oh soooo fast.
 Remora.Brain
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By Remora.Brain 2010-09-05 17:26:06
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Ragnarok.Agerknux said:
This is of course by eyeballing

Nobody's gonna read past there.
 Caitsith.Jar
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By Caitsith.Jar 2010-09-06 01:32:29
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still makes me sad how ppl are really going for this sword like it is a good weapon......... i still do see how this minimal gain is melee dot/wsfreq will help a job that gets on average 78% of its damage from spells that are not affected by these weapons at all... as of now STR swords destroy the oat oa2-3 swords by alot.

only use i could see for these is in the solo/fov situations maybe dyna and such soon if the mobs are not made stronger after the next update ..
 Ramuh.Dasva
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By Ramuh.Dasva 2010-09-06 04:02:16
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Um cause ws are good?
 Remora.Brain
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By Remora.Brain 2010-09-06 04:05:58
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The "true" Antea path is actually one of the best offhand swords in the game for BLU.

With the awesomeness that is Sanguine Blade, the multihit weapons have gained a bit more purpose than before. Before they were just for TPing /DNC or offhanding True Antea for damage dealing on things you can melee.

Now you can use the Multihit Sword to gain TP rapidly to self cure/DD with Sanguine Blade, since the damage, and he amount restored, is independent of the weapon's base damage. Saves MP for more damage as well.
 Caitsith.Jar
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By Caitsith.Jar 2010-09-06 05:04:33
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Caitsith.Jar said:
i still do see how this minimal gain is melee dot/wsfreq will help a job that gets on average 78% of its damage from spells

Fact, facts work when you argue....... i parsed abyssea party for 5 hours for the numbers and, abyssea mobs are weak compared to other mobs i use blu on.
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By Fenrir.Schutz 2010-09-06 14:25:02
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It's probably not a good idea to label individual magian paths as "true" paths at this point. For certain, at the time, it was unknown what SE's intentions were for the two types of Antea weapons--all that was known was one (160) was harder to do and one path was relatively easier (161) which resulted in an Antea with slightly lower stats.

With the new update, the end results were different Khanda swords, making the description "True Antea" or "Antea" kind of meaningless now.

The same can be said about Badelaire, which at this point seems like an inferior version of Almace (along the Nobilis trial path.) But clearly SE intends Badelaire to have some uniquely distinctive trait applied to it to differentiate it from Almace later on. Better to just refer to the end results, or to the Trial number paths.
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