jsut a quick proposal for an efficiency set
ItemSet 315463
This is based on the optimal set.
except for healing skill ring (since 1mill for 1 healing points ...) & gende.head which is supposed to be augmented with at least 5% curepotency
based on a whm/sch hume with 8 healing skill merits i get this:
CureMP set
Cure 4: 897 cures. 35.28 hp/mp
Optimal set:
Cure 4: 907 cures. 30.88 hp/mp
so only reducing 10hp on cures but can cast 14% more cures from the same mp pool
in case ppl dont wanna sacrifice that much the order of changes should be:
Ear1: 3 power changed to 5 ConMP (healing- to magnetic earring)
belt: 5 Power changed to 8 ConMP
Ammo: 2 power changed to 3 ConMP
Back: 4 power changed to 3 ConMP
Ear2: 4 power Changed to 3 ConMP
This set also has another benefit: Its is a lot easier to obtain.
if you exchange rubeus boots with gende boots. Nothing really takes that long time to get and you have 2 pcs of gear to split out that neede 5% cure potency augment.