Guild Item Inconsistency

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2026-01-06
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Guild Item Inconsistency
 Fenrir.Mauddib
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Server: Fenrir
Game: FFXI
User: Mauddib
Posts: 52
By Fenrir.Mauddib 2009-10-05 16:06:51
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Ok, i've noticed an inconsistancy, and its really started to annoy me.

The value needed to reach the maximum GP for an item switches between individuals and stacks. if you look at the Guild Pattern Page, you see the total Individual items needed to get all the possible GP. When you go to that specific item, you see it in stacks, which depending on the item is FAR less useful. I'd love to see this consolidated down to one or the other. or at least lable it appropriately so you knwo if your dealing with individuals or singles. I've made the mistake of reading it incorrectly more times then i care to admit.

Just to give an example, for Shining Trout, when you look at it on the Guild Pattern Page, you see it as needing NQ x 28.72 (14,500 Gil), and when you go to the Shining Trout page you see it as needing Max = NQ x 2.39 (1,500 Gil). It also calculates the gil needed incorrectly.

If we could get this fixed i'd appreciate it very very much!
 Midgardsormr.Sammitch
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Server: Midgardsormr
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User: Sammitch
Posts: 1353
By Midgardsormr.Sammitch 2009-10-05 22:06:25
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http://www.ffxiah.com/forum/?topic_id=3901

They sort-of fixed this awhile ago, and it seems to have dropped off the radar since.
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